| /* |
| * exec.h |
| * |
| * Created on: Aug 14, 2008 |
| * Author: Stefan Bucur <[email protected]> |
| */ |
| |
| #ifndef EXEC_H_ |
| #define EXEC_H_ |
| |
| #include <sys/module.h> |
| #include <stdlib.h> |
| |
| /** |
| * EXEC_ROOT_NAME - The name of the ELF module associated with the COM32 module. |
| * |
| * This is a shallow ELF module, that contains only the symbol table for |
| * the code and data sections of the loaded COM32 root module. |
| */ |
| #define EXEC_ROOT_NAME "_root_.c32" |
| |
| /** |
| * spawn_load - Load a library module or executes an executable one |
| * @name the name of the library/executable to use, including the extension |
| * (e.g. 'sort.c32') |
| * @argc: the number of string arguments in @argv |
| * @argv: a NULL-terminated vector of string arguments, starting with |
| * the program name. |
| * |
| * This procedure in essence loads takes the name of a module and checks to see what |
| * kind of module it is ( executable or library ), after which is performs the |
| * appropriate action, either spawning or simply loading the module into memory. |
| */ |
| extern int spawn_load(const char *name, int argc, char **argv); |
| |
| /** |
| * spawnv - Executes a program in the current environment. |
| * @name: the name of the program to spawn, including the extension |
| * (e.g. 'hello.c32') |
| * @argv: a NULL-terminated vector of string arguments, starting with |
| * the program name. |
| * |
| * A program is an ELF module that contains a main routine. A program is |
| * loaded into memory, executed, then unloaded, thus remaining in memory only |
| * while the main() function is executing. A program also defines a |
| * memory allocation context, and a simple garbage collection mechanism |
| * it thus provided. This is done by internally associating with the program |
| * module each pointer returned by malloc(). After the program finishes |
| * its execution, all the unallocated memory pertaining to the program |
| * is automatically cleaned up. |
| * |
| * Note that this association takes place both for the allocations happening |
| * directly in the program, or indirectly through a library function. Libraries |
| * do not create allocation contexts, thus each allocation they made belong |
| * to the innermost calling program. |
| */ |
| extern int spawnv(const char *name, const char **argv); |
| |
| /** |
| * spawnl - Executes a program in the current environment. |
| * @name: the name of the program to spawn, including the extension |
| * (e.g. 'hello.c32') |
| * @arg: the first argument (argv[0]) to be passed to the main function |
| * of the program |
| * @...: optional subsequent arguments that are passed o the main function |
| * of the program |
| * |
| * This is another version of the spawn routine. Please see 'spawnv' for |
| * a full presentation. |
| */ |
| extern int spawnl(const char *name, const char *arg, ...); |
| |
| /** |
| * exec_term - Releases the resources of the execution environment. |
| */ |
| extern void exec_term(void); |
| |
| |
| #endif /* EXEC_H_ */ |