| /* Copyright (c) 2015-2016 The Khronos Group Inc. | 
 |  * Copyright (c) 2015-2016 Valve Corporation | 
 |  * Copyright (c) 2015-2016 LunarG, Inc. | 
 |  * Copyright (C) 2015-2016 Google Inc. | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *     http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  * | 
 |  * Author: Tobin Ehlis <[email protected]> | 
 |  */ | 
 | #ifndef CORE_VALIDATION_DESCRIPTOR_SETS_H_ | 
 | #define CORE_VALIDATION_DESCRIPTOR_SETS_H_ | 
 |  | 
 | // Check for noexcept support | 
 | #ifndef NOEXCEPT | 
 | #if defined(__clang__) | 
 | #if __has_feature(cxx_noexcept) | 
 | #define HAS_NOEXCEPT | 
 | #endif | 
 | #else | 
 | #if defined(__GXX_EXPERIMENTAL_CXX0X__) && __GNUC__ * 10 + __GNUC_MINOR__ >= 46 | 
 | #define HAS_NOEXCEPT | 
 | #else | 
 | #if defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 190023026 && defined(_HAS_EXCEPTIONS) && _HAS_EXCEPTIONS | 
 | #define HAS_NOEXCEPT | 
 | #endif | 
 | #endif | 
 | #endif | 
 |  | 
 | #ifdef HAS_NOEXCEPT | 
 | #define NOEXCEPT noexcept | 
 | #else | 
 | #define NOEXCEPT | 
 | #endif | 
 | #endif | 
 |  | 
 | #include "core_validation_error_enums.h" | 
 | #include "vk_validation_error_messages.h" | 
 | #include "core_validation_types.h" | 
 | #include "vk_layer_logging.h" | 
 | #include "vk_layer_utils.h" | 
 | #include "vk_safe_struct.h" | 
 | #include "vulkan/vk_layer.h" | 
 | #include "vk_object_types.h" | 
 | #include <map> | 
 | #include <memory> | 
 | #include <unordered_map> | 
 | #include <unordered_set> | 
 | #include <vector> | 
 |  | 
 | using core_validation::layer_data; | 
 |  | 
 | // Descriptor Data structures | 
 |  | 
 | /* | 
 |  * DescriptorSetLayout class | 
 |  * | 
 |  * Overview - This class encapsulates the Vulkan VkDescriptorSetLayout data (layout). | 
 |  *   A layout consists of some number of bindings, each of which has a binding#, a | 
 |  *   type, descriptor count, stage flags, and pImmutableSamplers. | 
 |  * | 
 |  * Index vs Binding - A layout is created with an array of VkDescriptorSetLayoutBinding | 
 |  *  where each array index will have a corresponding binding# that is defined in that struct. | 
 |  *  The binding#, then, is decoupled from VkDescriptorSetLayoutBinding index, which allows | 
 |  *  bindings to be defined out-of-order. This DescriptorSetLayout class, however, stores | 
 |  *  the bindings internally in-order. This is useful for operations which may "roll over" | 
 |  *  from a single binding to the next consecutive binding. | 
 |  * | 
 |  *  Note that although the bindings are stored in-order, there still may be "gaps" in the | 
 |  *  binding#. For example, if the binding creation order is 8, 7, 10, 3, 4, then the | 
 |  *  internal binding array will have five entries stored in binding order 3, 4, 7, 8, 10. | 
 |  *  To process all of the bindings in a layout you can iterate from 0 to GetBindingCount() | 
 |  *  and use the Get*FromIndex() functions for each index. To just process a single binding, | 
 |  *  use the Get*FromBinding() functions. | 
 |  * | 
 |  * Global Index - The binding vector index has as many indices as there are bindings. | 
 |  *  This class also has the concept of a Global Index. For the global index functions, | 
 |  *  there are as many global indices as there are descriptors in the layout. | 
 |  *  For the global index, consider all of the bindings to be a flat array where | 
 |  *  descriptor 0 of of the lowest binding# is index 0 and each descriptor in the layout | 
 |  *  increments from there. So if the lowest binding# in this example had descriptorCount of | 
 |  *  10, then the GlobalStartIndex of the 2nd lowest binding# will be 10 where 0-9 are the | 
 |  *  global indices for the lowest binding#. | 
 |  */ | 
 | namespace cvdescriptorset { | 
 | class DescriptorSetLayout { | 
 |    public: | 
 |     // Constructors and destructor | 
 |     DescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo *p_create_info, const VkDescriptorSetLayout layout); | 
 |     // Validate create info - should be called prior to creation | 
 |     static bool ValidateCreateInfo(debug_report_data *, const VkDescriptorSetLayoutCreateInfo *); | 
 |     // Straightforward Get functions | 
 |     VkDescriptorSetLayout GetDescriptorSetLayout() const { return layout_; }; | 
 |     uint32_t GetTotalDescriptorCount() const { return descriptor_count_; }; | 
 |     uint32_t GetDynamicDescriptorCount() const { return dynamic_descriptor_count_; }; | 
 |     VkDescriptorSetLayoutCreateFlags GetCreateFlags() const { return flags_; } | 
 |     // For a given binding, return the number of descriptors in that binding and all successive bindings | 
 |     uint32_t GetBindingCount() const { return binding_count_; }; | 
 |     // Fill passed-in set with bindings | 
 |     void FillBindingSet(std::unordered_set<uint32_t> *) const; | 
 |     // Return true if given binding is present in this layout | 
 |     bool HasBinding(const uint32_t binding) const { return binding_to_index_map_.count(binding) > 0; }; | 
 |     // Return true if this layout is compatible with passed in layout from a pipelineLayout, | 
 |     //   else return false and update error_msg with description of incompatibility | 
 |     bool IsCompatible(DescriptorSetLayout const *const, std::string *) const; | 
 |     // Return true if binding 1 beyond given exists and has same type, stageFlags & immutable sampler use | 
 |     bool IsNextBindingConsistent(const uint32_t) const; | 
 |     // Various Get functions that can either be passed a binding#, which will | 
 |     //  be automatically translated into the appropriate index, or the index# can be passed in directly | 
 |     VkDescriptorSetLayoutBinding const *GetDescriptorSetLayoutBindingPtrFromBinding(const uint32_t) const; | 
 |     VkDescriptorSetLayoutBinding const *GetDescriptorSetLayoutBindingPtrFromIndex(const uint32_t) const; | 
 |     uint32_t GetDescriptorCountFromBinding(const uint32_t) const; | 
 |     uint32_t GetDescriptorCountFromIndex(const uint32_t) const; | 
 |     VkDescriptorType GetTypeFromBinding(const uint32_t) const; | 
 |     VkDescriptorType GetTypeFromIndex(const uint32_t) const; | 
 |     VkDescriptorType GetTypeFromGlobalIndex(const uint32_t) const; | 
 |     VkShaderStageFlags GetStageFlagsFromBinding(const uint32_t) const; | 
 |     VkSampler const *GetImmutableSamplerPtrFromBinding(const uint32_t) const; | 
 |     VkSampler const *GetImmutableSamplerPtrFromIndex(const uint32_t) const; | 
 |     // For a given binding and array index, return the corresponding index into the dynamic offset array | 
 |     int32_t GetDynamicOffsetIndexFromBinding(uint32_t binding) const { | 
 |         auto dyn_off = binding_to_dynamic_array_idx_map_.find(binding); | 
 |         if (dyn_off == binding_to_dynamic_array_idx_map_.end()) { | 
 |             assert(0);  // Requesting dyn offset for invalid binding/array idx pair | 
 |             return -1; | 
 |         } | 
 |         return dyn_off->second; | 
 |     } | 
 |     // For a particular binding, get the global index | 
 |     //  These calls should be guarded by a call to "HasBinding(binding)" to verify that the given binding exists | 
 |     uint32_t GetGlobalStartIndexFromBinding(const uint32_t) const; | 
 |     uint32_t GetGlobalEndIndexFromBinding(const uint32_t) const; | 
 |     // Helper function to get the next valid binding for a descriptor | 
 |     uint32_t GetNextValidBinding(const uint32_t) const; | 
 |     // For a particular binding starting at offset and having update_count descriptors | 
 |     //  updated, verify that for any binding boundaries crossed, the update is consistent | 
 |     bool VerifyUpdateConsistency(uint32_t, uint32_t, uint32_t, const char *, const VkDescriptorSet, std::string *) const; | 
 |     bool IsPushDescriptor() const { return GetCreateFlags() & VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR; }; | 
 |  | 
 |    private: | 
 |     VkDescriptorSetLayout layout_; | 
 |     std::map<uint32_t, uint32_t> binding_to_index_map_; | 
 |     std::unordered_map<uint32_t, uint32_t> binding_to_global_start_index_map_; | 
 |     std::unordered_map<uint32_t, uint32_t> binding_to_global_end_index_map_; | 
 |     // For a given binding map to associated index in the dynamic offset array | 
 |     std::unordered_map<uint32_t, uint32_t> binding_to_dynamic_array_idx_map_; | 
 |     VkDescriptorSetLayoutCreateFlags flags_; | 
 |     uint32_t binding_count_;  // # of bindings in this layout | 
 |     std::vector<safe_VkDescriptorSetLayoutBinding> bindings_; | 
 |     uint32_t descriptor_count_;  // total # descriptors in this layout | 
 |     uint32_t dynamic_descriptor_count_; | 
 | }; | 
 |  | 
 | /* | 
 |  * Descriptor classes | 
 |  *  Descriptor is an abstract base class from which 5 separate descriptor types are derived. | 
 |  *   This allows the WriteUpdate() and CopyUpdate() operations to be specialized per | 
 |  *   descriptor type, but all descriptors in a set can be accessed via the common Descriptor*. | 
 |  */ | 
 |  | 
 | // Slightly broader than type, each c++ "class" will has a corresponding "DescriptorClass" | 
 | enum DescriptorClass { PlainSampler, ImageSampler, Image, TexelBuffer, GeneralBuffer }; | 
 |  | 
 | class Descriptor { | 
 |    public: | 
 |     virtual ~Descriptor(){}; | 
 |     virtual void WriteUpdate(const VkWriteDescriptorSet *, const uint32_t) = 0; | 
 |     virtual void CopyUpdate(const Descriptor *) = 0; | 
 |     // Create binding between resources of this descriptor and given cb_node | 
 |     virtual void BindCommandBuffer(const core_validation::layer_data *, GLOBAL_CB_NODE *) = 0; | 
 |     virtual DescriptorClass GetClass() const { return descriptor_class; }; | 
 |     // Special fast-path check for SamplerDescriptors that are immutable | 
 |     virtual bool IsImmutableSampler() const { return false; }; | 
 |     // Check for dynamic descriptor type | 
 |     virtual bool IsDynamic() const { return false; }; | 
 |     // Check for storage descriptor type | 
 |     virtual bool IsStorage() const { return false; }; | 
 |     bool updated;  // Has descriptor been updated? | 
 |     DescriptorClass descriptor_class; | 
 | }; | 
 | // Shared helper functions - These are useful because the shared sampler image descriptor type | 
 | //  performs common functions with both sampler and image descriptors so they can share their common functions | 
 | bool ValidateSampler(const VkSampler, const core_validation::layer_data *); | 
 | bool ValidateImageUpdate(VkImageView, VkImageLayout, VkDescriptorType, const core_validation::layer_data *, | 
 |                          UNIQUE_VALIDATION_ERROR_CODE *, std::string *); | 
 |  | 
 | class SamplerDescriptor : public Descriptor { | 
 |    public: | 
 |     SamplerDescriptor(const VkSampler *); | 
 |     void WriteUpdate(const VkWriteDescriptorSet *, const uint32_t) override; | 
 |     void CopyUpdate(const Descriptor *) override; | 
 |     void BindCommandBuffer(const core_validation::layer_data *, GLOBAL_CB_NODE *) override; | 
 |     virtual bool IsImmutableSampler() const override { return immutable_; }; | 
 |     VkSampler GetSampler() const { return sampler_; } | 
 |  | 
 |    private: | 
 |     // bool ValidateSampler(const VkSampler) const; | 
 |     VkSampler sampler_; | 
 |     bool immutable_; | 
 | }; | 
 |  | 
 | class ImageSamplerDescriptor : public Descriptor { | 
 |    public: | 
 |     ImageSamplerDescriptor(const VkSampler *); | 
 |     void WriteUpdate(const VkWriteDescriptorSet *, const uint32_t) override; | 
 |     void CopyUpdate(const Descriptor *) override; | 
 |     void BindCommandBuffer(const core_validation::layer_data *, GLOBAL_CB_NODE *) override; | 
 |     virtual bool IsImmutableSampler() const override { return immutable_; }; | 
 |     VkSampler GetSampler() const { return sampler_; } | 
 |     VkImageView GetImageView() const { return image_view_; } | 
 |     VkImageLayout GetImageLayout() const { return image_layout_; } | 
 |  | 
 |    private: | 
 |     VkSampler sampler_; | 
 |     bool immutable_; | 
 |     VkImageView image_view_; | 
 |     VkImageLayout image_layout_; | 
 | }; | 
 |  | 
 | class ImageDescriptor : public Descriptor { | 
 |    public: | 
 |     ImageDescriptor(const VkDescriptorType); | 
 |     void WriteUpdate(const VkWriteDescriptorSet *, const uint32_t) override; | 
 |     void CopyUpdate(const Descriptor *) override; | 
 |     void BindCommandBuffer(const core_validation::layer_data *, GLOBAL_CB_NODE *) override; | 
 |     virtual bool IsStorage() const override { return storage_; } | 
 |     VkImageView GetImageView() const { return image_view_; } | 
 |     VkImageLayout GetImageLayout() const { return image_layout_; } | 
 |  | 
 |    private: | 
 |     bool storage_; | 
 |     VkImageView image_view_; | 
 |     VkImageLayout image_layout_; | 
 | }; | 
 |  | 
 | class TexelDescriptor : public Descriptor { | 
 |    public: | 
 |     TexelDescriptor(const VkDescriptorType); | 
 |     void WriteUpdate(const VkWriteDescriptorSet *, const uint32_t) override; | 
 |     void CopyUpdate(const Descriptor *) override; | 
 |     void BindCommandBuffer(const core_validation::layer_data *, GLOBAL_CB_NODE *) override; | 
 |     virtual bool IsStorage() const override { return storage_; } | 
 |     VkBufferView GetBufferView() const { return buffer_view_; } | 
 |  | 
 |    private: | 
 |     VkBufferView buffer_view_; | 
 |     bool storage_; | 
 | }; | 
 |  | 
 | class BufferDescriptor : public Descriptor { | 
 |    public: | 
 |     BufferDescriptor(const VkDescriptorType); | 
 |     void WriteUpdate(const VkWriteDescriptorSet *, const uint32_t) override; | 
 |     void CopyUpdate(const Descriptor *) override; | 
 |     void BindCommandBuffer(const core_validation::layer_data *, GLOBAL_CB_NODE *) override; | 
 |     virtual bool IsDynamic() const override { return dynamic_; } | 
 |     virtual bool IsStorage() const override { return storage_; } | 
 |     VkBuffer GetBuffer() const { return buffer_; } | 
 |     VkDeviceSize GetOffset() const { return offset_; } | 
 |     VkDeviceSize GetRange() const { return range_; } | 
 |  | 
 |    private: | 
 |     bool storage_; | 
 |     bool dynamic_; | 
 |     VkBuffer buffer_; | 
 |     VkDeviceSize offset_; | 
 |     VkDeviceSize range_; | 
 | }; | 
 | // Structs to contain common elements that need to be shared between Validate* and Perform* calls below | 
 | struct AllocateDescriptorSetsData { | 
 |     uint32_t required_descriptors_by_type[VK_DESCRIPTOR_TYPE_RANGE_SIZE]; | 
 |     std::vector<std::shared_ptr<DescriptorSetLayout const>> layout_nodes; | 
 |     AllocateDescriptorSetsData(uint32_t); | 
 | }; | 
 | // Helper functions for descriptor set functions that cross multiple sets | 
 | // "Validate" will make sure an update is ok without actually performing it | 
 | bool ValidateUpdateDescriptorSets(const debug_report_data *, const core_validation::layer_data *, uint32_t, | 
 |                                   const VkWriteDescriptorSet *, uint32_t, const VkCopyDescriptorSet *); | 
 | // "Perform" does the update with the assumption that ValidateUpdateDescriptorSets() has passed for the given update | 
 | void PerformUpdateDescriptorSets(const core_validation::layer_data *, uint32_t, const VkWriteDescriptorSet *, uint32_t, | 
 |                                  const VkCopyDescriptorSet *); | 
 | // Similar to PerformUpdateDescriptorSets, this function will do the same for updating via templates | 
 | void PerformUpdateDescriptorSetsWithTemplateKHR(layer_data *, VkDescriptorSet, std::unique_ptr<TEMPLATE_STATE> const &, | 
 |                                                 const void *); | 
 | // Update the common AllocateDescriptorSetsData struct which can then be shared between Validate* and Perform* funcs below | 
 | void UpdateAllocateDescriptorSetsData(const layer_data *dev_data, const VkDescriptorSetAllocateInfo *, | 
 |                                       AllocateDescriptorSetsData *); | 
 | // Validate that Allocation state is ok | 
 | bool ValidateAllocateDescriptorSets(const core_validation::layer_data *, const VkDescriptorSetAllocateInfo *, | 
 |                                     const AllocateDescriptorSetsData *); | 
 | // Update state based on allocating new descriptorsets | 
 | void PerformAllocateDescriptorSets(const VkDescriptorSetAllocateInfo *, const VkDescriptorSet *, const AllocateDescriptorSetsData *, | 
 |                                    std::unordered_map<VkDescriptorPool, DESCRIPTOR_POOL_STATE *> *, | 
 |                                    std::unordered_map<VkDescriptorSet, cvdescriptorset::DescriptorSet *> *, | 
 |                                    const core_validation::layer_data *); | 
 |  | 
 | /* | 
 |  * DescriptorSet class | 
 |  * | 
 |  * Overview - This class encapsulates the Vulkan VkDescriptorSet data (set). | 
 |  *   A set has an underlying layout which defines the bindings in the set and the | 
 |  *   types and numbers of descriptors in each descriptor slot. Most of the layout | 
 |  *   interfaces are exposed through identically-named functions in the set class. | 
 |  *   Please refer to the DescriptorSetLayout comment above for a description of | 
 |  *   index, binding, and global index. | 
 |  * | 
 |  * At construction a vector of Descriptor* is created with types corresponding to the | 
 |  *   layout. The primary operation performed on the descriptors is to update them | 
 |  *   via write or copy updates, and validate that the update contents are correct. | 
 |  *   In order to validate update contents, the DescriptorSet stores a bunch of ptrs | 
 |  *   to data maps where various Vulkan objects can be looked up. The management of | 
 |  *   those maps is performed externally. The set class relies on their contents to | 
 |  *   be correct at the time of update. | 
 |  */ | 
 | class DescriptorSet : public BASE_NODE { | 
 |    public: | 
 |     DescriptorSet(const VkDescriptorSet, const VkDescriptorPool, const std::shared_ptr<DescriptorSetLayout const> &, | 
 |                   const core_validation::layer_data *); | 
 |     ~DescriptorSet(); | 
 |     // A number of common Get* functions that return data based on layout from which this set was created | 
 |     uint32_t GetTotalDescriptorCount() const { return p_layout_->GetTotalDescriptorCount(); }; | 
 |     uint32_t GetDynamicDescriptorCount() const { return p_layout_->GetDynamicDescriptorCount(); }; | 
 |     uint32_t GetBindingCount() const { return p_layout_->GetBindingCount(); }; | 
 |     VkDescriptorType GetTypeFromIndex(const uint32_t index) const { return p_layout_->GetTypeFromIndex(index); }; | 
 |     VkDescriptorType GetTypeFromGlobalIndex(const uint32_t index) const { return p_layout_->GetTypeFromGlobalIndex(index); }; | 
 |     VkDescriptorType GetTypeFromBinding(const uint32_t binding) const { return p_layout_->GetTypeFromBinding(binding); }; | 
 |     uint32_t GetDescriptorCountFromIndex(const uint32_t index) const { return p_layout_->GetDescriptorCountFromIndex(index); }; | 
 |     uint32_t GetDescriptorCountFromBinding(const uint32_t binding) const { | 
 |         return p_layout_->GetDescriptorCountFromBinding(binding); | 
 |     }; | 
 |     // Return index into dynamic offset array for given binding | 
 |     int32_t GetDynamicOffsetIndexFromBinding(uint32_t binding) const { | 
 |         return p_layout_->GetDynamicOffsetIndexFromBinding(binding); | 
 |     } | 
 |     // Return true if given binding is present in this set | 
 |     bool HasBinding(const uint32_t binding) const { return p_layout_->HasBinding(binding); }; | 
 |     // Is this set compatible with the given layout? | 
 |     bool IsCompatible(DescriptorSetLayout const *const, std::string *) const; | 
 |     // For given bindings validate state at time of draw is correct, returning false on error and writing error details into string* | 
 |     bool ValidateDrawState(const std::map<uint32_t, descriptor_req> &, const std::vector<uint32_t> &, const GLOBAL_CB_NODE *, | 
 |                            const char *caller, std::string *) const; | 
 |     // For given set of bindings, add any buffers and images that will be updated to their respective unordered_sets & return number | 
 |     // of objects inserted | 
 |     uint32_t GetStorageUpdates(const std::map<uint32_t, descriptor_req> &, std::unordered_set<VkBuffer> *, | 
 |                                std::unordered_set<VkImageView> *) const; | 
 |  | 
 |     // Descriptor Update functions. These functions validate state and perform update separately | 
 |     // Validate contents of a WriteUpdate | 
 |     bool ValidateWriteUpdate(const debug_report_data *, const VkWriteDescriptorSet *, UNIQUE_VALIDATION_ERROR_CODE *, | 
 |                              std::string *); | 
 |     // Perform a WriteUpdate whose contents were just validated using ValidateWriteUpdate | 
 |     void PerformWriteUpdate(const VkWriteDescriptorSet *); | 
 |     // Validate contents of a CopyUpdate | 
 |     bool ValidateCopyUpdate(const debug_report_data *, const VkCopyDescriptorSet *, const DescriptorSet *, | 
 |                             UNIQUE_VALIDATION_ERROR_CODE *, std::string *); | 
 |     // Perform a CopyUpdate whose contents were just validated using ValidateCopyUpdate | 
 |     void PerformCopyUpdate(const VkCopyDescriptorSet *, const DescriptorSet *); | 
 |  | 
 |     std::shared_ptr<DescriptorSetLayout const> const GetLayout() const { return p_layout_; }; | 
 |     VkDescriptorSet GetSet() const { return set_; }; | 
 |     // Return unordered_set of all command buffers that this set is bound to | 
 |     std::unordered_set<GLOBAL_CB_NODE *> GetBoundCmdBuffers() const { return cb_bindings; } | 
 |     // Bind given cmd_buffer to this descriptor set | 
 |     void BindCommandBuffer(GLOBAL_CB_NODE *, const std::map<uint32_t, descriptor_req> &); | 
 |     // If given cmd_buffer is in the cb_bindings set, remove it | 
 |     void RemoveBoundCommandBuffer(GLOBAL_CB_NODE *cb_node) { cb_bindings.erase(cb_node); } | 
 |     VkSampler const *GetImmutableSamplerPtrFromBinding(const uint32_t index) const { | 
 |         return p_layout_->GetImmutableSamplerPtrFromBinding(index); | 
 |     }; | 
 |     // For a particular binding, get the global index | 
 |     uint32_t GetGlobalStartIndexFromBinding(const uint32_t binding) const { | 
 |         return p_layout_->GetGlobalStartIndexFromBinding(binding); | 
 |     }; | 
 |     uint32_t GetGlobalEndIndexFromBinding(const uint32_t binding) const { | 
 |         return p_layout_->GetGlobalEndIndexFromBinding(binding); | 
 |     }; | 
 |     // Return true if any part of set has ever been updated | 
 |     bool IsUpdated() const { return some_update_; }; | 
 |     bool IsPushDescriptor() const { return p_layout_->IsPushDescriptor(); }; | 
 |  | 
 |    private: | 
 |     bool VerifyWriteUpdateContents(const VkWriteDescriptorSet *, const uint32_t, UNIQUE_VALIDATION_ERROR_CODE *, | 
 |                                    std::string *) const; | 
 |     bool VerifyCopyUpdateContents(const VkCopyDescriptorSet *, const DescriptorSet *, VkDescriptorType, uint32_t, | 
 |                                   UNIQUE_VALIDATION_ERROR_CODE *, std::string *) const; | 
 |     bool ValidateBufferUsage(BUFFER_STATE const *, VkDescriptorType, UNIQUE_VALIDATION_ERROR_CODE *, std::string *) const; | 
 |     bool ValidateBufferUpdate(VkDescriptorBufferInfo const *, VkDescriptorType, UNIQUE_VALIDATION_ERROR_CODE *, | 
 |                               std::string *) const; | 
 |     // Private helper to set all bound cmd buffers to INVALID state | 
 |     void InvalidateBoundCmdBuffers(); | 
 |     bool some_update_;  // has any part of the set ever been updated? | 
 |     VkDescriptorSet set_; | 
 |     DESCRIPTOR_POOL_STATE *pool_state_; | 
 |     const std::shared_ptr<DescriptorSetLayout const> p_layout_; | 
 |     std::vector<std::unique_ptr<Descriptor>> descriptors_; | 
 |     // Ptr to device data used for various data look-ups | 
 |     const core_validation::layer_data *device_data_; | 
 |     const VkPhysicalDeviceLimits limits_; | 
 | }; | 
 | } | 
 | #endif  // CORE_VALIDATION_DESCRIPTOR_SETS_H_ |