blob: ee5fa24c86d8b5934860089343d12c687296ba6f [file] [log] [blame]
// Copyright 2023, VIXL authors
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of ARM Limited nor the names of its contributors may be
// used to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef VIXL_AARCH64_DEBUGGER_AARCH64_H_
#define VIXL_AARCH64_DEBUGGER_AARCH64_H_
#include <optional>
#include <unordered_set>
#include <vector>
#include "../cpu-features.h"
#include "../globals-vixl.h"
#include "../utils-vixl.h"
#include "abi-aarch64.h"
#include "cpu-features-auditor-aarch64.h"
#include "disasm-aarch64.h"
#include "instructions-aarch64.h"
#include "simulator-aarch64.h"
#include "simulator-constants-aarch64.h"
#ifdef VIXL_INCLUDE_SIMULATOR_AARCH64
namespace vixl {
namespace aarch64 {
class Simulator;
enum DebugReturn { DebugContinue, DebugExit };
// A debugger command that performs some action when used by the simulator
// debugger.
class DebuggerCmd {
public:
DebuggerCmd(Simulator* sim,
std::string cmd_word,
std::string cmd_alias,
std::string usage,
std::string description);
virtual ~DebuggerCmd() {}
// Perform some action based on the arguments passed in. Returns true if the
// debugger should exit after the action, false otherwise.
virtual DebugReturn Action(const std::vector<std::string>& args) = 0;
// Return the command word.
std::string_view GetCommandWord() { return command_word_; }
// Return the alias for this command. Returns an empty string if this command
// has no alias.
std::string_view GetCommandAlias() { return command_alias_; }
// Return this commands usage.
std::string_view GetArgsString() { return args_str_; }
// Return this commands description.
std::string_view GetDescription() { return description_; }
protected:
// Simulator which this command will be performed on.
Simulator* sim_;
// Stream to output the result of the command to.
FILE* ostream_;
// Command word that, when given to the interactive debugger, calls Action.
std::string command_word_;
// Optional alias for the command_word.
std::string command_alias_;
// Optional string showing the arguments that can be passed to the command.
std::string args_str_;
// Optional description of the command.
std::string description_;
};
//
// Base debugger command handlers:
//
class HelpCmd : public DebuggerCmd {
public:
HelpCmd(Simulator* sim)
: DebuggerCmd(sim, "help", "h", "", "Display this help message.") {}
DebugReturn Action(const std::vector<std::string>& args) override;
};
class BreakCmd : public DebuggerCmd {
public:
BreakCmd(Simulator* sim)
: DebuggerCmd(sim,
"break",
"b",
"<address>",
"Set or remove a breakpoint.") {}
DebugReturn Action(const std::vector<std::string>& args) override;
};
class StepCmd : public DebuggerCmd {
public:
StepCmd(Simulator* sim)
: DebuggerCmd(sim,
"step",
"s",
"[<n>]",
"Step n instructions, default step 1 instruction.") {}
DebugReturn Action(const std::vector<std::string>& args) override;
};
class ContinueCmd : public DebuggerCmd {
public:
ContinueCmd(Simulator* sim)
: DebuggerCmd(sim,
"continue",
"c",
"",
"Exit the debugger and continue executing instructions.") {}
DebugReturn Action(const std::vector<std::string>& args) override;
};
class PrintCmd : public DebuggerCmd {
public:
PrintCmd(Simulator* sim)
: DebuggerCmd(sim,
"print",
"p",
"<register|all|system>",
"Print the contents of a register, all registers or all"
" system registers.") {}
DebugReturn Action(const std::vector<std::string>& args) override;
};
class TraceCmd : public DebuggerCmd {
public:
TraceCmd(Simulator* sim)
: DebuggerCmd(sim,
"trace",
"t",
"",
"Start/stop memory and register tracing.") {}
DebugReturn Action(const std::vector<std::string>& args) override;
};
class GdbCmd : public DebuggerCmd {
public:
GdbCmd(Simulator* sim)
: DebuggerCmd(sim,
"gdb",
"g",
"",
"Enter an already running instance of gdb.") {}
DebugReturn Action(const std::vector<std::string>& args) override;
};
// A debugger for the Simulator which takes input from the user in order to
// control the running of the Simulator.
class Debugger {
public:
// A pair consisting of a register character (e.g: W, X, V) and a register
// code (e.g: 0, 1 ...31) which represents a single parsed register.
//
// Note: the register character is guaranteed to be upper case.
using RegisterParsedFormat = std::pair<char, unsigned>;
Debugger(Simulator* sim);
// Set the input stream, from which commands are read, to a custom stream.
void SetInputStream(std::istream* stream) { input_stream_ = stream; }
// Register a new command for the debugger.
template <class T>
void RegisterCmd();
// Set a breakpoint at the given address.
void RegisterBreakpoint(uint64_t addr) { breakpoints_.insert(addr); }
// Remove a breakpoint at the given address.
void RemoveBreakpoint(uint64_t addr) { breakpoints_.erase(addr); }
// Return true if the address is the location of a breakpoint.
bool IsBreakpoint(uint64_t addr) const {
return (breakpoints_.find(addr) != breakpoints_.end());
}
// Return true if the simulator pc is a breakpoint.
bool IsAtBreakpoint() const;
// Main loop for the debugger. Keep prompting for user inputted debugger
// commands and try to execute them until a command is given that exits the
// interactive debugger.
void Debug();
// Get an unsigned integer value from a string and return it in 'value'.
// Base is used to determine the numeric base of the number to be read,
// i.e: 8 for octal, 10 for decimal, 16 for hexadecimal and 0 for
// auto-detect. Return true if an integer value was found, false otherwise.
static std::optional<uint64_t> ParseUint64String(std::string_view uint64_str,
int base = 0);
// Get a register from a string and return it in 'reg'. Return true if a
// valid register character and code (e.g: W0, X29, V31) was found, false
// otherwise.
static std::optional<RegisterParsedFormat> ParseRegString(
std::string_view reg_str);
// Print the usage of each debugger command.
void PrintUsage();
private:
// Split a string based on the separator given (a single space character by
// default) and return as a std::vector of strings.
static std::vector<std::string> Tokenize(std::string_view input_line,
char separator = ' ');
// Try to execute a single debugger command.
DebugReturn ExecDebugCommand(const std::vector<std::string>& tokenized_cmd);
// Return true if the string is zero, i.e: all characters in the string
// (other than prefixes) are zero.
static bool IsZeroUint64String(std::string_view uint64_str, int base);
// The simulator that this debugger acts on.
Simulator* sim_;
// A vector of all commands recognised by the debugger.
std::vector<std::unique_ptr<DebuggerCmd>> debugger_cmds_;
// Input stream from which commands are read. Default is std::cin.
std::istream* input_stream_;
// Output stream from the simulator.
FILE* ostream_;
// A list of all instruction addresses that, when executed by the
// simulator, will start the interactive debugger if it hasn't already.
std::unordered_set<uint64_t> breakpoints_;
};
} // namespace aarch64
} // namespace vixl
#endif // VIXL_INCLUDE_SIMULATOR_AARCH64
#endif // VIXL_AARCH64_DEBUGGER_AARCH64_H_