| /* | 
 | ** $Id: llimits.h,v 1.103.1.1 2013/04/12 18:48:47 roberto Exp $ | 
 | ** Limits, basic types, and some other `installation-dependent' definitions | 
 | ** See Copyright Notice in lua.h | 
 | */ | 
 |  | 
 | #ifndef llimits_h | 
 | #define llimits_h | 
 |  | 
 |  | 
 | #include <limits.h> | 
 | #include <stddef.h> | 
 |  | 
 |  | 
 | #include "lua.h" | 
 |  | 
 |  | 
 | typedef unsigned LUA_INT32 lu_int32; | 
 |  | 
 | typedef LUAI_UMEM lu_mem; | 
 |  | 
 | typedef LUAI_MEM l_mem; | 
 |  | 
 |  | 
 |  | 
 | /* chars used as small naturals (so that `char' is reserved for characters) */ | 
 | typedef unsigned char lu_byte; | 
 |  | 
 |  | 
 | #define MAX_SIZET	((size_t)(~(size_t)0)-2) | 
 |  | 
 | #define MAX_LUMEM	((lu_mem)(~(lu_mem)0)-2) | 
 |  | 
 | #define MAX_LMEM	((l_mem) ((MAX_LUMEM >> 1) - 2)) | 
 |  | 
 |  | 
 | #define MAX_INT (INT_MAX-2)  /* maximum value of an int (-2 for safety) */ | 
 |  | 
 | /* | 
 | ** conversion of pointer to integer | 
 | ** this is for hashing only; there is no problem if the integer | 
 | ** cannot hold the whole pointer value | 
 | */ | 
 | #define IntPoint(p)  ((unsigned int)(lu_mem)(p)) | 
 |  | 
 |  | 
 |  | 
 | /* type to ensure maximum alignment */ | 
 | #if !defined(LUAI_USER_ALIGNMENT_T) | 
 | #define LUAI_USER_ALIGNMENT_T	union { double u; void *s; long l; } | 
 | #endif | 
 |  | 
 | typedef LUAI_USER_ALIGNMENT_T L_Umaxalign; | 
 |  | 
 |  | 
 | /* result of a `usual argument conversion' over lua_Number */ | 
 | typedef LUAI_UACNUMBER l_uacNumber; | 
 |  | 
 |  | 
 | /* internal assertions for in-house debugging */ | 
 | #if defined(lua_assert) | 
 | #define check_exp(c,e)		(lua_assert(c), (e)) | 
 | /* to avoid problems with conditions too long */ | 
 | #define lua_longassert(c)	{ if (!(c)) lua_assert(0); } | 
 | #else | 
 | #define lua_assert(c)		((void)0) | 
 | #define check_exp(c,e)		(e) | 
 | #define lua_longassert(c)	((void)0) | 
 | #endif | 
 |  | 
 | /* | 
 | ** assertion for checking API calls | 
 | */ | 
 | #if !defined(luai_apicheck) | 
 |  | 
 | #if defined(LUA_USE_APICHECK) | 
 | #include <assert.h> | 
 | #define luai_apicheck(L,e)	assert(e) | 
 | #else | 
 | #define luai_apicheck(L,e)	lua_assert(e) | 
 | #endif | 
 |  | 
 | #endif | 
 |  | 
 | #define api_check(l,e,msg)	luai_apicheck(l,(e) && msg) | 
 |  | 
 |  | 
 | #if !defined(UNUSED) | 
 | #define UNUSED(x)	((void)(x))	/* to avoid warnings */ | 
 | #endif | 
 |  | 
 |  | 
 | #define cast(t, exp)	((t)(exp)) | 
 |  | 
 | #define cast_byte(i)	cast(lu_byte, (i)) | 
 | #define cast_num(i)	cast(lua_Number, (i)) | 
 | #define cast_int(i)	cast(int, (i)) | 
 | #define cast_uchar(i)	cast(unsigned char, (i)) | 
 |  | 
 |  | 
 | /* | 
 | ** non-return type | 
 | */ | 
 | #if defined(__GNUC__) | 
 | #define l_noret		void __attribute__((noreturn)) | 
 | #elif defined(_MSC_VER) | 
 | #define l_noret		void __declspec(noreturn) | 
 | #else | 
 | #define l_noret		void | 
 | #endif | 
 |  | 
 |  | 
 |  | 
 | /* | 
 | ** maximum depth for nested C calls and syntactical nested non-terminals | 
 | ** in a program. (Value must fit in an unsigned short int.) | 
 | */ | 
 | #if !defined(LUAI_MAXCCALLS) | 
 | #define LUAI_MAXCCALLS		200 | 
 | #endif | 
 |  | 
 | /* | 
 | ** maximum number of upvalues in a closure (both C and Lua). (Value | 
 | ** must fit in an unsigned char.) | 
 | */ | 
 | #define MAXUPVAL	UCHAR_MAX | 
 |  | 
 |  | 
 | /* | 
 | ** type for virtual-machine instructions | 
 | ** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h) | 
 | */ | 
 | typedef lu_int32 Instruction; | 
 |  | 
 |  | 
 |  | 
 | /* maximum stack for a Lua function */ | 
 | #define MAXSTACK	250 | 
 |  | 
 |  | 
 |  | 
 | /* minimum size for the string table (must be power of 2) */ | 
 | #if !defined(MINSTRTABSIZE) | 
 | #define MINSTRTABSIZE	32 | 
 | #endif | 
 |  | 
 |  | 
 | /* minimum size for string buffer */ | 
 | #if !defined(LUA_MINBUFFER) | 
 | #define LUA_MINBUFFER	32 | 
 | #endif | 
 |  | 
 |  | 
 | #if !defined(lua_lock) | 
 | #define lua_lock(L)     ((void) 0) | 
 | #define lua_unlock(L)   ((void) 0) | 
 | #endif | 
 |  | 
 | #if !defined(luai_threadyield) | 
 | #define luai_threadyield(L)     {lua_unlock(L); lua_lock(L);} | 
 | #endif | 
 |  | 
 |  | 
 | /* | 
 | ** these macros allow user-specific actions on threads when you defined | 
 | ** LUAI_EXTRASPACE and need to do something extra when a thread is | 
 | ** created/deleted/resumed/yielded. | 
 | */ | 
 | #if !defined(luai_userstateopen) | 
 | #define luai_userstateopen(L)		((void)L) | 
 | #endif | 
 |  | 
 | #if !defined(luai_userstateclose) | 
 | #define luai_userstateclose(L)		((void)L) | 
 | #endif | 
 |  | 
 | #if !defined(luai_userstatethread) | 
 | #define luai_userstatethread(L,L1)	((void)L) | 
 | #endif | 
 |  | 
 | #if !defined(luai_userstatefree) | 
 | #define luai_userstatefree(L,L1)	((void)L) | 
 | #endif | 
 |  | 
 | #if !defined(luai_userstateresume) | 
 | #define luai_userstateresume(L,n)       ((void)L) | 
 | #endif | 
 |  | 
 | #if !defined(luai_userstateyield) | 
 | #define luai_userstateyield(L,n)        ((void)L) | 
 | #endif | 
 |  | 
 | /* | 
 | ** lua_number2int is a macro to convert lua_Number to int. | 
 | ** lua_number2integer is a macro to convert lua_Number to lua_Integer. | 
 | ** lua_number2unsigned is a macro to convert a lua_Number to a lua_Unsigned. | 
 | ** lua_unsigned2number is a macro to convert a lua_Unsigned to a lua_Number. | 
 | ** luai_hashnum is a macro to hash a lua_Number value into an integer. | 
 | ** The hash must be deterministic and give reasonable values for | 
 | ** both small and large values (outside the range of integers). | 
 | */ | 
 |  | 
 | #if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK)	/* { */ | 
 | /* trick with Microsoft assembler for X86 */ | 
 |  | 
 | #define lua_number2int(i,n)  __asm {__asm fld n   __asm fistp i} | 
 | #define lua_number2integer(i,n)		lua_number2int(i, n) | 
 | #define lua_number2unsigned(i,n)  \ | 
 |   {__int64 l; __asm {__asm fld n   __asm fistp l} i = (unsigned int)l;} | 
 |  | 
 |  | 
 | #elif defined(LUA_IEEE754TRICK)		/* }{ */ | 
 | /* the next trick should work on any machine using IEEE754 with | 
 |    a 32-bit int type */ | 
 |  | 
 | union luai_Cast { double l_d; LUA_INT32 l_p[2]; }; | 
 |  | 
 | #if !defined(LUA_IEEEENDIAN)	/* { */ | 
 | #define LUAI_EXTRAIEEE	\ | 
 |   static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)}; | 
 | #define LUA_IEEEENDIANLOC	(ieeeendian.l_p[1] == 33) | 
 | #else | 
 | #define LUA_IEEEENDIANLOC	LUA_IEEEENDIAN | 
 | #define LUAI_EXTRAIEEE		/* empty */ | 
 | #endif				/* } */ | 
 |  | 
 | #define lua_number2int32(i,n,t) \ | 
 |   { LUAI_EXTRAIEEE \ | 
 |     volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \ | 
 |     (i) = (t)u.l_p[LUA_IEEEENDIANLOC]; } | 
 |  | 
 | #define luai_hashnum(i,n)  \ | 
 |   { volatile union luai_Cast u; u.l_d = (n) + 1.0;  /* avoid -0 */ \ | 
 |     (i) = u.l_p[0]; (i) += u.l_p[1]; }  /* add double bits for his hash */ | 
 |  | 
 | #define lua_number2int(i,n)		lua_number2int32(i, n, int) | 
 | #define lua_number2unsigned(i,n)	lua_number2int32(i, n, lua_Unsigned) | 
 |  | 
 | /* the trick can be expanded to lua_Integer when it is a 32-bit value */ | 
 | #if defined(LUA_IEEELL) | 
 | #define lua_number2integer(i,n)		lua_number2int32(i, n, lua_Integer) | 
 | #endif | 
 |  | 
 | #endif				/* } */ | 
 |  | 
 |  | 
 | /* the following definitions always work, but may be slow */ | 
 |  | 
 | #if !defined(lua_number2int) | 
 | #define lua_number2int(i,n)	((i)=(int)(n)) | 
 | #endif | 
 |  | 
 | #if !defined(lua_number2integer) | 
 | #define lua_number2integer(i,n)	((i)=(lua_Integer)(n)) | 
 | #endif | 
 |  | 
 | #if !defined(lua_number2unsigned)	/* { */ | 
 | /* the following definition assures proper modulo behavior */ | 
 | #if defined(LUA_NUMBER_DOUBLE) || defined(LUA_NUMBER_FLOAT) | 
 | #include <math.h> | 
 | #define SUPUNSIGNED	((lua_Number)(~(lua_Unsigned)0) + 1) | 
 | #define lua_number2unsigned(i,n)  \ | 
 | 	((i)=(lua_Unsigned)((n) - floor((n)/SUPUNSIGNED)*SUPUNSIGNED)) | 
 | #else | 
 | #define lua_number2unsigned(i,n)	((i)=(lua_Unsigned)(n)) | 
 | #endif | 
 | #endif				/* } */ | 
 |  | 
 |  | 
 | #if !defined(lua_unsigned2number) | 
 | /* on several machines, coercion from unsigned to double is slow, | 
 |    so it may be worth to avoid */ | 
 | #define lua_unsigned2number(u)  \ | 
 |     (((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u)) | 
 | #endif | 
 |  | 
 |  | 
 |  | 
 | #if defined(ltable_c) && !defined(luai_hashnum) | 
 |  | 
 | #include <float.h> | 
 | #include <math.h> | 
 |  | 
 | #define luai_hashnum(i,n) { int e;  \ | 
 |   n = l_mathop(frexp)(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP);  \ | 
 |   lua_number2int(i, n); i += e; } | 
 |  | 
 | #endif | 
 |  | 
 |  | 
 |  | 
 | /* | 
 | ** macro to control inclusion of some hard tests on stack reallocation | 
 | */ | 
 | #if !defined(HARDSTACKTESTS) | 
 | #define condmovestack(L)	((void)0) | 
 | #else | 
 | /* realloc stack keeping its size */ | 
 | #define condmovestack(L)	luaD_reallocstack((L), (L)->stacksize) | 
 | #endif | 
 |  | 
 | #if !defined(HARDMEMTESTS) | 
 | #define condchangemem(L)	condmovestack(L) | 
 | #else | 
 | #define condchangemem(L)  \ | 
 | 	((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1))) | 
 | #endif | 
 |  | 
 | #endif |