| /* |
| * Copyright (c) 2015-2019 The Khronos Group Inc. |
| * Copyright (c) 2015-2019 Valve Corporation |
| * Copyright (c) 2015-2019 LunarG, Inc. |
| * Copyright (c) 2015-2019 Google, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Author: Chia-I Wu <[email protected]> |
| * Author: Chris Forbes <[email protected]> |
| * Author: Courtney Goeltzenleuchter <[email protected]> |
| * Author: Mark Lobodzinski <[email protected]> |
| * Author: Mike Stroyan <[email protected]> |
| * Author: Tobin Ehlis <[email protected]> |
| * Author: Tony Barbour <[email protected]> |
| * Author: Cody Northrop <[email protected]> |
| * Author: Dave Houlton <[email protected]> |
| * Author: Jeremy Kniager <[email protected]> |
| * Author: Shannon McPherson <[email protected]> |
| * Author: John Zulauf <[email protected]> |
| */ |
| |
| #include "cast_utils.h" |
| #include "layer_validation_tests.h" |
| // |
| // POSITIVE VALIDATION TESTS |
| // |
| // These tests do not expect to encounter ANY validation errors pass only if this is true |
| |
| TEST_F(VkPositiveLayerTest, NullFunctionPointer) { |
| TEST_DESCRIPTION("On 1_0 instance , call GetDeviceProcAddr on promoted 1_1 device-level entrypoint"); |
| SetTargetApiVersion(VK_API_VERSION_1_0); |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| if (DeviceExtensionSupported(gpu(), nullptr, "VK_KHR_get_memory_requirements2")) { |
| m_device_extension_names.push_back("VK_KHR_get_memory_requirements2"); |
| } else { |
| printf("%s VK_KHR_get_memory_reqirements2 extension not supported, skipping NullFunctionPointer test\n", kSkipPrefix); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| m_errorMonitor->ExpectSuccess(); |
| auto fpGetBufferMemoryRequirements = |
| (PFN_vkGetBufferMemoryRequirements2)vkGetDeviceProcAddr(m_device->device(), "vkGetBufferMemoryRequirements2"); |
| if (fpGetBufferMemoryRequirements) { |
| m_errorMonitor->SetError("Null was expected!"); |
| } |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, SecondaryCommandBufferBarrier) { |
| TEST_DESCRIPTION("Add a pipeline barrier in a secondary command buffer"); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| // A renderpass with a single subpass that declared a self-dependency |
| VkAttachmentDescription attach[] = { |
| {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}, |
| }; |
| VkAttachmentReference ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; |
| VkSubpassDescription subpasses[] = { |
| {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &ref, nullptr, nullptr, 0, nullptr}, |
| }; |
| VkSubpassDependency dep = {0, |
| 0, |
| VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, |
| VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, |
| VK_ACCESS_SHADER_WRITE_BIT, |
| VK_ACCESS_SHADER_WRITE_BIT, |
| VK_DEPENDENCY_BY_REGION_BIT}; |
| VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, attach, 1, subpasses, 1, &dep}; |
| VkRenderPass rp; |
| |
| VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkImageObj image(m_device); |
| image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0); |
| VkImageView imageView = image.targetView(VK_FORMAT_R8G8B8A8_UNORM); |
| |
| VkFramebufferCreateInfo fbci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &imageView, 32, 32, 1}; |
| VkFramebuffer fb; |
| err = vkCreateFramebuffer(m_device->device(), &fbci, nullptr, &fb); |
| ASSERT_VK_SUCCESS(err); |
| |
| m_commandBuffer->begin(); |
| |
| VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, |
| nullptr, |
| rp, |
| fb, |
| {{ |
| 0, |
| 0, |
| }, |
| {32, 32}}, |
| 0, |
| nullptr}; |
| |
| vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS); |
| |
| VkCommandPoolObj pool(m_device, m_device->graphics_queue_node_index_, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT); |
| VkCommandBufferObj secondary(m_device, &pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY); |
| |
| VkCommandBufferInheritanceInfo cbii = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, |
| nullptr, |
| rp, |
| 0, |
| VK_NULL_HANDLE, // Set to NULL FB handle intentionally to flesh out any errors |
| VK_FALSE, |
| 0, |
| 0}; |
| VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr, |
| VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, |
| &cbii}; |
| vkBeginCommandBuffer(secondary.handle(), &cbbi); |
| VkMemoryBarrier mem_barrier = {}; |
| mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER; |
| mem_barrier.pNext = NULL; |
| mem_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT; |
| mem_barrier.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT; |
| vkCmdPipelineBarrier(secondary.handle(), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, |
| VK_DEPENDENCY_BY_REGION_BIT, 1, &mem_barrier, 0, nullptr, 0, nullptr); |
| |
| image.ImageMemoryBarrier(&secondary, VK_IMAGE_ASPECT_COLOR_BIT, VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_SHADER_WRITE_BIT, |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, |
| VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT); |
| secondary.end(); |
| |
| vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle()); |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| m_commandBuffer->end(); |
| |
| VkSubmitInfo submit_info = {}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &m_commandBuffer->handle(); |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE); |
| vkQueueWaitIdle(m_device->m_queue); |
| |
| vkDestroyFramebuffer(m_device->device(), fb, nullptr); |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, RenderPassCreateAttachmentUsedTwiceOK) { |
| TEST_DESCRIPTION("Attachment is used simultaneously as color and input, with the same layout. This is OK."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| VkAttachmentDescription attach[] = { |
| {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_DONT_CARE, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL}, |
| }; |
| VkAttachmentReference ref = {0, VK_IMAGE_LAYOUT_GENERAL}; |
| VkSubpassDescription subpasses[] = { |
| {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 1, &ref, 1, &ref, nullptr, nullptr, 0, nullptr}, |
| }; |
| |
| VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, attach, 1, subpasses, 0, nullptr}; |
| VkRenderPass rp; |
| |
| m_errorMonitor->ExpectSuccess(); |
| vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); |
| m_errorMonitor->VerifyNotFound(); |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| } |
| |
| TEST_F(VkPositiveLayerTest, RenderPassCreateInitialLayoutUndefined) { |
| TEST_DESCRIPTION( |
| "Ensure that CmdBeginRenderPass with an attachment's initialLayout of VK_IMAGE_LAYOUT_UNDEFINED works when the command " |
| "buffer has prior knowledge of that attachment's layout."); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| // A renderpass with one color attachment. |
| VkAttachmentDescription attachment = {0, |
| VK_FORMAT_R8G8B8A8_UNORM, |
| VK_SAMPLE_COUNT_1_BIT, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| VK_ATTACHMENT_STORE_OP_STORE, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| VK_ATTACHMENT_STORE_OP_DONT_CARE, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; |
| |
| VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; |
| |
| VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr}; |
| |
| VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr}; |
| |
| VkRenderPass rp; |
| VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); |
| ASSERT_VK_SUCCESS(err); |
| |
| // A compatible framebuffer. |
| VkImageObj image(m_device); |
| image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0); |
| ASSERT_TRUE(image.initialized()); |
| |
| VkImageViewCreateInfo ivci = { |
| VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, |
| nullptr, |
| 0, |
| image.handle(), |
| VK_IMAGE_VIEW_TYPE_2D, |
| VK_FORMAT_R8G8B8A8_UNORM, |
| {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, |
| VK_COMPONENT_SWIZZLE_IDENTITY}, |
| {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}, |
| }; |
| VkImageView view; |
| err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1}; |
| VkFramebuffer fb; |
| err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Record a single command buffer which uses this renderpass twice. The |
| // bug is triggered at the beginning of the second renderpass, when the |
| // command buffer already has a layout recorded for the attachment. |
| VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr}; |
| m_commandBuffer->begin(); |
| vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE); |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE); |
| |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| m_commandBuffer->end(); |
| |
| vkDestroyFramebuffer(m_device->device(), fb, nullptr); |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| vkDestroyImageView(m_device->device(), view, nullptr); |
| } |
| |
| TEST_F(VkPositiveLayerTest, RenderPassCreateAttachmentLayoutWithLoadOpThenReadOnly) { |
| TEST_DESCRIPTION( |
| "Positive test where we create a renderpass with an attachment that uses LOAD_OP_CLEAR, the first subpass has a valid " |
| "layout, and a second subpass then uses a valid *READ_ONLY* layout."); |
| m_errorMonitor->ExpectSuccess(); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| auto depth_format = FindSupportedDepthStencilFormat(gpu()); |
| if (!depth_format) { |
| printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix); |
| return; |
| } |
| |
| VkAttachmentReference attach[2] = {}; |
| attach[0].attachment = 0; |
| attach[0].layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| attach[1].attachment = 0; |
| attach[1].layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL; |
| VkSubpassDescription subpasses[2] = {}; |
| // First subpass clears DS attach on load |
| subpasses[0].pDepthStencilAttachment = &attach[0]; |
| // 2nd subpass reads in DS as input attachment |
| subpasses[1].inputAttachmentCount = 1; |
| subpasses[1].pInputAttachments = &attach[1]; |
| VkAttachmentDescription attach_desc = {}; |
| attach_desc.format = depth_format; |
| attach_desc.samples = VK_SAMPLE_COUNT_1_BIT; |
| attach_desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE; |
| attach_desc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; |
| attach_desc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; |
| attach_desc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; |
| attach_desc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| attach_desc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL; |
| VkRenderPassCreateInfo rpci = {}; |
| rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; |
| rpci.attachmentCount = 1; |
| rpci.pAttachments = &attach_desc; |
| rpci.subpassCount = 2; |
| rpci.pSubpasses = subpasses; |
| |
| // Now create RenderPass and verify no errors |
| VkRenderPass rp; |
| vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp); |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkDestroyRenderPass(m_device->device(), rp, NULL); |
| } |
| |
| TEST_F(VkPositiveLayerTest, RenderPassBeginSubpassZeroTransitionsApplied) { |
| TEST_DESCRIPTION("Ensure that CmdBeginRenderPass applies the layout transitions for the first subpass"); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| // A renderpass with one color attachment. |
| VkAttachmentDescription attachment = {0, |
| VK_FORMAT_R8G8B8A8_UNORM, |
| VK_SAMPLE_COUNT_1_BIT, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| VK_ATTACHMENT_STORE_OP_STORE, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| VK_ATTACHMENT_STORE_OP_DONT_CARE, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; |
| |
| VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; |
| |
| VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr}; |
| |
| VkSubpassDependency dep = {0, |
| 0, |
| VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, |
| VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, |
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, |
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, |
| VK_DEPENDENCY_BY_REGION_BIT}; |
| |
| VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 1, &dep}; |
| |
| VkResult err; |
| VkRenderPass rp; |
| err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); |
| ASSERT_VK_SUCCESS(err); |
| |
| // A compatible framebuffer. |
| VkImageObj image(m_device); |
| image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0); |
| ASSERT_TRUE(image.initialized()); |
| |
| VkImageView view = image.targetView(VK_FORMAT_R8G8B8A8_UNORM); |
| |
| VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1}; |
| VkFramebuffer fb; |
| err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Record a single command buffer which issues a pipeline barrier w/ |
| // image memory barrier for the attachment. This detects the previously |
| // missing tracking of the subpass layout by throwing a validation error |
| // if it doesn't occur. |
| VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr}; |
| m_commandBuffer->begin(); |
| vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE); |
| |
| image.ImageMemoryBarrier(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, |
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT); |
| |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| m_errorMonitor->VerifyNotFound(); |
| m_commandBuffer->end(); |
| |
| vkDestroyFramebuffer(m_device->device(), fb, nullptr); |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| } |
| |
| TEST_F(VkPositiveLayerTest, RenderPassBeginTransitionsAttachmentUnused) { |
| TEST_DESCRIPTION( |
| "Ensure that layout transitions work correctly without errors, when an attachment reference is VK_ATTACHMENT_UNUSED"); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| // A renderpass with no attachments |
| VkAttachmentReference att_ref = {VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; |
| |
| VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr}; |
| |
| VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 0, nullptr, 1, &subpass, 0, nullptr}; |
| |
| VkRenderPass rp; |
| VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); |
| ASSERT_VK_SUCCESS(err); |
| |
| // A compatible framebuffer. |
| VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 0, nullptr, 32, 32, 1}; |
| VkFramebuffer fb; |
| err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Record a command buffer which just begins and ends the renderpass. The |
| // bug manifests in BeginRenderPass. |
| VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr}; |
| m_commandBuffer->begin(); |
| vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE); |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| m_errorMonitor->VerifyNotFound(); |
| m_commandBuffer->end(); |
| |
| vkDestroyFramebuffer(m_device->device(), fb, nullptr); |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| } |
| |
| TEST_F(VkPositiveLayerTest, RenderPassBeginStencilLoadOp) { |
| TEST_DESCRIPTION("Create a stencil-only attachment with a LOAD_OP set to CLEAR. stencil[Load|Store]Op used to be ignored."); |
| VkResult result = VK_SUCCESS; |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| auto depth_format = FindSupportedDepthStencilFormat(gpu()); |
| if (!depth_format) { |
| printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix); |
| return; |
| } |
| VkImageFormatProperties formatProps; |
| vkGetPhysicalDeviceImageFormatProperties(gpu(), depth_format, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL, |
| VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 0, |
| &formatProps); |
| if (formatProps.maxExtent.width < 100 || formatProps.maxExtent.height < 100) { |
| printf("%s Image format max extent is too small.\n", kSkipPrefix); |
| return; |
| } |
| |
| VkFormat depth_stencil_fmt = depth_format; |
| m_depthStencil->Init(m_device, 100, 100, depth_stencil_fmt, |
| VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT); |
| VkAttachmentDescription att = {}; |
| VkAttachmentReference ref = {}; |
| att.format = depth_stencil_fmt; |
| att.samples = VK_SAMPLE_COUNT_1_BIT; |
| att.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; |
| att.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; |
| att.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; |
| att.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE; |
| att.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| att.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| |
| VkClearValue clear; |
| clear.depthStencil.depth = 1.0; |
| clear.depthStencil.stencil = 0; |
| ref.attachment = 0; |
| ref.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| |
| VkSubpassDescription subpass = {}; |
| subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; |
| subpass.flags = 0; |
| subpass.inputAttachmentCount = 0; |
| subpass.pInputAttachments = NULL; |
| subpass.colorAttachmentCount = 0; |
| subpass.pColorAttachments = NULL; |
| subpass.pResolveAttachments = NULL; |
| subpass.pDepthStencilAttachment = &ref; |
| subpass.preserveAttachmentCount = 0; |
| subpass.pPreserveAttachments = NULL; |
| |
| VkRenderPass rp; |
| VkRenderPassCreateInfo rp_info = {}; |
| rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; |
| rp_info.attachmentCount = 1; |
| rp_info.pAttachments = &att; |
| rp_info.subpassCount = 1; |
| rp_info.pSubpasses = &subpass; |
| result = vkCreateRenderPass(device(), &rp_info, NULL, &rp); |
| ASSERT_VK_SUCCESS(result); |
| |
| VkImageView *depthView = m_depthStencil->BindInfo(); |
| VkFramebufferCreateInfo fb_info = {}; |
| fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; |
| fb_info.pNext = NULL; |
| fb_info.renderPass = rp; |
| fb_info.attachmentCount = 1; |
| fb_info.pAttachments = depthView; |
| fb_info.width = 100; |
| fb_info.height = 100; |
| fb_info.layers = 1; |
| VkFramebuffer fb; |
| result = vkCreateFramebuffer(device(), &fb_info, NULL, &fb); |
| ASSERT_VK_SUCCESS(result); |
| |
| VkRenderPassBeginInfo rpbinfo = {}; |
| rpbinfo.clearValueCount = 1; |
| rpbinfo.pClearValues = &clear; |
| rpbinfo.pNext = NULL; |
| rpbinfo.renderPass = rp; |
| rpbinfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; |
| rpbinfo.renderArea.extent.width = 100; |
| rpbinfo.renderArea.extent.height = 100; |
| rpbinfo.renderArea.offset.x = 0; |
| rpbinfo.renderArea.offset.y = 0; |
| rpbinfo.framebuffer = fb; |
| |
| VkFenceObj fence; |
| fence.init(*m_device, VkFenceObj::create_info()); |
| ASSERT_TRUE(fence.initialized()); |
| |
| m_commandBuffer->begin(); |
| m_commandBuffer->BeginRenderPass(rpbinfo); |
| m_commandBuffer->EndRenderPass(); |
| m_commandBuffer->end(); |
| m_commandBuffer->QueueCommandBuffer(fence); |
| |
| VkImageObj destImage(m_device); |
| destImage.Init(100, 100, 1, depth_stencil_fmt, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, |
| VK_IMAGE_TILING_OPTIMAL, 0); |
| fence.wait(VK_TRUE, UINT64_MAX); |
| VkCommandBufferObj cmdbuf(m_device, m_commandPool); |
| cmdbuf.begin(); |
| |
| m_depthStencil->ImageMemoryBarrier(&cmdbuf, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, |
| VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT, |
| VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); |
| |
| destImage.ImageMemoryBarrier(&cmdbuf, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, |
| VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, 0, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| VkImageCopy cregion; |
| cregion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT; |
| cregion.srcSubresource.mipLevel = 0; |
| cregion.srcSubresource.baseArrayLayer = 0; |
| cregion.srcSubresource.layerCount = 1; |
| cregion.srcOffset.x = 0; |
| cregion.srcOffset.y = 0; |
| cregion.srcOffset.z = 0; |
| cregion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT; |
| cregion.dstSubresource.mipLevel = 0; |
| cregion.dstSubresource.baseArrayLayer = 0; |
| cregion.dstSubresource.layerCount = 1; |
| cregion.dstOffset.x = 0; |
| cregion.dstOffset.y = 0; |
| cregion.dstOffset.z = 0; |
| cregion.extent.width = 100; |
| cregion.extent.height = 100; |
| cregion.extent.depth = 1; |
| cmdbuf.CopyImage(m_depthStencil->handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, destImage.handle(), |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &cregion); |
| cmdbuf.end(); |
| |
| VkSubmitInfo submit_info; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.pNext = NULL; |
| submit_info.waitSemaphoreCount = 0; |
| submit_info.pWaitSemaphores = NULL; |
| submit_info.pWaitDstStageMask = NULL; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &cmdbuf.handle(); |
| submit_info.signalSemaphoreCount = 0; |
| submit_info.pSignalSemaphores = NULL; |
| |
| m_errorMonitor->ExpectSuccess(); |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE); |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkQueueWaitIdle(m_device->m_queue); |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| vkDestroyFramebuffer(m_device->device(), fb, nullptr); |
| } |
| |
| TEST_F(VkPositiveLayerTest, RenderPassBeginInlineAndSecondaryCommandBuffers) { |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| m_commandBuffer->begin(); |
| |
| vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS); |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| m_errorMonitor->VerifyNotFound(); |
| vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); |
| m_errorMonitor->VerifyNotFound(); |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| m_errorMonitor->VerifyNotFound(); |
| |
| m_commandBuffer->end(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, RenderPassBeginDepthStencilLayoutTransitionFromUndefined) { |
| TEST_DESCRIPTION( |
| "Create a render pass with depth-stencil attachment where layout transition from UNDEFINED TO DS_READ_ONLY_OPTIMAL is set " |
| "by render pass and verify that transition has correctly occurred at queue submit time with no validation errors."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| auto depth_format = FindSupportedDepthStencilFormat(gpu()); |
| if (!depth_format) { |
| printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix); |
| return; |
| } |
| VkImageFormatProperties format_props; |
| vkGetPhysicalDeviceImageFormatProperties(gpu(), depth_format, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL, |
| VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, 0, &format_props); |
| if (format_props.maxExtent.width < 32 || format_props.maxExtent.height < 32) { |
| printf("%s Depth extent too small, RenderPassDepthStencilLayoutTransition skipped.\n", kSkipPrefix); |
| return; |
| } |
| |
| m_errorMonitor->ExpectSuccess(); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| // A renderpass with one depth/stencil attachment. |
| VkAttachmentDescription attachment = {0, |
| depth_format, |
| VK_SAMPLE_COUNT_1_BIT, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| VK_ATTACHMENT_STORE_OP_DONT_CARE, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| VK_ATTACHMENT_STORE_OP_DONT_CARE, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL}; |
| |
| VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL}; |
| |
| VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, &att_ref, 0, nullptr}; |
| |
| VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr}; |
| |
| VkRenderPass rp; |
| VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); |
| ASSERT_VK_SUCCESS(err); |
| // A compatible ds image. |
| VkImageObj image(m_device); |
| image.Init(32, 32, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0); |
| ASSERT_TRUE(image.initialized()); |
| |
| VkImageViewCreateInfo ivci = { |
| VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, |
| nullptr, |
| 0, |
| image.handle(), |
| VK_IMAGE_VIEW_TYPE_2D, |
| depth_format, |
| {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, |
| VK_COMPONENT_SWIZZLE_IDENTITY}, |
| {VK_IMAGE_ASPECT_DEPTH_BIT, 0, 1, 0, 1}, |
| }; |
| VkImageView view; |
| err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1}; |
| VkFramebuffer fb; |
| err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr}; |
| m_commandBuffer->begin(); |
| vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE); |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| m_commandBuffer->end(); |
| m_commandBuffer->QueueCommandBuffer(false); |
| m_errorMonitor->VerifyNotFound(); |
| |
| // Cleanup |
| vkDestroyImageView(m_device->device(), view, NULL); |
| vkDestroyRenderPass(m_device->device(), rp, NULL); |
| vkDestroyFramebuffer(m_device->device(), fb, NULL); |
| } |
| |
| TEST_F(VkPositiveLayerTest, DestroyPipelineRenderPass) { |
| TEST_DESCRIPTION("Draw using a pipeline whose create renderPass has been destroyed."); |
| m_errorMonitor->ExpectSuccess(); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkResult err; |
| |
| // Create a renderPass that's compatible with Draw-time renderPass |
| VkAttachmentDescription att = {}; |
| att.format = m_render_target_fmt; |
| att.samples = VK_SAMPLE_COUNT_1_BIT; |
| att.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; |
| att.storeOp = VK_ATTACHMENT_STORE_OP_STORE; |
| att.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; |
| att.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; |
| att.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| att.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| |
| VkAttachmentReference ref = {}; |
| ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| ref.attachment = 0; |
| |
| m_renderPassClearValues.clear(); |
| VkClearValue clear = {}; |
| clear.color = m_clear_color; |
| |
| VkSubpassDescription subpass = {}; |
| subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; |
| subpass.flags = 0; |
| subpass.inputAttachmentCount = 0; |
| subpass.pInputAttachments = NULL; |
| subpass.colorAttachmentCount = 1; |
| subpass.pColorAttachments = &ref; |
| subpass.pResolveAttachments = NULL; |
| |
| subpass.pDepthStencilAttachment = NULL; |
| subpass.preserveAttachmentCount = 0; |
| subpass.pPreserveAttachments = NULL; |
| |
| VkRenderPassCreateInfo rp_info = {}; |
| rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; |
| rp_info.attachmentCount = 1; |
| rp_info.pAttachments = &att; |
| rp_info.subpassCount = 1; |
| rp_info.pSubpasses = &subpass; |
| |
| VkRenderPass rp; |
| err = vkCreateRenderPass(device(), &rp_info, NULL, &rp); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| VkPipelineObj pipe(m_device); |
| pipe.AddDefaultColorAttachment(); |
| pipe.AddShader(&vs); |
| pipe.AddShader(&fs); |
| VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f}; |
| m_viewports.push_back(viewport); |
| pipe.SetViewport(m_viewports); |
| VkRect2D rect = {{0, 0}, {64, 64}}; |
| m_scissors.push_back(rect); |
| pipe.SetScissor(m_scissors); |
| |
| const VkPipelineLayoutObj pl(m_device); |
| pipe.CreateVKPipeline(pl.handle(), rp); |
| |
| m_commandBuffer->begin(); |
| m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo); |
| vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle()); |
| // Destroy renderPass before pipeline is used in Draw |
| // We delay until after CmdBindPipeline to verify that invalid binding isn't |
| // created between CB & renderPass, which we used to do. |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0); |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| m_commandBuffer->end(); |
| |
| VkSubmitInfo submit_info = {}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &m_commandBuffer->handle(); |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE); |
| m_errorMonitor->VerifyNotFound(); |
| vkQueueWaitIdle(m_device->m_queue); |
| } |
| |
| TEST_F(VkPositiveLayerTest, BasicQuery) { |
| TEST_DESCRIPTION("Use a couple occlusion queries"); |
| m_errorMonitor->ExpectSuccess(); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| uint32_t qfi = 0; |
| VkBufferCreateInfo bci = {}; |
| bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| bci.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT; |
| bci.size = 4 * sizeof(uint64_t); |
| bci.queueFamilyIndexCount = 1; |
| bci.pQueueFamilyIndices = &qfi; |
| VkBufferObj buffer; |
| VkMemoryPropertyFlags mem_props = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; |
| buffer.init(*m_device, bci, mem_props); |
| |
| VkQueryPool query_pool; |
| VkQueryPoolCreateInfo query_pool_info; |
| query_pool_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO; |
| query_pool_info.pNext = NULL; |
| query_pool_info.queryType = VK_QUERY_TYPE_OCCLUSION; |
| query_pool_info.flags = 0; |
| query_pool_info.queryCount = 2; |
| query_pool_info.pipelineStatistics = 0; |
| |
| VkResult res = vkCreateQueryPool(m_device->handle(), &query_pool_info, NULL, &query_pool); |
| ASSERT_VK_SUCCESS(res); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| |
| m_commandBuffer->begin(); |
| vkCmdResetQueryPool(m_commandBuffer->handle(), query_pool, 0, 2); |
| m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo); |
| vkCmdBeginQuery(m_commandBuffer->handle(), query_pool, 0, 0); |
| vkCmdEndQuery(m_commandBuffer->handle(), query_pool, 0); |
| vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_); |
| vkCmdBeginQuery(m_commandBuffer->handle(), query_pool, 1, 0); |
| vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0); |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| vkCmdEndQuery(m_commandBuffer->handle(), query_pool, 1); |
| vkCmdCopyQueryPoolResults(m_commandBuffer->handle(), query_pool, 0, 2, buffer.handle(), 0, sizeof(uint64_t), |
| VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT); |
| m_commandBuffer->end(); |
| |
| VkSubmitInfo submit_info = {}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &m_commandBuffer->handle(); |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE); |
| |
| vkQueueWaitIdle(m_device->m_queue); |
| uint64_t samples_passed[4]; |
| res = vkGetQueryPoolResults(m_device->handle(), query_pool, 0, 2, sizeof(samples_passed), samples_passed, sizeof(uint64_t), |
| VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT); |
| ASSERT_VK_SUCCESS(res); |
| m_errorMonitor->VerifyNotFound(); |
| vkDestroyQueryPool(m_device->handle(), query_pool, NULL); |
| } |
| |
| TEST_F(VkPositiveLayerTest, MultiplaneGetImageSubresourceLayout) { |
| TEST_DESCRIPTION("Positive test, query layout of a single plane of a multiplane image. (repro Github #2530)"); |
| |
| // Enable KHR multiplane req'd extensions |
| bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, |
| VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION); |
| if (mp_extensions) { |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| } |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME); |
| mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME); |
| mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME); |
| mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME); |
| if (mp_extensions) { |
| m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME); |
| m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME); |
| m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME); |
| m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME); |
| } else { |
| printf("%s test requires KHR multiplane extensions, not available. Skipping.\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| VkImageCreateInfo ci = {}; |
| ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; |
| ci.pNext = NULL; |
| ci.flags = 0; |
| ci.imageType = VK_IMAGE_TYPE_2D; |
| ci.format = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR; |
| ci.extent = {128, 128, 1}; |
| ci.mipLevels = 1; |
| ci.arrayLayers = 1; |
| ci.samples = VK_SAMPLE_COUNT_1_BIT; |
| ci.tiling = VK_IMAGE_TILING_LINEAR; |
| ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT; |
| ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| |
| // Verify format |
| bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, VK_FORMAT_FEATURE_TRANSFER_SRC_BIT); |
| if (!supported) { |
| printf("%s Multiplane image format not supported. Skipping test.\n", kSkipPrefix); |
| return; // Assume there's low ROI on searching for different mp formats |
| } |
| |
| VkImage image; |
| VkResult err = vkCreateImage(device(), &ci, NULL, &image); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Query layout of 3rd plane |
| VkImageSubresource subres = {}; |
| subres.aspectMask = VK_IMAGE_ASPECT_PLANE_2_BIT_KHR; |
| subres.mipLevel = 0; |
| subres.arrayLayer = 0; |
| VkSubresourceLayout layout = {}; |
| |
| m_errorMonitor->ExpectSuccess(); |
| vkGetImageSubresourceLayout(device(), image, &subres, &layout); |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkDestroyImage(device(), image, NULL); |
| } |
| |
| TEST_F(VkPositiveLayerTest, OwnershipTranfersImage) { |
| TEST_DESCRIPTION("Valid image ownership transfers that shouldn't create errors"); |
| ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT)); |
| |
| uint32_t no_gfx = m_device->QueueFamilyWithoutCapabilities(VK_QUEUE_GRAPHICS_BIT); |
| if (no_gfx == UINT32_MAX) { |
| printf("%s Required queue families not present (non-graphics capable required).\n", kSkipPrefix); |
| return; |
| } |
| VkQueueObj *no_gfx_queue = m_device->queue_family_queues(no_gfx)[0].get(); |
| |
| VkCommandPoolObj no_gfx_pool(m_device, no_gfx, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT); |
| VkCommandBufferObj no_gfx_cb(m_device, &no_gfx_pool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, no_gfx_queue); |
| |
| // Create an "exclusive" image owned by the graphics queue. |
| VkImageObj image(m_device); |
| VkFlags image_use = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; |
| image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, image_use, VK_IMAGE_TILING_OPTIMAL, 0); |
| ASSERT_TRUE(image.initialized()); |
| auto image_subres = image.subresource_range(VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1); |
| auto image_barrier = image.image_memory_barrier(0, 0, image.Layout(), image.Layout(), image_subres); |
| image_barrier.srcQueueFamilyIndex = m_device->graphics_queue_node_index_; |
| image_barrier.dstQueueFamilyIndex = no_gfx; |
| |
| ValidOwnershipTransfer(m_errorMonitor, m_commandBuffer, &no_gfx_cb, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, |
| VK_PIPELINE_STAGE_TRANSFER_BIT, nullptr, &image_barrier); |
| |
| // Change layouts while changing ownership |
| image_barrier.srcQueueFamilyIndex = no_gfx; |
| image_barrier.dstQueueFamilyIndex = m_device->graphics_queue_node_index_; |
| image_barrier.oldLayout = image.Layout(); |
| // Make sure the new layout is different from the old |
| if (image_barrier.oldLayout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) { |
| image_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; |
| } else { |
| image_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| } |
| |
| ValidOwnershipTransfer(m_errorMonitor, &no_gfx_cb, m_commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, |
| VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, nullptr, &image_barrier); |
| } |
| |
| TEST_F(VkPositiveLayerTest, OwnershipTranfersBuffer) { |
| TEST_DESCRIPTION("Valid buffer ownership transfers that shouldn't create errors"); |
| ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT)); |
| |
| uint32_t no_gfx = m_device->QueueFamilyWithoutCapabilities(VK_QUEUE_GRAPHICS_BIT); |
| if (no_gfx == UINT32_MAX) { |
| printf("%s Required queue families not present (non-graphics capable required).\n", kSkipPrefix); |
| return; |
| } |
| VkQueueObj *no_gfx_queue = m_device->queue_family_queues(no_gfx)[0].get(); |
| |
| VkCommandPoolObj no_gfx_pool(m_device, no_gfx, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT); |
| VkCommandBufferObj no_gfx_cb(m_device, &no_gfx_pool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, no_gfx_queue); |
| |
| // Create a buffer |
| const VkDeviceSize buffer_size = 256; |
| uint8_t data[buffer_size] = {0xFF}; |
| VkConstantBufferObj buffer(m_device, buffer_size, data, VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT); |
| ASSERT_TRUE(buffer.initialized()); |
| auto buffer_barrier = buffer.buffer_memory_barrier(0, 0, 0, VK_WHOLE_SIZE); |
| |
| // Let gfx own it. |
| buffer_barrier.srcQueueFamilyIndex = m_device->graphics_queue_node_index_; |
| buffer_barrier.dstQueueFamilyIndex = m_device->graphics_queue_node_index_; |
| ValidOwnershipTransferOp(m_errorMonitor, m_commandBuffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, |
| &buffer_barrier, nullptr); |
| |
| // Transfer it to non-gfx |
| buffer_barrier.dstQueueFamilyIndex = no_gfx; |
| ValidOwnershipTransfer(m_errorMonitor, m_commandBuffer, &no_gfx_cb, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, |
| VK_PIPELINE_STAGE_TRANSFER_BIT, &buffer_barrier, nullptr); |
| |
| // Transfer it to gfx |
| buffer_barrier.srcQueueFamilyIndex = no_gfx; |
| buffer_barrier.dstQueueFamilyIndex = m_device->graphics_queue_node_index_; |
| ValidOwnershipTransfer(m_errorMonitor, &no_gfx_cb, m_commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, |
| VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, &buffer_barrier, nullptr); |
| } |
| |
| TEST_F(VkPositiveLayerTest, LayoutFromPresentWithoutAccessMemoryRead) { |
| // Transition an image away from PRESENT_SRC_KHR without ACCESS_MEMORY_READ |
| // in srcAccessMask. |
| |
| // The required behavior here was a bit unclear in earlier versions of the |
| // spec, but there is no memory dependency required here, so this should |
| // work without warnings. |
| |
| m_errorMonitor->ExpectSuccess(); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| VkImageObj image(m_device); |
| image.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT), |
| VK_IMAGE_TILING_OPTIMAL, 0); |
| ASSERT_TRUE(image.initialized()); |
| |
| VkImageMemoryBarrier barrier = {}; |
| VkImageSubresourceRange range; |
| barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; |
| barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; |
| barrier.dstAccessMask = 0; |
| barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| barrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; |
| barrier.image = image.handle(); |
| range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| range.baseMipLevel = 0; |
| range.levelCount = 1; |
| range.baseArrayLayer = 0; |
| range.layerCount = 1; |
| barrier.subresourceRange = range; |
| VkCommandBufferObj cmdbuf(m_device, m_commandPool); |
| cmdbuf.begin(); |
| cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1, |
| &barrier); |
| barrier.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; |
| barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; |
| barrier.srcAccessMask = 0; |
| barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; |
| cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1, |
| &barrier); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CopyNonupdatedDescriptors) { |
| TEST_DESCRIPTION("Copy non-updated descriptors"); |
| unsigned int i; |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| OneOffDescriptorSet src_descriptor_set(m_device, { |
| {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr}, |
| {1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_ALL, nullptr}, |
| {2, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr}, |
| }); |
| OneOffDescriptorSet dst_descriptor_set(m_device, { |
| {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr}, |
| {1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_ALL, nullptr}, |
| }); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| const unsigned int copy_size = 2; |
| VkCopyDescriptorSet copy_ds_update[copy_size]; |
| memset(copy_ds_update, 0, sizeof(copy_ds_update)); |
| for (i = 0; i < copy_size; i++) { |
| copy_ds_update[i].sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET; |
| copy_ds_update[i].srcSet = src_descriptor_set.set_; |
| copy_ds_update[i].srcBinding = i; |
| copy_ds_update[i].dstSet = dst_descriptor_set.set_; |
| copy_ds_update[i].dstBinding = i; |
| copy_ds_update[i].descriptorCount = 1; |
| } |
| vkUpdateDescriptorSets(m_device->device(), 0, NULL, copy_size, copy_ds_update); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ConfirmNoVLErrorWhenVkCmdClearAttachmentsCalledInSecondaryCB) { |
| TEST_DESCRIPTION( |
| "This test is to verify that when vkCmdClearAttachments is called by a secondary commandbuffer, the validation layers do " |
| "not throw an error if the primary commandbuffer begins a renderpass before executing the secondary commandbuffer."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkCommandBufferObj secondary(m_device, m_commandPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY); |
| |
| VkCommandBufferBeginInfo info = {}; |
| VkCommandBufferInheritanceInfo hinfo = {}; |
| info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT; |
| info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| info.pInheritanceInfo = &hinfo; |
| hinfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO; |
| hinfo.pNext = NULL; |
| hinfo.renderPass = renderPass(); |
| hinfo.subpass = 0; |
| hinfo.framebuffer = m_framebuffer; |
| hinfo.occlusionQueryEnable = VK_FALSE; |
| hinfo.queryFlags = 0; |
| hinfo.pipelineStatistics = 0; |
| |
| secondary.begin(&info); |
| VkClearAttachment color_attachment; |
| color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| color_attachment.clearValue.color.float32[0] = 0.0; |
| color_attachment.clearValue.color.float32[1] = 0.0; |
| color_attachment.clearValue.color.float32[2] = 0.0; |
| color_attachment.clearValue.color.float32[3] = 0.0; |
| color_attachment.colorAttachment = 0; |
| VkClearRect clear_rect = {{{0, 0}, {(uint32_t)m_width, (uint32_t)m_height}}, 0, 1}; |
| vkCmdClearAttachments(secondary.handle(), 1, &color_attachment, 1, &clear_rect); |
| secondary.end(); |
| // Modify clear rect here to verify that it doesn't cause validation error |
| clear_rect = {{{0, 0}, {99999999, 99999999}}, 0, 0}; |
| |
| m_commandBuffer->begin(); |
| vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS); |
| vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle()); |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| m_commandBuffer->end(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineComplexTypes) { |
| TEST_DESCRIPTION("Smoke test for complex types across VS/FS boundary"); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| if (!m_device->phy().features().tessellationShader) { |
| printf("%s Device does not support tessellation shaders; skipped.\n", kSkipPrefix); |
| return; |
| } |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj tcs(m_device, bindStateTscShaderText, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this); |
| VkShaderObj tes(m_device, bindStateTeshaderText, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); |
| VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0, |
| VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE}; |
| VkPipelineTessellationStateCreateInfo tsci{VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, nullptr, 0, 3}; |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.gp_ci_.pTessellationState = &tsci; |
| pipe.gp_ci_.pInputAssemblyState = &iasci; |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), tcs.GetStageCreateInfo(), tes.GetStageCreateInfo(), fs.GetStageCreateInfo()}; |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ShaderRelaxedBlockLayout) { |
| // This is a positive test, no errors expected |
| // Verifies the ability to relax block layout rules with a shader that requires them to be relaxed |
| TEST_DESCRIPTION("Create a shader that requires relaxed block layout."); |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| // The Relaxed Block Layout extension was promoted to core in 1.1. |
| // Go ahead and check for it and turn it on in case a 1.0 device has it. |
| if (!DeviceExtensionSupported(gpu(), nullptr, VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME)) { |
| printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME); |
| return; |
| } |
| m_device_extension_names.push_back(VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME); |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| // Vertex shader requiring relaxed layout. |
| // Without relaxed layout, we would expect a message like: |
| // "Structure id 2 decorated as Block for variable in Uniform storage class |
| // must follow standard uniform buffer layout rules: member 1 at offset 4 is not aligned to 16" |
| |
| const std::string spv_source = R"( |
| OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Vertex %main "main" |
| OpSource GLSL 450 |
| OpMemberDecorate %S 0 Offset 0 |
| OpMemberDecorate %S 1 Offset 4 |
| OpDecorate %S Block |
| OpDecorate %B DescriptorSet 0 |
| OpDecorate %B Binding 0 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v3float = OpTypeVector %float 3 |
| %S = OpTypeStruct %float %v3float |
| %_ptr_Uniform_S = OpTypePointer Uniform %S |
| %B = OpVariable %_ptr_Uniform_S Uniform |
| %main = OpFunction %void None %3 |
| %5 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| )"; |
| m_errorMonitor->ExpectSuccess(); |
| VkShaderObj vs(m_device, spv_source, VK_SHADER_STAGE_VERTEX_BIT, this); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ShaderUboStd430Layout) { |
| // This is a positive test, no errors expected |
| // Verifies the ability to scalar block layout rules with a shader that requires them to be relaxed |
| TEST_DESCRIPTION("Create a shader that requires UBO std430 layout."); |
| // Enable req'd extensions |
| if (!InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) { |
| printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, |
| VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| return; |
| } |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| // Check for the UBO standard block layout extension and turn it on if it's available |
| if (!DeviceExtensionSupported(gpu(), nullptr, VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME)) { |
| printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, |
| VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME); |
| return; |
| } |
| m_device_extension_names.push_back(VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME); |
| |
| PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2 = |
| (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR"); |
| |
| auto uniform_buffer_standard_layout_features = lvl_init_struct<VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR>(NULL); |
| uniform_buffer_standard_layout_features.uniformBufferStandardLayout = VK_TRUE; |
| auto query_features2 = lvl_init_struct<VkPhysicalDeviceFeatures2>(&uniform_buffer_standard_layout_features); |
| vkGetPhysicalDeviceFeatures2(gpu(), &query_features2); |
| |
| auto set_features2 = lvl_init_struct<VkPhysicalDeviceFeatures2>(&uniform_buffer_standard_layout_features); |
| |
| ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &set_features2)); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| // Vertex shader requiring std430 in a uniform buffer. |
| // Without uniform buffer standard layout, we would expect a message like: |
| // "Structure id 3 decorated as Block for variable in Uniform storage class |
| // must follow standard uniform buffer layout rules: member 0 is an array |
| // with stride 4 not satisfying alignment to 16" |
| |
| const std::string spv_source = R"( |
| OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Vertex %main "main" |
| OpSource GLSL 460 |
| OpDecorate %_arr_float_uint_8 ArrayStride 4 |
| OpMemberDecorate %foo 0 Offset 0 |
| OpDecorate %foo Block |
| OpDecorate %b DescriptorSet 0 |
| OpDecorate %b Binding 0 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %uint = OpTypeInt 32 0 |
| %uint_8 = OpConstant %uint 8 |
| %_arr_float_uint_8 = OpTypeArray %float %uint_8 |
| %foo = OpTypeStruct %_arr_float_uint_8 |
| %_ptr_Uniform_foo = OpTypePointer Uniform %foo |
| %b = OpVariable %_ptr_Uniform_foo Uniform |
| %main = OpFunction %void None %3 |
| %5 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| std::vector<unsigned int> spv; |
| VkShaderModuleCreateInfo module_create_info; |
| VkShaderModule shader_module; |
| module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; |
| module_create_info.pNext = NULL; |
| ASMtoSPV(SPV_ENV_VULKAN_1_0, 0, spv_source.data(), spv); |
| module_create_info.pCode = spv.data(); |
| module_create_info.codeSize = spv.size() * sizeof(unsigned int); |
| module_create_info.flags = 0; |
| |
| m_errorMonitor->ExpectSuccess(); |
| VkResult err = vkCreateShaderModule(m_device->handle(), &module_create_info, NULL, &shader_module); |
| m_errorMonitor->VerifyNotFound(); |
| if (err == VK_SUCCESS) { |
| vkDestroyShaderModule(m_device->handle(), shader_module, NULL); |
| } |
| } |
| |
| TEST_F(VkPositiveLayerTest, ShaderScalarBlockLayout) { |
| // This is a positive test, no errors expected |
| // Verifies the ability to scalar block layout rules with a shader that requires them to be relaxed |
| TEST_DESCRIPTION("Create a shader that requires scalar block layout."); |
| // Enable req'd extensions |
| if (!InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) { |
| printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, |
| VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| return; |
| } |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| // Check for the Scalar Block Layout extension and turn it on if it's available |
| if (!DeviceExtensionSupported(gpu(), nullptr, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME)) { |
| printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME); |
| return; |
| } |
| m_device_extension_names.push_back(VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME); |
| |
| PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2 = |
| (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR"); |
| |
| auto scalar_block_features = lvl_init_struct<VkPhysicalDeviceScalarBlockLayoutFeaturesEXT>(NULL); |
| scalar_block_features.scalarBlockLayout = VK_TRUE; |
| auto query_features2 = lvl_init_struct<VkPhysicalDeviceFeatures2>(&scalar_block_features); |
| vkGetPhysicalDeviceFeatures2(gpu(), &query_features2); |
| |
| auto set_features2 = lvl_init_struct<VkPhysicalDeviceFeatures2>(&scalar_block_features); |
| |
| ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &set_features2)); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| // Vertex shader requiring scalar layout. |
| // Without scalar layout, we would expect a message like: |
| // "Structure id 2 decorated as Block for variable in Uniform storage class |
| // must follow standard uniform buffer layout rules: member 1 at offset 4 is not aligned to 16" |
| |
| const std::string spv_source = R"( |
| OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Vertex %main "main" |
| OpSource GLSL 450 |
| OpMemberDecorate %S 0 Offset 0 |
| OpMemberDecorate %S 1 Offset 4 |
| OpMemberDecorate %S 2 Offset 8 |
| OpDecorate %S Block |
| OpDecorate %B DescriptorSet 0 |
| OpDecorate %B Binding 0 |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v3float = OpTypeVector %float 3 |
| %S = OpTypeStruct %float %float %v3float |
| %_ptr_Uniform_S = OpTypePointer Uniform %S |
| %B = OpVariable %_ptr_Uniform_S Uniform |
| %main = OpFunction %void None %3 |
| %5 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| m_errorMonitor->ExpectSuccess(); |
| VkShaderObj vs(m_device, spv_source, VK_SHADER_STAGE_VERTEX_BIT, this); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, SpirvGroupDecorations) { |
| TEST_DESCRIPTION("Test shader validation support for group decorations."); |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| const std::string spv_source = R"( |
| OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID |
| OpExecutionMode %main LocalSize 1 1 1 |
| OpSource GLSL 430 |
| OpName %main "main" |
| OpName %gl_GlobalInvocationID "gl_GlobalInvocationID" |
| OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId |
| OpDecorate %_runtimearr_float ArrayStride 4 |
| OpDecorate %4 BufferBlock |
| OpDecorate %5 Offset 0 |
| %4 = OpDecorationGroup |
| %5 = OpDecorationGroup |
| OpGroupDecorate %4 %_struct_6 %_struct_7 %_struct_8 %_struct_9 %_struct_10 %_struct_11 |
| OpGroupMemberDecorate %5 %_struct_6 0 %_struct_7 0 %_struct_8 0 %_struct_9 0 %_struct_10 0 %_struct_11 0 |
| OpDecorate %12 DescriptorSet 0 |
| OpDecorate %13 DescriptorSet 0 |
| OpDecorate %13 NonWritable |
| OpDecorate %13 Restrict |
| %14 = OpDecorationGroup |
| %12 = OpDecorationGroup |
| %13 = OpDecorationGroup |
| OpGroupDecorate %12 %15 |
| OpGroupDecorate %12 %15 |
| OpGroupDecorate %12 %15 |
| OpDecorate %15 DescriptorSet 0 |
| OpDecorate %15 Binding 5 |
| OpGroupDecorate %14 %16 |
| OpDecorate %16 DescriptorSet 0 |
| OpDecorate %16 Binding 0 |
| OpGroupDecorate %12 %17 |
| OpDecorate %17 Binding 1 |
| OpGroupDecorate %13 %18 %19 |
| OpDecorate %18 Binding 2 |
| OpDecorate %19 Binding 3 |
| OpGroupDecorate %14 %20 |
| OpGroupDecorate %12 %20 |
| OpGroupDecorate %13 %20 |
| OpDecorate %20 Binding 4 |
| %bool = OpTypeBool |
| %void = OpTypeVoid |
| %23 = OpTypeFunction %void |
| %uint = OpTypeInt 32 0 |
| %int = OpTypeInt 32 1 |
| %float = OpTypeFloat 32 |
| %v3uint = OpTypeVector %uint 3 |
| %v3float = OpTypeVector %float 3 |
| %_ptr_Input_v3uint = OpTypePointer Input %v3uint |
| %_ptr_Uniform_int = OpTypePointer Uniform %int |
| %_ptr_Uniform_float = OpTypePointer Uniform %float |
| %_runtimearr_int = OpTypeRuntimeArray %int |
| %_runtimearr_float = OpTypeRuntimeArray %float |
| %gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input |
| %int_0 = OpConstant %int 0 |
| %_struct_6 = OpTypeStruct %_runtimearr_float |
| %_ptr_Uniform__struct_6 = OpTypePointer Uniform %_struct_6 |
| %15 = OpVariable %_ptr_Uniform__struct_6 Uniform |
| %_struct_7 = OpTypeStruct %_runtimearr_float |
| %_ptr_Uniform__struct_7 = OpTypePointer Uniform %_struct_7 |
| %16 = OpVariable %_ptr_Uniform__struct_7 Uniform |
| %_struct_8 = OpTypeStruct %_runtimearr_float |
| %_ptr_Uniform__struct_8 = OpTypePointer Uniform %_struct_8 |
| %17 = OpVariable %_ptr_Uniform__struct_8 Uniform |
| %_struct_9 = OpTypeStruct %_runtimearr_float |
| %_ptr_Uniform__struct_9 = OpTypePointer Uniform %_struct_9 |
| %18 = OpVariable %_ptr_Uniform__struct_9 Uniform |
| %_struct_10 = OpTypeStruct %_runtimearr_float |
| %_ptr_Uniform__struct_10 = OpTypePointer Uniform %_struct_10 |
| %19 = OpVariable %_ptr_Uniform__struct_10 Uniform |
| %_struct_11 = OpTypeStruct %_runtimearr_float |
| %_ptr_Uniform__struct_11 = OpTypePointer Uniform %_struct_11 |
| %20 = OpVariable %_ptr_Uniform__struct_11 Uniform |
| %main = OpFunction %void None %23 |
| %40 = OpLabel |
| %41 = OpLoad %v3uint %gl_GlobalInvocationID |
| %42 = OpCompositeExtract %uint %41 0 |
| %43 = OpAccessChain %_ptr_Uniform_float %16 %int_0 %42 |
| %44 = OpAccessChain %_ptr_Uniform_float %17 %int_0 %42 |
| %45 = OpAccessChain %_ptr_Uniform_float %18 %int_0 %42 |
| %46 = OpAccessChain %_ptr_Uniform_float %19 %int_0 %42 |
| %47 = OpAccessChain %_ptr_Uniform_float %20 %int_0 %42 |
| %48 = OpAccessChain %_ptr_Uniform_float %15 %int_0 %42 |
| %49 = OpLoad %float %43 |
| %50 = OpLoad %float %44 |
| %51 = OpLoad %float %45 |
| %52 = OpLoad %float %46 |
| %53 = OpLoad %float %47 |
| %54 = OpFAdd %float %49 %50 |
| %55 = OpFAdd %float %54 %51 |
| %56 = OpFAdd %float %55 %52 |
| %57 = OpFAdd %float %56 %53 |
| OpStore %48 %57 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| // CreateDescriptorSetLayout |
| VkDescriptorSetLayoutBinding dslb[6] = {}; |
| size_t dslb_size = size(dslb); |
| for (size_t i = 0; i < dslb_size; i++) { |
| dslb[i].binding = i; |
| dslb[i].descriptorCount = 1; |
| dslb[i].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; |
| dslb[i].pImmutableSamplers = NULL; |
| dslb[i].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT | VK_SHADER_STAGE_ALL; |
| } |
| if (m_device->props.limits.maxPerStageDescriptorStorageBuffers < dslb_size) { |
| printf("%sNeeded storage buffer bindings exceeds this devices limit. Skipping tests.\n", kSkipPrefix); |
| return; |
| } |
| |
| CreateComputePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.dsl_bindings_.resize(dslb_size); |
| memcpy(pipe.dsl_bindings_.data(), dslb, dslb_size * sizeof(VkDescriptorSetLayoutBinding)); |
| pipe.cs_.reset(new VkShaderObj(m_device, bindStateMinimalShaderText, VK_SHADER_STAGE_COMPUTE_BIT, this)); |
| pipe.InitState(); |
| m_errorMonitor->ExpectSuccess(); |
| pipe.CreateComputePipeline(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineCheckShaderCapabilityExtension1of2) { |
| // This is a positive test, no errors expected |
| // Verifies the ability to deal with a shader that declares a non-unique SPIRV capability ID |
| TEST_DESCRIPTION("Create a shader in which uses a non-unique capability ID extension, 1 of 2"); |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| if (!DeviceExtensionSupported(gpu(), nullptr, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME)) { |
| printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, |
| VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME); |
| return; |
| } |
| m_device_extension_names.push_back(VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME); |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| // These tests require that the device support multiViewport |
| if (!m_device->phy().features().multiViewport) { |
| printf("%s Device does not support multiViewport, test skipped.\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| // Vertex shader using viewport array capability |
| char const *vsSource = |
| "#version 450\n" |
| "#extension GL_ARB_shader_viewport_layer_array : enable\n" |
| "void main() {\n" |
| " gl_ViewportIndex = 1;\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.shader_stages_ = {vs.GetStageCreateInfo()}; |
| pipe.InitState(); |
| m_errorMonitor->ExpectSuccess(); |
| pipe.CreateGraphicsPipeline(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineCheckShaderCapabilityExtension2of2) { |
| // This is a positive test, no errors expected |
| // Verifies the ability to deal with a shader that declares a non-unique SPIRV capability ID |
| TEST_DESCRIPTION("Create a shader in which uses a non-unique capability ID extension, 2 of 2"); |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| if (!DeviceExtensionSupported(gpu(), nullptr, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME)) { |
| printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME); |
| return; |
| } |
| m_device_extension_names.push_back(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME); |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| // These tests require that the device support multiViewport |
| if (!m_device->phy().features().multiViewport) { |
| printf("%s Device does not support multiViewport, test skipped.\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| // Vertex shader using viewport array capability |
| char const *vsSource = |
| "#version 450\n" |
| "#extension GL_ARB_shader_viewport_layer_array : enable\n" |
| "void main() {\n" |
| " gl_ViewportIndex = 1;\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.shader_stages_ = {vs.GetStageCreateInfo()}; |
| pipe.InitState(); |
| m_errorMonitor->ExpectSuccess(); |
| pipe.CreateGraphicsPipeline(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineFragmentOutputNotWrittenButMasked) { |
| TEST_DESCRIPTION( |
| "Test that no error is produced when the fragment shader fails to declare an output, but the corresponding attachment's " |
| "write mask is 0."); |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| char const *fsSource = |
| "#version 450\n" |
| "\n" |
| "void main(){\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| VkPipelineObj pipe(m_device); |
| pipe.AddShader(&vs); |
| pipe.AddShader(&fs); |
| |
| /* set up CB 0, not written, but also masked */ |
| pipe.AddDefaultColorAttachment(0); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkDescriptorSetObj descriptorSet(m_device); |
| descriptorSet.AppendDummy(); |
| descriptorSet.CreateVKDescriptorSet(m_commandBuffer); |
| |
| pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass()); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, StatelessValidationDisable) { |
| TEST_DESCRIPTION("Specify a non-zero value for a reserved parameter with stateless validation disabled"); |
| |
| VkValidationFeatureDisableEXT disables[] = {VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT}; |
| VkValidationFeaturesEXT features = {}; |
| features.sType = VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT; |
| features.disabledValidationFeatureCount = 1; |
| features.pDisabledValidationFeatures = disables; |
| VkCommandPoolCreateFlags pool_flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, pool_flags, &features)); |
| |
| m_errorMonitor->ExpectSuccess(); |
| // Specify 0 for a reserved VkFlags parameter. Normally this is expected to trigger an stateless validation error, but this |
| // validation was disabled via the features extension, so no errors should be forthcoming. |
| VkEvent event_handle = VK_NULL_HANDLE; |
| VkEventCreateInfo event_info = {}; |
| event_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO; |
| event_info.flags = 1; |
| vkCreateEvent(device(), &event_info, NULL, &event_handle); |
| vkDestroyEvent(device(), event_handle, NULL); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, PointSizeWriteInFunction) { |
| TEST_DESCRIPTION("Create a pipeline using TOPOLOGY_POINT_LIST and write PointSize in vertex shader function."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| m_errorMonitor->ExpectSuccess(); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| |
| // Create VS declaring PointSize and write to it in a function call. |
| VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| { |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), ps.GetStageCreateInfo()}; |
| pipe.ia_ci_.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST; |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| } |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, PointSizeGeomShaderSuccess) { |
| TEST_DESCRIPTION( |
| "Create a pipeline using TOPOLOGY_POINT_LIST, set PointSize vertex shader, and write in the final geometry stage."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| m_errorMonitor->ExpectSuccess(); |
| |
| if ((!m_device->phy().features().geometryShader) || (!m_device->phy().features().shaderTessellationAndGeometryPointSize)) { |
| printf("%s Device does not support the required geometry shader features; skipped.\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| |
| // Create VS declaring PointSize and writing to it |
| VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj gs(m_device, bindStateGeomPointSizeShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), gs.GetStageCreateInfo(), ps.GetStageCreateInfo()}; |
| // Set Input Assembly to TOPOLOGY POINT LIST |
| pipe.ia_ci_.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST; |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, LoosePointSizeWrite) { |
| TEST_DESCRIPTION("Create a pipeline using TOPOLOGY_POINT_LIST and write PointSize outside of a structure."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| m_errorMonitor->ExpectSuccess(); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| |
| const std::string LoosePointSizeWrite = R"( |
| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Vertex %main "main" %glposition %glpointsize %gl_VertexIndex |
| OpSource GLSL 450 |
| OpName %main "main" |
| OpName %vertices "vertices" |
| OpName %glposition "glposition" |
| OpName %glpointsize "glpointsize" |
| OpName %gl_VertexIndex "gl_VertexIndex" |
| OpDecorate %glposition BuiltIn Position |
| OpDecorate %glpointsize BuiltIn PointSize |
| OpDecorate %gl_VertexIndex BuiltIn VertexIndex |
| %void = OpTypeVoid |
| %3 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v2float = OpTypeVector %float 2 |
| %uint = OpTypeInt 32 0 |
| %uint_3 = OpConstant %uint 3 |
| %_arr_v2float_uint_3 = OpTypeArray %v2float %uint_3 |
| %_ptr_Private__arr_v2float_uint_3 = OpTypePointer Private %_arr_v2float_uint_3 |
| %vertices = OpVariable %_ptr_Private__arr_v2float_uint_3 Private |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %float_n1 = OpConstant %float -1 |
| %16 = OpConstantComposite %v2float %float_n1 %float_n1 |
| %_ptr_Private_v2float = OpTypePointer Private %v2float |
| %int_1 = OpConstant %int 1 |
| %float_1 = OpConstant %float 1 |
| %21 = OpConstantComposite %v2float %float_1 %float_n1 |
| %int_2 = OpConstant %int 2 |
| %float_0 = OpConstant %float 0 |
| %25 = OpConstantComposite %v2float %float_0 %float_1 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_gl_Position = OpTypePointer Output %v4float |
| %glposition = OpVariable %_ptr_Output_gl_Position Output |
| %_ptr_Output_gl_PointSize = OpTypePointer Output %float |
| %glpointsize = OpVariable %_ptr_Output_gl_PointSize Output |
| %_ptr_Input_int = OpTypePointer Input %int |
| %gl_VertexIndex = OpVariable %_ptr_Input_int Input |
| %int_3 = OpConstant %int 3 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %_ptr_Output_float = OpTypePointer Output %float |
| %main = OpFunction %void None %3 |
| %5 = OpLabel |
| %18 = OpAccessChain %_ptr_Private_v2float %vertices %int_0 |
| OpStore %18 %16 |
| %22 = OpAccessChain %_ptr_Private_v2float %vertices %int_1 |
| OpStore %22 %21 |
| %26 = OpAccessChain %_ptr_Private_v2float %vertices %int_2 |
| OpStore %26 %25 |
| %33 = OpLoad %int %gl_VertexIndex |
| %35 = OpSMod %int %33 %int_3 |
| %36 = OpAccessChain %_ptr_Private_v2float %vertices %35 |
| %37 = OpLoad %v2float %36 |
| %38 = OpCompositeExtract %float %37 0 |
| %39 = OpCompositeExtract %float %37 1 |
| %40 = OpCompositeConstruct %v4float %38 %39 %float_0 %float_1 |
| %42 = OpAccessChain %_ptr_Output_v4float %glposition |
| OpStore %42 %40 |
| OpStore %glpointsize %float_1 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| // Create VS declaring PointSize and write to it in a function call. |
| VkShaderObj vs(m_device, LoosePointSizeWrite, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| { |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), ps.GetStageCreateInfo()}; |
| // Set Input Assembly to TOPOLOGY POINT LIST |
| pipe.ia_ci_.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST; |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| } |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, UncompressedToCompressedImageCopy) { |
| TEST_DESCRIPTION("Image copies between compressed and uncompressed images"); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| // Verify format support |
| // Size-compatible (64-bit) formats. Uncompressed is 64 bits per texel, compressed is 64 bits per 4x4 block (or 4bpt). |
| if (!ImageFormatAndFeaturesSupported(gpu(), VK_FORMAT_R16G16B16A16_UINT, VK_IMAGE_TILING_OPTIMAL, |
| VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR | VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR) || |
| !ImageFormatAndFeaturesSupported(gpu(), VK_FORMAT_BC1_RGBA_SRGB_BLOCK, VK_IMAGE_TILING_OPTIMAL, |
| VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR | VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR)) { |
| printf("%s Required formats/features not supported - UncompressedToCompressedImageCopy skipped.\n", kSkipPrefix); |
| return; |
| } |
| |
| VkImageObj uncomp_10x10t_image(m_device); // Size = 10 * 10 * 64 = 6400 |
| VkImageObj comp_10x10b_40x40t_image(m_device); // Size = 40 * 40 * 4 = 6400 |
| |
| uncomp_10x10t_image.Init(10, 10, 1, VK_FORMAT_R16G16B16A16_UINT, |
| VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL); |
| comp_10x10b_40x40t_image.Init(40, 40, 1, VK_FORMAT_BC1_RGBA_SRGB_BLOCK, |
| VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL); |
| |
| if (!uncomp_10x10t_image.initialized() || !comp_10x10b_40x40t_image.initialized()) { |
| printf("%s Unable to initialize surfaces - UncompressedToCompressedImageCopy skipped.\n", kSkipPrefix); |
| return; |
| } |
| |
| // Both copies represent the same number of bytes. Bytes Per Texel = 1 for bc6, 16 for uncompressed |
| // Copy compressed to uncompressed |
| VkImageCopy copy_region = {}; |
| copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| copy_region.srcSubresource.mipLevel = 0; |
| copy_region.dstSubresource.mipLevel = 0; |
| copy_region.srcSubresource.baseArrayLayer = 0; |
| copy_region.dstSubresource.baseArrayLayer = 0; |
| copy_region.srcSubresource.layerCount = 1; |
| copy_region.dstSubresource.layerCount = 1; |
| copy_region.srcOffset = {0, 0, 0}; |
| copy_region.dstOffset = {0, 0, 0}; |
| |
| m_errorMonitor->ExpectSuccess(); |
| m_commandBuffer->begin(); |
| |
| // Copy from uncompressed to compressed |
| copy_region.extent = {10, 10, 1}; // Dimensions in (uncompressed) texels |
| vkCmdCopyImage(m_commandBuffer->handle(), uncomp_10x10t_image.handle(), VK_IMAGE_LAYOUT_GENERAL, |
| comp_10x10b_40x40t_image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, ©_region); |
| |
| // And from compressed to uncompressed |
| copy_region.extent = {40, 40, 1}; // Dimensions in (compressed) texels |
| vkCmdCopyImage(m_commandBuffer->handle(), comp_10x10b_40x40t_image.handle(), VK_IMAGE_LAYOUT_GENERAL, |
| uncomp_10x10t_image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, ©_region); |
| |
| m_errorMonitor->VerifyNotFound(); |
| m_commandBuffer->end(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, DeleteDescriptorSetLayoutsBeforeDescriptorSets) { |
| TEST_DESCRIPTION("Create DSLayouts and DescriptorSets and then delete the DSLayouts before the DescriptorSets."); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| VkResult err; |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkDescriptorPoolSize ds_type_count = {}; |
| ds_type_count.type = VK_DESCRIPTOR_TYPE_SAMPLER; |
| ds_type_count.descriptorCount = 1; |
| |
| VkDescriptorPoolCreateInfo ds_pool_ci = {}; |
| ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; |
| ds_pool_ci.pNext = NULL; |
| ds_pool_ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; |
| ds_pool_ci.maxSets = 1; |
| ds_pool_ci.poolSizeCount = 1; |
| ds_pool_ci.pPoolSizes = &ds_type_count; |
| |
| VkDescriptorPool ds_pool_one; |
| err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool_one); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkDescriptorSetLayoutBinding dsl_binding = {}; |
| dsl_binding.binding = 0; |
| dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER; |
| dsl_binding.descriptorCount = 1; |
| dsl_binding.stageFlags = VK_SHADER_STAGE_ALL; |
| dsl_binding.pImmutableSamplers = NULL; |
| |
| VkDescriptorSet descriptorSet; |
| { |
| const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding}); |
| |
| VkDescriptorSetAllocateInfo alloc_info = {}; |
| alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; |
| alloc_info.descriptorSetCount = 1; |
| alloc_info.descriptorPool = ds_pool_one; |
| alloc_info.pSetLayouts = &ds_layout.handle(); |
| err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet); |
| ASSERT_VK_SUCCESS(err); |
| } // ds_layout destroyed |
| err = vkFreeDescriptorSets(m_device->device(), ds_pool_one, 1, &descriptorSet); |
| |
| vkDestroyDescriptorPool(m_device->device(), ds_pool_one, NULL); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CommandPoolDeleteWithReferences) { |
| TEST_DESCRIPTION("Ensure the validation layers bookkeeping tracks the implicit command buffer frees."); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| VkCommandPoolCreateInfo cmd_pool_info = {}; |
| cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| cmd_pool_info.pNext = NULL; |
| cmd_pool_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| cmd_pool_info.flags = 0; |
| |
| VkCommandPool secondary_cmd_pool; |
| VkResult res = vkCreateCommandPool(m_device->handle(), &cmd_pool_info, NULL, &secondary_cmd_pool); |
| ASSERT_VK_SUCCESS(res); |
| |
| VkCommandBufferAllocateInfo cmdalloc = vk_testing::CommandBuffer::create_info(secondary_cmd_pool); |
| cmdalloc.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY; |
| |
| VkCommandBuffer secondary_cmds; |
| res = vkAllocateCommandBuffers(m_device->handle(), &cmdalloc, &secondary_cmds); |
| |
| VkCommandBufferInheritanceInfo cmd_buf_inheritance_info = {}; |
| cmd_buf_inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO; |
| cmd_buf_inheritance_info.pNext = NULL; |
| cmd_buf_inheritance_info.renderPass = VK_NULL_HANDLE; |
| cmd_buf_inheritance_info.subpass = 0; |
| cmd_buf_inheritance_info.framebuffer = VK_NULL_HANDLE; |
| cmd_buf_inheritance_info.occlusionQueryEnable = VK_FALSE; |
| cmd_buf_inheritance_info.queryFlags = 0; |
| cmd_buf_inheritance_info.pipelineStatistics = 0; |
| |
| VkCommandBufferBeginInfo secondary_begin = {}; |
| secondary_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| secondary_begin.pNext = NULL; |
| secondary_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; |
| secondary_begin.pInheritanceInfo = &cmd_buf_inheritance_info; |
| |
| res = vkBeginCommandBuffer(secondary_cmds, &secondary_begin); |
| ASSERT_VK_SUCCESS(res); |
| vkEndCommandBuffer(secondary_cmds); |
| |
| m_commandBuffer->begin(); |
| vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary_cmds); |
| m_commandBuffer->end(); |
| |
| // DestroyCommandPool *implicitly* frees the command buffers allocated from it |
| vkDestroyCommandPool(m_device->handle(), secondary_cmd_pool, NULL); |
| // If bookkeeping has been lax, validating the reset will attempt to touch deleted data |
| res = vkResetCommandPool(m_device->handle(), m_commandPool->handle(), 0); |
| ASSERT_VK_SUCCESS(res); |
| } |
| |
| TEST_F(VkPositiveLayerTest, SecondaryCommandBufferClearColorAttachments) { |
| TEST_DESCRIPTION("Create a secondary command buffer and record a CmdClearAttachments call into it"); |
| m_errorMonitor->ExpectSuccess(); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkCommandBufferAllocateInfo command_buffer_allocate_info = {}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = m_commandPool->handle(); |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY; |
| command_buffer_allocate_info.commandBufferCount = 1; |
| |
| VkCommandBuffer secondary_command_buffer; |
| ASSERT_VK_SUCCESS(vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &secondary_command_buffer)); |
| VkCommandBufferBeginInfo command_buffer_begin_info = {}; |
| VkCommandBufferInheritanceInfo command_buffer_inheritance_info = {}; |
| command_buffer_inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO; |
| command_buffer_inheritance_info.renderPass = m_renderPass; |
| command_buffer_inheritance_info.framebuffer = m_framebuffer; |
| |
| command_buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| command_buffer_begin_info.flags = |
| VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT; |
| command_buffer_begin_info.pInheritanceInfo = &command_buffer_inheritance_info; |
| |
| vkBeginCommandBuffer(secondary_command_buffer, &command_buffer_begin_info); |
| VkClearAttachment color_attachment; |
| color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| color_attachment.clearValue.color.float32[0] = 0; |
| color_attachment.clearValue.color.float32[1] = 0; |
| color_attachment.clearValue.color.float32[2] = 0; |
| color_attachment.clearValue.color.float32[3] = 0; |
| color_attachment.colorAttachment = 0; |
| VkClearRect clear_rect = {{{0, 0}, {32, 32}}, 0, 1}; |
| vkCmdClearAttachments(secondary_command_buffer, 1, &color_attachment, 1, &clear_rect); |
| vkEndCommandBuffer(secondary_command_buffer); |
| m_commandBuffer->begin(); |
| vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS); |
| vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary_command_buffer); |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| m_commandBuffer->end(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, SecondaryCommandBufferImageLayoutTransitions) { |
| TEST_DESCRIPTION("Perform an image layout transition in a secondary command buffer followed by a transition in the primary."); |
| VkResult err; |
| m_errorMonitor->ExpectSuccess(); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| auto depth_format = FindSupportedDepthStencilFormat(gpu()); |
| if (!depth_format) { |
| printf("%s Couldn't find depth stencil format.\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| // Allocate a secondary and primary cmd buffer |
| VkCommandBufferAllocateInfo command_buffer_allocate_info = {}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = m_commandPool->handle(); |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY; |
| command_buffer_allocate_info.commandBufferCount = 1; |
| |
| VkCommandBuffer secondary_command_buffer; |
| ASSERT_VK_SUCCESS(vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &secondary_command_buffer)); |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| VkCommandBuffer primary_command_buffer; |
| ASSERT_VK_SUCCESS(vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &primary_command_buffer)); |
| VkCommandBufferBeginInfo command_buffer_begin_info = {}; |
| VkCommandBufferInheritanceInfo command_buffer_inheritance_info = {}; |
| command_buffer_inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO; |
| command_buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| command_buffer_begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; |
| command_buffer_begin_info.pInheritanceInfo = &command_buffer_inheritance_info; |
| |
| err = vkBeginCommandBuffer(secondary_command_buffer, &command_buffer_begin_info); |
| ASSERT_VK_SUCCESS(err); |
| VkImageObj image(m_device); |
| image.Init(128, 128, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0); |
| ASSERT_TRUE(image.initialized()); |
| VkImageMemoryBarrier img_barrier = {}; |
| img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; |
| img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT; |
| img_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; |
| img_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| img_barrier.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| img_barrier.image = image.handle(); |
| img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
| img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
| img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT; |
| img_barrier.subresourceRange.baseArrayLayer = 0; |
| img_barrier.subresourceRange.baseMipLevel = 0; |
| img_barrier.subresourceRange.layerCount = 1; |
| img_barrier.subresourceRange.levelCount = 1; |
| vkCmdPipelineBarrier(secondary_command_buffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, nullptr, |
| 0, nullptr, 1, &img_barrier); |
| err = vkEndCommandBuffer(secondary_command_buffer); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Now update primary cmd buffer to execute secondary and transitions image |
| command_buffer_begin_info.pInheritanceInfo = nullptr; |
| err = vkBeginCommandBuffer(primary_command_buffer, &command_buffer_begin_info); |
| ASSERT_VK_SUCCESS(err); |
| vkCmdExecuteCommands(primary_command_buffer, 1, &secondary_command_buffer); |
| VkImageMemoryBarrier img_barrier2 = {}; |
| img_barrier2.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; |
| img_barrier2.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT; |
| img_barrier2.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; |
| img_barrier2.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| img_barrier2.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| img_barrier2.image = image.handle(); |
| img_barrier2.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
| img_barrier2.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
| img_barrier2.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT; |
| img_barrier2.subresourceRange.baseArrayLayer = 0; |
| img_barrier2.subresourceRange.baseMipLevel = 0; |
| img_barrier2.subresourceRange.layerCount = 1; |
| img_barrier2.subresourceRange.levelCount = 1; |
| vkCmdPipelineBarrier(primary_command_buffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, nullptr, 0, |
| nullptr, 1, &img_barrier2); |
| err = vkEndCommandBuffer(primary_command_buffer); |
| ASSERT_VK_SUCCESS(err); |
| VkSubmitInfo submit_info = {}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &primary_command_buffer; |
| err = vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE); |
| ASSERT_VK_SUCCESS(err); |
| m_errorMonitor->VerifyNotFound(); |
| err = vkDeviceWaitIdle(m_device->device()); |
| ASSERT_VK_SUCCESS(err); |
| vkFreeCommandBuffers(m_device->device(), m_commandPool->handle(), 1, &secondary_command_buffer); |
| vkFreeCommandBuffers(m_device->device(), m_commandPool->handle(), 1, &primary_command_buffer); |
| } |
| |
| // This is a positive test. No failures are expected. |
| TEST_F(VkPositiveLayerTest, IgnoreUnrelatedDescriptor) { |
| TEST_DESCRIPTION( |
| "Ensure that the vkUpdateDescriptorSets validation code is ignoring VkWriteDescriptorSet members that are not related to " |
| "the descriptor type specified by VkWriteDescriptorSet::descriptorType. Correct validation behavior will result in the " |
| "test running to completion without validation errors."); |
| |
| const uintptr_t invalid_ptr = 0xcdcdcdcd; |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| // Verify VK_FORMAT_R8_UNORM supports VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT |
| const VkFormat format_texel_case = VK_FORMAT_R8_UNORM; |
| const char *format_texel_case_string = "VK_FORMAT_R8_UNORM"; |
| VkFormatProperties format_properties; |
| vkGetPhysicalDeviceFormatProperties(gpu(), format_texel_case, &format_properties); |
| if (!(format_properties.bufferFeatures & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT)) { |
| printf("%s Test requires %s to support VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT\n", kSkipPrefix, format_texel_case_string); |
| return; |
| } |
| |
| // Image Case |
| { |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkImageObj image(m_device); |
| image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL, 0); |
| |
| VkImageView view = image.targetView(VK_FORMAT_B8G8R8A8_UNORM); |
| |
| OneOffDescriptorSet descriptor_set(m_device, { |
| {0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_ALL, nullptr}, |
| }); |
| |
| VkDescriptorImageInfo image_info = {}; |
| image_info.imageView = view; |
| image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; |
| |
| VkWriteDescriptorSet descriptor_write; |
| memset(&descriptor_write, 0, sizeof(descriptor_write)); |
| descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| descriptor_write.dstSet = descriptor_set.set_; |
| descriptor_write.dstBinding = 0; |
| descriptor_write.descriptorCount = 1; |
| descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE; |
| descriptor_write.pImageInfo = &image_info; |
| |
| // Set pBufferInfo and pTexelBufferView to invalid values, which should |
| // be |
| // ignored for descriptorType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE. |
| // This will most likely produce a crash if the parameter_validation |
| // layer |
| // does not correctly ignore pBufferInfo. |
| descriptor_write.pBufferInfo = reinterpret_cast<const VkDescriptorBufferInfo *>(invalid_ptr); |
| descriptor_write.pTexelBufferView = reinterpret_cast<const VkBufferView *>(invalid_ptr); |
| |
| vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // Buffer Case |
| { |
| m_errorMonitor->ExpectSuccess(); |
| |
| uint32_t queue_family_index = 0; |
| VkBufferCreateInfo buffer_create_info = {}; |
| buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| buffer_create_info.size = 1024; |
| buffer_create_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; |
| buffer_create_info.queueFamilyIndexCount = 1; |
| buffer_create_info.pQueueFamilyIndices = &queue_family_index; |
| |
| VkBufferObj buffer; |
| buffer.init(*m_device, buffer_create_info); |
| |
| OneOffDescriptorSet descriptor_set(m_device, { |
| {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr}, |
| }); |
| |
| VkDescriptorBufferInfo buffer_info = {}; |
| buffer_info.buffer = buffer.handle(); |
| buffer_info.offset = 0; |
| buffer_info.range = 1024; |
| |
| VkWriteDescriptorSet descriptor_write; |
| memset(&descriptor_write, 0, sizeof(descriptor_write)); |
| descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| descriptor_write.dstSet = descriptor_set.set_; |
| descriptor_write.dstBinding = 0; |
| descriptor_write.descriptorCount = 1; |
| descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; |
| descriptor_write.pBufferInfo = &buffer_info; |
| |
| // Set pImageInfo and pTexelBufferView to invalid values, which should |
| // be |
| // ignored for descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER. |
| // This will most likely produce a crash if the parameter_validation |
| // layer |
| // does not correctly ignore pImageInfo. |
| descriptor_write.pImageInfo = reinterpret_cast<const VkDescriptorImageInfo *>(invalid_ptr); |
| descriptor_write.pTexelBufferView = reinterpret_cast<const VkBufferView *>(invalid_ptr); |
| |
| vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // Texel Buffer Case |
| { |
| m_errorMonitor->ExpectSuccess(); |
| |
| uint32_t queue_family_index = 0; |
| VkBufferCreateInfo buffer_create_info = {}; |
| buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| buffer_create_info.size = 1024; |
| buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT; |
| buffer_create_info.queueFamilyIndexCount = 1; |
| buffer_create_info.pQueueFamilyIndices = &queue_family_index; |
| |
| VkBufferObj buffer; |
| buffer.init(*m_device, buffer_create_info); |
| |
| VkBufferViewCreateInfo buff_view_ci = {}; |
| buff_view_ci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO; |
| buff_view_ci.buffer = buffer.handle(); |
| buff_view_ci.format = format_texel_case; |
| buff_view_ci.range = VK_WHOLE_SIZE; |
| VkBufferView buffer_view; |
| VkResult err = vkCreateBufferView(m_device->device(), &buff_view_ci, NULL, &buffer_view); |
| ASSERT_VK_SUCCESS(err); |
| OneOffDescriptorSet descriptor_set(m_device, |
| { |
| {0, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr}, |
| }); |
| |
| VkWriteDescriptorSet descriptor_write; |
| memset(&descriptor_write, 0, sizeof(descriptor_write)); |
| descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| descriptor_write.dstSet = descriptor_set.set_; |
| descriptor_write.dstBinding = 0; |
| descriptor_write.descriptorCount = 1; |
| descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER; |
| descriptor_write.pTexelBufferView = &buffer_view; |
| |
| // Set pImageInfo and pBufferInfo to invalid values, which should be |
| // ignored for descriptorType == |
| // VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER. |
| // This will most likely produce a crash if the parameter_validation |
| // layer |
| // does not correctly ignore pImageInfo and pBufferInfo. |
| descriptor_write.pImageInfo = reinterpret_cast<const VkDescriptorImageInfo *>(invalid_ptr); |
| descriptor_write.pBufferInfo = reinterpret_cast<const VkDescriptorBufferInfo *>(invalid_ptr); |
| |
| vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkDestroyBufferView(m_device->device(), buffer_view, NULL); |
| } |
| } |
| |
| TEST_F(VkPositiveLayerTest, ImmutableSamplerOnlyDescriptor) { |
| TEST_DESCRIPTION("Bind a DescriptorSet with only an immutable sampler and make sure that we don't warn for no update."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| OneOffDescriptorSet descriptor_set(m_device, { |
| {0, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr}, |
| }); |
| |
| VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo(); |
| VkSampler sampler; |
| VkResult err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler); |
| ASSERT_VK_SUCCESS(err); |
| |
| const VkPipelineLayoutObj pipeline_layout(m_device, {&descriptor_set.layout_}); |
| |
| m_errorMonitor->ExpectSuccess(); |
| m_commandBuffer->begin(); |
| m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo); |
| |
| vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, |
| &descriptor_set.set_, 0, nullptr); |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkDestroySampler(m_device->device(), sampler, NULL); |
| |
| m_commandBuffer->EndRenderPass(); |
| m_commandBuffer->end(); |
| } |
| |
| // This is a positive test. No failures are expected. |
| TEST_F(VkPositiveLayerTest, EmptyDescriptorUpdateTest) { |
| TEST_DESCRIPTION("Update last descriptor in a set that includes an empty binding"); |
| VkResult err; |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| m_errorMonitor->ExpectSuccess(); |
| |
| // Create layout with two uniform buffer descriptors w/ empty binding between them |
| OneOffDescriptorSet ds(m_device, { |
| {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr}, |
| {1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0 /*!*/, 0, nullptr}, |
| {2, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr}, |
| }); |
| |
| // Create a buffer to be used for update |
| VkBufferCreateInfo buff_ci = {}; |
| buff_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| buff_ci.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; |
| buff_ci.size = 256; |
| buff_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| VkBuffer buffer; |
| err = vkCreateBuffer(m_device->device(), &buff_ci, NULL, &buffer); |
| ASSERT_VK_SUCCESS(err); |
| // Have to bind memory to buffer before descriptor update |
| VkMemoryAllocateInfo mem_alloc = {}; |
| mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; |
| mem_alloc.pNext = NULL; |
| mem_alloc.allocationSize = 512; // one allocation for both buffers |
| mem_alloc.memoryTypeIndex = 0; |
| |
| VkMemoryRequirements mem_reqs; |
| vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs); |
| bool pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0); |
| if (!pass) { |
| printf("%s Failed to allocate memory.\n", kSkipPrefix); |
| vkDestroyBuffer(m_device->device(), buffer, NULL); |
| return; |
| } |
| // Make sure allocation is sufficiently large to accommodate buffer requirements |
| if (mem_reqs.size > mem_alloc.allocationSize) { |
| mem_alloc.allocationSize = mem_reqs.size; |
| } |
| |
| VkDeviceMemory mem; |
| err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem); |
| ASSERT_VK_SUCCESS(err); |
| err = vkBindBufferMemory(m_device->device(), buffer, mem, 0); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Only update the descriptor at binding 2 |
| VkDescriptorBufferInfo buff_info = {}; |
| buff_info.buffer = buffer; |
| buff_info.offset = 0; |
| buff_info.range = VK_WHOLE_SIZE; |
| VkWriteDescriptorSet descriptor_write = {}; |
| descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| descriptor_write.dstBinding = 2; |
| descriptor_write.descriptorCount = 1; |
| descriptor_write.pTexelBufferView = nullptr; |
| descriptor_write.pBufferInfo = &buff_info; |
| descriptor_write.pImageInfo = nullptr; |
| descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; |
| descriptor_write.dstSet = ds.set_; |
| |
| vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| // Cleanup |
| vkFreeMemory(m_device->device(), mem, NULL); |
| vkDestroyBuffer(m_device->device(), buffer, NULL); |
| } |
| |
| // This is a positive test. No failures are expected. |
| TEST_F(VkPositiveLayerTest, PushDescriptorNullDstSetTest) { |
| TEST_DESCRIPTION("Use null dstSet in CmdPushDescriptorSetKHR"); |
| |
| if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) { |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| } else { |
| printf("%s Did not find VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; skipped.\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) { |
| m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); |
| } else { |
| printf("%s Push Descriptors Extension not supported, skipping tests\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| m_errorMonitor->ExpectSuccess(); |
| |
| auto push_descriptor_prop = GetPushDescriptorProperties(instance(), gpu()); |
| if (push_descriptor_prop.maxPushDescriptors < 1) { |
| // Some implementations report an invalid maxPushDescriptors of 0 |
| printf("%s maxPushDescriptors is zero, skipping tests\n", kSkipPrefix); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkDescriptorSetLayoutBinding dsl_binding = {}; |
| dsl_binding.binding = 2; |
| dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; |
| dsl_binding.descriptorCount = 1; |
| dsl_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; |
| dsl_binding.pImmutableSamplers = NULL; |
| |
| const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding}); |
| // Create push descriptor set layout |
| const VkDescriptorSetLayoutObj push_ds_layout(m_device, {dsl_binding}, VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR); |
| |
| // Use helper to create graphics pipeline |
| CreatePipelineHelper helper(*this); |
| helper.InitInfo(); |
| helper.InitState(); |
| helper.pipeline_layout_ = VkPipelineLayoutObj(m_device, {&push_ds_layout, &ds_layout}); |
| helper.CreateGraphicsPipeline(); |
| |
| const float vbo_data[3] = {1.f, 0.f, 1.f}; |
| VkConstantBufferObj vbo(m_device, sizeof(vbo_data), (const void *)&vbo_data, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT); |
| |
| VkDescriptorBufferInfo buff_info; |
| buff_info.buffer = vbo.handle(); |
| buff_info.offset = 0; |
| buff_info.range = sizeof(vbo_data); |
| VkWriteDescriptorSet descriptor_write = {}; |
| descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| descriptor_write.dstBinding = 2; |
| descriptor_write.descriptorCount = 1; |
| descriptor_write.pTexelBufferView = nullptr; |
| descriptor_write.pBufferInfo = &buff_info; |
| descriptor_write.pImageInfo = nullptr; |
| descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; |
| descriptor_write.dstSet = 0; // Should not cause a validation error |
| |
| // Find address of extension call and make the call |
| PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR = |
| (PFN_vkCmdPushDescriptorSetKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdPushDescriptorSetKHR"); |
| assert(vkCmdPushDescriptorSetKHR != nullptr); |
| |
| m_commandBuffer->begin(); |
| |
| // In Intel GPU, it needs to bind pipeline before push descriptor set. |
| vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, helper.pipeline_); |
| vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, helper.pipeline_layout_.handle(), 0, 1, |
| &descriptor_write); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // This is a positive test. No failures are expected. |
| TEST_F(VkPositiveLayerTest, PushDescriptorUnboundSetTest) { |
| TEST_DESCRIPTION("Ensure that no validation errors are produced for not bound push descriptor sets"); |
| if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) { |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| } else { |
| printf("%s Did not find VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; skipped.\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) { |
| m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); |
| } else { |
| printf("%s Push Descriptors Extension not supported, skipping tests\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| auto push_descriptor_prop = GetPushDescriptorProperties(instance(), gpu()); |
| if (push_descriptor_prop.maxPushDescriptors < 1) { |
| // Some implementations report an invalid maxPushDescriptors of 0 |
| printf("%s maxPushDescriptors is zero, skipping tests\n", kSkipPrefix); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| m_errorMonitor->ExpectSuccess(); |
| |
| // Create descriptor set layout |
| VkDescriptorSetLayoutBinding dsl_binding = {}; |
| dsl_binding.binding = 2; |
| dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; |
| dsl_binding.descriptorCount = 1; |
| dsl_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; |
| dsl_binding.pImmutableSamplers = NULL; |
| |
| OneOffDescriptorSet descriptor_set(m_device, {dsl_binding}, 0, nullptr, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, |
| nullptr); |
| |
| // Create push descriptor set layout |
| const VkDescriptorSetLayoutObj push_ds_layout(m_device, {dsl_binding}, VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR); |
| |
| // Create PSO |
| char const fsSource[] = |
| "#version 450\n" |
| "\n" |
| "layout(location=0) out vec4 x;\n" |
| "layout(set=0) layout(binding=2) uniform foo1 { float x; } bar1;\n" |
| "layout(set=1) layout(binding=2) uniform foo2 { float y; } bar2;\n" |
| "void main(){\n" |
| " x = vec4(bar1.x) + vec4(bar2.y);\n" |
| "}\n"; |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()}; |
| pipe.InitState(); |
| // Now use the descriptor layouts to create a pipeline layout |
| pipe.pipeline_layout_ = VkPipelineLayoutObj(m_device, {&push_ds_layout, &descriptor_set.layout_}); |
| pipe.CreateGraphicsPipeline(); |
| |
| const float bo_data[1] = {1.f}; |
| VkConstantBufferObj buffer(m_device, sizeof(bo_data), (const void *)&bo_data, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT); |
| |
| // Update descriptor set |
| descriptor_set.WriteDescriptorBufferInfo(2, buffer.handle(), sizeof(bo_data)); |
| descriptor_set.UpdateDescriptorSets(); |
| |
| PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR = |
| (PFN_vkCmdPushDescriptorSetKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdPushDescriptorSetKHR"); |
| assert(vkCmdPushDescriptorSetKHR != nullptr); |
| |
| m_commandBuffer->begin(); |
| m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo); |
| vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_); |
| |
| // Push descriptors and bind descriptor set |
| vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_layout_.handle(), 0, 1, |
| descriptor_set.descriptor_writes.data()); |
| vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_layout_.handle(), 1, 1, |
| &descriptor_set.set_, 0, NULL); |
| |
| // No errors should be generated. |
| vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0); |
| |
| m_errorMonitor->VerifyNotFound(); |
| |
| m_commandBuffer->EndRenderPass(); |
| m_commandBuffer->end(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, PushDescriptorSetUpdatingSetNumber) { |
| TEST_DESCRIPTION( |
| "Ensure that no validation errors are produced when the push descriptor set number changes " |
| "between two vkCmdPushDescriptorSetKHR calls."); |
| |
| if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) { |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| } else { |
| printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, |
| VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) { |
| m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); |
| } else { |
| printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| auto push_descriptor_prop = GetPushDescriptorProperties(instance(), gpu()); |
| if (push_descriptor_prop.maxPushDescriptors < 1) { |
| // Some implementations report an invalid maxPushDescriptors of 0 |
| printf("%s maxPushDescriptors is zero, skipping tests\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| m_errorMonitor->ExpectSuccess(); |
| |
| // Create a descriptor to push |
| const uint32_t buffer_data[4] = {4, 5, 6, 7}; |
| VkConstantBufferObj buffer_obj( |
| m_device, sizeof(buffer_data), &buffer_data, |
| VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT); |
| ASSERT_TRUE(buffer_obj.initialized()); |
| |
| VkDescriptorBufferInfo buffer_info = {buffer_obj.handle(), 0, VK_WHOLE_SIZE}; |
| |
| PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR = |
| (PFN_vkCmdPushDescriptorSetKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdPushDescriptorSetKHR"); |
| ASSERT_TRUE(vkCmdPushDescriptorSetKHR != nullptr); |
| |
| const VkDescriptorSetLayoutBinding ds_binding_0 = {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, |
| nullptr}; |
| const VkDescriptorSetLayoutBinding ds_binding_1 = {1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, |
| nullptr}; |
| const VkDescriptorSetLayoutObj ds_layout(m_device, {ds_binding_0, ds_binding_1}); |
| ASSERT_TRUE(ds_layout.initialized()); |
| |
| const VkDescriptorSetLayoutBinding push_ds_binding_0 = {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, |
| nullptr}; |
| const VkDescriptorSetLayoutObj push_ds_layout(m_device, {push_ds_binding_0}, |
| VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR); |
| ASSERT_TRUE(push_ds_layout.initialized()); |
| |
| m_commandBuffer->begin(); |
| m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo); |
| |
| VkPipelineObj pipe0(m_device); |
| VkPipelineObj pipe1(m_device); |
| { |
| // Note: the push descriptor set is set number 2. |
| const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout, &ds_layout, &push_ds_layout, &ds_layout}); |
| ASSERT_TRUE(pipeline_layout.initialized()); |
| |
| char const *fsSource = |
| "#version 450\n" |
| "\n" |
| "layout(location=0) out vec4 x;\n" |
| "layout(set=2) layout(binding=0) uniform foo { vec4 y; } bar;\n" |
| "void main(){\n" |
| " x = bar.y;\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| VkPipelineObj &pipe = pipe0; |
| pipe.SetViewport(m_viewports); |
| pipe.SetScissor(m_scissors); |
| pipe.AddShader(&vs); |
| pipe.AddShader(&fs); |
| pipe.AddDefaultColorAttachment(); |
| pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass()); |
| |
| vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle()); |
| |
| const VkWriteDescriptorSet descriptor_write = vk_testing::Device::write_descriptor_set( |
| vk_testing::DescriptorSet(), 0, 0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, &buffer_info); |
| |
| // Note: pushing to desciptor set number 2. |
| vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 2, 1, |
| &descriptor_write); |
| vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0); |
| } |
| |
| m_errorMonitor->VerifyNotFound(); |
| |
| { |
| // Note: the push descriptor set is now set number 3. |
| const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout, &ds_layout, &ds_layout, &push_ds_layout}); |
| ASSERT_TRUE(pipeline_layout.initialized()); |
| |
| const VkWriteDescriptorSet descriptor_write = vk_testing::Device::write_descriptor_set( |
| vk_testing::DescriptorSet(), 0, 0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, &buffer_info); |
| |
| char const *fsSource = |
| "#version 450\n" |
| "\n" |
| "layout(location=0) out vec4 x;\n" |
| "layout(set=3) layout(binding=0) uniform foo { vec4 y; } bar;\n" |
| "void main(){\n" |
| " x = bar.y;\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| VkPipelineObj &pipe = pipe1; |
| pipe.SetViewport(m_viewports); |
| pipe.SetScissor(m_scissors); |
| pipe.AddShader(&vs); |
| pipe.AddShader(&fs); |
| pipe.AddDefaultColorAttachment(); |
| pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass()); |
| |
| vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle()); |
| |
| // Note: now pushing to desciptor set number 3. |
| vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 3, 1, |
| &descriptor_write); |
| vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0); |
| } |
| |
| m_errorMonitor->VerifyNotFound(); |
| |
| m_commandBuffer->EndRenderPass(); |
| m_commandBuffer->end(); |
| } |
| |
| // This is a positive test. No failures are expected. |
| TEST_F(VkPositiveLayerTest, TestAliasedMemoryTracking) { |
| VkResult err; |
| bool pass; |
| |
| TEST_DESCRIPTION( |
| "Create a buffer, allocate memory, bind memory, destroy the buffer, create an image, and bind the same memory to it"); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| VkBuffer buffer; |
| VkImage image; |
| VkDeviceMemory mem; |
| VkMemoryRequirements mem_reqs; |
| |
| VkBufferCreateInfo buf_info = {}; |
| buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| buf_info.pNext = NULL; |
| buf_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; |
| buf_info.size = 256; |
| buf_info.queueFamilyIndexCount = 0; |
| buf_info.pQueueFamilyIndices = NULL; |
| buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| buf_info.flags = 0; |
| err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer); |
| ASSERT_VK_SUCCESS(err); |
| |
| vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs); |
| |
| VkMemoryAllocateInfo alloc_info = {}; |
| alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; |
| alloc_info.pNext = NULL; |
| alloc_info.memoryTypeIndex = 0; |
| |
| // Ensure memory is big enough for both bindings |
| alloc_info.allocationSize = 0x10000; |
| |
| pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT); |
| if (!pass) { |
| printf("%s Failed to allocate memory.\n", kSkipPrefix); |
| vkDestroyBuffer(m_device->device(), buffer, NULL); |
| return; |
| } |
| |
| err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem); |
| ASSERT_VK_SUCCESS(err); |
| |
| uint8_t *pData; |
| err = vkMapMemory(m_device->device(), mem, 0, mem_reqs.size, 0, (void **)&pData); |
| ASSERT_VK_SUCCESS(err); |
| |
| memset(pData, 0xCADECADE, static_cast<size_t>(mem_reqs.size)); |
| |
| vkUnmapMemory(m_device->device(), mem); |
| |
| err = vkBindBufferMemory(m_device->device(), buffer, mem, 0); |
| ASSERT_VK_SUCCESS(err); |
| |
| // NOW, destroy the buffer. Obviously, the resource no longer occupies this |
| // memory. In fact, it was never used by the GPU. |
| // Just be sure, wait for idle. |
| vkDestroyBuffer(m_device->device(), buffer, NULL); |
| vkDeviceWaitIdle(m_device->device()); |
| |
| // Use optimal as some platforms report linear support but then fail image creation |
| VkImageTiling image_tiling = VK_IMAGE_TILING_OPTIMAL; |
| VkImageFormatProperties image_format_properties; |
| vkGetPhysicalDeviceImageFormatProperties(gpu(), VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_TYPE_2D, image_tiling, |
| VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 0, &image_format_properties); |
| if (image_format_properties.maxExtent.width == 0) { |
| printf("%s Image format not supported; skipped.\n", kSkipPrefix); |
| vkFreeMemory(m_device->device(), mem, NULL); |
| return; |
| } |
| VkImageCreateInfo image_create_info = {}; |
| image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; |
| image_create_info.pNext = NULL; |
| image_create_info.imageType = VK_IMAGE_TYPE_2D; |
| image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM; |
| image_create_info.extent.width = 64; |
| image_create_info.extent.height = 64; |
| image_create_info.extent.depth = 1; |
| image_create_info.mipLevels = 1; |
| image_create_info.arrayLayers = 1; |
| image_create_info.samples = VK_SAMPLE_COUNT_1_BIT; |
| image_create_info.tiling = image_tiling; |
| image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED; |
| image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT; |
| image_create_info.queueFamilyIndexCount = 0; |
| image_create_info.pQueueFamilyIndices = NULL; |
| image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| image_create_info.flags = 0; |
| |
| /* Create a mappable image. It will be the texture if linear images are OK |
| * to be textures or it will be the staging image if they are not. |
| */ |
| err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image); |
| ASSERT_VK_SUCCESS(err); |
| |
| vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs); |
| |
| VkMemoryAllocateInfo mem_alloc = {}; |
| mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; |
| mem_alloc.pNext = NULL; |
| mem_alloc.allocationSize = 0; |
| mem_alloc.memoryTypeIndex = 0; |
| mem_alloc.allocationSize = mem_reqs.size; |
| |
| pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT); |
| if (!pass) { |
| printf("%s Failed to allocate memory.\n", kSkipPrefix); |
| vkFreeMemory(m_device->device(), mem, NULL); |
| vkDestroyImage(m_device->device(), image, NULL); |
| return; |
| } |
| |
| // VALIDATION FAILURE: |
| err = vkBindImageMemory(m_device->device(), image, mem, 0); |
| ASSERT_VK_SUCCESS(err); |
| |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkFreeMemory(m_device->device(), mem, NULL); |
| vkDestroyImage(m_device->device(), image, NULL); |
| } |
| |
| // This is a positive test. No failures are expected. |
| TEST_F(VkPositiveLayerTest, TestDestroyFreeNullHandles) { |
| VkResult err; |
| |
| TEST_DESCRIPTION("Call all applicable destroy and free routines with NULL handles, expecting no validation errors"); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| vkDestroyBuffer(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyBufferView(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyCommandPool(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyDescriptorPool(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyDescriptorSetLayout(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyDevice(VK_NULL_HANDLE, NULL); |
| vkDestroyEvent(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyFence(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyFramebuffer(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyImage(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyImageView(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyInstance(VK_NULL_HANDLE, NULL); |
| vkDestroyPipeline(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyPipelineCache(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyPipelineLayout(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyQueryPool(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyRenderPass(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroySampler(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroySemaphore(m_device->device(), VK_NULL_HANDLE, NULL); |
| vkDestroyShaderModule(m_device->device(), VK_NULL_HANDLE, NULL); |
| |
| VkCommandPool command_pool; |
| VkCommandPoolCreateInfo pool_create_info{}; |
| pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool); |
| VkCommandBuffer command_buffers[3] = {}; |
| VkCommandBufferAllocateInfo command_buffer_allocate_info{}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = command_pool; |
| command_buffer_allocate_info.commandBufferCount = 1; |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffers[1]); |
| vkFreeCommandBuffers(m_device->device(), command_pool, 3, command_buffers); |
| vkDestroyCommandPool(m_device->device(), command_pool, NULL); |
| |
| VkDescriptorPoolSize ds_type_count = {}; |
| ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC; |
| ds_type_count.descriptorCount = 1; |
| |
| VkDescriptorPoolCreateInfo ds_pool_ci = {}; |
| ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; |
| ds_pool_ci.pNext = NULL; |
| ds_pool_ci.maxSets = 1; |
| ds_pool_ci.poolSizeCount = 1; |
| ds_pool_ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; |
| ds_pool_ci.pPoolSizes = &ds_type_count; |
| |
| VkDescriptorPool ds_pool; |
| err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkDescriptorSetLayoutBinding dsl_binding = {}; |
| dsl_binding.binding = 2; |
| dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC; |
| dsl_binding.descriptorCount = 1; |
| dsl_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; |
| dsl_binding.pImmutableSamplers = NULL; |
| |
| const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding}); |
| |
| VkDescriptorSet descriptor_sets[3] = {}; |
| VkDescriptorSetAllocateInfo alloc_info = {}; |
| alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; |
| alloc_info.descriptorSetCount = 1; |
| alloc_info.descriptorPool = ds_pool; |
| alloc_info.pSetLayouts = &ds_layout.handle(); |
| err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_sets[1]); |
| ASSERT_VK_SUCCESS(err); |
| vkFreeDescriptorSets(m_device->device(), ds_pool, 3, descriptor_sets); |
| vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL); |
| |
| vkFreeMemory(m_device->device(), VK_NULL_HANDLE, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, QueueSubmitSemaphoresAndLayoutTracking) { |
| TEST_DESCRIPTION("Submit multiple command buffers with chained semaphore signals and layout transitions"); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| VkCommandBuffer cmd_bufs[4]; |
| VkCommandBufferAllocateInfo alloc_info; |
| alloc_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| alloc_info.pNext = NULL; |
| alloc_info.commandBufferCount = 4; |
| alloc_info.commandPool = m_commandPool->handle(); |
| alloc_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &alloc_info, cmd_bufs); |
| VkImageObj image(m_device); |
| image.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, |
| (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT), |
| VK_IMAGE_TILING_OPTIMAL, 0); |
| ASSERT_TRUE(image.initialized()); |
| VkCommandBufferBeginInfo cb_binfo; |
| cb_binfo.pNext = NULL; |
| cb_binfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| cb_binfo.pInheritanceInfo = VK_NULL_HANDLE; |
| cb_binfo.flags = 0; |
| // Use 4 command buffers, each with an image layout transition, ColorAO->General->ColorAO->TransferSrc->TransferDst |
| vkBeginCommandBuffer(cmd_bufs[0], &cb_binfo); |
| VkImageMemoryBarrier img_barrier = {}; |
| img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; |
| img_barrier.pNext = NULL; |
| img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT; |
| img_barrier.dstAccessMask = VK_ACCESS_HOST_WRITE_BIT; |
| img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL; |
| img_barrier.image = image.handle(); |
| img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
| img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
| img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| img_barrier.subresourceRange.baseArrayLayer = 0; |
| img_barrier.subresourceRange.baseMipLevel = 0; |
| img_barrier.subresourceRange.layerCount = 1; |
| img_barrier.subresourceRange.levelCount = 1; |
| vkCmdPipelineBarrier(cmd_bufs[0], VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, nullptr, 0, nullptr, 1, |
| &img_barrier); |
| vkEndCommandBuffer(cmd_bufs[0]); |
| vkBeginCommandBuffer(cmd_bufs[1], &cb_binfo); |
| img_barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL; |
| img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| vkCmdPipelineBarrier(cmd_bufs[1], VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, nullptr, 0, nullptr, 1, |
| &img_barrier); |
| vkEndCommandBuffer(cmd_bufs[1]); |
| vkBeginCommandBuffer(cmd_bufs[2], &cb_binfo); |
| img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| img_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; |
| vkCmdPipelineBarrier(cmd_bufs[2], VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, nullptr, 0, nullptr, 1, |
| &img_barrier); |
| vkEndCommandBuffer(cmd_bufs[2]); |
| vkBeginCommandBuffer(cmd_bufs[3], &cb_binfo); |
| img_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; |
| img_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; |
| vkCmdPipelineBarrier(cmd_bufs[3], VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, nullptr, 0, nullptr, 1, |
| &img_barrier); |
| vkEndCommandBuffer(cmd_bufs[3]); |
| |
| // Submit 4 command buffers in 3 submits, with submits 2 and 3 waiting for semaphores from submits 1 and 2 |
| VkSemaphore semaphore1, semaphore2; |
| VkSemaphoreCreateInfo semaphore_create_info{}; |
| semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; |
| vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore1); |
| vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore2); |
| VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT}; |
| VkSubmitInfo submit_info[3]; |
| submit_info[0].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info[0].pNext = nullptr; |
| submit_info[0].commandBufferCount = 1; |
| submit_info[0].pCommandBuffers = &cmd_bufs[0]; |
| submit_info[0].signalSemaphoreCount = 1; |
| submit_info[0].pSignalSemaphores = &semaphore1; |
| submit_info[0].waitSemaphoreCount = 0; |
| submit_info[0].pWaitDstStageMask = nullptr; |
| submit_info[0].pWaitDstStageMask = flags; |
| submit_info[1].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info[1].pNext = nullptr; |
| submit_info[1].commandBufferCount = 1; |
| submit_info[1].pCommandBuffers = &cmd_bufs[1]; |
| submit_info[1].waitSemaphoreCount = 1; |
| submit_info[1].pWaitSemaphores = &semaphore1; |
| submit_info[1].signalSemaphoreCount = 1; |
| submit_info[1].pSignalSemaphores = &semaphore2; |
| submit_info[1].pWaitDstStageMask = flags; |
| submit_info[2].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info[2].pNext = nullptr; |
| submit_info[2].commandBufferCount = 2; |
| submit_info[2].pCommandBuffers = &cmd_bufs[2]; |
| submit_info[2].waitSemaphoreCount = 1; |
| submit_info[2].pWaitSemaphores = &semaphore2; |
| submit_info[2].signalSemaphoreCount = 0; |
| submit_info[2].pSignalSemaphores = nullptr; |
| submit_info[2].pWaitDstStageMask = flags; |
| vkQueueSubmit(m_device->m_queue, 3, submit_info, VK_NULL_HANDLE); |
| vkQueueWaitIdle(m_device->m_queue); |
| |
| vkDestroySemaphore(m_device->device(), semaphore1, NULL); |
| vkDestroySemaphore(m_device->device(), semaphore2, NULL); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, DynamicOffsetWithInactiveBinding) { |
| // Create a descriptorSet w/ dynamic descriptors where 1 binding is inactive |
| // We previously had a bug where dynamic offset of inactive bindings was still being used |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| OneOffDescriptorSet descriptor_set(m_device, |
| { |
| {2, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr}, |
| {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr}, |
| {1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr}, |
| }); |
| |
| // Create two buffers to update the descriptors with |
| // The first will be 2k and used for bindings 0 & 1, the second is 1k for binding 2 |
| uint32_t qfi = 0; |
| VkBufferCreateInfo buffCI = {}; |
| buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| buffCI.size = 2048; |
| buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; |
| buffCI.queueFamilyIndexCount = 1; |
| buffCI.pQueueFamilyIndices = &qfi; |
| |
| VkBufferObj dynamic_uniform_buffer_1, dynamic_uniform_buffer_2; |
| dynamic_uniform_buffer_1.init(*m_device, buffCI); |
| buffCI.size = 1024; |
| dynamic_uniform_buffer_2.init(*m_device, buffCI); |
| |
| // Update descriptors |
| const uint32_t BINDING_COUNT = 3; |
| VkDescriptorBufferInfo buff_info[BINDING_COUNT] = {}; |
| buff_info[0].buffer = dynamic_uniform_buffer_1.handle(); |
| buff_info[0].offset = 0; |
| buff_info[0].range = 256; |
| buff_info[1].buffer = dynamic_uniform_buffer_1.handle(); |
| buff_info[1].offset = 256; |
| buff_info[1].range = 512; |
| buff_info[2].buffer = dynamic_uniform_buffer_2.handle(); |
| buff_info[2].offset = 0; |
| buff_info[2].range = 512; |
| |
| VkWriteDescriptorSet descriptor_write; |
| memset(&descriptor_write, 0, sizeof(descriptor_write)); |
| descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| descriptor_write.dstSet = descriptor_set.set_; |
| descriptor_write.dstBinding = 0; |
| descriptor_write.descriptorCount = BINDING_COUNT; |
| descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC; |
| descriptor_write.pBufferInfo = buff_info; |
| |
| vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL); |
| |
| m_commandBuffer->begin(); |
| m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo); |
| |
| // Create PSO to be used for draw-time errors below |
| char const *fsSource = |
| "#version 450\n" |
| "\n" |
| "layout(location=0) out vec4 x;\n" |
| "layout(set=0) layout(binding=0) uniform foo1 { int x; int y; } bar1;\n" |
| "layout(set=0) layout(binding=2) uniform foo2 { int x; int y; } bar2;\n" |
| "void main(){\n" |
| " x = vec4(bar1.y) + vec4(bar2.y);\n" |
| "}\n"; |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.InitState(); |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()}; |
| pipe.pipeline_layout_ = VkPipelineLayoutObj(m_device, {&descriptor_set.layout_}); |
| pipe.CreateGraphicsPipeline(); |
| |
| vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_); |
| // This update should succeed, but offset of inactive binding 1 oversteps binding 2 buffer size |
| // we used to have a bug in this case. |
| uint32_t dyn_off[BINDING_COUNT] = {0, 1024, 256}; |
| vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_layout_.handle(), 0, 1, |
| &descriptor_set.set_, BINDING_COUNT, dyn_off); |
| m_commandBuffer->Draw(1, 0, 0, 0); |
| m_errorMonitor->VerifyNotFound(); |
| |
| m_commandBuffer->EndRenderPass(); |
| m_commandBuffer->end(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, NonCoherentMemoryMapping) { |
| TEST_DESCRIPTION( |
| "Ensure that validations handling of non-coherent memory mapping while using VK_WHOLE_SIZE does not cause access " |
| "violations"); |
| VkResult err; |
| uint8_t *pData; |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| VkDeviceMemory mem; |
| VkMemoryRequirements mem_reqs; |
| mem_reqs.memoryTypeBits = 0xFFFFFFFF; |
| const VkDeviceSize atom_size = m_device->props.limits.nonCoherentAtomSize; |
| VkMemoryAllocateInfo alloc_info = {}; |
| alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; |
| alloc_info.pNext = NULL; |
| alloc_info.memoryTypeIndex = 0; |
| |
| static const VkDeviceSize allocation_size = 32 * atom_size; |
| alloc_info.allocationSize = allocation_size; |
| |
| // Find a memory configurations WITHOUT a COHERENT bit, otherwise exit |
| bool pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, |
| VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); |
| if (!pass) { |
| pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, |
| VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, |
| VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); |
| if (!pass) { |
| pass = m_device->phy().set_memory_type( |
| mem_reqs.memoryTypeBits, &alloc_info, |
| VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT, |
| VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); |
| if (!pass) { |
| printf("%s Couldn't find a memory type wihtout a COHERENT bit.\n", kSkipPrefix); |
| return; |
| } |
| } |
| } |
| |
| err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Map/Flush/Invalidate using WHOLE_SIZE and zero offsets and entire mapped range |
| m_errorMonitor->ExpectSuccess(); |
| err = vkMapMemory(m_device->device(), mem, 0, VK_WHOLE_SIZE, 0, (void **)&pData); |
| ASSERT_VK_SUCCESS(err); |
| VkMappedMemoryRange mmr = {}; |
| mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE; |
| mmr.memory = mem; |
| mmr.offset = 0; |
| mmr.size = VK_WHOLE_SIZE; |
| err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr); |
| ASSERT_VK_SUCCESS(err); |
| err = vkInvalidateMappedMemoryRanges(m_device->device(), 1, &mmr); |
| ASSERT_VK_SUCCESS(err); |
| m_errorMonitor->VerifyNotFound(); |
| vkUnmapMemory(m_device->device(), mem); |
| |
| // Map/Flush/Invalidate using WHOLE_SIZE and an offset and entire mapped range |
| m_errorMonitor->ExpectSuccess(); |
| err = vkMapMemory(m_device->device(), mem, 5 * atom_size, VK_WHOLE_SIZE, 0, (void **)&pData); |
| ASSERT_VK_SUCCESS(err); |
| mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE; |
| mmr.memory = mem; |
| mmr.offset = 6 * atom_size; |
| mmr.size = VK_WHOLE_SIZE; |
| err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr); |
| ASSERT_VK_SUCCESS(err); |
| err = vkInvalidateMappedMemoryRanges(m_device->device(), 1, &mmr); |
| ASSERT_VK_SUCCESS(err); |
| m_errorMonitor->VerifyNotFound(); |
| vkUnmapMemory(m_device->device(), mem); |
| |
| // Map with offset and size |
| // Flush/Invalidate subrange of mapped area with offset and size |
| m_errorMonitor->ExpectSuccess(); |
| err = vkMapMemory(m_device->device(), mem, 3 * atom_size, 9 * atom_size, 0, (void **)&pData); |
| ASSERT_VK_SUCCESS(err); |
| mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE; |
| mmr.memory = mem; |
| mmr.offset = 4 * atom_size; |
| mmr.size = 2 * atom_size; |
| err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr); |
| ASSERT_VK_SUCCESS(err); |
| err = vkInvalidateMappedMemoryRanges(m_device->device(), 1, &mmr); |
| ASSERT_VK_SUCCESS(err); |
| m_errorMonitor->VerifyNotFound(); |
| vkUnmapMemory(m_device->device(), mem); |
| |
| // Map without offset and flush WHOLE_SIZE with two separate offsets |
| m_errorMonitor->ExpectSuccess(); |
| err = vkMapMemory(m_device->device(), mem, 0, VK_WHOLE_SIZE, 0, (void **)&pData); |
| ASSERT_VK_SUCCESS(err); |
| mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE; |
| mmr.memory = mem; |
| mmr.offset = allocation_size - (4 * atom_size); |
| mmr.size = VK_WHOLE_SIZE; |
| err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr); |
| ASSERT_VK_SUCCESS(err); |
| mmr.offset = allocation_size - (6 * atom_size); |
| mmr.size = VK_WHOLE_SIZE; |
| err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr); |
| ASSERT_VK_SUCCESS(err); |
| m_errorMonitor->VerifyNotFound(); |
| vkUnmapMemory(m_device->device(), mem); |
| |
| vkFreeMemory(m_device->device(), mem, NULL); |
| } |
| |
| // This is a positive test. We used to expect error in this case but spec now allows it |
| TEST_F(VkPositiveLayerTest, ResetUnsignaledFence) { |
| m_errorMonitor->ExpectSuccess(); |
| vk_testing::Fence testFence; |
| VkFenceCreateInfo fenceInfo = {}; |
| fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; |
| fenceInfo.pNext = NULL; |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| testFence.init(*m_device, fenceInfo); |
| VkFence fences[1] = {testFence.handle()}; |
| VkResult result = vkResetFences(m_device->device(), 1, fences); |
| ASSERT_VK_SUCCESS(result); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CommandBufferSimultaneousUseSync) { |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| VkResult err; |
| |
| // Record (empty!) command buffer that can be submitted multiple times |
| // simultaneously. |
| VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr, |
| VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, nullptr}; |
| m_commandBuffer->begin(&cbbi); |
| m_commandBuffer->end(); |
| |
| VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0}; |
| VkFence fence; |
| err = vkCreateFence(m_device->device(), &fci, nullptr, &fence); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0}; |
| VkSemaphore s1, s2; |
| err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &s1); |
| ASSERT_VK_SUCCESS(err); |
| err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &s2); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Submit CB once signaling s1, with fence so we can roll forward to its retirement. |
| VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 1, &m_commandBuffer->handle(), 1, &s1}; |
| err = vkQueueSubmit(m_device->m_queue, 1, &si, fence); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Submit CB again, signaling s2. |
| si.pSignalSemaphores = &s2; |
| err = vkQueueSubmit(m_device->m_queue, 1, &si, VK_NULL_HANDLE); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Wait for fence. |
| err = vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX); |
| ASSERT_VK_SUCCESS(err); |
| |
| // CB is still in flight from second submission, but semaphore s1 is no |
| // longer in flight. delete it. |
| vkDestroySemaphore(m_device->device(), s1, nullptr); |
| |
| m_errorMonitor->VerifyNotFound(); |
| |
| // Force device idle and clean up remaining objects |
| vkDeviceWaitIdle(m_device->device()); |
| vkDestroySemaphore(m_device->device(), s2, nullptr); |
| vkDestroyFence(m_device->device(), fence, nullptr); |
| } |
| |
| TEST_F(VkPositiveLayerTest, FenceCreateSignaledWaitHandling) { |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| VkResult err; |
| |
| // A fence created signaled |
| VkFenceCreateInfo fci1 = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, VK_FENCE_CREATE_SIGNALED_BIT}; |
| VkFence f1; |
| err = vkCreateFence(m_device->device(), &fci1, nullptr, &f1); |
| ASSERT_VK_SUCCESS(err); |
| |
| // A fence created not |
| VkFenceCreateInfo fci2 = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0}; |
| VkFence f2; |
| err = vkCreateFence(m_device->device(), &fci2, nullptr, &f2); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Submit the unsignaled fence |
| VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 0, nullptr, 0, nullptr}; |
| err = vkQueueSubmit(m_device->m_queue, 1, &si, f2); |
| |
| // Wait on both fences, with signaled first. |
| VkFence fences[] = {f1, f2}; |
| vkWaitForFences(m_device->device(), 2, fences, VK_TRUE, UINT64_MAX); |
| |
| // Should have both retired! |
| vkDestroyFence(m_device->device(), f1, nullptr); |
| vkDestroyFence(m_device->device(), f2, nullptr); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreateImageViewFollowsParameterCompatibilityRequirements) { |
| TEST_DESCRIPTION("Verify that creating an ImageView with valid usage does not generate validation errors."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkImageCreateInfo imgInfo = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, |
| nullptr, |
| VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT, |
| VK_IMAGE_TYPE_2D, |
| VK_FORMAT_R8G8B8A8_UNORM, |
| {128, 128, 1}, |
| 1, |
| 1, |
| VK_SAMPLE_COUNT_1_BIT, |
| VK_IMAGE_TILING_OPTIMAL, |
| VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, |
| VK_SHARING_MODE_EXCLUSIVE, |
| 0, |
| nullptr, |
| VK_IMAGE_LAYOUT_UNDEFINED}; |
| VkImageObj image(m_device); |
| image.init(&imgInfo); |
| ASSERT_TRUE(image.initialized()); |
| image.targetView(VK_FORMAT_R8G8B8A8_UNORM); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ValidUsage) { |
| TEST_DESCRIPTION("Verify that creating an image view from an image with valid usage doesn't generate validation errors"); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| m_errorMonitor->ExpectSuccess(); |
| // Verify that we can create a view with usage INPUT_ATTACHMENT |
| VkImageObj image(m_device); |
| image.Init(128, 128, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0); |
| ASSERT_TRUE(image.initialized()); |
| VkImageView imageView; |
| VkImageViewCreateInfo ivci = {}; |
| ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; |
| ivci.image = image.handle(); |
| ivci.viewType = VK_IMAGE_VIEW_TYPE_2D; |
| ivci.format = VK_FORMAT_R8G8B8A8_UNORM; |
| ivci.subresourceRange.layerCount = 1; |
| ivci.subresourceRange.baseMipLevel = 0; |
| ivci.subresourceRange.levelCount = 1; |
| ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| |
| vkCreateImageView(m_device->device(), &ivci, NULL, &imageView); |
| m_errorMonitor->VerifyNotFound(); |
| vkDestroyImageView(m_device->device(), imageView, NULL); |
| } |
| |
| // This is a positive test. No failures are expected. |
| TEST_F(VkPositiveLayerTest, BindSparse) { |
| TEST_DESCRIPTION("Bind 2 memory ranges to one image using vkQueueBindSparse, destroy the image and then free the memory"); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| auto index = m_device->graphics_queue_node_index_; |
| if (!(m_device->queue_props[index].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT)) { |
| printf("%s Graphics queue does not have sparse binding bit.\n", kSkipPrefix); |
| return; |
| } |
| if (!m_device->phy().features().sparseBinding) { |
| printf("%s Device does not support sparse bindings.\n", kSkipPrefix); |
| return; |
| } |
| |
| m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT); |
| |
| VkImage image; |
| VkImageCreateInfo image_create_info = {}; |
| image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; |
| image_create_info.pNext = NULL; |
| image_create_info.imageType = VK_IMAGE_TYPE_2D; |
| image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM; |
| image_create_info.extent.width = 64; |
| image_create_info.extent.height = 64; |
| image_create_info.extent.depth = 1; |
| image_create_info.mipLevels = 1; |
| image_create_info.arrayLayers = 1; |
| image_create_info.samples = VK_SAMPLE_COUNT_1_BIT; |
| image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL; |
| image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT; |
| image_create_info.flags = VK_IMAGE_CREATE_SPARSE_BINDING_BIT; |
| VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkMemoryRequirements memory_reqs; |
| VkDeviceMemory memory_one, memory_two; |
| bool pass; |
| VkMemoryAllocateInfo memory_info = {}; |
| memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; |
| memory_info.pNext = NULL; |
| memory_info.allocationSize = 0; |
| memory_info.memoryTypeIndex = 0; |
| vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs); |
| // Find an image big enough to allow sparse mapping of 2 memory regions |
| // Increase the image size until it is at least twice the |
| // size of the required alignment, to ensure we can bind both |
| // allocated memory blocks to the image on aligned offsets. |
| while (memory_reqs.size < (memory_reqs.alignment * 2)) { |
| vkDestroyImage(m_device->device(), image, nullptr); |
| image_create_info.extent.width *= 2; |
| image_create_info.extent.height *= 2; |
| err = vkCreateImage(m_device->device(), &image_create_info, nullptr, &image); |
| ASSERT_VK_SUCCESS(err); |
| vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs); |
| } |
| // Allocate 2 memory regions of minimum alignment size, bind one at 0, the other |
| // at the end of the first |
| memory_info.allocationSize = memory_reqs.alignment; |
| pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0); |
| ASSERT_TRUE(pass); |
| err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &memory_one); |
| ASSERT_VK_SUCCESS(err); |
| err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &memory_two); |
| ASSERT_VK_SUCCESS(err); |
| VkSparseMemoryBind binds[2]; |
| binds[0].flags = 0; |
| binds[0].memory = memory_one; |
| binds[0].memoryOffset = 0; |
| binds[0].resourceOffset = 0; |
| binds[0].size = memory_info.allocationSize; |
| binds[1].flags = 0; |
| binds[1].memory = memory_two; |
| binds[1].memoryOffset = 0; |
| binds[1].resourceOffset = memory_info.allocationSize; |
| binds[1].size = memory_info.allocationSize; |
| |
| VkSparseImageOpaqueMemoryBindInfo opaqueBindInfo; |
| opaqueBindInfo.image = image; |
| opaqueBindInfo.bindCount = 2; |
| opaqueBindInfo.pBinds = binds; |
| |
| VkFence fence = VK_NULL_HANDLE; |
| VkBindSparseInfo bindSparseInfo = {}; |
| bindSparseInfo.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO; |
| bindSparseInfo.imageOpaqueBindCount = 1; |
| bindSparseInfo.pImageOpaqueBinds = &opaqueBindInfo; |
| |
| vkQueueBindSparse(m_device->m_queue, 1, &bindSparseInfo, fence); |
| vkQueueWaitIdle(m_device->m_queue); |
| vkDestroyImage(m_device->device(), image, NULL); |
| vkFreeMemory(m_device->device(), memory_one, NULL); |
| vkFreeMemory(m_device->device(), memory_two, NULL); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, BindSparseMetadata) { |
| TEST_DESCRIPTION("Bind memory for the metadata aspect of a sparse image"); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| auto index = m_device->graphics_queue_node_index_; |
| if (!(m_device->queue_props[index].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT)) { |
| printf("%s Graphics queue does not have sparse binding bit.\n", kSkipPrefix); |
| return; |
| } |
| if (!m_device->phy().features().sparseResidencyImage2D) { |
| printf("%s Device does not support sparse residency for images.\n", kSkipPrefix); |
| return; |
| } |
| |
| m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT); |
| |
| // Create a sparse image |
| VkImage image; |
| VkImageCreateInfo image_create_info = {}; |
| image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; |
| image_create_info.pNext = NULL; |
| image_create_info.imageType = VK_IMAGE_TYPE_2D; |
| image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM; |
| image_create_info.extent.width = 64; |
| image_create_info.extent.height = 64; |
| image_create_info.extent.depth = 1; |
| image_create_info.mipLevels = 1; |
| image_create_info.arrayLayers = 1; |
| image_create_info.samples = VK_SAMPLE_COUNT_1_BIT; |
| image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL; |
| image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; |
| image_create_info.flags = VK_IMAGE_CREATE_SPARSE_BINDING_BIT | VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT; |
| VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Query image memory requirements |
| VkMemoryRequirements memory_reqs; |
| vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs); |
| |
| // Query sparse memory requirements |
| uint32_t sparse_reqs_count = 0; |
| vkGetImageSparseMemoryRequirements(m_device->device(), image, &sparse_reqs_count, nullptr); |
| std::vector<VkSparseImageMemoryRequirements> sparse_reqs(sparse_reqs_count); |
| vkGetImageSparseMemoryRequirements(m_device->device(), image, &sparse_reqs_count, sparse_reqs.data()); |
| |
| // Find requirements for metadata aspect |
| const VkSparseImageMemoryRequirements *metadata_reqs = nullptr; |
| for (auto const &aspect_sparse_reqs : sparse_reqs) { |
| if (aspect_sparse_reqs.formatProperties.aspectMask == VK_IMAGE_ASPECT_METADATA_BIT) { |
| metadata_reqs = &aspect_sparse_reqs; |
| } |
| } |
| |
| if (!metadata_reqs) { |
| printf("%s Sparse image does not require memory for metadata.\n", kSkipPrefix); |
| } else { |
| // Allocate memory for the metadata |
| VkDeviceMemory metadata_memory = VK_NULL_HANDLE; |
| VkMemoryAllocateInfo metadata_memory_info = {}; |
| metadata_memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; |
| metadata_memory_info.allocationSize = metadata_reqs->imageMipTailSize; |
| m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &metadata_memory_info, 0); |
| err = vkAllocateMemory(m_device->device(), &metadata_memory_info, NULL, &metadata_memory); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Bind metadata |
| VkSparseMemoryBind sparse_bind = {}; |
| sparse_bind.resourceOffset = metadata_reqs->imageMipTailOffset; |
| sparse_bind.size = metadata_reqs->imageMipTailSize; |
| sparse_bind.memory = metadata_memory; |
| sparse_bind.memoryOffset = 0; |
| sparse_bind.flags = VK_SPARSE_MEMORY_BIND_METADATA_BIT; |
| |
| VkSparseImageOpaqueMemoryBindInfo opaque_bind_info = {}; |
| opaque_bind_info.image = image; |
| opaque_bind_info.bindCount = 1; |
| opaque_bind_info.pBinds = &sparse_bind; |
| |
| VkBindSparseInfo bind_info = {}; |
| bind_info.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO; |
| bind_info.imageOpaqueBindCount = 1; |
| bind_info.pImageOpaqueBinds = &opaque_bind_info; |
| |
| vkQueueBindSparse(m_device->m_queue, 1, &bind_info, VK_NULL_HANDLE); |
| m_errorMonitor->VerifyNotFound(); |
| |
| // Cleanup |
| vkQueueWaitIdle(m_device->m_queue); |
| vkFreeMemory(m_device->device(), metadata_memory, NULL); |
| } |
| |
| vkDestroyImage(m_device->device(), image, NULL); |
| } |
| |
| TEST_F(VkPositiveLayerTest, FramebufferBindingDestroyCommandPool) { |
| TEST_DESCRIPTION( |
| "This test should pass. Create a Framebuffer and command buffer, bind them together, then destroy command pool and " |
| "framebuffer and verify there are no errors."); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| // A renderpass with one color attachment. |
| VkAttachmentDescription attachment = {0, |
| VK_FORMAT_R8G8B8A8_UNORM, |
| VK_SAMPLE_COUNT_1_BIT, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| VK_ATTACHMENT_STORE_OP_STORE, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| VK_ATTACHMENT_STORE_OP_DONT_CARE, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; |
| |
| VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; |
| |
| VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr}; |
| |
| VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr}; |
| |
| VkRenderPass rp; |
| VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); |
| ASSERT_VK_SUCCESS(err); |
| |
| // A compatible framebuffer. |
| VkImageObj image(m_device); |
| image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0); |
| ASSERT_TRUE(image.initialized()); |
| |
| VkImageView view = image.targetView(VK_FORMAT_R8G8B8A8_UNORM); |
| |
| VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1}; |
| VkFramebuffer fb; |
| err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Explicitly create a command buffer to bind the FB to so that we can then |
| // destroy the command pool in order to implicitly free command buffer |
| VkCommandPool command_pool; |
| VkCommandPoolCreateInfo pool_create_info{}; |
| pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool); |
| |
| VkCommandBuffer command_buffer; |
| VkCommandBufferAllocateInfo command_buffer_allocate_info{}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = command_pool; |
| command_buffer_allocate_info.commandBufferCount = 1; |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffer); |
| |
| // Begin our cmd buffer with renderpass using our framebuffer |
| VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr}; |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer, &begin_info); |
| |
| vkCmdBeginRenderPass(command_buffer, &rpbi, VK_SUBPASS_CONTENTS_INLINE); |
| vkCmdEndRenderPass(command_buffer); |
| vkEndCommandBuffer(command_buffer); |
| // Destroy command pool to implicitly free command buffer |
| vkDestroyCommandPool(m_device->device(), command_pool, NULL); |
| vkDestroyFramebuffer(m_device->device(), fb, nullptr); |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, FramebufferCreateDepthStencilLayoutTransitionForDepthOnlyImageView) { |
| TEST_DESCRIPTION( |
| "Validate that when an imageView of a depth/stencil image is used as a depth/stencil framebuffer attachment, the " |
| "aspectMask is ignored and both depth and stencil image subresources are used."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| VkFormatProperties format_properties; |
| vkGetPhysicalDeviceFormatProperties(gpu(), VK_FORMAT_D32_SFLOAT_S8_UINT, &format_properties); |
| if (!(format_properties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) { |
| printf("%s Image format does not support sampling.\n", kSkipPrefix); |
| return; |
| } |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkAttachmentDescription attachment = {0, |
| VK_FORMAT_D32_SFLOAT_S8_UINT, |
| VK_SAMPLE_COUNT_1_BIT, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| VK_ATTACHMENT_STORE_OP_STORE, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| VK_ATTACHMENT_STORE_OP_DONT_CARE, |
| VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, |
| VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL}; |
| |
| VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL}; |
| |
| VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, &att_ref, 0, nullptr}; |
| |
| VkSubpassDependency dep = {0, |
| 0, |
| VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, |
| VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, |
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, |
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, |
| VK_DEPENDENCY_BY_REGION_BIT}; |
| |
| VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 1, &dep}; |
| |
| VkResult err; |
| VkRenderPass rp; |
| err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkImageObj image(m_device); |
| image.InitNoLayout(32, 32, 1, VK_FORMAT_D32_SFLOAT_S8_UINT, |
| 0x26, // usage |
| VK_IMAGE_TILING_OPTIMAL, 0); |
| ASSERT_TRUE(image.initialized()); |
| image.SetLayout(0x6, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL); |
| |
| VkImageView view = image.targetView(VK_FORMAT_D32_SFLOAT_S8_UINT, VK_IMAGE_ASPECT_DEPTH_BIT); |
| |
| VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1}; |
| VkFramebuffer fb; |
| err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb); |
| ASSERT_VK_SUCCESS(err); |
| |
| m_commandBuffer->begin(); |
| |
| VkImageMemoryBarrier imb = {}; |
| imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; |
| imb.pNext = nullptr; |
| imb.srcAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; |
| imb.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; |
| imb.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| imb.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; |
| imb.srcQueueFamilyIndex = 0; |
| imb.dstQueueFamilyIndex = 0; |
| imb.image = image.handle(); |
| imb.subresourceRange.aspectMask = 0x6; |
| imb.subresourceRange.baseMipLevel = 0; |
| imb.subresourceRange.levelCount = 0x1; |
| imb.subresourceRange.baseArrayLayer = 0; |
| imb.subresourceRange.layerCount = 0x1; |
| |
| vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT, |
| VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1, &imb); |
| |
| m_commandBuffer->end(); |
| m_commandBuffer->QueueCommandBuffer(false); |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkDestroyFramebuffer(m_device->device(), fb, nullptr); |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| } |
| |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, BarrierLayoutToImageUsage) { |
| TEST_DESCRIPTION("Ensure barriers' new and old VkImageLayout are compatible with their images' VkImageUsageFlags"); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| auto depth_format = FindSupportedDepthStencilFormat(gpu()); |
| if (!depth_format) { |
| printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkImageMemoryBarrier img_barrier = {}; |
| img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; |
| img_barrier.pNext = NULL; |
| img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT; |
| img_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; |
| img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
| img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
| img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| img_barrier.subresourceRange.baseArrayLayer = 0; |
| img_barrier.subresourceRange.baseMipLevel = 0; |
| img_barrier.subresourceRange.layerCount = 1; |
| img_barrier.subresourceRange.levelCount = 1; |
| |
| { |
| VkImageObj img_color(m_device); |
| img_color.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL); |
| ASSERT_TRUE(img_color.initialized()); |
| |
| VkImageObj img_ds1(m_device); |
| img_ds1.Init(128, 128, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL); |
| ASSERT_TRUE(img_ds1.initialized()); |
| |
| VkImageObj img_ds2(m_device); |
| img_ds2.Init(128, 128, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL); |
| ASSERT_TRUE(img_ds2.initialized()); |
| |
| VkImageObj img_xfer_src(m_device); |
| img_xfer_src.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_SRC_BIT, VK_IMAGE_TILING_OPTIMAL); |
| ASSERT_TRUE(img_xfer_src.initialized()); |
| |
| VkImageObj img_xfer_dst(m_device); |
| img_xfer_dst.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL); |
| ASSERT_TRUE(img_xfer_dst.initialized()); |
| |
| VkImageObj img_sampled(m_device); |
| img_sampled.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL); |
| ASSERT_TRUE(img_sampled.initialized()); |
| |
| VkImageObj img_input(m_device); |
| img_input.Init(128, 128, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL); |
| ASSERT_TRUE(img_input.initialized()); |
| |
| const struct { |
| VkImageObj &image_obj; |
| VkImageLayout old_layout; |
| VkImageLayout new_layout; |
| } buffer_layouts[] = { |
| // clang-format off |
| {img_color, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL}, |
| {img_ds1, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL}, |
| {img_ds2, VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL}, |
| {img_sampled, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL}, |
| {img_input, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL}, |
| {img_xfer_src, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL}, |
| {img_xfer_dst, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL}, |
| // clang-format on |
| }; |
| const uint32_t layout_count = sizeof(buffer_layouts) / sizeof(buffer_layouts[0]); |
| |
| m_commandBuffer->begin(); |
| for (uint32_t i = 0; i < layout_count; ++i) { |
| img_barrier.image = buffer_layouts[i].image_obj.handle(); |
| const VkImageUsageFlags usage = buffer_layouts[i].image_obj.usage(); |
| img_barrier.subresourceRange.aspectMask = (usage == VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) |
| ? (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT) |
| : VK_IMAGE_ASPECT_COLOR_BIT; |
| |
| img_barrier.oldLayout = buffer_layouts[i].old_layout; |
| img_barrier.newLayout = buffer_layouts[i].new_layout; |
| vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, |
| nullptr, 0, nullptr, 1, &img_barrier); |
| |
| img_barrier.oldLayout = buffer_layouts[i].new_layout; |
| img_barrier.newLayout = buffer_layouts[i].old_layout; |
| vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, |
| nullptr, 0, nullptr, 1, &img_barrier); |
| } |
| m_commandBuffer->end(); |
| |
| img_barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL; |
| img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL; |
| } |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, WaitEventThenSet) { |
| TEST_DESCRIPTION("Wait on a event then set it after the wait has been submitted."); |
| |
| m_errorMonitor->ExpectSuccess(); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| VkEvent event; |
| VkEventCreateInfo event_create_info{}; |
| event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO; |
| vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event); |
| |
| VkCommandPool command_pool; |
| VkCommandPoolCreateInfo pool_create_info{}; |
| pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool); |
| |
| VkCommandBuffer command_buffer; |
| VkCommandBufferAllocateInfo command_buffer_allocate_info{}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = command_pool; |
| command_buffer_allocate_info.commandBufferCount = 1; |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffer); |
| |
| VkQueue queue = VK_NULL_HANDLE; |
| vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 0, &queue); |
| |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer, &begin_info); |
| |
| vkCmdWaitEvents(command_buffer, 1, &event, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, 0, |
| nullptr, 0, nullptr); |
| vkCmdResetEvent(command_buffer, event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT); |
| vkEndCommandBuffer(command_buffer); |
| } |
| { |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer; |
| submit_info.signalSemaphoreCount = 0; |
| submit_info.pSignalSemaphores = nullptr; |
| vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE); |
| } |
| { vkSetEvent(m_device->device(), event); } |
| |
| vkQueueWaitIdle(queue); |
| |
| vkDestroyEvent(m_device->device(), event, nullptr); |
| vkFreeCommandBuffers(m_device->device(), command_pool, 1, &command_buffer); |
| vkDestroyCommandPool(m_device->device(), command_pool, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, QueryAndCopySecondaryCommandBuffers) { |
| TEST_DESCRIPTION("Issue a query on a secondary command buffer and copy it on a primary."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) { |
| printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix); |
| return; |
| } |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkQueryPool query_pool; |
| VkQueryPoolCreateInfo query_pool_create_info{}; |
| query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO; |
| query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP; |
| query_pool_create_info.queryCount = 1; |
| vkCreateQueryPool(m_device->device(), &query_pool_create_info, nullptr, &query_pool); |
| |
| VkCommandPoolObj command_pool(m_device, m_device->graphics_queue_node_index_, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT); |
| VkCommandBufferObj primary_buffer(m_device, &command_pool); |
| VkCommandBufferObj secondary_buffer(m_device, &command_pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY); |
| |
| VkQueue queue = VK_NULL_HANDLE; |
| vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue); |
| |
| uint32_t qfi = 0; |
| VkBufferCreateInfo buff_create_info = {}; |
| buff_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| buff_create_info.size = 1024; |
| buff_create_info.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT; |
| buff_create_info.queueFamilyIndexCount = 1; |
| buff_create_info.pQueueFamilyIndices = &qfi; |
| |
| VkBufferObj buffer; |
| buffer.init(*m_device, buff_create_info); |
| |
| VkCommandBufferInheritanceInfo hinfo = {}; |
| hinfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO; |
| hinfo.renderPass = VK_NULL_HANDLE; |
| hinfo.subpass = 0; |
| hinfo.framebuffer = VK_NULL_HANDLE; |
| hinfo.occlusionQueryEnable = VK_FALSE; |
| hinfo.queryFlags = 0; |
| hinfo.pipelineStatistics = 0; |
| |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| begin_info.pInheritanceInfo = &hinfo; |
| secondary_buffer.begin(&begin_info); |
| vkCmdResetQueryPool(secondary_buffer.handle(), query_pool, 0, 1); |
| vkCmdWriteTimestamp(secondary_buffer.handle(), VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, query_pool, 0); |
| secondary_buffer.end(); |
| |
| primary_buffer.begin(); |
| vkCmdExecuteCommands(primary_buffer.handle(), 1, &secondary_buffer.handle()); |
| vkCmdCopyQueryPoolResults(primary_buffer.handle(), query_pool, 0, 1, buffer.handle(), 0, 0, VK_QUERY_RESULT_WAIT_BIT); |
| primary_buffer.end(); |
| } |
| |
| primary_buffer.QueueCommandBuffer(); |
| vkQueueWaitIdle(queue); |
| |
| vkDestroyQueryPool(m_device->device(), query_pool, nullptr); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, QueryAndCopyMultipleCommandBuffers) { |
| TEST_DESCRIPTION("Issue a query and copy from it on a second command buffer."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) { |
| printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix); |
| return; |
| } |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkQueryPool query_pool; |
| VkQueryPoolCreateInfo query_pool_create_info{}; |
| query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO; |
| query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP; |
| query_pool_create_info.queryCount = 1; |
| vkCreateQueryPool(m_device->device(), &query_pool_create_info, nullptr, &query_pool); |
| |
| VkCommandPool command_pool; |
| VkCommandPoolCreateInfo pool_create_info{}; |
| pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool); |
| |
| VkCommandBuffer command_buffer[2]; |
| VkCommandBufferAllocateInfo command_buffer_allocate_info{}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = command_pool; |
| command_buffer_allocate_info.commandBufferCount = 2; |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer); |
| |
| VkQueue queue = VK_NULL_HANDLE; |
| vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue); |
| |
| uint32_t qfi = 0; |
| VkBufferCreateInfo buff_create_info = {}; |
| buff_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| buff_create_info.size = 1024; |
| buff_create_info.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT; |
| buff_create_info.queueFamilyIndexCount = 1; |
| buff_create_info.pQueueFamilyIndices = &qfi; |
| |
| VkBufferObj buffer; |
| buffer.init(*m_device, buff_create_info); |
| |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[0], &begin_info); |
| |
| vkCmdResetQueryPool(command_buffer[0], query_pool, 0, 1); |
| vkCmdWriteTimestamp(command_buffer[0], VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, query_pool, 0); |
| |
| vkEndCommandBuffer(command_buffer[0]); |
| |
| vkBeginCommandBuffer(command_buffer[1], &begin_info); |
| |
| vkCmdCopyQueryPoolResults(command_buffer[1], query_pool, 0, 1, buffer.handle(), 0, 0, VK_QUERY_RESULT_WAIT_BIT); |
| |
| vkEndCommandBuffer(command_buffer[1]); |
| } |
| { |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 2; |
| submit_info.pCommandBuffers = command_buffer; |
| submit_info.signalSemaphoreCount = 0; |
| submit_info.pSignalSemaphores = nullptr; |
| vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE); |
| } |
| |
| vkQueueWaitIdle(queue); |
| |
| vkDestroyQueryPool(m_device->device(), query_pool, nullptr); |
| vkFreeCommandBuffers(m_device->device(), command_pool, 2, command_buffer); |
| vkDestroyCommandPool(m_device->device(), command_pool, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, TwoFencesThreeFrames) { |
| TEST_DESCRIPTION( |
| "Two command buffers with two separate fences are each run through a Submit & WaitForFences cycle 3 times. This previously " |
| "revealed a bug so running this positive test to prevent a regression."); |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| VkQueue queue = VK_NULL_HANDLE; |
| vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 0, &queue); |
| |
| static const uint32_t NUM_OBJECTS = 2; |
| static const uint32_t NUM_FRAMES = 3; |
| VkCommandBuffer cmd_buffers[NUM_OBJECTS] = {}; |
| VkFence fences[NUM_OBJECTS] = {}; |
| |
| VkCommandPool cmd_pool; |
| VkCommandPoolCreateInfo cmd_pool_ci = {}; |
| cmd_pool_ci.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| cmd_pool_ci.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| cmd_pool_ci.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| VkResult err = vkCreateCommandPool(m_device->device(), &cmd_pool_ci, nullptr, &cmd_pool); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkCommandBufferAllocateInfo cmd_buf_info = {}; |
| cmd_buf_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| cmd_buf_info.commandPool = cmd_pool; |
| cmd_buf_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| cmd_buf_info.commandBufferCount = 1; |
| |
| VkFenceCreateInfo fence_ci = {}; |
| fence_ci.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; |
| fence_ci.pNext = nullptr; |
| fence_ci.flags = 0; |
| |
| for (uint32_t i = 0; i < NUM_OBJECTS; ++i) { |
| err = vkAllocateCommandBuffers(m_device->device(), &cmd_buf_info, &cmd_buffers[i]); |
| ASSERT_VK_SUCCESS(err); |
| err = vkCreateFence(m_device->device(), &fence_ci, nullptr, &fences[i]); |
| ASSERT_VK_SUCCESS(err); |
| } |
| |
| for (uint32_t frame = 0; frame < NUM_FRAMES; ++frame) { |
| for (uint32_t obj = 0; obj < NUM_OBJECTS; ++obj) { |
| // Create empty cmd buffer |
| VkCommandBufferBeginInfo cmdBufBeginDesc = {}; |
| cmdBufBeginDesc.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| |
| err = vkBeginCommandBuffer(cmd_buffers[obj], &cmdBufBeginDesc); |
| ASSERT_VK_SUCCESS(err); |
| err = vkEndCommandBuffer(cmd_buffers[obj]); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkSubmitInfo submit_info = {}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &cmd_buffers[obj]; |
| // Submit cmd buffer and wait for fence |
| err = vkQueueSubmit(queue, 1, &submit_info, fences[obj]); |
| ASSERT_VK_SUCCESS(err); |
| err = vkWaitForFences(m_device->device(), 1, &fences[obj], VK_TRUE, UINT64_MAX); |
| ASSERT_VK_SUCCESS(err); |
| err = vkResetFences(m_device->device(), 1, &fences[obj]); |
| ASSERT_VK_SUCCESS(err); |
| } |
| } |
| m_errorMonitor->VerifyNotFound(); |
| vkDestroyCommandPool(m_device->device(), cmd_pool, NULL); |
| for (uint32_t i = 0; i < NUM_OBJECTS; ++i) { |
| vkDestroyFence(m_device->device(), fences[i], nullptr); |
| } |
| } |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceQWI) { |
| TEST_DESCRIPTION( |
| "Two command buffers, each in a separate QueueSubmit call submitted on separate queues followed by a QueueWaitIdle."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) { |
| printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix); |
| return; |
| } |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkSemaphore semaphore; |
| VkSemaphoreCreateInfo semaphore_create_info{}; |
| semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; |
| vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore); |
| |
| VkCommandPool command_pool; |
| VkCommandPoolCreateInfo pool_create_info{}; |
| pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool); |
| |
| VkCommandBuffer command_buffer[2]; |
| VkCommandBufferAllocateInfo command_buffer_allocate_info{}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = command_pool; |
| command_buffer_allocate_info.commandBufferCount = 2; |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer); |
| |
| VkQueue queue = VK_NULL_HANDLE; |
| vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue); |
| |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[0], &begin_info); |
| |
| vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, |
| nullptr, 0, nullptr, 0, nullptr); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[0], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[0]); |
| } |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[1], &begin_info); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[1], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[1]); |
| } |
| { |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[0]; |
| submit_info.signalSemaphoreCount = 1; |
| submit_info.pSignalSemaphores = &semaphore; |
| vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE); |
| } |
| { |
| VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT}; |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[1]; |
| submit_info.waitSemaphoreCount = 1; |
| submit_info.pWaitSemaphores = &semaphore; |
| submit_info.pWaitDstStageMask = flags; |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE); |
| } |
| |
| vkQueueWaitIdle(m_device->m_queue); |
| |
| vkDestroySemaphore(m_device->device(), semaphore, nullptr); |
| vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]); |
| vkDestroyCommandPool(m_device->device(), command_pool, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceQWIFence) { |
| TEST_DESCRIPTION( |
| "Two command buffers, each in a separate QueueSubmit call submitted on separate queues, the second having a fence followed " |
| "by a QueueWaitIdle."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) { |
| printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix); |
| return; |
| } |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkFence fence; |
| VkFenceCreateInfo fence_create_info{}; |
| fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; |
| vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence); |
| |
| VkSemaphore semaphore; |
| VkSemaphoreCreateInfo semaphore_create_info{}; |
| semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; |
| vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore); |
| |
| VkCommandPool command_pool; |
| VkCommandPoolCreateInfo pool_create_info{}; |
| pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool); |
| |
| VkCommandBuffer command_buffer[2]; |
| VkCommandBufferAllocateInfo command_buffer_allocate_info{}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = command_pool; |
| command_buffer_allocate_info.commandBufferCount = 2; |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer); |
| |
| VkQueue queue = VK_NULL_HANDLE; |
| vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue); |
| |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[0], &begin_info); |
| |
| vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, |
| nullptr, 0, nullptr, 0, nullptr); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[0], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[0]); |
| } |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[1], &begin_info); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[1], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[1]); |
| } |
| { |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[0]; |
| submit_info.signalSemaphoreCount = 1; |
| submit_info.pSignalSemaphores = &semaphore; |
| vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE); |
| } |
| { |
| VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT}; |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[1]; |
| submit_info.waitSemaphoreCount = 1; |
| submit_info.pWaitSemaphores = &semaphore; |
| submit_info.pWaitDstStageMask = flags; |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence); |
| } |
| |
| vkQueueWaitIdle(m_device->m_queue); |
| |
| vkDestroyFence(m_device->device(), fence, nullptr); |
| vkDestroySemaphore(m_device->device(), semaphore, nullptr); |
| vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]); |
| vkDestroyCommandPool(m_device->device(), command_pool, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceTwoWFF) { |
| TEST_DESCRIPTION( |
| "Two command buffers, each in a separate QueueSubmit call submitted on separate queues, the second having a fence followed " |
| "by two consecutive WaitForFences calls on the same fence."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) { |
| printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix); |
| return; |
| } |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkFence fence; |
| VkFenceCreateInfo fence_create_info{}; |
| fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; |
| vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence); |
| |
| VkSemaphore semaphore; |
| VkSemaphoreCreateInfo semaphore_create_info{}; |
| semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; |
| vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore); |
| |
| VkCommandPool command_pool; |
| VkCommandPoolCreateInfo pool_create_info{}; |
| pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool); |
| |
| VkCommandBuffer command_buffer[2]; |
| VkCommandBufferAllocateInfo command_buffer_allocate_info{}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = command_pool; |
| command_buffer_allocate_info.commandBufferCount = 2; |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer); |
| |
| VkQueue queue = VK_NULL_HANDLE; |
| vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue); |
| |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[0], &begin_info); |
| |
| vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, |
| nullptr, 0, nullptr, 0, nullptr); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[0], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[0]); |
| } |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[1], &begin_info); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[1], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[1]); |
| } |
| { |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[0]; |
| submit_info.signalSemaphoreCount = 1; |
| submit_info.pSignalSemaphores = &semaphore; |
| vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE); |
| } |
| { |
| VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT}; |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[1]; |
| submit_info.waitSemaphoreCount = 1; |
| submit_info.pWaitSemaphores = &semaphore; |
| submit_info.pWaitDstStageMask = flags; |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence); |
| } |
| |
| vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX); |
| vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX); |
| |
| vkDestroyFence(m_device->device(), fence, nullptr); |
| vkDestroySemaphore(m_device->device(), semaphore, nullptr); |
| vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]); |
| vkDestroyCommandPool(m_device->device(), command_pool, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, TwoQueuesEnsureCorrectRetirementWithWorkStolen) { |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) { |
| printf("%s Test requires two queues, skipping\n", kSkipPrefix); |
| return; |
| } |
| |
| VkResult err; |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkQueue q0 = m_device->m_queue; |
| VkQueue q1 = nullptr; |
| vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &q1); |
| ASSERT_NE(q1, nullptr); |
| |
| // An (empty) command buffer. We must have work in the first submission -- |
| // the layer treats unfenced work differently from fenced work. |
| VkCommandPoolCreateInfo cpci = {VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, nullptr, 0, 0}; |
| VkCommandPool pool; |
| err = vkCreateCommandPool(m_device->device(), &cpci, nullptr, &pool); |
| ASSERT_VK_SUCCESS(err); |
| VkCommandBufferAllocateInfo cbai = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, nullptr, pool, |
| VK_COMMAND_BUFFER_LEVEL_PRIMARY, 1}; |
| VkCommandBuffer cb; |
| err = vkAllocateCommandBuffers(m_device->device(), &cbai, &cb); |
| ASSERT_VK_SUCCESS(err); |
| VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr, 0, nullptr}; |
| err = vkBeginCommandBuffer(cb, &cbbi); |
| ASSERT_VK_SUCCESS(err); |
| err = vkEndCommandBuffer(cb); |
| ASSERT_VK_SUCCESS(err); |
| |
| // A semaphore |
| VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0}; |
| VkSemaphore s; |
| err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &s); |
| ASSERT_VK_SUCCESS(err); |
| |
| // First submission, to q0 |
| VkSubmitInfo s0 = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 1, &cb, 1, &s}; |
| |
| err = vkQueueSubmit(q0, 1, &s0, VK_NULL_HANDLE); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Second submission, to q1, waiting on s |
| VkFlags waitmask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; // doesn't really matter what this value is. |
| VkSubmitInfo s1 = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &s, &waitmask, 0, nullptr, 0, nullptr}; |
| |
| err = vkQueueSubmit(q1, 1, &s1, VK_NULL_HANDLE); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Wait for q0 idle |
| err = vkQueueWaitIdle(q0); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Command buffer should have been completed (it was on q0); reset the pool. |
| vkFreeCommandBuffers(m_device->device(), pool, 1, &cb); |
| |
| m_errorMonitor->VerifyNotFound(); |
| |
| // Force device completely idle and clean up resources |
| vkDeviceWaitIdle(m_device->device()); |
| vkDestroyCommandPool(m_device->device(), pool, nullptr); |
| vkDestroySemaphore(m_device->device(), s, nullptr); |
| } |
| |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFence) { |
| TEST_DESCRIPTION( |
| "Two command buffers, each in a separate QueueSubmit call submitted on separate queues, the second having a fence, " |
| "followed by a WaitForFences call."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) { |
| printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix); |
| return; |
| } |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkFence fence; |
| VkFenceCreateInfo fence_create_info{}; |
| fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; |
| vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence); |
| |
| VkSemaphore semaphore; |
| VkSemaphoreCreateInfo semaphore_create_info{}; |
| semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; |
| vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore); |
| |
| VkCommandPool command_pool; |
| VkCommandPoolCreateInfo pool_create_info{}; |
| pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool); |
| |
| VkCommandBuffer command_buffer[2]; |
| VkCommandBufferAllocateInfo command_buffer_allocate_info{}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = command_pool; |
| command_buffer_allocate_info.commandBufferCount = 2; |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer); |
| |
| VkQueue queue = VK_NULL_HANDLE; |
| vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue); |
| |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[0], &begin_info); |
| |
| vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, |
| nullptr, 0, nullptr, 0, nullptr); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[0], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[0]); |
| } |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[1], &begin_info); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[1], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[1]); |
| } |
| { |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[0]; |
| submit_info.signalSemaphoreCount = 1; |
| submit_info.pSignalSemaphores = &semaphore; |
| vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE); |
| } |
| { |
| VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT}; |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[1]; |
| submit_info.waitSemaphoreCount = 1; |
| submit_info.pWaitSemaphores = &semaphore; |
| submit_info.pWaitDstStageMask = flags; |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence); |
| } |
| |
| vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX); |
| |
| vkDestroyFence(m_device->device(), fence, nullptr); |
| vkDestroySemaphore(m_device->device(), semaphore, nullptr); |
| vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]); |
| vkDestroyCommandPool(m_device->device(), command_pool, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, TwoQueueSubmitsOneQueueWithSemaphoreAndOneFence) { |
| TEST_DESCRIPTION( |
| "Two command buffers, each in a separate QueueSubmit call on the same queue, sharing a signal/wait semaphore, the second " |
| "having a fence, followed by a WaitForFences call."); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| VkFence fence; |
| VkFenceCreateInfo fence_create_info{}; |
| fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; |
| vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence); |
| |
| VkSemaphore semaphore; |
| VkSemaphoreCreateInfo semaphore_create_info{}; |
| semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; |
| vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore); |
| |
| VkCommandPool command_pool; |
| VkCommandPoolCreateInfo pool_create_info{}; |
| pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool); |
| |
| VkCommandBuffer command_buffer[2]; |
| VkCommandBufferAllocateInfo command_buffer_allocate_info{}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = command_pool; |
| command_buffer_allocate_info.commandBufferCount = 2; |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer); |
| |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[0], &begin_info); |
| |
| vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, |
| nullptr, 0, nullptr, 0, nullptr); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[0], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[0]); |
| } |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[1], &begin_info); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[1], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[1]); |
| } |
| { |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[0]; |
| submit_info.signalSemaphoreCount = 1; |
| submit_info.pSignalSemaphores = &semaphore; |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE); |
| } |
| { |
| VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT}; |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[1]; |
| submit_info.waitSemaphoreCount = 1; |
| submit_info.pWaitSemaphores = &semaphore; |
| submit_info.pWaitDstStageMask = flags; |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence); |
| } |
| |
| vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX); |
| |
| vkDestroyFence(m_device->device(), fence, nullptr); |
| vkDestroySemaphore(m_device->device(), semaphore, nullptr); |
| vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]); |
| vkDestroyCommandPool(m_device->device(), command_pool, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, TwoQueueSubmitsOneQueueNullQueueSubmitWithFence) { |
| TEST_DESCRIPTION( |
| "Two command buffers, each in a separate QueueSubmit call on the same queue, no fences, followed by a third QueueSubmit " |
| "with NO SubmitInfos but with a fence, followed by a WaitForFences call."); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| VkFence fence; |
| VkFenceCreateInfo fence_create_info{}; |
| fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; |
| vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence); |
| |
| VkCommandPool command_pool; |
| VkCommandPoolCreateInfo pool_create_info{}; |
| pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool); |
| |
| VkCommandBuffer command_buffer[2]; |
| VkCommandBufferAllocateInfo command_buffer_allocate_info{}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = command_pool; |
| command_buffer_allocate_info.commandBufferCount = 2; |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer); |
| |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[0], &begin_info); |
| |
| vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, |
| nullptr, 0, nullptr, 0, nullptr); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[0], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[0]); |
| } |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[1], &begin_info); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[1], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[1]); |
| } |
| { |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[0]; |
| submit_info.signalSemaphoreCount = 0; |
| submit_info.pSignalSemaphores = VK_NULL_HANDLE; |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE); |
| } |
| { |
| VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT}; |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[1]; |
| submit_info.waitSemaphoreCount = 0; |
| submit_info.pWaitSemaphores = VK_NULL_HANDLE; |
| submit_info.pWaitDstStageMask = flags; |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE); |
| } |
| |
| vkQueueSubmit(m_device->m_queue, 0, NULL, fence); |
| |
| VkResult err = vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX); |
| ASSERT_VK_SUCCESS(err); |
| |
| vkDestroyFence(m_device->device(), fence, nullptr); |
| vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]); |
| vkDestroyCommandPool(m_device->device(), command_pool, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, TwoQueueSubmitsOneQueueOneFence) { |
| TEST_DESCRIPTION( |
| "Two command buffers, each in a separate QueueSubmit call on the same queue, the second having a fence, followed by a " |
| "WaitForFences call."); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| VkFence fence; |
| VkFenceCreateInfo fence_create_info{}; |
| fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; |
| vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence); |
| |
| VkCommandPool command_pool; |
| VkCommandPoolCreateInfo pool_create_info{}; |
| pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool); |
| |
| VkCommandBuffer command_buffer[2]; |
| VkCommandBufferAllocateInfo command_buffer_allocate_info{}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = command_pool; |
| command_buffer_allocate_info.commandBufferCount = 2; |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer); |
| |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[0], &begin_info); |
| |
| vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, |
| nullptr, 0, nullptr, 0, nullptr); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[0], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[0]); |
| } |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[1], &begin_info); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[1], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[1]); |
| } |
| { |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[0]; |
| submit_info.signalSemaphoreCount = 0; |
| submit_info.pSignalSemaphores = VK_NULL_HANDLE; |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE); |
| } |
| { |
| VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT}; |
| VkSubmitInfo submit_info{}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &command_buffer[1]; |
| submit_info.waitSemaphoreCount = 0; |
| submit_info.pWaitSemaphores = VK_NULL_HANDLE; |
| submit_info.pWaitDstStageMask = flags; |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence); |
| } |
| |
| vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX); |
| |
| vkDestroyFence(m_device->device(), fence, nullptr); |
| vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]); |
| vkDestroyCommandPool(m_device->device(), command_pool, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // This is a positive test. No errors should be generated. |
| TEST_F(VkPositiveLayerTest, TwoSubmitInfosWithSemaphoreOneQueueSubmitsOneFence) { |
| TEST_DESCRIPTION( |
| "Two command buffers each in a separate SubmitInfo sent in a single QueueSubmit call followed by a WaitForFences call."); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkFence fence; |
| VkFenceCreateInfo fence_create_info{}; |
| fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; |
| vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence); |
| |
| VkSemaphore semaphore; |
| VkSemaphoreCreateInfo semaphore_create_info{}; |
| semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; |
| vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore); |
| |
| VkCommandPool command_pool; |
| VkCommandPoolCreateInfo pool_create_info{}; |
| pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
| pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_; |
| pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool); |
| |
| VkCommandBuffer command_buffer[2]; |
| VkCommandBufferAllocateInfo command_buffer_allocate_info{}; |
| command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
| command_buffer_allocate_info.commandPool = command_pool; |
| command_buffer_allocate_info.commandBufferCount = 2; |
| command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
| vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer); |
| |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[0], &begin_info); |
| |
| vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, |
| nullptr, 0, nullptr, 0, nullptr); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[0], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[0]); |
| } |
| { |
| VkCommandBufferBeginInfo begin_info{}; |
| begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
| vkBeginCommandBuffer(command_buffer[1], &begin_info); |
| |
| VkViewport viewport{}; |
| viewport.maxDepth = 1.0f; |
| viewport.minDepth = 0.0f; |
| viewport.width = 512; |
| viewport.height = 512; |
| viewport.x = 0; |
| viewport.y = 0; |
| vkCmdSetViewport(command_buffer[1], 0, 1, &viewport); |
| vkEndCommandBuffer(command_buffer[1]); |
| } |
| { |
| VkSubmitInfo submit_info[2]; |
| VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT}; |
| |
| submit_info[0].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info[0].pNext = NULL; |
| submit_info[0].commandBufferCount = 1; |
| submit_info[0].pCommandBuffers = &command_buffer[0]; |
| submit_info[0].signalSemaphoreCount = 1; |
| submit_info[0].pSignalSemaphores = &semaphore; |
| submit_info[0].waitSemaphoreCount = 0; |
| submit_info[0].pWaitSemaphores = NULL; |
| submit_info[0].pWaitDstStageMask = 0; |
| |
| submit_info[1].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info[1].pNext = NULL; |
| submit_info[1].commandBufferCount = 1; |
| submit_info[1].pCommandBuffers = &command_buffer[1]; |
| submit_info[1].waitSemaphoreCount = 1; |
| submit_info[1].pWaitSemaphores = &semaphore; |
| submit_info[1].pWaitDstStageMask = flags; |
| submit_info[1].signalSemaphoreCount = 0; |
| submit_info[1].pSignalSemaphores = NULL; |
| vkQueueSubmit(m_device->m_queue, 2, &submit_info[0], fence); |
| } |
| |
| vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX); |
| |
| vkDestroyFence(m_device->device(), fence, nullptr); |
| vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]); |
| vkDestroyCommandPool(m_device->device(), command_pool, NULL); |
| vkDestroySemaphore(m_device->device(), semaphore, nullptr); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineAttribMatrixType) { |
| TEST_DESCRIPTION("Test that pipeline validation accepts matrices passed as vertex attributes"); |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkVertexInputBindingDescription input_binding; |
| memset(&input_binding, 0, sizeof(input_binding)); |
| |
| VkVertexInputAttributeDescription input_attribs[2]; |
| memset(input_attribs, 0, sizeof(input_attribs)); |
| |
| for (int i = 0; i < 2; i++) { |
| input_attribs[i].format = VK_FORMAT_R32G32B32A32_SFLOAT; |
| input_attribs[i].location = i; |
| } |
| |
| char const *vsSource = |
| "#version 450\n" |
| "\n" |
| "layout(location=0) in mat2x4 x;\n" |
| "void main(){\n" |
| " gl_Position = x[0] + x[1];\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.vi_ci_.pVertexBindingDescriptions = &input_binding; |
| pipe.vi_ci_.vertexBindingDescriptionCount = 1; |
| pipe.vi_ci_.pVertexAttributeDescriptions = input_attribs; |
| pipe.vi_ci_.vertexAttributeDescriptionCount = 2; |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()}; |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| /* expect success */ |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineAttribArrayType) { |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkVertexInputBindingDescription input_binding; |
| memset(&input_binding, 0, sizeof(input_binding)); |
| |
| VkVertexInputAttributeDescription input_attribs[2]; |
| memset(input_attribs, 0, sizeof(input_attribs)); |
| |
| for (int i = 0; i < 2; i++) { |
| input_attribs[i].format = VK_FORMAT_R32G32B32A32_SFLOAT; |
| input_attribs[i].location = i; |
| } |
| |
| char const *vsSource = |
| "#version 450\n" |
| "\n" |
| "layout(location=0) in vec4 x[2];\n" |
| "void main(){\n" |
| " gl_Position = x[0] + x[1];\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.vi_ci_.pVertexBindingDescriptions = &input_binding; |
| pipe.vi_ci_.vertexBindingDescriptionCount = 1; |
| pipe.vi_ci_.pVertexAttributeDescriptions = input_attribs; |
| pipe.vi_ci_.vertexAttributeDescriptionCount = 2; |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()}; |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineAttribComponents) { |
| TEST_DESCRIPTION( |
| "Test that pipeline validation accepts consuming a vertex attribute through multiple vertex shader inputs, each consuming " |
| "a different subset of the components, and that fragment shader-attachment validation tolerates multiple duplicate " |
| "location outputs"); |
| m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkVertexInputBindingDescription input_binding; |
| memset(&input_binding, 0, sizeof(input_binding)); |
| |
| VkVertexInputAttributeDescription input_attribs[3]; |
| memset(input_attribs, 0, sizeof(input_attribs)); |
| |
| for (int i = 0; i < 3; i++) { |
| input_attribs[i].format = VK_FORMAT_R32G32B32A32_SFLOAT; |
| input_attribs[i].location = i; |
| } |
| |
| char const *vsSource = |
| "#version 450\n" |
| "\n" |
| "layout(location=0) in vec4 x;\n" |
| "layout(location=1) in vec3 y1;\n" |
| "layout(location=1, component=3) in float y2;\n" |
| "layout(location=2) in vec4 z;\n" |
| "void main(){\n" |
| " gl_Position = x + vec4(y1, y2) + z;\n" |
| "}\n"; |
| char const *fsSource = |
| "#version 450\n" |
| "\n" |
| "layout(location=0, component=0) out float color0;\n" |
| "layout(location=0, component=1) out float color1;\n" |
| "layout(location=0, component=2) out float color2;\n" |
| "layout(location=0, component=3) out float color3;\n" |
| "layout(location=1, component=0) out vec2 second_color0;\n" |
| "layout(location=1, component=2) out vec2 second_color1;\n" |
| "void main(){\n" |
| " color0 = float(1);\n" |
| " second_color0 = vec2(1);\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| VkPipelineObj pipe(m_device); |
| |
| VkDescriptorSetObj descriptorSet(m_device); |
| descriptorSet.AppendDummy(); |
| descriptorSet.CreateVKDescriptorSet(m_commandBuffer); |
| |
| // Create a renderPass with two color attachments |
| VkAttachmentReference attachments[2] = {}; |
| attachments[0].layout = VK_IMAGE_LAYOUT_GENERAL; |
| attachments[1].attachment = 1; |
| attachments[1].layout = VK_IMAGE_LAYOUT_GENERAL; |
| |
| VkSubpassDescription subpass = {}; |
| subpass.pColorAttachments = attachments; |
| subpass.colorAttachmentCount = 2; |
| |
| VkRenderPassCreateInfo rpci = {}; |
| rpci.subpassCount = 1; |
| rpci.pSubpasses = &subpass; |
| rpci.attachmentCount = 2; |
| |
| VkAttachmentDescription attach_desc[2] = {}; |
| attach_desc[0].format = VK_FORMAT_B8G8R8A8_UNORM; |
| attach_desc[0].samples = VK_SAMPLE_COUNT_1_BIT; |
| attach_desc[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| attach_desc[0].finalLayout = VK_IMAGE_LAYOUT_GENERAL; |
| attach_desc[0].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; |
| attach_desc[1].format = VK_FORMAT_B8G8R8A8_UNORM; |
| attach_desc[1].samples = VK_SAMPLE_COUNT_1_BIT; |
| attach_desc[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| attach_desc[1].finalLayout = VK_IMAGE_LAYOUT_GENERAL; |
| attach_desc[1].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; |
| |
| rpci.pAttachments = attach_desc; |
| rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; |
| |
| VkRenderPass renderpass; |
| vkCreateRenderPass(m_device->device(), &rpci, NULL, &renderpass); |
| pipe.AddShader(&vs); |
| pipe.AddShader(&fs); |
| |
| VkPipelineColorBlendAttachmentState att_state1 = {}; |
| att_state1.dstAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR; |
| att_state1.blendEnable = VK_FALSE; |
| |
| pipe.AddColorAttachment(0, att_state1); |
| pipe.AddColorAttachment(1, att_state1); |
| pipe.AddVertexInputBindings(&input_binding, 1); |
| pipe.AddVertexInputAttribs(input_attribs, 3); |
| pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderpass); |
| vkDestroyRenderPass(m_device->device(), renderpass, nullptr); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineSimplePositive) { |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineRelaxedTypeMatch) { |
| TEST_DESCRIPTION( |
| "Test that pipeline validation accepts the relaxed type matching rules set out in 14.1.3: fundamental type must match, and " |
| "producer side must have at least as many components"); |
| m_errorMonitor->ExpectSuccess(); |
| |
| // VK 1.0.8 Specification, 14.1.3 "Additionally,..." block |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| char const *vsSource = |
| "#version 450\n" |
| "layout(location=0) out vec3 x;\n" |
| "layout(location=1) out ivec3 y;\n" |
| "layout(location=2) out vec3 z;\n" |
| "void main(){\n" |
| " gl_Position = vec4(0);\n" |
| " x = vec3(0); y = ivec3(0); z = vec3(0);\n" |
| "}\n"; |
| char const *fsSource = |
| "#version 450\n" |
| "\n" |
| "layout(location=0) out vec4 color;\n" |
| "layout(location=0) in float x;\n" |
| "layout(location=1) flat in int y;\n" |
| "layout(location=2) in vec2 z;\n" |
| "void main(){\n" |
| " color = vec4(1 + x + y + z.x);\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()}; |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineTessPerVertex) { |
| TEST_DESCRIPTION("Test that pipeline validation accepts per-vertex variables passed between the TCS and TES stages"); |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| if (!m_device->phy().features().tessellationShader) { |
| printf("%s Device does not support tessellation shaders; skipped.\n", kSkipPrefix); |
| return; |
| } |
| |
| char const *tcsSource = |
| "#version 450\n" |
| "layout(location=0) out int x[];\n" |
| "layout(vertices=3) out;\n" |
| "void main(){\n" |
| " gl_TessLevelOuter[0] = gl_TessLevelOuter[1] = gl_TessLevelOuter[2] = 1;\n" |
| " gl_TessLevelInner[0] = 1;\n" |
| " x[gl_InvocationID] = gl_InvocationID;\n" |
| "}\n"; |
| char const *tesSource = |
| "#version 450\n" |
| "layout(triangles, equal_spacing, cw) in;\n" |
| "layout(location=0) in int x[];\n" |
| "void main(){\n" |
| " gl_Position.xyz = gl_TessCoord;\n" |
| " gl_Position.w = x[0] + x[1] + x[2];\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, bindStateMinimalShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj tcs(m_device, tcsSource, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this); |
| VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); |
| VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0, |
| VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE}; |
| |
| VkPipelineTessellationStateCreateInfo tsci{VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, nullptr, 0, 3}; |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.gp_ci_.pTessellationState = &tsci; |
| pipe.gp_ci_.pInputAssemblyState = &iasci; |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), tcs.GetStageCreateInfo(), tes.GetStageCreateInfo(), fs.GetStageCreateInfo()}; |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineGeometryInputBlockPositive) { |
| TEST_DESCRIPTION( |
| "Test that pipeline validation accepts a user-defined interface block passed into the geometry shader. This is interesting " |
| "because the 'extra' array level is not present on the member type, but on the block instance."); |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| if (!m_device->phy().features().geometryShader) { |
| printf("%s Device does not support geometry shaders; skipped.\n", kSkipPrefix); |
| return; |
| } |
| |
| char const *gsSource = |
| "#version 450\n" |
| "layout(triangles) in;\n" |
| "layout(triangle_strip, max_vertices=3) out;\n" |
| "layout(location=0) in VertexData { vec4 x; } gs_in[];\n" |
| "void main() {\n" |
| " gl_Position = gs_in[0].x;\n" |
| " EmitVertex();\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj gs(m_device, gsSource, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), gs.GetStageCreateInfo(), fs.GetStageCreateInfo()}; |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipeline64BitAttributesPositive) { |
| TEST_DESCRIPTION( |
| "Test that pipeline validation accepts basic use of 64bit vertex attributes. This is interesting because they consume " |
| "multiple locations."); |
| m_errorMonitor->ExpectSuccess(); |
| |
| if (!EnableDeviceProfileLayer()) { |
| printf("%s Failed to enable device profile layer.\n", kSkipPrefix); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| if (!m_device->phy().features().shaderFloat64) { |
| printf("%s Device does not support 64bit vertex attributes; skipped.\n", kSkipPrefix); |
| return; |
| } |
| // Set 64bit format to support VTX Buffer feature |
| PFN_vkSetPhysicalDeviceFormatPropertiesEXT fpvkSetPhysicalDeviceFormatPropertiesEXT = nullptr; |
| PFN_vkGetOriginalPhysicalDeviceFormatPropertiesEXT fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT = nullptr; |
| |
| // Load required functions |
| if (!LoadDeviceProfileLayer(fpvkSetPhysicalDeviceFormatPropertiesEXT, fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT)) { |
| return; |
| } |
| VkFormatProperties format_props; |
| fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R64G64B64A64_SFLOAT, &format_props); |
| format_props.bufferFeatures |= VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT; |
| fpvkSetPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R64G64B64A64_SFLOAT, format_props); |
| |
| VkVertexInputBindingDescription input_bindings[1]; |
| memset(input_bindings, 0, sizeof(input_bindings)); |
| |
| VkVertexInputAttributeDescription input_attribs[4]; |
| memset(input_attribs, 0, sizeof(input_attribs)); |
| input_attribs[0].location = 0; |
| input_attribs[0].offset = 0; |
| input_attribs[0].format = VK_FORMAT_R64G64B64A64_SFLOAT; |
| input_attribs[1].location = 2; |
| input_attribs[1].offset = 32; |
| input_attribs[1].format = VK_FORMAT_R64G64B64A64_SFLOAT; |
| input_attribs[2].location = 4; |
| input_attribs[2].offset = 64; |
| input_attribs[2].format = VK_FORMAT_R64G64B64A64_SFLOAT; |
| input_attribs[3].location = 6; |
| input_attribs[3].offset = 96; |
| input_attribs[3].format = VK_FORMAT_R64G64B64A64_SFLOAT; |
| |
| char const *vsSource = |
| "#version 450\n" |
| "\n" |
| "layout(location=0) in dmat4 x;\n" |
| "void main(){\n" |
| " gl_Position = vec4(x[0][0]);\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.vi_ci_.pVertexBindingDescriptions = input_bindings; |
| pipe.vi_ci_.vertexBindingDescriptionCount = 1; |
| pipe.vi_ci_.pVertexAttributeDescriptions = input_attribs; |
| pipe.vi_ci_.vertexAttributeDescriptionCount = 4; |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()}; |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineInputAttachmentPositive) { |
| TEST_DESCRIPTION("Positive test for a correctly matched input attachment"); |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| char const *fsSource = |
| "#version 450\n" |
| "\n" |
| "layout(input_attachment_index=0, set=0, binding=0) uniform subpassInput x;\n" |
| "layout(location=0) out vec4 color;\n" |
| "void main() {\n" |
| " color = subpassLoad(x);\n" |
| "}\n"; |
| |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| VkPipelineObj pipe(m_device); |
| pipe.AddShader(&vs); |
| pipe.AddShader(&fs); |
| pipe.AddDefaultColorAttachment(); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkDescriptorSetLayoutBinding dslb = {0, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr}; |
| const VkDescriptorSetLayoutObj dsl(m_device, {dslb}); |
| const VkPipelineLayoutObj pl(m_device, {&dsl}); |
| |
| VkAttachmentDescription descs[2] = { |
| {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, |
| VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}, |
| {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, |
| VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL}, |
| }; |
| VkAttachmentReference color = { |
| 0, |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| }; |
| VkAttachmentReference input = { |
| 1, |
| VK_IMAGE_LAYOUT_GENERAL, |
| }; |
| |
| VkSubpassDescription sd = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 1, &input, 1, &color, nullptr, nullptr, 0, nullptr}; |
| |
| VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 2, descs, 1, &sd, 0, nullptr}; |
| VkRenderPass rp; |
| VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); |
| ASSERT_VK_SUCCESS(err); |
| |
| // should be OK. would go wrong here if it's going to... |
| pipe.CreateVKPipeline(pl.handle(), rp); |
| |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreateComputePipelineMissingDescriptorUnusedPositive) { |
| TEST_DESCRIPTION( |
| "Test that pipeline validation accepts a compute pipeline which declares a descriptor-backed resource which is not " |
| "provided, but the shader does not statically use it. This is interesting because it requires compute pipelines to have a " |
| "proper descriptor use walk, which they didn't for some time."); |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| char const *csSource = |
| "#version 450\n" |
| "\n" |
| "layout(local_size_x=1) in;\n" |
| "layout(set=0, binding=0) buffer block { vec4 x; };\n" |
| "void main(){\n" |
| " // x is not used.\n" |
| "}\n"; |
| |
| CreateComputePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.cs_.reset(new VkShaderObj(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this)); |
| pipe.InitState(); |
| pipe.CreateComputePipeline(); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreateComputePipelineCombinedImageSamplerConsumedAsSampler) { |
| TEST_DESCRIPTION( |
| "Test that pipeline validation accepts a shader consuming only the sampler portion of a combined image + sampler"); |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| std::vector<VkDescriptorSetLayoutBinding> bindings = { |
| {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr}, |
| {1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr}, |
| {2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr}, |
| }; |
| |
| char const *csSource = |
| "#version 450\n" |
| "\n" |
| "layout(local_size_x=1) in;\n" |
| "layout(set=0, binding=0) uniform sampler s;\n" |
| "layout(set=0, binding=1) uniform texture2D t;\n" |
| "layout(set=0, binding=2) buffer block { vec4 x; };\n" |
| "void main() {\n" |
| " x = texture(sampler2D(t, s), vec2(0));\n" |
| "}\n"; |
| CreateComputePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.dsl_bindings_.resize(bindings.size()); |
| memcpy(pipe.dsl_bindings_.data(), bindings.data(), bindings.size() * sizeof(VkDescriptorSetLayoutBinding)); |
| pipe.cs_.reset(new VkShaderObj(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this)); |
| pipe.InitState(); |
| m_errorMonitor->ExpectSuccess(); |
| pipe.CreateComputePipeline(); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreateComputePipelineCombinedImageSamplerConsumedAsImage) { |
| TEST_DESCRIPTION( |
| "Test that pipeline validation accepts a shader consuming only the image portion of a combined image + sampler"); |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| std::vector<VkDescriptorSetLayoutBinding> bindings = { |
| {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr}, |
| {1, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr}, |
| {2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr}, |
| }; |
| |
| char const *csSource = |
| "#version 450\n" |
| "\n" |
| "layout(local_size_x=1) in;\n" |
| "layout(set=0, binding=0) uniform texture2D t;\n" |
| "layout(set=0, binding=1) uniform sampler s;\n" |
| "layout(set=0, binding=2) buffer block { vec4 x; };\n" |
| "void main() {\n" |
| " x = texture(sampler2D(t, s), vec2(0));\n" |
| "}\n"; |
| CreateComputePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.dsl_bindings_.resize(bindings.size()); |
| memcpy(pipe.dsl_bindings_.data(), bindings.data(), bindings.size() * sizeof(VkDescriptorSetLayoutBinding)); |
| pipe.cs_.reset(new VkShaderObj(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this)); |
| pipe.InitState(); |
| m_errorMonitor->ExpectSuccess(); |
| pipe.CreateComputePipeline(); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreateComputePipelineCombinedImageSamplerConsumedAsBoth) { |
| TEST_DESCRIPTION( |
| "Test that pipeline validation accepts a shader consuming both the sampler and the image of a combined image+sampler but " |
| "via separate variables"); |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| std::vector<VkDescriptorSetLayoutBinding> bindings = { |
| {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr}, |
| {1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr}, |
| }; |
| |
| char const *csSource = |
| "#version 450\n" |
| "\n" |
| "layout(local_size_x=1) in;\n" |
| "layout(set=0, binding=0) uniform texture2D t;\n" |
| "layout(set=0, binding=0) uniform sampler s; // both binding 0!\n" |
| "layout(set=0, binding=1) buffer block { vec4 x; };\n" |
| "void main() {\n" |
| " x = texture(sampler2D(t, s), vec2(0));\n" |
| "}\n"; |
| CreateComputePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.dsl_bindings_.resize(bindings.size()); |
| memcpy(pipe.dsl_bindings_.data(), bindings.data(), bindings.size() * sizeof(VkDescriptorSetLayoutBinding)); |
| pipe.cs_.reset(new VkShaderObj(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this)); |
| pipe.InitState(); |
| m_errorMonitor->ExpectSuccess(); |
| pipe.CreateComputePipeline(); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreateDescriptorSetBindingWithIgnoredSamplers) { |
| TEST_DESCRIPTION("Test that layers conditionally do ignore the pImmutableSamplers on vkCreateDescriptorSetLayout"); |
| |
| bool prop2_found = false; |
| if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) { |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| prop2_found = true; |
| } else { |
| printf("%s %s Extension not supported, skipping push descriptor sub-tests\n", kSkipPrefix, |
| VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| bool push_descriptor_found = false; |
| if (prop2_found && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) { |
| m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); |
| |
| // In addition to the extension being supported we need to have at least one available |
| // Some implementations report an invalid maxPushDescriptors of 0 |
| push_descriptor_found = GetPushDescriptorProperties(instance(), gpu()).maxPushDescriptors > 0; |
| } else { |
| printf("%s %s Extension not supported, skipping push descriptor sub-tests\n", kSkipPrefix, |
| VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| const uint64_t fake_address_64 = 0xCDCDCDCDCDCDCDCD; |
| const uint64_t fake_address_32 = 0xCDCDCDCD; |
| const void *fake_pointer = |
| sizeof(void *) == 8 ? reinterpret_cast<void *>(fake_address_64) : reinterpret_cast<void *>(fake_address_32); |
| const VkSampler *hopefully_undereferencable_pointer = reinterpret_cast<const VkSampler *>(fake_pointer); |
| |
| // regular descriptors |
| m_errorMonitor->ExpectSuccess(); |
| { |
| const VkDescriptorSetLayoutBinding non_sampler_bindings[] = { |
| {0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {2, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {3, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {4, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {5, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {6, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {7, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {8, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| }; |
| const VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, |
| static_cast<uint32_t>(size(non_sampler_bindings)), non_sampler_bindings}; |
| VkDescriptorSetLayout dsl; |
| const VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl); |
| ASSERT_VK_SUCCESS(err); |
| vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr); |
| } |
| m_errorMonitor->VerifyNotFound(); |
| |
| if (push_descriptor_found) { |
| // push descriptors |
| m_errorMonitor->ExpectSuccess(); |
| { |
| const VkDescriptorSetLayoutBinding non_sampler_bindings[] = { |
| {0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {2, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {3, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {4, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {5, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| {6, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer}, |
| }; |
| const VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, |
| VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, |
| static_cast<uint32_t>(size(non_sampler_bindings)), non_sampler_bindings}; |
| VkDescriptorSetLayout dsl; |
| const VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl); |
| ASSERT_VK_SUCCESS(err); |
| vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr); |
| } |
| m_errorMonitor->VerifyNotFound(); |
| } |
| } |
| TEST_F(VkPositiveLayerTest, GpuValidationInlineUniformBlock) { |
| TEST_DESCRIPTION("GPU validation: Make sure inline uniform blocks don't generate false validation errors"); |
| m_errorMonitor->ExpectSuccess(); |
| VkValidationFeatureEnableEXT enables[] = {VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT}; |
| VkValidationFeaturesEXT features = {}; |
| features.sType = VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT; |
| features.enabledValidationFeatureCount = 1; |
| features.pEnabledValidationFeatures = enables; |
| bool descriptor_indexing = CheckDescriptorIndexingSupportAndInitFramework(this, m_instance_extension_names, |
| m_device_extension_names, &features, m_errorMonitor); |
| if (DeviceIsMockICD() || DeviceSimulation()) { |
| printf("%s Test not supported by MockICD, skipping tests\n", kSkipPrefix); |
| return; |
| } |
| VkPhysicalDeviceFeatures2KHR features2 = {}; |
| auto indexing_features = lvl_init_struct<VkPhysicalDeviceDescriptorIndexingFeaturesEXT>(); |
| auto inline_uniform_block_features = lvl_init_struct<VkPhysicalDeviceInlineUniformBlockFeaturesEXT>(&indexing_features); |
| bool inline_uniform_block = DeviceExtensionSupported(gpu(), nullptr, VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME); |
| if (!(descriptor_indexing && inline_uniform_block)) { |
| printf("Descriptor indexing and/or inline uniform block not supported Skipping test\n"); |
| return; |
| } |
| m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME); |
| m_device_extension_names.push_back(VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME); |
| PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR = |
| (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR"); |
| ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr); |
| |
| features2 = lvl_init_struct<VkPhysicalDeviceFeatures2KHR>(&inline_uniform_block_features); |
| vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2); |
| if (!indexing_features.descriptorBindingPartiallyBound || !inline_uniform_block_features.inlineUniformBlock) { |
| printf("Not all features supported, skipping test\n"); |
| return; |
| } |
| auto inline_uniform_props = lvl_init_struct<VkPhysicalDeviceInlineUniformBlockPropertiesEXT>(); |
| auto prop2 = lvl_init_struct<VkPhysicalDeviceProperties2KHR>(&inline_uniform_props); |
| vkGetPhysicalDeviceProperties2(gpu(), &prop2); |
| |
| VkCommandPoolCreateFlags pool_flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &features2, pool_flags)); |
| if (m_device->props.apiVersion < VK_API_VERSION_1_1) { |
| printf("%s GPU-Assisted validation test requires Vulkan 1.1+.\n", kSkipPrefix); |
| return; |
| } |
| auto c_queue = m_device->GetDefaultComputeQueue(); |
| if (nullptr == c_queue) { |
| printf("Compute not supported, skipping test\n"); |
| return; |
| } |
| |
| uint32_t qfi = 0; |
| VkBufferCreateInfo bci = {}; |
| bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| bci.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; |
| bci.size = 4; |
| bci.queueFamilyIndexCount = 1; |
| bci.pQueueFamilyIndices = &qfi; |
| VkBufferObj buffer0; |
| VkMemoryPropertyFlags mem_props = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; |
| buffer0.init(*m_device, bci, mem_props); |
| |
| VkDescriptorBindingFlagsEXT ds_binding_flags[2] = {}; |
| ds_binding_flags[1] = VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT; |
| VkDescriptorSetLayoutBindingFlagsCreateInfoEXT layout_createinfo_binding_flags[1] = {}; |
| layout_createinfo_binding_flags[0].sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT; |
| layout_createinfo_binding_flags[0].pNext = NULL; |
| layout_createinfo_binding_flags[0].bindingCount = 2; |
| layout_createinfo_binding_flags[0].pBindingFlags = ds_binding_flags; |
| |
| OneOffDescriptorSet descriptor_set(m_device, |
| { |
| {0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr}, |
| {1, VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, 20, VK_SHADER_STAGE_ALL, |
| nullptr}, // 16 bytes for ivec4, 4 more for int |
| }, |
| 0, layout_createinfo_binding_flags, 0); |
| const VkPipelineLayoutObj pipeline_layout(m_device, {&descriptor_set.layout_}); |
| |
| VkDescriptorBufferInfo buffer_info[1] = {}; |
| buffer_info[0].buffer = buffer0.handle(); |
| buffer_info[0].offset = 0; |
| buffer_info[0].range = sizeof(uint32_t); |
| |
| const uint32_t test_data = 0xdeadca7; |
| VkWriteDescriptorSetInlineUniformBlockEXT write_inline_uniform = {}; |
| write_inline_uniform.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT; |
| write_inline_uniform.dataSize = 4; |
| write_inline_uniform.pData = &test_data; |
| |
| VkWriteDescriptorSet descriptor_writes[2] = {}; |
| descriptor_writes[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| descriptor_writes[0].dstSet = descriptor_set.set_; |
| descriptor_writes[0].dstBinding = 0; |
| descriptor_writes[0].descriptorCount = 1; |
| descriptor_writes[0].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; |
| descriptor_writes[0].pBufferInfo = buffer_info; |
| |
| descriptor_writes[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| descriptor_writes[1].dstSet = descriptor_set.set_; |
| descriptor_writes[1].dstBinding = 1; |
| descriptor_writes[1].dstArrayElement = 16; // Skip first 16 bytes (dummy) |
| descriptor_writes[1].descriptorCount = 4; // Write 4 bytes to val |
| descriptor_writes[1].descriptorType = VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT; |
| descriptor_writes[1].pNext = &write_inline_uniform; |
| vkUpdateDescriptorSets(m_device->device(), 2, descriptor_writes, 0, NULL); |
| |
| char const *csSource = |
| "#version 450\n" |
| "#extension GL_EXT_nonuniform_qualifier : enable\n " |
| "layout(set = 0, binding = 0) buffer StorageBuffer { uint index; } u_index;" |
| "layout(set = 0, binding = 1) uniform inlineubodef { ivec4 dummy; int val; } inlineubo;\n" |
| |
| "void main() {\n" |
| " u_index.index = inlineubo.val;\n" |
| "}\n"; |
| |
| auto shader_module = new VkShaderObj(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this); |
| |
| VkPipelineShaderStageCreateInfo stage; |
| stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; |
| stage.pNext = nullptr; |
| stage.flags = 0; |
| stage.stage = VK_SHADER_STAGE_COMPUTE_BIT; |
| stage.module = shader_module->handle(); |
| stage.pName = "main"; |
| stage.pSpecializationInfo = nullptr; |
| |
| // CreateComputePipelines |
| VkComputePipelineCreateInfo pipeline_info = {}; |
| pipeline_info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO; |
| pipeline_info.pNext = nullptr; |
| pipeline_info.flags = 0; |
| pipeline_info.layout = pipeline_layout.handle(); |
| pipeline_info.basePipelineHandle = VK_NULL_HANDLE; |
| pipeline_info.basePipelineIndex = -1; |
| pipeline_info.stage = stage; |
| |
| VkPipeline c_pipeline; |
| vkCreateComputePipelines(device(), VK_NULL_HANDLE, 1, &pipeline_info, nullptr, &c_pipeline); |
| |
| m_commandBuffer->begin(); |
| vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_COMPUTE, c_pipeline); |
| vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout.handle(), 0, 1, |
| &descriptor_set.set_, 0, nullptr); |
| vkCmdDispatch(m_commandBuffer->handle(), 1, 1, 1); |
| m_commandBuffer->end(); |
| |
| VkSubmitInfo submit_info = {}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &m_commandBuffer->handle(); |
| vkQueueSubmit(c_queue->handle(), 1, &submit_info, VK_NULL_HANDLE); |
| vkQueueWaitIdle(m_device->m_queue); |
| m_errorMonitor->VerifyNotFound(); |
| vkDestroyPipeline(m_device->handle(), c_pipeline, NULL); |
| vkDestroyShaderModule(m_device->handle(), shader_module->handle(), NULL); |
| |
| uint32_t *data = (uint32_t *)buffer0.memory().map(); |
| ASSERT_TRUE(*data = test_data); |
| buffer0.memory().unmap(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, Maintenance1Tests) { |
| TEST_DESCRIPTION("Validate various special cases for the Maintenance1_KHR extension"); |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME)) { |
| m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME); |
| } else { |
| printf("%s Maintenance1 Extension not supported, skipping tests\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkCommandBufferObj cmd_buf(m_device, m_commandPool); |
| cmd_buf.begin(); |
| // Set Negative height, should give error if Maintenance 1 is not enabled |
| VkViewport viewport = {0, 0, 16, -16, 0, 1}; |
| vkCmdSetViewport(cmd_buf.handle(), 0, 1, &viewport); |
| cmd_buf.end(); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ValidStructPNext) { |
| TEST_DESCRIPTION("Verify that a valid pNext value is handled correctly"); |
| |
| // Positive test to check parameter_validation and unique_objects support for NV_dedicated_allocation |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME)) { |
| m_device_extension_names.push_back(VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME); |
| } else { |
| printf("%s VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME Extension not supported, skipping test\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkDedicatedAllocationBufferCreateInfoNV dedicated_buffer_create_info = {}; |
| dedicated_buffer_create_info.sType = VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV; |
| dedicated_buffer_create_info.pNext = nullptr; |
| dedicated_buffer_create_info.dedicatedAllocation = VK_TRUE; |
| |
| uint32_t queue_family_index = 0; |
| VkBufferCreateInfo buffer_create_info = {}; |
| buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| buffer_create_info.pNext = &dedicated_buffer_create_info; |
| buffer_create_info.size = 1024; |
| buffer_create_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; |
| buffer_create_info.queueFamilyIndexCount = 1; |
| buffer_create_info.pQueueFamilyIndices = &queue_family_index; |
| |
| VkBuffer buffer; |
| VkResult err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkMemoryRequirements memory_reqs; |
| vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs); |
| |
| VkDedicatedAllocationMemoryAllocateInfoNV dedicated_memory_info = {}; |
| dedicated_memory_info.sType = VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV; |
| dedicated_memory_info.pNext = nullptr; |
| dedicated_memory_info.buffer = buffer; |
| dedicated_memory_info.image = VK_NULL_HANDLE; |
| |
| VkMemoryAllocateInfo memory_info = {}; |
| memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; |
| memory_info.pNext = &dedicated_memory_info; |
| memory_info.allocationSize = memory_reqs.size; |
| |
| bool pass; |
| pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0); |
| ASSERT_TRUE(pass); |
| |
| VkDeviceMemory buffer_memory; |
| err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory); |
| ASSERT_VK_SUCCESS(err); |
| |
| err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0); |
| ASSERT_VK_SUCCESS(err); |
| |
| vkDestroyBuffer(m_device->device(), buffer, NULL); |
| vkFreeMemory(m_device->device(), buffer_memory, NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, PSOPolygonModeValid) { |
| TEST_DESCRIPTION("Verify that using a solid polygon fill mode works correctly."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| std::vector<const char *> device_extension_names; |
| auto features = m_device->phy().features(); |
| // Artificially disable support for non-solid fill modes |
| features.fillModeNonSolid = false; |
| // The sacrificial device object |
| VkDeviceObj test_device(0, gpu(), device_extension_names, &features); |
| |
| VkRenderpassObj render_pass(&test_device); |
| |
| const VkPipelineLayoutObj pipeline_layout(&test_device); |
| |
| VkPipelineRasterizationStateCreateInfo rs_ci = {}; |
| rs_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; |
| rs_ci.pNext = nullptr; |
| rs_ci.lineWidth = 1.0f; |
| rs_ci.rasterizerDiscardEnable = false; |
| |
| VkShaderObj vs(&test_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(&test_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| // Set polygonMode=FILL. No error is expected |
| m_errorMonitor->ExpectSuccess(); |
| { |
| VkPipelineObj pipe(&test_device); |
| pipe.AddShader(&vs); |
| pipe.AddShader(&fs); |
| pipe.AddDefaultColorAttachment(); |
| // Set polygonMode to a good value |
| rs_ci.polygonMode = VK_POLYGON_MODE_FILL; |
| pipe.SetRasterization(&rs_ci); |
| pipe.CreateVKPipeline(pipeline_layout.handle(), render_pass.handle()); |
| } |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, LongSemaphoreChain) { |
| m_errorMonitor->ExpectSuccess(); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| VkResult err; |
| |
| std::vector<VkSemaphore> semaphores; |
| |
| const int chainLength = 32768; |
| VkPipelineStageFlags flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; |
| |
| for (int i = 0; i < chainLength; i++) { |
| VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0}; |
| VkSemaphore semaphore; |
| err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &semaphore); |
| ASSERT_VK_SUCCESS(err); |
| |
| semaphores.push_back(semaphore); |
| |
| VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, |
| nullptr, |
| semaphores.size() > 1 ? 1u : 0u, |
| semaphores.size() > 1 ? &semaphores[semaphores.size() - 2] : nullptr, |
| &flags, |
| 0, |
| nullptr, |
| 1, |
| &semaphores[semaphores.size() - 1]}; |
| err = vkQueueSubmit(m_device->m_queue, 1, &si, VK_NULL_HANDLE); |
| ASSERT_VK_SUCCESS(err); |
| } |
| |
| VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0}; |
| VkFence fence; |
| err = vkCreateFence(m_device->device(), &fci, nullptr, &fence); |
| ASSERT_VK_SUCCESS(err); |
| VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &semaphores.back(), &flags, 0, nullptr, 0, nullptr}; |
| err = vkQueueSubmit(m_device->m_queue, 1, &si, fence); |
| ASSERT_VK_SUCCESS(err); |
| |
| vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX); |
| |
| for (auto semaphore : semaphores) vkDestroySemaphore(m_device->device(), semaphore, nullptr); |
| |
| vkDestroyFence(m_device->device(), fence, nullptr); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ExternalSemaphore) { |
| #ifdef _WIN32 |
| const auto extension_name = VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME; |
| const auto handle_type = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR; |
| #else |
| const auto extension_name = VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME; |
| const auto handle_type = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR; |
| #endif |
| // Check for external semaphore instance extensions |
| if (InstanceExtensionSupported(VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME)) { |
| m_instance_extension_names.push_back(VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME); |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| } else { |
| printf("%s External semaphore extension not supported, skipping test\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| // Check for external semaphore device extensions |
| if (DeviceExtensionSupported(gpu(), nullptr, extension_name)) { |
| m_device_extension_names.push_back(extension_name); |
| m_device_extension_names.push_back(VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME); |
| } else { |
| printf("%s External semaphore extension not supported, skipping test\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| // Check for external semaphore import and export capability |
| VkPhysicalDeviceExternalSemaphoreInfoKHR esi = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR, nullptr, |
| handle_type}; |
| VkExternalSemaphorePropertiesKHR esp = {VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR, nullptr}; |
| auto vkGetPhysicalDeviceExternalSemaphorePropertiesKHR = |
| (PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR)vkGetInstanceProcAddr( |
| instance(), "vkGetPhysicalDeviceExternalSemaphorePropertiesKHR"); |
| vkGetPhysicalDeviceExternalSemaphorePropertiesKHR(gpu(), &esi, &esp); |
| |
| if (!(esp.externalSemaphoreFeatures & VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR) || |
| !(esp.externalSemaphoreFeatures & VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR)) { |
| printf("%s External semaphore does not support importing and exporting, skipping test\n", kSkipPrefix); |
| return; |
| } |
| |
| VkResult err; |
| m_errorMonitor->ExpectSuccess(); |
| |
| // Create a semaphore to export payload from |
| VkExportSemaphoreCreateInfoKHR esci = {VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR, nullptr, handle_type}; |
| VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, &esci, 0}; |
| |
| VkSemaphore export_semaphore; |
| err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &export_semaphore); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Create a semaphore to import payload into |
| sci.pNext = nullptr; |
| VkSemaphore import_semaphore; |
| err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &import_semaphore); |
| ASSERT_VK_SUCCESS(err); |
| |
| #ifdef _WIN32 |
| // Export semaphore payload to an opaque handle |
| HANDLE handle = nullptr; |
| VkSemaphoreGetWin32HandleInfoKHR ghi = {VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR, nullptr, export_semaphore, |
| handle_type}; |
| auto vkGetSemaphoreWin32HandleKHR = |
| (PFN_vkGetSemaphoreWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetSemaphoreWin32HandleKHR"); |
| err = vkGetSemaphoreWin32HandleKHR(m_device->device(), &ghi, &handle); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Import opaque handle exported above |
| VkImportSemaphoreWin32HandleInfoKHR ihi = { |
| VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR, nullptr, import_semaphore, 0, handle_type, handle, nullptr}; |
| auto vkImportSemaphoreWin32HandleKHR = |
| (PFN_vkImportSemaphoreWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportSemaphoreWin32HandleKHR"); |
| err = vkImportSemaphoreWin32HandleKHR(m_device->device(), &ihi); |
| ASSERT_VK_SUCCESS(err); |
| #else |
| // Export semaphore payload to an opaque handle |
| int fd = 0; |
| VkSemaphoreGetFdInfoKHR ghi = {VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR, nullptr, export_semaphore, handle_type}; |
| auto vkGetSemaphoreFdKHR = (PFN_vkGetSemaphoreFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetSemaphoreFdKHR"); |
| err = vkGetSemaphoreFdKHR(m_device->device(), &ghi, &fd); |
| ASSERT_VK_SUCCESS(err); |
| |
| // Import opaque handle exported above |
| VkImportSemaphoreFdInfoKHR ihi = { |
| VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR, nullptr, import_semaphore, 0, handle_type, fd}; |
| auto vkImportSemaphoreFdKHR = (PFN_vkImportSemaphoreFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportSemaphoreFdKHR"); |
| err = vkImportSemaphoreFdKHR(m_device->device(), &ihi); |
| ASSERT_VK_SUCCESS(err); |
| #endif |
| |
| // Signal the exported semaphore and wait on the imported semaphore |
| VkPipelineStageFlags flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; |
| VkSubmitInfo si[] = { |
| {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, &flags, 0, nullptr, 1, &export_semaphore}, |
| {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &import_semaphore, &flags, 0, nullptr, 0, nullptr}, |
| {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, &flags, 0, nullptr, 1, &export_semaphore}, |
| {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &import_semaphore, &flags, 0, nullptr, 0, nullptr}, |
| }; |
| err = vkQueueSubmit(m_device->m_queue, 4, si, VK_NULL_HANDLE); |
| ASSERT_VK_SUCCESS(err); |
| |
| if (m_device->phy().features().sparseBinding) { |
| // Signal the imported semaphore and wait on the exported semaphore |
| VkBindSparseInfo bi[] = { |
| {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 1, &import_semaphore}, |
| {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 1, &export_semaphore, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr}, |
| {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 1, &import_semaphore}, |
| {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 1, &export_semaphore, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr}, |
| }; |
| err = vkQueueBindSparse(m_device->m_queue, 4, bi, VK_NULL_HANDLE); |
| ASSERT_VK_SUCCESS(err); |
| } |
| |
| // Cleanup |
| err = vkQueueWaitIdle(m_device->m_queue); |
| ASSERT_VK_SUCCESS(err); |
| vkDestroySemaphore(m_device->device(), export_semaphore, nullptr); |
| vkDestroySemaphore(m_device->device(), import_semaphore, nullptr); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ExternalFence) { |
| #ifdef _WIN32 |
| const auto extension_name = VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME; |
| const auto handle_type = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR; |
| #else |
| const auto extension_name = VK_KHR_EXTERNAL_FENCE_FD_EXTENSION_NAME; |
| const auto handle_type = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR; |
| #endif |
| // Check for external fence instance extensions |
| if (InstanceExtensionSupported(VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME)) { |
| m_instance_extension_names.push_back(VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME); |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| } else { |
| printf("%s External fence extension not supported, skipping test\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| // Check for external fence device extensions |
| if (DeviceExtensionSupported(gpu(), nullptr, extension_name)) { |
| m_device_extension_names.push_back(extension_name); |
| m_device_extension_names.push_back(VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME); |
| } else { |
| printf("%s External fence extension not supported, skipping test\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| // Check for external fence import and export capability |
| VkPhysicalDeviceExternalFenceInfoKHR efi = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR, nullptr, handle_type}; |
| VkExternalFencePropertiesKHR efp = {VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR, nullptr}; |
| auto vkGetPhysicalDeviceExternalFencePropertiesKHR = (PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR)vkGetInstanceProcAddr( |
| instance(), "vkGetPhysicalDeviceExternalFencePropertiesKHR"); |
| vkGetPhysicalDeviceExternalFencePropertiesKHR(gpu(), &efi, &efp); |
| |
| if (!(efp.externalFenceFeatures & VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT_KHR) || |
| !(efp.externalFenceFeatures & VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT_KHR)) { |
| printf("%s External fence does not support importing and exporting, skipping test\n", kSkipPrefix); |
| return; |
| } |
| |
| VkResult err; |
| m_errorMonitor->ExpectSuccess(); |
| |
| // Create a fence to export payload from |
| VkFence export_fence; |
| { |
| VkExportFenceCreateInfoKHR efci = {VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR, nullptr, handle_type}; |
| VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, &efci, 0}; |
| err = vkCreateFence(m_device->device(), &fci, nullptr, &export_fence); |
| ASSERT_VK_SUCCESS(err); |
| } |
| |
| // Create a fence to import payload into |
| VkFence import_fence; |
| { |
| VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0}; |
| err = vkCreateFence(m_device->device(), &fci, nullptr, &import_fence); |
| ASSERT_VK_SUCCESS(err); |
| } |
| |
| #ifdef _WIN32 |
| // Export fence payload to an opaque handle |
| HANDLE handle = nullptr; |
| { |
| VkFenceGetWin32HandleInfoKHR ghi = {VK_STRUCTURE_TYPE_FENCE_GET_WIN32_HANDLE_INFO_KHR, nullptr, export_fence, handle_type}; |
| auto vkGetFenceWin32HandleKHR = |
| (PFN_vkGetFenceWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetFenceWin32HandleKHR"); |
| err = vkGetFenceWin32HandleKHR(m_device->device(), &ghi, &handle); |
| ASSERT_VK_SUCCESS(err); |
| } |
| |
| // Import opaque handle exported above |
| { |
| VkImportFenceWin32HandleInfoKHR ifi = { |
| VK_STRUCTURE_TYPE_IMPORT_FENCE_WIN32_HANDLE_INFO_KHR, nullptr, import_fence, 0, handle_type, handle, nullptr}; |
| auto vkImportFenceWin32HandleKHR = |
| (PFN_vkImportFenceWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportFenceWin32HandleKHR"); |
| err = vkImportFenceWin32HandleKHR(m_device->device(), &ifi); |
| ASSERT_VK_SUCCESS(err); |
| } |
| #else |
| // Export fence payload to an opaque handle |
| int fd = 0; |
| { |
| VkFenceGetFdInfoKHR gfi = {VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR, nullptr, export_fence, handle_type}; |
| auto vkGetFenceFdKHR = (PFN_vkGetFenceFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetFenceFdKHR"); |
| err = vkGetFenceFdKHR(m_device->device(), &gfi, &fd); |
| ASSERT_VK_SUCCESS(err); |
| } |
| |
| // Import opaque handle exported above |
| { |
| VkImportFenceFdInfoKHR ifi = {VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR, nullptr, import_fence, 0, handle_type, fd}; |
| auto vkImportFenceFdKHR = (PFN_vkImportFenceFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportFenceFdKHR"); |
| err = vkImportFenceFdKHR(m_device->device(), &ifi); |
| ASSERT_VK_SUCCESS(err); |
| } |
| #endif |
| |
| // Signal the exported fence and wait on the imported fence |
| vkQueueSubmit(m_device->m_queue, 0, nullptr, export_fence); |
| vkWaitForFences(m_device->device(), 1, &import_fence, VK_TRUE, 1000000000); |
| vkResetFences(m_device->device(), 1, &import_fence); |
| vkQueueSubmit(m_device->m_queue, 0, nullptr, export_fence); |
| vkWaitForFences(m_device->device(), 1, &import_fence, VK_TRUE, 1000000000); |
| vkResetFences(m_device->device(), 1, &import_fence); |
| |
| // Signal the imported fence and wait on the exported fence |
| vkQueueSubmit(m_device->m_queue, 0, nullptr, import_fence); |
| vkWaitForFences(m_device->device(), 1, &export_fence, VK_TRUE, 1000000000); |
| vkResetFences(m_device->device(), 1, &export_fence); |
| vkQueueSubmit(m_device->m_queue, 0, nullptr, import_fence); |
| vkWaitForFences(m_device->device(), 1, &export_fence, VK_TRUE, 1000000000); |
| vkResetFences(m_device->device(), 1, &export_fence); |
| |
| // Cleanup |
| err = vkQueueWaitIdle(m_device->m_queue); |
| ASSERT_VK_SUCCESS(err); |
| vkDestroyFence(m_device->device(), export_fence, nullptr); |
| vkDestroyFence(m_device->device(), import_fence, nullptr); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ThreadNullFenceCollision) { |
| test_platform_thread thread; |
| |
| m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "THREADING ERROR"); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| struct thread_data_struct data; |
| data.device = m_device->device(); |
| data.bailout = false; |
| m_errorMonitor->SetBailout(&data.bailout); |
| |
| // Call vkDestroyFence of VK_NULL_HANDLE repeatedly using multiple threads. |
| // There should be no validation error from collision of that non-object. |
| test_platform_thread_create(&thread, ReleaseNullFence, (void *)&data); |
| for (int i = 0; i < 40000; i++) { |
| vkDestroyFence(m_device->device(), VK_NULL_HANDLE, NULL); |
| } |
| test_platform_thread_join(thread, NULL); |
| |
| m_errorMonitor->SetBailout(NULL); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ClearColorImageWithValidRange) { |
| TEST_DESCRIPTION("Record clear color with a valid VkImageSubresourceRange"); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkImageObj image(m_device); |
| image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL); |
| ASSERT_TRUE(image.create_info().arrayLayers == 1); |
| ASSERT_TRUE(image.initialized()); |
| image.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| |
| const VkClearColorValue clear_color = {{0.0f, 0.0f, 0.0f, 1.0f}}; |
| |
| m_commandBuffer->begin(); |
| const auto cb_handle = m_commandBuffer->handle(); |
| |
| // Try good case |
| { |
| m_errorMonitor->ExpectSuccess(); |
| VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}; |
| vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // Try good case with VK_REMAINING |
| { |
| m_errorMonitor->ExpectSuccess(); |
| VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS}; |
| vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| } |
| |
| TEST_F(VkPositiveLayerTest, ClearDepthStencilWithValidRange) { |
| TEST_DESCRIPTION("Record clear depth with a valid VkImageSubresourceRange"); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| auto depth_format = FindSupportedDepthStencilFormat(gpu()); |
| if (!depth_format) { |
| printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix); |
| return; |
| } |
| |
| VkImageObj image(m_device); |
| image.Init(32, 32, 1, depth_format, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL); |
| ASSERT_TRUE(image.create_info().arrayLayers == 1); |
| ASSERT_TRUE(image.initialized()); |
| const VkImageAspectFlags ds_aspect = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT; |
| image.SetLayout(ds_aspect, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| |
| const VkClearDepthStencilValue clear_value = {}; |
| |
| m_commandBuffer->begin(); |
| const auto cb_handle = m_commandBuffer->handle(); |
| |
| // Try good case |
| { |
| m_errorMonitor->ExpectSuccess(); |
| VkImageSubresourceRange range = {ds_aspect, 0, 1, 0, 1}; |
| vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| // Try good case with VK_REMAINING |
| { |
| m_errorMonitor->ExpectSuccess(); |
| VkImageSubresourceRange range = {ds_aspect, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS}; |
| vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreateGraphicsPipelineWithIgnoredPointers) { |
| TEST_DESCRIPTION("Create Graphics Pipeline with pointers that must be ignored by layers"); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| m_depth_stencil_fmt = FindSupportedDepthStencilFormat(gpu()); |
| ASSERT_TRUE(m_depth_stencil_fmt != 0); |
| |
| m_depthStencil->Init(m_device, static_cast<int32_t>(m_width), static_cast<int32_t>(m_height), m_depth_stencil_fmt); |
| |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo())); |
| |
| const uint64_t fake_address_64 = 0xCDCDCDCDCDCDCDCD; |
| const uint64_t fake_address_32 = 0xCDCDCDCD; |
| void *hopefully_undereferencable_pointer = |
| sizeof(void *) == 8 ? reinterpret_cast<void *>(fake_address_64) : reinterpret_cast<void *>(fake_address_32); |
| |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| |
| const VkPipelineVertexInputStateCreateInfo pipeline_vertex_input_state_create_info{ |
| VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| 0, |
| nullptr, // bindings |
| 0, |
| nullptr // attributes |
| }; |
| |
| const VkPipelineInputAssemblyStateCreateInfo pipeline_input_assembly_state_create_info{ |
| VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, |
| VK_FALSE // primitive restart |
| }; |
| |
| const VkPipelineRasterizationStateCreateInfo pipeline_rasterization_state_create_info_template{ |
| VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| VK_FALSE, // depthClamp |
| VK_FALSE, // rasterizerDiscardEnable |
| VK_POLYGON_MODE_FILL, |
| VK_CULL_MODE_NONE, |
| VK_FRONT_FACE_COUNTER_CLOCKWISE, |
| VK_FALSE, // depthBias |
| 0.0f, |
| 0.0f, |
| 0.0f, // depthBias params |
| 1.0f // lineWidth |
| }; |
| |
| VkPipelineLayout pipeline_layout; |
| { |
| VkPipelineLayoutCreateInfo pipeline_layout_create_info{ |
| VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| 0, |
| nullptr, // layouts |
| 0, |
| nullptr // push constants |
| }; |
| |
| VkResult err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_create_info, nullptr, &pipeline_layout); |
| ASSERT_VK_SUCCESS(err); |
| } |
| |
| // try disabled rasterizer and no tessellation |
| { |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkPipelineRasterizationStateCreateInfo pipeline_rasterization_state_create_info = |
| pipeline_rasterization_state_create_info_template; |
| pipeline_rasterization_state_create_info.rasterizerDiscardEnable = VK_TRUE; |
| |
| VkGraphicsPipelineCreateInfo graphics_pipeline_create_info{ |
| VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| 1, // stageCount |
| &vs.GetStageCreateInfo(), |
| &pipeline_vertex_input_state_create_info, |
| &pipeline_input_assembly_state_create_info, |
| reinterpret_cast<const VkPipelineTessellationStateCreateInfo *>(hopefully_undereferencable_pointer), |
| reinterpret_cast<const VkPipelineViewportStateCreateInfo *>(hopefully_undereferencable_pointer), |
| &pipeline_rasterization_state_create_info, |
| reinterpret_cast<const VkPipelineMultisampleStateCreateInfo *>(hopefully_undereferencable_pointer), |
| reinterpret_cast<const VkPipelineDepthStencilStateCreateInfo *>(hopefully_undereferencable_pointer), |
| reinterpret_cast<const VkPipelineColorBlendStateCreateInfo *>(hopefully_undereferencable_pointer), |
| nullptr, // dynamic states |
| pipeline_layout, |
| m_renderPass, |
| 0, // subpass |
| VK_NULL_HANDLE, |
| 0}; |
| |
| VkPipeline pipeline; |
| vkCreateGraphicsPipelines(m_device->handle(), VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline); |
| |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkDestroyPipeline(m_device->handle(), pipeline, nullptr); |
| } |
| |
| const VkPipelineMultisampleStateCreateInfo pipeline_multisample_state_create_info{ |
| VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| VK_SAMPLE_COUNT_1_BIT, |
| VK_FALSE, // sample shading |
| 0.0f, // minSampleShading |
| nullptr, // pSampleMask |
| VK_FALSE, // alphaToCoverageEnable |
| VK_FALSE // alphaToOneEnable |
| }; |
| |
| // try enabled rasterizer but no subpass attachments |
| { |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkPipelineRasterizationStateCreateInfo pipeline_rasterization_state_create_info = |
| pipeline_rasterization_state_create_info_template; |
| pipeline_rasterization_state_create_info.rasterizerDiscardEnable = VK_FALSE; |
| |
| VkViewport viewport = {0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f}; |
| VkRect2D scissor = {{0, 0}, {static_cast<uint32_t>(m_width), static_cast<uint32_t>(m_height)}}; |
| |
| const VkPipelineViewportStateCreateInfo pipeline_viewport_state_create_info{ |
| VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| 1, |
| &viewport, |
| 1, |
| &scissor}; |
| |
| VkRenderPass render_pass; |
| { |
| VkSubpassDescription subpass_desc = {}; |
| |
| VkRenderPassCreateInfo render_pass_create_info{ |
| VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| 0, |
| nullptr, // attachments |
| 1, |
| &subpass_desc, |
| 0, |
| nullptr // subpass dependencies |
| }; |
| |
| VkResult err = vkCreateRenderPass(m_device->handle(), &render_pass_create_info, nullptr, &render_pass); |
| ASSERT_VK_SUCCESS(err); |
| } |
| |
| VkGraphicsPipelineCreateInfo graphics_pipeline_create_info{ |
| VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| 1, // stageCount |
| &vs.GetStageCreateInfo(), |
| &pipeline_vertex_input_state_create_info, |
| &pipeline_input_assembly_state_create_info, |
| nullptr, |
| &pipeline_viewport_state_create_info, |
| &pipeline_rasterization_state_create_info, |
| &pipeline_multisample_state_create_info, |
| reinterpret_cast<const VkPipelineDepthStencilStateCreateInfo *>(hopefully_undereferencable_pointer), |
| reinterpret_cast<const VkPipelineColorBlendStateCreateInfo *>(hopefully_undereferencable_pointer), |
| nullptr, // dynamic states |
| pipeline_layout, |
| render_pass, |
| 0, // subpass |
| VK_NULL_HANDLE, |
| 0}; |
| |
| VkPipeline pipeline; |
| vkCreateGraphicsPipelines(m_device->handle(), VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline); |
| |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkDestroyPipeline(m_device->handle(), pipeline, nullptr); |
| vkDestroyRenderPass(m_device->handle(), render_pass, nullptr); |
| } |
| |
| // try dynamic viewport and scissor |
| { |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkPipelineRasterizationStateCreateInfo pipeline_rasterization_state_create_info = |
| pipeline_rasterization_state_create_info_template; |
| pipeline_rasterization_state_create_info.rasterizerDiscardEnable = VK_FALSE; |
| |
| const VkPipelineViewportStateCreateInfo pipeline_viewport_state_create_info{ |
| VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| 1, |
| reinterpret_cast<const VkViewport *>(hopefully_undereferencable_pointer), |
| 1, |
| reinterpret_cast<const VkRect2D *>(hopefully_undereferencable_pointer)}; |
| |
| const VkPipelineDepthStencilStateCreateInfo pipeline_depth_stencil_state_create_info{ |
| VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| }; |
| |
| const VkPipelineColorBlendAttachmentState pipeline_color_blend_attachment_state = {}; |
| |
| const VkPipelineColorBlendStateCreateInfo pipeline_color_blend_state_create_info{ |
| VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| VK_FALSE, |
| VK_LOGIC_OP_CLEAR, |
| 1, |
| &pipeline_color_blend_attachment_state, |
| {0.0f, 0.0f, 0.0f, 0.0f}}; |
| |
| const VkDynamicState dynamic_states[2] = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR}; |
| |
| const VkPipelineDynamicStateCreateInfo pipeline_dynamic_state_create_info{ |
| VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| 2, dynamic_states}; |
| |
| VkGraphicsPipelineCreateInfo graphics_pipeline_create_info{VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
| nullptr, // pNext |
| 0, // flags |
| 1, // stageCount |
| &vs.GetStageCreateInfo(), |
| &pipeline_vertex_input_state_create_info, |
| &pipeline_input_assembly_state_create_info, |
| nullptr, |
| &pipeline_viewport_state_create_info, |
| &pipeline_rasterization_state_create_info, |
| &pipeline_multisample_state_create_info, |
| &pipeline_depth_stencil_state_create_info, |
| &pipeline_color_blend_state_create_info, |
| &pipeline_dynamic_state_create_info, // dynamic states |
| pipeline_layout, |
| m_renderPass, |
| 0, // subpass |
| VK_NULL_HANDLE, |
| 0}; |
| |
| VkPipeline pipeline; |
| vkCreateGraphicsPipelines(m_device->handle(), VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline); |
| |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkDestroyPipeline(m_device->handle(), pipeline, nullptr); |
| } |
| |
| vkDestroyPipelineLayout(m_device->handle(), pipeline_layout, nullptr); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ExternalMemory) { |
| TEST_DESCRIPTION("Perform a copy through a pair of buffers linked by external memory"); |
| |
| #ifdef _WIN32 |
| const auto ext_mem_extension_name = VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME; |
| const auto handle_type = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR; |
| #else |
| const auto ext_mem_extension_name = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME; |
| const auto handle_type = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR; |
| #endif |
| |
| // Check for external memory instance extensions |
| std::vector<const char *> reqd_instance_extensions = { |
| {VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME}}; |
| for (auto extension_name : reqd_instance_extensions) { |
| if (InstanceExtensionSupported(extension_name)) { |
| m_instance_extension_names.push_back(extension_name); |
| } else { |
| printf("%s Required instance extension %s not supported, skipping test\n", kSkipPrefix, extension_name); |
| return; |
| } |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| // Check for import/export capability |
| VkPhysicalDeviceExternalBufferInfoKHR ebi = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR, nullptr, 0, |
| VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, handle_type}; |
| VkExternalBufferPropertiesKHR ebp = {VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR, nullptr, {0, 0, 0}}; |
| auto vkGetPhysicalDeviceExternalBufferPropertiesKHR = (PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR)vkGetInstanceProcAddr( |
| instance(), "vkGetPhysicalDeviceExternalBufferPropertiesKHR"); |
| ASSERT_TRUE(vkGetPhysicalDeviceExternalBufferPropertiesKHR != nullptr); |
| vkGetPhysicalDeviceExternalBufferPropertiesKHR(gpu(), &ebi, &ebp); |
| if (!(ebp.externalMemoryProperties.compatibleHandleTypes & handle_type) || |
| !(ebp.externalMemoryProperties.externalMemoryFeatures & VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_KHR) || |
| !(ebp.externalMemoryProperties.externalMemoryFeatures & VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_KHR)) { |
| printf("%s External buffer does not support importing and exporting, skipping test\n", kSkipPrefix); |
| return; |
| } |
| |
| // Check if dedicated allocation is required |
| bool dedicated_allocation = |
| ebp.externalMemoryProperties.externalMemoryFeatures & VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_KHR; |
| if (dedicated_allocation) { |
| if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME)) { |
| m_device_extension_names.push_back(VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME); |
| m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME); |
| } else { |
| printf("%s Dedicated allocation extension not supported, skipping test\n", kSkipPrefix); |
| return; |
| } |
| } |
| |
| // Check for external memory device extensions |
| if (DeviceExtensionSupported(gpu(), nullptr, ext_mem_extension_name)) { |
| m_device_extension_names.push_back(ext_mem_extension_name); |
| m_device_extension_names.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME); |
| } else { |
| printf("%s External memory extension not supported, skipping test\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT); |
| |
| VkMemoryPropertyFlags mem_flags = 0; |
| const VkDeviceSize buffer_size = 1024; |
| |
| // Create export and import buffers |
| const VkExternalMemoryBufferCreateInfoKHR external_buffer_info = {VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR, |
| nullptr, handle_type}; |
| auto buffer_info = VkBufferObj::create_info(buffer_size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT); |
| buffer_info.pNext = &external_buffer_info; |
| VkBufferObj buffer_export; |
| buffer_export.init_no_mem(*m_device, buffer_info); |
| VkBufferObj buffer_import; |
| buffer_import.init_no_mem(*m_device, buffer_info); |
| |
| // Allocation info |
| auto alloc_info = vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer_export.memory_requirements(), mem_flags); |
| |
| // Add export allocation info to pNext chain |
| VkExportMemoryAllocateInfoKHR export_info = {VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR, nullptr, handle_type}; |
| alloc_info.pNext = &export_info; |
| |
| // Add dedicated allocation info to pNext chain if required |
| VkMemoryDedicatedAllocateInfoKHR dedicated_info = {VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR, nullptr, |
| VK_NULL_HANDLE, buffer_export.handle()}; |
| if (dedicated_allocation) { |
| export_info.pNext = &dedicated_info; |
| } |
| |
| // Allocate memory to be exported |
| vk_testing::DeviceMemory memory_export; |
| memory_export.init(*m_device, alloc_info); |
| |
| // Bind exported memory |
| buffer_export.bind_memory(memory_export, 0); |
| |
| #ifdef _WIN32 |
| // Export memory to handle |
| auto vkGetMemoryWin32HandleKHR = (PFN_vkGetMemoryWin32HandleKHR)vkGetInstanceProcAddr(instance(), "vkGetMemoryWin32HandleKHR"); |
| ASSERT_TRUE(vkGetMemoryWin32HandleKHR != nullptr); |
| VkMemoryGetWin32HandleInfoKHR mghi = {VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR, nullptr, memory_export.handle(), |
| handle_type}; |
| HANDLE handle; |
| ASSERT_VK_SUCCESS(vkGetMemoryWin32HandleKHR(m_device->device(), &mghi, &handle)); |
| |
| VkImportMemoryWin32HandleInfoKHR import_info = {VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR, nullptr, handle_type, |
| handle}; |
| #else |
| // Export memory to fd |
| auto vkGetMemoryFdKHR = (PFN_vkGetMemoryFdKHR)vkGetInstanceProcAddr(instance(), "vkGetMemoryFdKHR"); |
| ASSERT_TRUE(vkGetMemoryFdKHR != nullptr); |
| VkMemoryGetFdInfoKHR mgfi = {VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR, nullptr, memory_export.handle(), handle_type}; |
| int fd; |
| ASSERT_VK_SUCCESS(vkGetMemoryFdKHR(m_device->device(), &mgfi, &fd)); |
| |
| VkImportMemoryFdInfoKHR import_info = {VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR, nullptr, handle_type, fd}; |
| #endif |
| |
| // Import memory |
| alloc_info = vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer_import.memory_requirements(), mem_flags); |
| alloc_info.pNext = &import_info; |
| vk_testing::DeviceMemory memory_import; |
| memory_import.init(*m_device, alloc_info); |
| |
| // Bind imported memory |
| buffer_import.bind_memory(memory_import, 0); |
| |
| // Create test buffers and fill input buffer |
| VkMemoryPropertyFlags mem_prop = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; |
| VkBufferObj buffer_input; |
| buffer_input.init_as_src_and_dst(*m_device, buffer_size, mem_prop); |
| auto input_mem = (uint8_t *)buffer_input.memory().map(); |
| for (uint32_t i = 0; i < buffer_size; i++) { |
| input_mem[i] = (i & 0xFF); |
| } |
| buffer_input.memory().unmap(); |
| VkBufferObj buffer_output; |
| buffer_output.init_as_src_and_dst(*m_device, buffer_size, mem_prop); |
| |
| // Copy from input buffer to output buffer through the exported/imported memory |
| m_commandBuffer->begin(); |
| VkBufferCopy copy_info = {0, 0, buffer_size}; |
| vkCmdCopyBuffer(m_commandBuffer->handle(), buffer_input.handle(), buffer_export.handle(), 1, ©_info); |
| // Insert memory barrier to guarantee copy order |
| VkMemoryBarrier mem_barrier = {VK_STRUCTURE_TYPE_MEMORY_BARRIER, nullptr, VK_ACCESS_TRANSFER_WRITE_BIT, |
| VK_ACCESS_TRANSFER_READ_BIT}; |
| vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 1, |
| &mem_barrier, 0, nullptr, 0, nullptr); |
| vkCmdCopyBuffer(m_commandBuffer->handle(), buffer_import.handle(), buffer_output.handle(), 1, ©_info); |
| m_commandBuffer->end(); |
| m_commandBuffer->QueueCommandBuffer(); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ParameterLayerFeatures2Capture) { |
| TEST_DESCRIPTION("Ensure parameter_validation_layer correctly captures physical device features"); |
| if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) { |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| } else { |
| printf("%s Did not find VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; skipped.\n", kSkipPrefix); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR = |
| (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR"); |
| ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr); |
| |
| VkResult err; |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkPhysicalDeviceFeatures2KHR features2; |
| features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR; |
| features2.pNext = nullptr; |
| |
| vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2); |
| |
| // We're not creating a valid m_device, but the phy wrapper is useful |
| vk_testing::PhysicalDevice physical_device(gpu()); |
| vk_testing::QueueCreateInfoArray queue_info(physical_device.queue_properties()); |
| // Only request creation with queuefamilies that have at least one queue |
| std::vector<VkDeviceQueueCreateInfo> create_queue_infos; |
| auto qci = queue_info.data(); |
| for (uint32_t i = 0; i < queue_info.size(); ++i) { |
| if (qci[i].queueCount) { |
| create_queue_infos.push_back(qci[i]); |
| } |
| } |
| |
| VkDeviceCreateInfo dev_info = {}; |
| dev_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; |
| dev_info.pNext = &features2; |
| dev_info.flags = 0; |
| dev_info.queueCreateInfoCount = create_queue_infos.size(); |
| dev_info.pQueueCreateInfos = create_queue_infos.data(); |
| dev_info.enabledLayerCount = 0; |
| dev_info.ppEnabledLayerNames = nullptr; |
| dev_info.enabledExtensionCount = 0; |
| dev_info.ppEnabledExtensionNames = nullptr; |
| dev_info.pEnabledFeatures = nullptr; |
| |
| VkDevice device; |
| err = vkCreateDevice(gpu(), &dev_info, nullptr, &device); |
| ASSERT_VK_SUCCESS(err); |
| |
| if (features2.features.samplerAnisotropy) { |
| // Test that the parameter layer is caching the features correctly using CreateSampler |
| VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo(); |
| // If the features were not captured correctly, this should cause an error |
| sampler_ci.anisotropyEnable = VK_TRUE; |
| sampler_ci.maxAnisotropy = physical_device.properties().limits.maxSamplerAnisotropy; |
| |
| VkSampler sampler = VK_NULL_HANDLE; |
| err = vkCreateSampler(device, &sampler_ci, nullptr, &sampler); |
| ASSERT_VK_SUCCESS(err); |
| vkDestroySampler(device, sampler, nullptr); |
| } else { |
| printf("%s Feature samplerAnisotropy not enabled; parameter_layer check skipped.\n", kSkipPrefix); |
| } |
| |
| // Verify the core validation layer has captured the physical device features by creating a a query pool. |
| if (features2.features.pipelineStatisticsQuery) { |
| VkQueryPool query_pool; |
| VkQueryPoolCreateInfo qpci{}; |
| qpci.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO; |
| qpci.queryType = VK_QUERY_TYPE_PIPELINE_STATISTICS; |
| qpci.queryCount = 1; |
| err = vkCreateQueryPool(device, &qpci, nullptr, &query_pool); |
| ASSERT_VK_SUCCESS(err); |
| |
| vkDestroyQueryPool(device, query_pool, nullptr); |
| } else { |
| printf("%s Feature pipelineStatisticsQuery not enabled; core_validation_layer check skipped.\n", kSkipPrefix); |
| } |
| |
| vkDestroyDevice(device, nullptr); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, GetMemoryRequirements2) { |
| TEST_DESCRIPTION( |
| "Get memory requirements with VK_KHR_get_memory_requirements2 instead of core entry points and verify layers do not emit " |
| "errors when objects are bound and used"); |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| // Check for VK_KHR_get_memory_requirementes2 extensions |
| if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME)) { |
| m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME); |
| } else { |
| printf("%s %s not supported, skipping test\n", kSkipPrefix, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT); |
| |
| // Create a test buffer |
| VkBufferObj buffer; |
| buffer.init_no_mem(*m_device, |
| VkBufferObj::create_info(1024, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT)); |
| |
| // Use extension to get buffer memory requirements |
| auto vkGetBufferMemoryRequirements2KHR = reinterpret_cast<PFN_vkGetBufferMemoryRequirements2KHR>( |
| vkGetDeviceProcAddr(m_device->device(), "vkGetBufferMemoryRequirements2KHR")); |
| ASSERT_TRUE(vkGetBufferMemoryRequirements2KHR != nullptr); |
| VkBufferMemoryRequirementsInfo2KHR buffer_info = {VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR, nullptr, |
| buffer.handle()}; |
| VkMemoryRequirements2KHR buffer_reqs = {VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR}; |
| vkGetBufferMemoryRequirements2KHR(m_device->device(), &buffer_info, &buffer_reqs); |
| |
| // Allocate and bind buffer memory |
| vk_testing::DeviceMemory buffer_memory; |
| buffer_memory.init(*m_device, vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer_reqs.memoryRequirements, 0)); |
| vkBindBufferMemory(m_device->device(), buffer.handle(), buffer_memory.handle(), 0); |
| |
| // Create a test image |
| auto image_ci = vk_testing::Image::create_info(); |
| image_ci.imageType = VK_IMAGE_TYPE_2D; |
| image_ci.extent.width = 32; |
| image_ci.extent.height = 32; |
| image_ci.format = VK_FORMAT_R8G8B8A8_UNORM; |
| image_ci.tiling = VK_IMAGE_TILING_OPTIMAL; |
| image_ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT; |
| vk_testing::Image image; |
| image.init_no_mem(*m_device, image_ci); |
| |
| // Use extension to get image memory requirements |
| auto vkGetImageMemoryRequirements2KHR = reinterpret_cast<PFN_vkGetImageMemoryRequirements2KHR>( |
| vkGetDeviceProcAddr(m_device->device(), "vkGetImageMemoryRequirements2KHR")); |
| ASSERT_TRUE(vkGetImageMemoryRequirements2KHR != nullptr); |
| VkImageMemoryRequirementsInfo2KHR image_info = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR, nullptr, |
| image.handle()}; |
| VkMemoryRequirements2KHR image_reqs = {VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR}; |
| vkGetImageMemoryRequirements2KHR(m_device->device(), &image_info, &image_reqs); |
| |
| // Allocate and bind image memory |
| vk_testing::DeviceMemory image_memory; |
| image_memory.init(*m_device, vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, image_reqs.memoryRequirements, 0)); |
| vkBindImageMemory(m_device->device(), image.handle(), image_memory.handle(), 0); |
| |
| // Now execute arbitrary commands that use the test buffer and image |
| m_commandBuffer->begin(); |
| |
| // Fill buffer with 0 |
| vkCmdFillBuffer(m_commandBuffer->handle(), buffer.handle(), 0, VK_WHOLE_SIZE, 0); |
| |
| // Transition and clear image |
| const auto subresource_range = image.subresource_range(VK_IMAGE_ASPECT_COLOR_BIT); |
| const auto barrier = image.image_memory_barrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_GENERAL, subresource_range); |
| vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, |
| nullptr, 0, nullptr, 1, &barrier); |
| const VkClearColorValue color = {}; |
| vkCmdClearColorImage(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, &color, 1, &subresource_range); |
| |
| // Submit and verify no validation errors |
| m_commandBuffer->end(); |
| m_commandBuffer->QueueCommandBuffer(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, BindMemory2) { |
| TEST_DESCRIPTION( |
| "Bind memory with VK_KHR_bind_memory2 instead of core entry points and verify layers do not emit errors when objects are " |
| "used"); |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| // Check for VK_KHR_get_memory_requirementes2 extensions |
| if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME)) { |
| m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME); |
| } else { |
| printf("%s %s not supported, skipping test\n", kSkipPrefix, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT); |
| |
| // Create a test buffer |
| VkBufferObj buffer; |
| buffer.init_no_mem(*m_device, VkBufferObj::create_info(1024, VK_BUFFER_USAGE_TRANSFER_DST_BIT)); |
| |
| // Allocate buffer memory |
| vk_testing::DeviceMemory buffer_memory; |
| buffer_memory.init(*m_device, vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer.memory_requirements(), 0)); |
| |
| // Bind buffer memory with extension |
| auto vkBindBufferMemory2KHR = |
| reinterpret_cast<PFN_vkBindBufferMemory2KHR>(vkGetDeviceProcAddr(m_device->device(), "vkBindBufferMemory2KHR")); |
| ASSERT_TRUE(vkBindBufferMemory2KHR != nullptr); |
| VkBindBufferMemoryInfoKHR buffer_bind_info = {VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR, nullptr, buffer.handle(), |
| buffer_memory.handle(), 0}; |
| vkBindBufferMemory2KHR(m_device->device(), 1, &buffer_bind_info); |
| |
| // Create a test image |
| auto image_ci = vk_testing::Image::create_info(); |
| image_ci.imageType = VK_IMAGE_TYPE_2D; |
| image_ci.extent.width = 32; |
| image_ci.extent.height = 32; |
| image_ci.format = VK_FORMAT_R8G8B8A8_UNORM; |
| image_ci.tiling = VK_IMAGE_TILING_OPTIMAL; |
| image_ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT; |
| vk_testing::Image image; |
| image.init_no_mem(*m_device, image_ci); |
| |
| // Allocate image memory |
| vk_testing::DeviceMemory image_memory; |
| image_memory.init(*m_device, vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, image.memory_requirements(), 0)); |
| |
| // Bind image memory with extension |
| auto vkBindImageMemory2KHR = |
| reinterpret_cast<PFN_vkBindImageMemory2KHR>(vkGetDeviceProcAddr(m_device->device(), "vkBindImageMemory2KHR")); |
| ASSERT_TRUE(vkBindImageMemory2KHR != nullptr); |
| VkBindImageMemoryInfoKHR image_bind_info = {VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR, nullptr, image.handle(), |
| image_memory.handle(), 0}; |
| vkBindImageMemory2KHR(m_device->device(), 1, &image_bind_info); |
| |
| // Now execute arbitrary commands that use the test buffer and image |
| m_commandBuffer->begin(); |
| |
| // Fill buffer with 0 |
| vkCmdFillBuffer(m_commandBuffer->handle(), buffer.handle(), 0, VK_WHOLE_SIZE, 0); |
| |
| // Transition and clear image |
| const auto subresource_range = image.subresource_range(VK_IMAGE_ASPECT_COLOR_BIT); |
| const auto barrier = image.image_memory_barrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_GENERAL, subresource_range); |
| vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, |
| nullptr, 0, nullptr, 1, &barrier); |
| const VkClearColorValue color = {}; |
| vkCmdClearColorImage(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, &color, 1, &subresource_range); |
| |
| // Submit and verify no validation errors |
| m_commandBuffer->end(); |
| m_commandBuffer->QueueCommandBuffer(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineWithCoreChecksDisabled) { |
| TEST_DESCRIPTION("Test CreatePipeline while the CoreChecks validation object is disabled"); |
| |
| // Enable KHR validation features extension |
| VkValidationFeatureDisableEXT disables[] = {VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT}; |
| VkValidationFeaturesEXT features = {}; |
| features.sType = VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT; |
| features.disabledValidationFeatureCount = 1; |
| features.pDisabledValidationFeatures = disables; |
| |
| VkCommandPoolCreateFlags pool_flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
| ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, pool_flags, &features)); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0, |
| VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE}; |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.gp_ci_.pInputAssemblyState = &iasci; |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()}; |
| pipe.InitState(); |
| m_errorMonitor->ExpectSuccess(); |
| pipe.CreateGraphicsPipeline(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipeineWithTessellationDomainOrigin) { |
| TEST_DESCRIPTION( |
| "Test CreatePipeline when VkPipelineTessellationStateCreateInfo.pNext include " |
| "VkPipelineTessellationDomainOriginStateCreateInfo"); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| if (!m_device->phy().features().tessellationShader) { |
| printf("%s Device does not support tessellation shaders; skipped.\n", kSkipPrefix); |
| return; |
| } |
| |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj tcs(m_device, bindStateTscShaderText, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this); |
| VkShaderObj tes(m_device, bindStateTeshaderText, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); |
| VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0, |
| VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE}; |
| |
| VkPipelineTessellationDomainOriginStateCreateInfo tessellationDomainOriginStateInfo = { |
| VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO, VK_NULL_HANDLE, |
| VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT}; |
| |
| VkPipelineTessellationStateCreateInfo tsci{VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, |
| &tessellationDomainOriginStateInfo, 0, 3}; |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.gp_ci_.pTessellationState = &tsci; |
| pipe.gp_ci_.pInputAssemblyState = &iasci; |
| pipe.shader_stages_ = {vs.GetStageCreateInfo(), tcs.GetStageCreateInfo(), tes.GetStageCreateInfo(), fs.GetStageCreateInfo()}; |
| pipe.InitState(); |
| m_errorMonitor->ExpectSuccess(); |
| pipe.CreateGraphicsPipeline(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, MultiplaneImageCopyBufferToImage) { |
| TEST_DESCRIPTION("Positive test of multiplane copy buffer to image"); |
| // Enable KHR multiplane req'd extensions |
| bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, |
| VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION); |
| if (mp_extensions) { |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| } |
| SetTargetApiVersion(VK_API_VERSION_1_1); |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME); |
| mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME); |
| mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME); |
| mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME); |
| if (mp_extensions) { |
| m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME); |
| m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME); |
| m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME); |
| m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME); |
| } else { |
| printf("%s test requires KHR multiplane extensions, not available. Skipping.\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT)); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkImageCreateInfo ci = {}; |
| ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; |
| ci.pNext = NULL; |
| ci.flags = 0; |
| ci.imageType = VK_IMAGE_TYPE_2D; |
| ci.format = VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR; // All planes of equal extent |
| ci.tiling = VK_IMAGE_TILING_OPTIMAL; |
| ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; |
| ci.extent = {16, 16, 1}; |
| ci.mipLevels = 1; |
| ci.arrayLayers = 1; |
| ci.samples = VK_SAMPLE_COUNT_1_BIT; |
| ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| |
| VkFormatFeatureFlags features = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT; |
| bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, features); |
| if (!supported) { |
| printf("%s Multiplane image format not supported. Skipping test.\n", kSkipPrefix); |
| return; // Assume there's low ROI on searching for different mp formats |
| } |
| |
| VkImageObj image(m_device); |
| image.init(&ci); |
| |
| m_commandBuffer->reset(); |
| m_errorMonitor->ExpectSuccess(); |
| m_commandBuffer->begin(); |
| image.ImageMemoryBarrier(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_ACCESS_TRANSFER_WRITE_BIT, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| |
| std::array<VkImageAspectFlagBits, 3> aspects = {VK_IMAGE_ASPECT_PLANE_0_BIT, VK_IMAGE_ASPECT_PLANE_1_BIT, |
| VK_IMAGE_ASPECT_PLANE_2_BIT}; |
| std::array<VkBufferObj, 3> buffers; |
| VkMemoryPropertyFlags reqs = 0; |
| |
| VkBufferImageCopy copy = {}; |
| copy.imageSubresource.layerCount = 1; |
| copy.imageExtent.depth = 1; |
| copy.imageExtent.height = 16; |
| copy.imageExtent.width = 16; |
| |
| for (size_t i = 0; i < aspects.size(); ++i) { |
| buffers[i].init_as_src(*m_device, (VkDeviceSize)16 * 16 * 1, reqs); |
| copy.imageSubresource.aspectMask = aspects[i]; |
| vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffers[i].handle(), image.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| 1, ©); |
| } |
| m_commandBuffer->end(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, MultiplaneImageTests) { |
| TEST_DESCRIPTION("Positive test of multiplane image operations"); |
| |
| // Enable KHR multiplane req'd extensions |
| bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, |
| VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION); |
| if (mp_extensions) { |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| } |
| SetTargetApiVersion(VK_API_VERSION_1_1); |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME); |
| mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME); |
| mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME); |
| if (mp_extensions) { |
| m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME); |
| m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME); |
| m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME); |
| } else { |
| printf("%s test requires KHR multiplane extensions, not available. Skipping.\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT)); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| // Create aliased function pointers for 1.0 and 1.1 contexts |
| |
| PFN_vkBindImageMemory2KHR vkBindImageMemory2Function = nullptr; |
| PFN_vkGetImageMemoryRequirements2KHR vkGetImageMemoryRequirements2Function = nullptr; |
| PFN_vkGetPhysicalDeviceMemoryProperties2KHR vkGetPhysicalDeviceMemoryProperties2Function = nullptr; |
| |
| if (DeviceValidationVersion() >= VK_API_VERSION_1_1) { |
| vkBindImageMemory2Function = vkBindImageMemory2; |
| vkGetImageMemoryRequirements2Function = vkGetImageMemoryRequirements2; |
| vkGetPhysicalDeviceMemoryProperties2Function = vkGetPhysicalDeviceMemoryProperties2; |
| } else { |
| vkBindImageMemory2Function = (PFN_vkBindImageMemory2KHR)vkGetDeviceProcAddr(m_device->handle(), "vkBindImageMemory2KHR"); |
| vkGetImageMemoryRequirements2Function = |
| (PFN_vkGetImageMemoryRequirements2KHR)vkGetDeviceProcAddr(m_device->handle(), "vkGetImageMemoryRequirements2KHR"); |
| vkGetPhysicalDeviceMemoryProperties2Function = (PFN_vkGetPhysicalDeviceMemoryProperties2KHR)vkGetDeviceProcAddr( |
| m_device->handle(), "vkGetPhysicalDeviceMemoryProperties2KHR"); |
| } |
| |
| if (!vkBindImageMemory2Function || !vkGetImageMemoryRequirements2Function || !vkGetPhysicalDeviceMemoryProperties2Function) { |
| printf("%s Did not find required device extension support; test skipped.\n", kSkipPrefix); |
| return; |
| } |
| |
| VkImageCreateInfo ci = {}; |
| ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; |
| ci.pNext = NULL; |
| ci.flags = 0; |
| ci.imageType = VK_IMAGE_TYPE_2D; |
| ci.format = VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR; // All planes of equal extent |
| ci.tiling = VK_IMAGE_TILING_OPTIMAL; |
| ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; |
| ci.extent = {128, 128, 1}; |
| ci.mipLevels = 1; |
| ci.arrayLayers = 1; |
| ci.samples = VK_SAMPLE_COUNT_1_BIT; |
| ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| |
| // Verify format |
| VkFormatFeatureFlags features = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT; |
| bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, features); |
| if (!supported) { |
| printf("%s Multiplane image format not supported. Skipping test.\n", kSkipPrefix); |
| return; // Assume there's low ROI on searching for different mp formats |
| } |
| |
| VkImage image; |
| ASSERT_VK_SUCCESS(vkCreateImage(device(), &ci, NULL, &image)); |
| |
| // Allocate & bind memory |
| VkPhysicalDeviceMemoryProperties phys_mem_props; |
| vkGetPhysicalDeviceMemoryProperties(gpu(), &phys_mem_props); |
| VkMemoryRequirements mem_reqs; |
| vkGetImageMemoryRequirements(device(), image, &mem_reqs); |
| VkDeviceMemory mem_obj = VK_NULL_HANDLE; |
| VkMemoryPropertyFlagBits mem_props = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; |
| for (uint32_t type = 0; type < phys_mem_props.memoryTypeCount; type++) { |
| if ((mem_reqs.memoryTypeBits & (1 << type)) && |
| ((phys_mem_props.memoryTypes[type].propertyFlags & mem_props) == mem_props)) { |
| VkMemoryAllocateInfo alloc_info = {}; |
| alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; |
| alloc_info.allocationSize = mem_reqs.size; |
| alloc_info.memoryTypeIndex = type; |
| ASSERT_VK_SUCCESS(vkAllocateMemory(device(), &alloc_info, NULL, &mem_obj)); |
| break; |
| } |
| } |
| |
| if (VK_NULL_HANDLE == mem_obj) { |
| printf("%s Unable to allocate image memory. Skipping test.\n", kSkipPrefix); |
| vkDestroyImage(device(), image, NULL); |
| return; |
| } |
| ASSERT_VK_SUCCESS(vkBindImageMemory(device(), image, mem_obj, 0)); |
| |
| // Copy plane 0 to plane 2 |
| VkImageCopy copyRegion = {}; |
| copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_0_BIT_KHR; |
| copyRegion.srcSubresource.mipLevel = 0; |
| copyRegion.srcSubresource.baseArrayLayer = 0; |
| copyRegion.srcSubresource.layerCount = 1; |
| copyRegion.srcOffset = {0, 0, 0}; |
| copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_2_BIT_KHR; |
| copyRegion.dstSubresource.mipLevel = 0; |
| copyRegion.dstSubresource.baseArrayLayer = 0; |
| copyRegion.dstSubresource.layerCount = 1; |
| copyRegion.dstOffset = {0, 0, 0}; |
| copyRegion.extent.width = 128; |
| copyRegion.extent.height = 128; |
| copyRegion.extent.depth = 1; |
| |
| m_errorMonitor->ExpectSuccess(); |
| m_commandBuffer->begin(); |
| m_commandBuffer->CopyImage(image, VK_IMAGE_LAYOUT_GENERAL, image, VK_IMAGE_LAYOUT_GENERAL, 1, ©Region); |
| m_commandBuffer->end(); |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkFreeMemory(device(), mem_obj, NULL); |
| vkDestroyImage(device(), image, NULL); |
| |
| // Repeat bind test on a DISJOINT multi-planar image, with per-plane memory objects, using API2 variants |
| // |
| features |= VK_FORMAT_FEATURE_DISJOINT_BIT; |
| ci.flags = VK_IMAGE_CREATE_DISJOINT_BIT; |
| if (ImageFormatAndFeaturesSupported(instance(), gpu(), ci, features)) { |
| ASSERT_VK_SUCCESS(vkCreateImage(device(), &ci, NULL, &image)); |
| |
| // Allocate & bind memory |
| VkPhysicalDeviceMemoryProperties2 phys_mem_props2 = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2}; |
| vkGetPhysicalDeviceMemoryProperties2Function(gpu(), &phys_mem_props2); |
| VkImagePlaneMemoryRequirementsInfo image_plane_req = {VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO}; |
| VkImageMemoryRequirementsInfo2 mem_req_info2 = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2}; |
| mem_req_info2.pNext = &image_plane_req; |
| mem_req_info2.image = image; |
| VkMemoryRequirements2 mem_reqs2 = {VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2}; |
| |
| VkDeviceMemory p0_mem, p1_mem, p2_mem; |
| mem_props = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; |
| VkMemoryAllocateInfo alloc_info = {VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO}; |
| |
| // Plane 0 |
| image_plane_req.planeAspect = VK_IMAGE_ASPECT_PLANE_0_BIT; |
| vkGetImageMemoryRequirements2Function(device(), &mem_req_info2, &mem_reqs2); |
| uint32_t mem_type = 0; |
| for (mem_type = 0; mem_type < phys_mem_props2.memoryProperties.memoryTypeCount; mem_type++) { |
| if ((mem_reqs2.memoryRequirements.memoryTypeBits & (1 << mem_type)) && |
| ((phys_mem_props2.memoryProperties.memoryTypes[mem_type].propertyFlags & mem_props) == mem_props)) { |
| alloc_info.memoryTypeIndex = mem_type; |
| break; |
| } |
| } |
| alloc_info.allocationSize = mem_reqs2.memoryRequirements.size; |
| ASSERT_VK_SUCCESS(vkAllocateMemory(device(), &alloc_info, NULL, &p0_mem)); |
| |
| // Plane 1 & 2 use same memory type |
| image_plane_req.planeAspect = VK_IMAGE_ASPECT_PLANE_1_BIT; |
| vkGetImageMemoryRequirements2Function(device(), &mem_req_info2, &mem_reqs2); |
| alloc_info.allocationSize = mem_reqs2.memoryRequirements.size; |
| ASSERT_VK_SUCCESS(vkAllocateMemory(device(), &alloc_info, NULL, &p1_mem)); |
| |
| image_plane_req.planeAspect = VK_IMAGE_ASPECT_PLANE_2_BIT; |
| vkGetImageMemoryRequirements2Function(device(), &mem_req_info2, &mem_reqs2); |
| alloc_info.allocationSize = mem_reqs2.memoryRequirements.size; |
| ASSERT_VK_SUCCESS(vkAllocateMemory(device(), &alloc_info, NULL, &p2_mem)); |
| |
| // Set up 3-plane binding |
| VkBindImageMemoryInfo bind_info[3]; |
| for (int plane = 0; plane < 3; plane++) { |
| bind_info[plane].sType = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO; |
| bind_info[plane].pNext = nullptr; |
| bind_info[plane].image = image; |
| bind_info[plane].memoryOffset = 0; |
| } |
| bind_info[0].memory = p0_mem; |
| bind_info[1].memory = p1_mem; |
| bind_info[2].memory = p2_mem; |
| |
| m_errorMonitor->ExpectSuccess(); |
| vkBindImageMemory2Function(device(), 3, bind_info); |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkFreeMemory(device(), p0_mem, NULL); |
| vkFreeMemory(device(), p1_mem, NULL); |
| vkFreeMemory(device(), p2_mem, NULL); |
| vkDestroyImage(device(), image, NULL); |
| } |
| |
| // Test that changing the layout of ASPECT_COLOR also changes the layout of the individual planes |
| VkBufferObj buffer; |
| VkMemoryPropertyFlags reqs = 0; |
| buffer.init_as_src(*m_device, (VkDeviceSize)128 * 128 * 3, reqs); |
| VkImageObj mpimage(m_device); |
| mpimage.Init(256, 256, 1, VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, |
| VK_IMAGE_TILING_OPTIMAL, 0); |
| VkBufferImageCopy copy_region = {}; |
| copy_region.bufferRowLength = 128; |
| copy_region.bufferImageHeight = 128; |
| copy_region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_1_BIT_KHR; |
| copy_region.imageSubresource.layerCount = 1; |
| copy_region.imageExtent.height = 64; |
| copy_region.imageExtent.width = 64; |
| copy_region.imageExtent.depth = 1; |
| |
| vkResetCommandBuffer(m_commandBuffer->handle(), 0); |
| m_commandBuffer->begin(); |
| mpimage.ImageMemoryBarrier(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer.handle(), mpimage.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, |
| ©_region); |
| m_commandBuffer->end(); |
| m_commandBuffer->QueueCommandBuffer(false); |
| m_errorMonitor->VerifyNotFound(); |
| |
| // Test to verify that views of multiplanar images have layouts tracked correctly |
| // by changing the image's layout then using a view of that image |
| VkImageView view; |
| VkImageViewCreateInfo ivci = {}; |
| ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; |
| ivci.image = mpimage.handle(); |
| ivci.viewType = VK_IMAGE_VIEW_TYPE_2D; |
| ivci.format = VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR; |
| ivci.subresourceRange.layerCount = 1; |
| ivci.subresourceRange.baseMipLevel = 0; |
| ivci.subresourceRange.levelCount = 1; |
| ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| vkCreateImageView(m_device->device(), &ivci, nullptr, &view); |
| |
| OneOffDescriptorSet descriptor_set(m_device, |
| { |
| {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr}, |
| }); |
| |
| VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo(); |
| VkSampler sampler; |
| |
| VkResult err; |
| err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler); |
| ASSERT_VK_SUCCESS(err); |
| |
| const VkPipelineLayoutObj pipeline_layout(m_device, {&descriptor_set.layout_}); |
| descriptor_set.WriteDescriptorImageInfo(0, view, sampler); |
| descriptor_set.UpdateDescriptorSets(); |
| |
| VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| VkPipelineObj pipe(m_device); |
| pipe.AddShader(&vs); |
| pipe.AddShader(&fs); |
| pipe.AddDefaultColorAttachment(); |
| pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass()); |
| |
| m_errorMonitor->ExpectSuccess(); |
| m_commandBuffer->begin(); |
| VkImageMemoryBarrier img_barrier = {}; |
| img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; |
| img_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT; |
| img_barrier.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT; |
| img_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; |
| img_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; |
| img_barrier.image = mpimage.handle(); |
| img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
| img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
| img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| img_barrier.subresourceRange.baseArrayLayer = 0; |
| img_barrier.subresourceRange.baseMipLevel = 0; |
| img_barrier.subresourceRange.layerCount = 1; |
| img_barrier.subresourceRange.levelCount = 1; |
| vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, |
| VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier); |
| m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo); |
| vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle()); |
| vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, |
| &descriptor_set.set_, 0, nullptr); |
| |
| VkViewport viewport = {0, 0, 16, 16, 0, 1}; |
| VkRect2D scissor = {{0, 0}, {16, 16}}; |
| vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport); |
| vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor); |
| |
| m_commandBuffer->Draw(1, 0, 0, 0); |
| m_commandBuffer->EndRenderPass(); |
| m_commandBuffer->end(); |
| VkSubmitInfo submit_info = {}; |
| submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
| submit_info.commandBufferCount = 1; |
| submit_info.pCommandBuffers = &m_commandBuffer->handle(); |
| vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE); |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkQueueWaitIdle(m_device->m_queue); |
| vkDestroyImageView(m_device->device(), view, NULL); |
| vkDestroySampler(m_device->device(), sampler, nullptr); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ApiVersionZero) { |
| TEST_DESCRIPTION("Check that apiVersion = 0 is valid."); |
| m_errorMonitor->ExpectSuccess(); |
| app_info.apiVersion = 0U; |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, RayTracingPipelineNV) { |
| TEST_DESCRIPTION("Test VK_NV_ray_tracing."); |
| |
| if (!CreateNVRayTracingPipelineHelper::InitInstanceExtensions(*this, m_instance_extension_names)) { |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR = |
| (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR"); |
| ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr); |
| |
| if (!CreateNVRayTracingPipelineHelper::InitDeviceExtensions(*this, m_device_extension_names)) { |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| auto ignore_update = [](CreateNVRayTracingPipelineHelper &helper) {}; |
| CreateNVRayTracingPipelineHelper::OneshotPositiveTest(*this, ignore_update); |
| } |
| |
| TEST_F(VkPositiveLayerTest, ViewportArray2NV) { |
| TEST_DESCRIPTION("Test to validate VK_NV_viewport_array2"); |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| VkPhysicalDeviceFeatures available_features = {}; |
| ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&available_features)); |
| |
| if (!available_features.multiViewport) { |
| printf("%s VkPhysicalDeviceFeatures::multiViewport is not supported, skipping tests\n", kSkipPrefix); |
| return; |
| } |
| if (!available_features.tessellationShader) { |
| printf("%s VkPhysicalDeviceFeatures::tessellationShader is not supported, skipping tests\n", kSkipPrefix); |
| return; |
| } |
| if (!available_features.geometryShader) { |
| printf("%s VkPhysicalDeviceFeatures::geometryShader is not supported, skipping tests\n", kSkipPrefix); |
| return; |
| } |
| |
| if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME)) { |
| m_device_extension_names.push_back(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME); |
| } else { |
| printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| const char tcs_src[] = R"( |
| #version 450 |
| layout(vertices = 3) out; |
| |
| void main() { |
| gl_TessLevelOuter[0] = 4.0f; |
| gl_TessLevelOuter[1] = 4.0f; |
| gl_TessLevelOuter[2] = 4.0f; |
| gl_TessLevelInner[0] = 3.0f; |
| |
| gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position; |
| })"; |
| |
| // Create tessellation control and fragment shader here since they will not be |
| // modified by the different test cases. |
| VkShaderObj tcs(m_device, tcs_src, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this); |
| VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| std::vector<VkViewport> vps = {{0.0f, 0.0f, m_width / 2.0f, m_height}, {m_width / 2.0f, 0.0f, m_width / 2.0f, m_height}}; |
| std::vector<VkRect2D> scs = { |
| {{0, 0}, {static_cast<uint32_t>(m_width) / 2, static_cast<uint32_t>(m_height)}}, |
| {{static_cast<int32_t>(m_width) / 2, 0}, {static_cast<uint32_t>(m_width) / 2, static_cast<uint32_t>(m_height)}}}; |
| |
| enum class TestStage { VERTEX = 0, TESSELLATION_EVAL = 1, GEOMETRY = 2 }; |
| std::array<TestStage, 3> vertex_stages = {{TestStage::VERTEX, TestStage::TESSELLATION_EVAL, TestStage::GEOMETRY}}; |
| |
| // Verify that the usage of gl_ViewportMask[] in the allowed vertex processing |
| // stages does not cause any errors. |
| for (auto stage : vertex_stages) { |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkPipelineInputAssemblyStateCreateInfo iaci = {VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO}; |
| iaci.topology = (stage != TestStage::VERTEX) ? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST : VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; |
| |
| VkPipelineTessellationStateCreateInfo tsci = {VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO}; |
| tsci.patchControlPoints = 3; |
| |
| const VkPipelineLayoutObj pl(m_device); |
| |
| VkPipelineObj pipe(m_device); |
| pipe.AddDefaultColorAttachment(); |
| pipe.SetInputAssembly(&iaci); |
| pipe.SetViewport(vps); |
| pipe.SetScissor(scs); |
| pipe.AddShader(&fs); |
| |
| std::stringstream vs_src, tes_src, geom_src; |
| |
| vs_src << R"( |
| #version 450 |
| #extension GL_NV_viewport_array2 : require |
| |
| vec2 positions[3] = { vec2( 0.0f, -0.5f), |
| vec2( 0.5f, 0.5f), |
| vec2(-0.5f, 0.5f) |
| }; |
| void main() {)"; |
| // Write viewportMask if the vertex shader is the last vertex processing stage. |
| if (stage == TestStage::VERTEX) { |
| vs_src << "gl_ViewportMask[0] = 3;\n"; |
| } |
| vs_src << R"( |
| gl_Position = vec4(positions[gl_VertexIndex % 3], 0.0, 1.0); |
| })"; |
| |
| VkShaderObj vs(m_device, vs_src.str().c_str(), VK_SHADER_STAGE_VERTEX_BIT, this); |
| pipe.AddShader(&vs); |
| |
| std::unique_ptr<VkShaderObj> tes, geom; |
| |
| if (stage >= TestStage::TESSELLATION_EVAL) { |
| tes_src << R"( |
| #version 450 |
| #extension GL_NV_viewport_array2 : require |
| layout(triangles) in; |
| |
| void main() { |
| gl_Position = (gl_in[0].gl_Position * gl_TessCoord.x + |
| gl_in[1].gl_Position * gl_TessCoord.y + |
| gl_in[2].gl_Position * gl_TessCoord.z);)"; |
| // Write viewportMask if the tess eval shader is the last vertex processing stage. |
| if (stage == TestStage::TESSELLATION_EVAL) { |
| tes_src << "gl_ViewportMask[0] = 3;\n"; |
| } |
| tes_src << "}"; |
| |
| tes = std::unique_ptr<VkShaderObj>( |
| new VkShaderObj(m_device, tes_src.str().c_str(), VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this)); |
| pipe.AddShader(tes.get()); |
| pipe.AddShader(&tcs); |
| pipe.SetTessellation(&tsci); |
| } |
| |
| if (stage >= TestStage::GEOMETRY) { |
| geom_src << R"( |
| #version 450 |
| #extension GL_NV_viewport_array2 : require |
| layout(triangles) in; |
| layout(triangle_strip, max_vertices = 3) out; |
| |
| void main() { |
| gl_ViewportMask[0] = 3; |
| for(int i = 0; i < 3; ++i) { |
| gl_Position = gl_in[i].gl_Position; |
| EmitVertex(); |
| } |
| })"; |
| |
| geom = |
| std::unique_ptr<VkShaderObj>(new VkShaderObj(m_device, geom_src.str().c_str(), VK_SHADER_STAGE_GEOMETRY_BIT, this)); |
| pipe.AddShader(geom.get()); |
| } |
| |
| pipe.CreateVKPipeline(pl.handle(), renderPass()); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| } |
| |
| TEST_F(VkPositiveLayerTest, HostQueryResetSuccess) { |
| // This is a positive test. No failures are expected. |
| TEST_DESCRIPTION("Use vkResetQueryPoolEXT normally"); |
| |
| if (!InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) { |
| printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix, |
| VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| return; |
| } |
| |
| m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| if (!DeviceExtensionSupported(gpu(), nullptr, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME)) { |
| printf("%s Extension %s not supported by device; skipped.\n", kSkipPrefix, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME); |
| return; |
| } |
| |
| m_device_extension_names.push_back(VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME); |
| |
| VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset_features{}; |
| host_query_reset_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT; |
| host_query_reset_features.hostQueryReset = VK_TRUE; |
| |
| VkPhysicalDeviceFeatures2 pd_features2{}; |
| pd_features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; |
| pd_features2.pNext = &host_query_reset_features; |
| |
| ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &pd_features2)); |
| |
| auto fpvkResetQueryPoolEXT = (PFN_vkResetQueryPoolEXT)vkGetDeviceProcAddr(m_device->device(), "vkResetQueryPoolEXT"); |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| VkQueryPool query_pool; |
| VkQueryPoolCreateInfo query_pool_create_info{}; |
| query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO; |
| query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP; |
| query_pool_create_info.queryCount = 1; |
| vkCreateQueryPool(m_device->device(), &query_pool_create_info, nullptr, &query_pool); |
| fpvkResetQueryPoolEXT(m_device->device(), query_pool, 0, 1); |
| vkDestroyQueryPool(m_device->device(), query_pool, nullptr); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, CreatePipelineFragmentOutputNotConsumedButAlphaToCoverageEnabled) { |
| TEST_DESCRIPTION( |
| "Test that no warning is produced when writing to non-existing color attachment if alpha to coverage is enabled."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget(0u)); |
| |
| VkPipelineMultisampleStateCreateInfo ms_state_ci = {}; |
| ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; |
| ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; |
| ms_state_ci.alphaToCoverageEnable = VK_TRUE; |
| |
| const auto set_info = [&](CreatePipelineHelper &helper) { |
| helper.pipe_ms_state_ci_ = ms_state_ci; |
| helper.cb_ci_.attachmentCount = 0; |
| }; |
| CreatePipelineHelper::OneshotTest(*this, set_info, VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT, "", true); |
| } |
| |
| TEST_F(VkPositiveLayerTest, UseFirstQueueUnqueried) { |
| TEST_DESCRIPTION("Use first queue family and one queue without first querying with vkGetPhysicalDeviceQueueFamilyProperties"); |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| const float q_priority[] = {1.0f}; |
| VkDeviceQueueCreateInfo queue_ci = {}; |
| queue_ci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; |
| queue_ci.queueFamilyIndex = 0; |
| queue_ci.queueCount = 1; |
| queue_ci.pQueuePriorities = q_priority; |
| |
| VkDeviceCreateInfo device_ci = {}; |
| device_ci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; |
| device_ci.queueCreateInfoCount = 1; |
| device_ci.pQueueCreateInfos = &queue_ci; |
| |
| m_errorMonitor->ExpectSuccess(); |
| VkDevice test_device; |
| vkCreateDevice(gpu(), &device_ci, nullptr, &test_device); |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkDestroyDevice(test_device, nullptr); |
| } |
| |
| // Android loader returns an error in this case |
| #if !defined(ANDROID) |
| TEST_F(VkPositiveLayerTest, GetDevProcAddrNullPtr) { |
| TEST_DESCRIPTION("Call GetDeviceProcAddr on an enabled instance extension expecting nullptr"); |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| if (InstanceExtensionSupported(VK_KHR_SURFACE_EXTENSION_NAME)) { |
| m_instance_extension_names.push_back(VK_KHR_SURFACE_EXTENSION_NAME); |
| } else { |
| printf("%s %s not supported, skipping test\n", kSkipPrefix, VK_KHR_SURFACE_EXTENSION_NAME); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| m_errorMonitor->ExpectSuccess(); |
| auto fpDestroySurface = (PFN_vkCreateValidationCacheEXT)vkGetDeviceProcAddr(m_device->device(), "vkDestroySurfaceKHR"); |
| if (fpDestroySurface) { |
| m_errorMonitor->SetError("Null was expected!"); |
| } |
| m_errorMonitor->VerifyNotFound(); |
| } |
| #endif |
| |
| TEST_F(VkPositiveLayerTest, CmdCopySwapchainImage) { |
| TEST_DESCRIPTION("Run vkCmdCopyImage with a swapchain image"); |
| |
| #if defined(VK_USE_PLATFORM_ANDROID_KHR) |
| printf( |
| "%s According to VUID-01631, VkBindImageMemoryInfo-memory should be NULL. But Android will crash if memory is NULL, " |
| "skipping CmdCopySwapchainImage test\n", |
| kSkipPrefix); |
| return; |
| #endif |
| |
| SetTargetApiVersion(VK_API_VERSION_1_1); |
| |
| if (!AddSurfaceInstanceExtension()) { |
| printf("%s surface extensions not supported, skipping CmdCopySwapchainImage test\n", kSkipPrefix); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| if (!AddSwapchainDeviceExtension()) { |
| printf("%s swapchain extensions not supported, skipping CmdCopySwapchainImage test\n", kSkipPrefix); |
| return; |
| } |
| |
| if (DeviceValidationVersion() < VK_API_VERSION_1_1) { |
| printf("%s VkBindImageMemoryInfo requires Vulkan 1.1+, skipping test\n", kSkipPrefix); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| if (!InitSwapchain()) { |
| printf("%s Cannot create surface or swapchain, skipping CmdCopySwapchainImage test\n", kSkipPrefix); |
| return; |
| } |
| |
| auto image_create_info = lvl_init_struct<VkImageCreateInfo>(); |
| image_create_info.imageType = VK_IMAGE_TYPE_2D; |
| image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM; |
| image_create_info.extent.width = 64; |
| image_create_info.extent.height = 64; |
| image_create_info.extent.depth = 1; |
| image_create_info.mipLevels = 1; |
| image_create_info.arrayLayers = 1; |
| image_create_info.samples = VK_SAMPLE_COUNT_1_BIT; |
| image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL; |
| image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED; |
| image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT; |
| image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| |
| VkImageObj srcImage(m_device); |
| srcImage.init(&image_create_info); |
| |
| image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT; |
| |
| auto image_swapchain_create_info = lvl_init_struct<VkImageSwapchainCreateInfoKHR>(); |
| image_swapchain_create_info.swapchain = m_swapchain; |
| image_create_info.pNext = &image_swapchain_create_info; |
| |
| VkImage image_from_swapchain; |
| vkCreateImage(device(), &image_create_info, NULL, &image_from_swapchain); |
| |
| auto bind_swapchain_info = lvl_init_struct<VkBindImageMemorySwapchainInfoKHR>(); |
| bind_swapchain_info.swapchain = m_swapchain; |
| bind_swapchain_info.imageIndex = 0; |
| |
| auto bind_info = lvl_init_struct<VkBindImageMemoryInfo>(&bind_swapchain_info); |
| bind_info.image = image_from_swapchain; |
| bind_info.memory = VK_NULL_HANDLE; |
| bind_info.memoryOffset = 0; |
| |
| vkBindImageMemory2(m_device->device(), 1, &bind_info); |
| |
| VkImageCopy copy_region = {}; |
| copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| copy_region.srcSubresource.mipLevel = 0; |
| copy_region.dstSubresource.mipLevel = 0; |
| copy_region.srcSubresource.baseArrayLayer = 0; |
| copy_region.dstSubresource.baseArrayLayer = 0; |
| copy_region.srcSubresource.layerCount = 1; |
| copy_region.dstSubresource.layerCount = 1; |
| copy_region.srcOffset = {0, 0, 0}; |
| copy_region.dstOffset = {0, 0, 0}; |
| copy_region.extent = {10, 10, 1}; |
| |
| m_commandBuffer->begin(); |
| |
| m_errorMonitor->ExpectSuccess(); |
| vkCmdCopyImage(m_commandBuffer->handle(), srcImage.handle(), VK_IMAGE_LAYOUT_GENERAL, image_from_swapchain, |
| VK_IMAGE_LAYOUT_GENERAL, 1, ©_region); |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkDestroyImage(m_device->device(), image_from_swapchain, NULL); |
| DestroySwapchain(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, TransferImageToSwapchainDeviceGroup) { |
| TEST_DESCRIPTION("Transfer an image to a swapchain's image between device group"); |
| |
| #if defined(VK_USE_PLATFORM_ANDROID_KHR) |
| printf( |
| "%s According to VUID-01631, VkBindImageMemoryInfo-memory should be NULL. But Android will crash if memory is NULL, " |
| "skipping test\n", |
| kSkipPrefix); |
| return; |
| #endif |
| |
| SetTargetApiVersion(VK_API_VERSION_1_1); |
| |
| if (!AddSurfaceInstanceExtension()) { |
| printf("%s surface extensions not supported, skipping test\n", kSkipPrefix); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| if (!AddSwapchainDeviceExtension()) { |
| printf("%s swapchain extensions not supported, skipping test\n", kSkipPrefix); |
| return; |
| } |
| |
| if (DeviceValidationVersion() < VK_API_VERSION_1_1) { |
| printf("%s VkBindImageMemoryInfo requires Vulkan 1.1+, skipping test\n", kSkipPrefix); |
| return; |
| } |
| uint32_t physical_device_group_count = 0; |
| vkEnumeratePhysicalDeviceGroups(instance(), &physical_device_group_count, nullptr); |
| |
| if (physical_device_group_count == 0) { |
| printf("%s physical_device_group_count is 0, skipping test\n", kSkipPrefix); |
| return; |
| } |
| |
| std::vector<VkPhysicalDeviceGroupProperties> physical_device_group(physical_device_group_count, |
| {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES}); |
| vkEnumeratePhysicalDeviceGroups(instance(), &physical_device_group_count, physical_device_group.data()); |
| VkDeviceGroupDeviceCreateInfo create_device_pnext = {}; |
| create_device_pnext.sType = VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO; |
| create_device_pnext.physicalDeviceCount = physical_device_group[0].physicalDeviceCount; |
| create_device_pnext.pPhysicalDevices = physical_device_group[0].physicalDevices; |
| ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &create_device_pnext, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT)); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| if (!InitSwapchain(VK_IMAGE_USAGE_TRANSFER_DST_BIT)) { |
| printf("%s Cannot create surface or swapchain, skipping test\n", kSkipPrefix); |
| return; |
| } |
| |
| auto image_create_info = lvl_init_struct<VkImageCreateInfo>(); |
| image_create_info.imageType = VK_IMAGE_TYPE_2D; |
| image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM; |
| image_create_info.extent.width = 64; |
| image_create_info.extent.height = 64; |
| image_create_info.extent.depth = 1; |
| image_create_info.mipLevels = 1; |
| image_create_info.arrayLayers = 1; |
| image_create_info.samples = VK_SAMPLE_COUNT_1_BIT; |
| image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL; |
| image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED; |
| image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT; |
| image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| |
| VkImageObj src_Image(m_device); |
| src_Image.init(&image_create_info); |
| |
| image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT; |
| image_create_info.flags = VK_IMAGE_CREATE_ALIAS_BIT; |
| |
| auto image_swapchain_create_info = lvl_init_struct<VkImageSwapchainCreateInfoKHR>(); |
| image_swapchain_create_info.swapchain = m_swapchain; |
| image_create_info.pNext = &image_swapchain_create_info; |
| |
| VkImage peer_image; |
| vkCreateImage(device(), &image_create_info, NULL, &peer_image); |
| |
| auto bind_devicegroup_info = lvl_init_struct<VkBindImageMemoryDeviceGroupInfo>(); |
| bind_devicegroup_info.deviceIndexCount = 2; |
| std::array<uint32_t, 2> deviceIndices = {0, 0}; |
| bind_devicegroup_info.pDeviceIndices = deviceIndices.data(); |
| bind_devicegroup_info.splitInstanceBindRegionCount = 0; |
| bind_devicegroup_info.pSplitInstanceBindRegions = nullptr; |
| |
| auto bind_swapchain_info = lvl_init_struct<VkBindImageMemorySwapchainInfoKHR>(&bind_devicegroup_info); |
| bind_swapchain_info.swapchain = m_swapchain; |
| bind_swapchain_info.imageIndex = 0; |
| |
| auto bind_info = lvl_init_struct<VkBindImageMemoryInfo>(&bind_swapchain_info); |
| bind_info.image = peer_image; |
| bind_info.memory = VK_NULL_HANDLE; |
| bind_info.memoryOffset = 0; |
| |
| vkBindImageMemory2(m_device->device(), 1, &bind_info); |
| |
| uint32_t swapchain_images_count = 0; |
| vkGetSwapchainImagesKHR(device(), m_swapchain, &swapchain_images_count, nullptr); |
| std::vector<VkImage> swapchain_images; |
| swapchain_images.resize(swapchain_images_count); |
| vkGetSwapchainImagesKHR(device(), m_swapchain, &swapchain_images_count, swapchain_images.data()); |
| |
| m_commandBuffer->begin(); |
| |
| auto img_barrier = lvl_init_struct<VkImageMemoryBarrier>(); |
| img_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| img_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; |
| img_barrier.image = swapchain_images[0]; |
| img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
| img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
| img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| img_barrier.subresourceRange.baseArrayLayer = 0; |
| img_barrier.subresourceRange.baseMipLevel = 0; |
| img_barrier.subresourceRange.layerCount = 1; |
| img_barrier.subresourceRange.levelCount = 1; |
| vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, |
| nullptr, 0, nullptr, 1, &img_barrier); |
| |
| m_commandBuffer->end(); |
| m_commandBuffer->QueueCommandBuffer(); |
| |
| m_commandBuffer->reset(); |
| m_commandBuffer->begin(); |
| |
| VkImageCopy copy_region = {}; |
| copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| copy_region.srcSubresource.mipLevel = 0; |
| copy_region.dstSubresource.mipLevel = 0; |
| copy_region.srcSubresource.baseArrayLayer = 0; |
| copy_region.dstSubresource.baseArrayLayer = 0; |
| copy_region.srcSubresource.layerCount = 1; |
| copy_region.dstSubresource.layerCount = 1; |
| copy_region.srcOffset = {0, 0, 0}; |
| copy_region.dstOffset = {0, 0, 0}; |
| copy_region.extent = {10, 10, 1}; |
| vkCmdCopyImage(m_commandBuffer->handle(), src_Image.handle(), VK_IMAGE_LAYOUT_GENERAL, peer_image, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©_region); |
| |
| m_commandBuffer->end(); |
| m_errorMonitor->ExpectSuccess(); |
| m_commandBuffer->QueueCommandBuffer(); |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkDestroyImage(m_device->device(), peer_image, NULL); |
| DestroySwapchain(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, RenderPassValidStages) { |
| TEST_DESCRIPTION("Create render pass with valid stages"); |
| |
| bool rp2_supported = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| if (rp2_supported) m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| if (rp2_supported) rp2_supported = CheckCreateRenderPass2Support(this, m_device_extension_names); |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| VkSubpassDescription sci[2] = {}; |
| sci[0].pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; |
| sci[1].pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; |
| |
| VkSubpassDependency dependency = {}; |
| // to be filled later by tests |
| |
| VkRenderPassCreateInfo rpci = {}; |
| rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; |
| rpci.subpassCount = 2; |
| rpci.pSubpasses = sci; |
| rpci.dependencyCount = 1; |
| rpci.pDependencies = &dependency; |
| |
| const VkPipelineStageFlags kGraphicsStages = |
| VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT | |
| VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | |
| VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT | |
| VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; |
| |
| dependency.srcSubpass = 0; |
| dependency.dstSubpass = 1; |
| dependency.srcStageMask = kGraphicsStages; |
| dependency.dstStageMask = kGraphicsStages; |
| PositiveTestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, rp2_supported); |
| |
| dependency.srcSubpass = VK_SUBPASS_EXTERNAL; |
| dependency.dstSubpass = 0; |
| dependency.srcStageMask = kGraphicsStages | VK_PIPELINE_STAGE_HOST_BIT; |
| dependency.dstStageMask = kGraphicsStages; |
| PositiveTestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, rp2_supported); |
| |
| dependency.srcSubpass = 0; |
| dependency.dstSubpass = VK_SUBPASS_EXTERNAL; |
| dependency.srcStageMask = kGraphicsStages; |
| dependency.dstStageMask = VK_PIPELINE_STAGE_HOST_BIT; |
| PositiveTestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, rp2_supported); |
| } |
| |
| TEST_F(VkPositiveLayerTest, SampleMaskOverrideCoverageNV) { |
| TEST_DESCRIPTION("Test to validate VK_NV_sample_mask_override_coverage"); |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME)) { |
| m_device_extension_names.push_back(VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME); |
| } else { |
| printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| |
| const char vs_src[] = R"( |
| #version 450 |
| layout(location=0) out vec4 fragColor; |
| |
| const vec2 pos[3] = { vec2( 0.0f, -0.5f), |
| vec2( 0.5f, 0.5f), |
| vec2(-0.5f, 0.5f) |
| }; |
| void main() |
| { |
| gl_Position = vec4(pos[gl_VertexIndex % 3], 0.0f, 1.0f); |
| fragColor = vec4(0.0f, 1.0f, 0.0f, 1.0f); |
| })"; |
| |
| const char fs_src[] = R"( |
| #version 450 |
| #extension GL_NV_sample_mask_override_coverage : require |
| |
| layout(location = 0) in vec4 fragColor; |
| layout(location = 0) out vec4 outColor; |
| |
| layout(override_coverage) out int gl_SampleMask[]; |
| |
| void main() |
| { |
| gl_SampleMask[0] = 0xff; |
| outColor = fragColor; |
| })"; |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| const VkSampleCountFlagBits sampleCount = VK_SAMPLE_COUNT_8_BIT; |
| |
| VkAttachmentDescription cAttachment = {}; |
| cAttachment.format = VK_FORMAT_B8G8R8A8_UNORM; |
| cAttachment.samples = sampleCount; |
| cAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; |
| cAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE; |
| cAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; |
| cAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; |
| cAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| cAttachment.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| |
| VkAttachmentReference cAttachRef = {}; |
| cAttachRef.attachment = 0; |
| cAttachRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| |
| VkSubpassDescription subpass = {}; |
| subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; |
| subpass.colorAttachmentCount = 1; |
| subpass.pColorAttachments = &cAttachRef; |
| |
| VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO}; |
| rpci.attachmentCount = 1; |
| rpci.pAttachments = &cAttachment; |
| rpci.subpassCount = 1; |
| rpci.pSubpasses = &subpass; |
| |
| VkRenderPass rp; |
| vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); |
| |
| const VkPipelineLayoutObj pl(m_device); |
| |
| VkSampleMask sampleMask = 0x01; |
| VkPipelineMultisampleStateCreateInfo msaa = {VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO}; |
| msaa.rasterizationSamples = sampleCount; |
| msaa.sampleShadingEnable = VK_FALSE; |
| msaa.pSampleMask = &sampleMask; |
| |
| VkPipelineObj pipe(m_device); |
| pipe.AddDefaultColorAttachment(); |
| pipe.SetMSAA(&msaa); |
| |
| VkShaderObj vs(m_device, vs_src, VK_SHADER_STAGE_VERTEX_BIT, this); |
| pipe.AddShader(&vs); |
| |
| VkShaderObj fs(m_device, fs_src, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| pipe.AddShader(&fs); |
| |
| // Create pipeline and make sure that the usage of NV_sample_mask_override_coverage |
| // in the fragment shader does not cause any errors. |
| pipe.CreateVKPipeline(pl.handle(), rp); |
| |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, TestRasterizationDiscardEnableTrue) { |
| TEST_DESCRIPTION("Ensure it doesn't crash and trigger error msg when rasterizerDiscardEnable = true"); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| VkAttachmentDescription att[1] = {{}}; |
| att[0].format = VK_FORMAT_R8G8B8A8_UNORM; |
| att[0].samples = VK_SAMPLE_COUNT_4_BIT; |
| att[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| att[0].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| VkAttachmentReference cr = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; |
| VkSubpassDescription sp = {}; |
| sp.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; |
| sp.colorAttachmentCount = 1; |
| sp.pColorAttachments = &cr; |
| VkRenderPassCreateInfo rpi = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO}; |
| rpi.attachmentCount = 1; |
| rpi.pAttachments = att; |
| rpi.subpassCount = 1; |
| rpi.pSubpasses = &sp; |
| VkRenderPass rp; |
| vkCreateRenderPass(m_device->device(), &rpi, nullptr, &rp); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.gp_ci_.pViewportState = nullptr; |
| pipe.gp_ci_.pMultisampleState = nullptr; |
| pipe.gp_ci_.pDepthStencilState = nullptr; |
| pipe.gp_ci_.pColorBlendState = nullptr; |
| pipe.gp_ci_.renderPass = rp; |
| |
| m_errorMonitor->ExpectSuccess(); |
| // Skip the test in NexusPlayer. The driver crashes when pViewportState, pMultisampleState, pDepthStencilState, pColorBlendState |
| // are NULL. |
| pipe.rs_state_ci_.rasterizerDiscardEnable = VK_TRUE; |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| m_errorMonitor->VerifyNotFound(); |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| } |
| |
| TEST_F(VkPositiveLayerTest, TestSamplerDataForCombinedImageSampler) { |
| TEST_DESCRIPTION("Shader code uses sampler data for CombinedImageSampler"); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| const std::string fsSource = R"( |
| OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" |
| OpExecutionMode %main OriginUpperLeft |
| |
| OpDecorate %InputData DescriptorSet 0 |
| OpDecorate %InputData Binding 0 |
| OpDecorate %SamplerData DescriptorSet 0 |
| OpDecorate %SamplerData Binding 0 |
| |
| %void = OpTypeVoid |
| %f32 = OpTypeFloat 32 |
| %Image = OpTypeImage %f32 2D 0 0 0 1 Rgba32f |
| %ImagePtr = OpTypePointer UniformConstant %Image |
| %InputData = OpVariable %ImagePtr UniformConstant |
| %Sampler = OpTypeSampler |
| %SamplerPtr = OpTypePointer UniformConstant %Sampler |
| %SamplerData = OpVariable %SamplerPtr UniformConstant |
| %SampledImage = OpTypeSampledImage %Image |
| |
| %func = OpTypeFunction %void |
| %main = OpFunction %void None %func |
| %40 = OpLabel |
| %call_smp = OpLoad %Sampler %SamplerData |
| OpReturn |
| OpFunctionEnd)"; |
| |
| VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.dsl_bindings_ = { |
| {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr}, |
| }; |
| pipe.shader_stages_ = {fs.GetStageCreateInfo(), pipe.vs_->GetStageCreateInfo()}; |
| pipe.InitState(); |
| pipe.CreateGraphicsPipeline(); |
| |
| VkImageObj image(m_device); |
| image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL, 0); |
| VkImageView view = image.targetView(VK_FORMAT_R8G8B8A8_UNORM); |
| |
| VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo(); |
| VkSampler sampler; |
| vkCreateSampler(m_device->device(), &sampler_ci, nullptr, &sampler); |
| |
| uint32_t qfi = 0; |
| VkBufferCreateInfo buffer_create_info = {}; |
| buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| buffer_create_info.size = 1024; |
| buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; |
| buffer_create_info.queueFamilyIndexCount = 1; |
| buffer_create_info.pQueueFamilyIndices = &qfi; |
| |
| VkBufferObj buffer; |
| buffer.init(*m_device, buffer_create_info); |
| |
| pipe.descriptor_set_->WriteDescriptorImageInfo(0, view, sampler, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER); |
| pipe.descriptor_set_->UpdateDescriptorSets(); |
| |
| m_commandBuffer->begin(); |
| m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo); |
| vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_); |
| vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_layout_.handle(), 0, 1, |
| &pipe.descriptor_set_->set_, 0, NULL); |
| |
| m_errorMonitor->ExpectSuccess(); |
| vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0); |
| m_errorMonitor->VerifyNotFound(); |
| |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| m_commandBuffer->end(); |
| vkDestroySampler(m_device->device(), sampler, NULL); |
| } |
| |
| TEST_F(VkPositiveLayerTest, NotPointSizeGeometryShaderSuccess) { |
| TEST_DESCRIPTION("Create a pipeline using TOPOLOGY_POINT_LIST, but geometry shader doesn't include PointSize."); |
| |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| if ((!m_device->phy().features().geometryShader)) { |
| printf("%s Device does not support the required geometry shader features; skipped.\n", kSkipPrefix); |
| return; |
| } |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| |
| VkShaderObj gs(m_device, bindStateGeomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| |
| CreatePipelineHelper pipe(*this); |
| pipe.InitInfo(); |
| pipe.shader_stages_ = {pipe.vs_->GetStageCreateInfo(), gs.GetStageCreateInfo(), pipe.fs_->GetStageCreateInfo()}; |
| pipe.ia_ci_.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST; |
| pipe.InitState(); |
| |
| m_errorMonitor->ExpectSuccess(); |
| pipe.CreateGraphicsPipeline(); |
| m_errorMonitor->VerifyNotFound(); |
| } |
| |
| TEST_F(VkPositiveLayerTest, SubpassWithReadOnlyLayoutWithoutDependency) { |
| TEST_DESCRIPTION("When both subpasses' attachments are the same and layouts are read-only, they don't need dependency."); |
| ASSERT_NO_FATAL_FAILURE(Init()); |
| |
| auto depth_format = FindSupportedDepthStencilFormat(gpu()); |
| if (!depth_format) { |
| printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix); |
| return; |
| } |
| |
| // A renderpass with one color attachment. |
| VkAttachmentDescription attachment = {0, |
| depth_format, |
| VK_SAMPLE_COUNT_1_BIT, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| VK_ATTACHMENT_STORE_OP_STORE, |
| VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| VK_ATTACHMENT_STORE_OP_DONT_CARE, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL}; |
| const int size = 2; |
| std::array<VkAttachmentDescription, size> attachments = {attachment, attachment}; |
| |
| VkAttachmentReference att_ref_depth_stencil = {0, VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL}; |
| |
| std::array<VkSubpassDescription, size> subpasses; |
| subpasses[0] = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, 0, 0, nullptr, nullptr, &att_ref_depth_stencil, 0, nullptr}; |
| subpasses[1] = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, 0, 0, nullptr, nullptr, &att_ref_depth_stencil, 0, nullptr}; |
| |
| VkRenderPassCreateInfo rpci = { |
| VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, size, attachments.data(), size, subpasses.data(), 0, nullptr}; |
| |
| VkRenderPass rp; |
| VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); |
| ASSERT_VK_SUCCESS(err); |
| |
| // A compatible framebuffer. |
| VkImageObj image(m_device); |
| image.Init(32, 32, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_LINEAR, 0); |
| ASSERT_TRUE(image.initialized()); |
| |
| VkImageViewCreateInfo ivci = {VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, |
| nullptr, |
| 0, |
| image.handle(), |
| VK_IMAGE_VIEW_TYPE_2D, |
| depth_format, |
| {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, |
| VK_COMPONENT_SWIZZLE_IDENTITY}, |
| {VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, 0, 1, 0, 1}}; |
| |
| VkImageView view; |
| err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view); |
| ASSERT_VK_SUCCESS(err); |
| std::array<VkImageView, size> views = {view, view}; |
| |
| VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, size, views.data(), 32, 32, 1}; |
| VkFramebuffer fb; |
| err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb); |
| ASSERT_VK_SUCCESS(err); |
| |
| VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr}; |
| m_commandBuffer->begin(); |
| vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE); |
| vkCmdNextSubpass(m_commandBuffer->handle(), VK_SUBPASS_CONTENTS_INLINE); |
| vkCmdEndRenderPass(m_commandBuffer->handle()); |
| m_commandBuffer->end(); |
| |
| vkDestroyFramebuffer(m_device->device(), fb, nullptr); |
| vkDestroyRenderPass(m_device->device(), rp, nullptr); |
| vkDestroyImageView(m_device->device(), view, nullptr); |
| } |
| |
| TEST_F(VkPositiveLayerTest, GeometryShaderPassthroughNV) { |
| TEST_DESCRIPTION("Test to validate VK_NV_geometry_shader_passthrough"); |
| |
| ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor)); |
| |
| VkPhysicalDeviceFeatures available_features = {}; |
| ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&available_features)); |
| |
| if (!available_features.geometryShader) { |
| printf("%s VkPhysicalDeviceFeatures::geometryShader is not supported, skipping test\n", kSkipPrefix); |
| return; |
| } |
| |
| if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME)) { |
| m_device_extension_names.push_back(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME); |
| } else { |
| printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME); |
| return; |
| } |
| |
| ASSERT_NO_FATAL_FAILURE(InitState()); |
| ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
| |
| const char vs_src[] = R"( |
| #version 450 |
| |
| out gl_PerVertex { |
| vec4 gl_Position; |
| }; |
| |
| layout(location = 0) out ColorBlock {vec4 vertexColor;}; |
| |
| const vec2 positions[3] = { vec2( 0.0f, -0.5f), |
| vec2( 0.5f, 0.5f), |
| vec2(-0.5f, 0.5f) |
| }; |
| |
| const vec4 colors[3] = { vec4(1.0f, 0.0f, 0.0f, 1.0f), |
| vec4(0.0f, 1.0f, 0.0f, 1.0f), |
| vec4(0.0f, 0.0f, 1.0f, 1.0f) |
| }; |
| void main() |
| { |
| vertexColor = colors[gl_VertexIndex % 3]; |
| gl_Position = vec4(positions[gl_VertexIndex % 3], 0.0, 1.0); |
| })"; |
| |
| const char gs_src[] = R"( |
| #version 450 |
| #extension GL_NV_geometry_shader_passthrough: require |
| |
| layout(triangles) in; |
| layout(triangle_strip, max_vertices = 3) out; |
| |
| layout(passthrough) in gl_PerVertex {vec4 gl_Position;}; |
| layout(location = 0, passthrough) in ColorBlock {vec4 vertexColor;}; |
| |
| void main() |
| { |
| gl_Layer = 0; |
| })"; |
| |
| const char fs_src[] = R"( |
| #version 450 |
| |
| layout(location = 0) in ColorBlock {vec4 vertexColor;}; |
| layout(location = 0) out vec4 outColor; |
| |
| void main() { |
| outColor = vertexColor; |
| })"; |
| |
| m_errorMonitor->ExpectSuccess(); |
| |
| const VkPipelineLayoutObj pl(m_device); |
| |
| VkPipelineObj pipe(m_device); |
| pipe.AddDefaultColorAttachment(); |
| |
| VkShaderObj vs(m_device, vs_src, VK_SHADER_STAGE_VERTEX_BIT, this); |
| pipe.AddShader(&vs); |
| |
| VkShaderObj gs(m_device, gs_src, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| pipe.AddShader(&gs); |
| |
| VkShaderObj fs(m_device, fs_src, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
| pipe.AddShader(&fs); |
| |
| // Create pipeline and make sure that the usage of NV_geometry_shader_passthrough |
| // in the fragment shader does not cause any errors. |
| pipe.CreateVKPipeline(pl.handle(), renderPass()); |
| |
| m_errorMonitor->VerifyNotFound(); |
| } |