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/*
* Copyright (C) 2008 Apple Inc. All rights reserved.
* Copyright (C) 2008 Cameron Zwarich <[email protected]>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CodeBlock_h
#define CodeBlock_h
#include "Instruction.h"
#include "JSGlobalObject.h"
#include "nodes.h"
#include "Parser.h"
#include "SourceCode.h"
#include "ustring.h"
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>
namespace JSC {
class ExecState;
enum CodeType { GlobalCode, EvalCode, FunctionCode };
static ALWAYS_INLINE int missingThisObjectMarker() { return std::numeric_limits<int>::max(); }
struct HandlerInfo {
uint32_t start;
uint32_t end;
uint32_t target;
uint32_t scopeDepth;
void* nativeCode;
};
struct ExpressionRangeInfo {
enum {
MaxOffset = (1 << 7) - 1,
MaxDivot = (1 << 25) - 1
};
uint32_t instructionOffset : 25;
uint32_t divotPoint : 25;
uint32_t startOffset : 7;
uint32_t endOffset : 7;
};
struct LineInfo {
uint32_t instructionOffset;
int32_t lineNumber;
};
struct OffsetLocation {
int32_t branchOffset;
#if ENABLE(CTI)
void* ctiOffset;
#endif
};
struct StructureStubInfo {
StructureStubInfo(unsigned opcodeIndex)
: opcodeIndex(opcodeIndex)
, stubRoutine(0)
, callReturnLocation(0)
, hotPathBegin(0)
{
}
unsigned opcodeIndex;
void* stubRoutine;
void* callReturnLocation;
void* hotPathBegin;
};
struct CallLinkInfo {
CallLinkInfo()
: callReturnLocation(0)
, hotPathBegin(0)
, hotPathOther(0)
, coldPathOther(0)
, callee(0)
{
}
unsigned opcodeIndex;
void* callReturnLocation;
void* hotPathBegin;
void* hotPathOther;
void* coldPathOther;
CodeBlock* callee;
unsigned position;
void setUnlinked() { callee = 0; }
bool isLinked() { return callee; }
};
inline void* getStructureStubInfoReturnLocation(StructureStubInfo* structureStubInfo)
{
return structureStubInfo->callReturnLocation;
}
// Binary chop algorithm, calls valueAtPosition on pre-sorted elements in array,
// compares result with key (KeyTypes should be comparable with '--', '<', '>').
// Optimized for cases where the array contains the key, checked by assertions.
template<typename ArrayType, typename KeyType, KeyType(*valueAtPosition)(ArrayType*)>
inline ArrayType* binaryChop(ArrayType* array, size_t size, KeyType key)
{
// The array must contain at least one element (pre-condition, array does conatin key).
// If the array only contains one element, no need to do the comparison.
while (size > 1) {
// Pick an element to check, half way through the array, and read the value.
int pos = (size - 1) >> 1;
KeyType val = valueAtPosition(&array[pos]);
// If the key matches, success!
if (val == key)
return &array[pos];
// The item we are looking for is smaller than the item being check; reduce the value of 'size',
// chopping off the right hand half of the array.
else if (key < val)
size = pos;
// Discard all values in the left hand half of the array, up to and including the item at pos.
else {
size -= (pos + 1);
array += (pos + 1);
}
// 'size' should never reach zero.
ASSERT(size);
}
// If we reach this point we've chopped down to one element, no need to check it matches
ASSERT(size == 1);
ASSERT(key == valueAtPosition(&array[0]));
return &array[0];
}
struct StringJumpTable {
typedef HashMap<RefPtr<UString::Rep>, OffsetLocation> StringOffsetTable;
StringOffsetTable offsetTable;
#if ENABLE(CTI)
void* ctiDefault; // FIXME: it should not be necessary to store this.
#endif
inline int32_t offsetForValue(UString::Rep* value, int32_t defaultOffset)
{
StringOffsetTable::const_iterator end = offsetTable.end();
StringOffsetTable::const_iterator loc = offsetTable.find(value);
if (loc == end)
return defaultOffset;
return loc->second.branchOffset;
}
#if ENABLE(CTI)
inline void* ctiForValue(UString::Rep* value)
{
StringOffsetTable::const_iterator end = offsetTable.end();
StringOffsetTable::const_iterator loc = offsetTable.find(value);
if (loc == end)
return ctiDefault;
return loc->second.ctiOffset;
}
#endif
};
struct SimpleJumpTable {
// FIXME: The two Vectors can be combind into one Vector<OffsetLocation>
Vector<int32_t> branchOffsets;
int32_t min;
#if ENABLE(CTI)
Vector<void*> ctiOffsets;
void* ctiDefault;
#endif
int32_t offsetForValue(int32_t value, int32_t defaultOffset);
void add(int32_t key, int32_t offset)
{
if (!branchOffsets[key])
branchOffsets[key] = offset;
}
#if ENABLE(CTI)
inline void* ctiForValue(int32_t value)
{
if (value >= min && static_cast<uint32_t>(value - min) < ctiOffsets.size())
return ctiOffsets[value - min];
return ctiDefault;
}
#endif
};
class EvalCodeCache {
public:
PassRefPtr<EvalNode> get(ExecState* exec, const UString& evalSource, ScopeChainNode* scopeChain, JSValue*& exceptionValue)
{
RefPtr<EvalNode> evalNode;
if (evalSource.size() < maxCacheableSourceLength && (*scopeChain->begin())->isVariableObject())
evalNode = cacheMap.get(evalSource.rep());
if (!evalNode) {
int errLine;
UString errMsg;
SourceCode source = makeSource(evalSource);
evalNode = exec->globalData().parser->parse<EvalNode>(exec, exec->dynamicGlobalObject()->debugger(), source, &errLine, &errMsg);
if (evalNode) {
if (evalSource.size() < maxCacheableSourceLength && (*scopeChain->begin())->isVariableObject() && cacheMap.size() < maxCacheEntries)
cacheMap.set(evalSource.rep(), evalNode);
} else {
exceptionValue = Error::create(exec, SyntaxError, errMsg, errLine, source.provider()->asID(), NULL);
return 0;
}
}
return evalNode.release();
}
private:
static const int maxCacheableSourceLength = 256;
static const int maxCacheEntries = 64;
HashMap<RefPtr<UString::Rep>, RefPtr<EvalNode> > cacheMap;
};
struct CodeBlock {
CodeBlock(ScopeNode* ownerNode, CodeType codeType, PassRefPtr<SourceProvider> sourceProvider, unsigned sourceOffset)
: ownerNode(ownerNode)
, globalData(0)
#if ENABLE(CTI)
, ctiCode(0)
#endif
, numCalleeRegisters(0)
, numConstants(0)
, numVars(0)
, numParameters(0)
, needsFullScopeChain(ownerNode->needsActivation())
, usesEval(ownerNode->usesEval())
, codeType(codeType)
, source(sourceProvider)
, sourceOffset(sourceOffset)
{
ASSERT(source);
}
~CodeBlock();
#if ENABLE(CTI)
void unlinkCallers();
#endif
void addCaller(CallLinkInfo* caller)
{
caller->callee = this;
caller->position = linkedCallerList.size();
linkedCallerList.append(caller);
}
void removeCaller(CallLinkInfo* caller)
{
unsigned pos = caller->position;
unsigned lastPos = linkedCallerList.size() - 1;
if (pos != lastPos) {
linkedCallerList[pos] = linkedCallerList[lastPos];
linkedCallerList[pos]->position = pos;
}
linkedCallerList.shrink(lastPos);
}
#if !defined(NDEBUG) || ENABLE_OPCODE_SAMPLING
void dump(ExecState*) const;
void printStructureIDs(const Instruction*) const;
void printStructureID(const char* name, const Instruction*, int operand) const;
#endif
int expressionRangeForVPC(const Instruction*, int& divot, int& startOffset, int& endOffset);
int lineNumberForVPC(const Instruction* vPC);
bool getHandlerForVPC(const Instruction* vPC, Instruction*& target, int& scopeDepth);
void* nativeExceptionCodeForHandlerVPC(const Instruction* handlerVPC);
void mark();
void refStructureIDs(Instruction* vPC) const;
void derefStructureIDs(Instruction* vPC) const;
StructureStubInfo& getStubInfo(void* returnAddress)
{
return *(binaryChop<StructureStubInfo, void*, getStructureStubInfoReturnLocation>(propertyAccessInstructions.begin(), propertyAccessInstructions.size(), returnAddress));
}
ScopeNode* ownerNode;
JSGlobalData* globalData;
#if ENABLE(CTI)
void* ctiCode;
#endif
int numCalleeRegisters;
// NOTE: numConstants holds the number of constant registers allocated
// by the code generator, not the number of constant registers used.
// (Duplicate constants are uniqued during code generation, and spare
// constant registers may be allocated.)
int numConstants;
int numVars;
int numParameters;
int thisRegister;
bool needsFullScopeChain;
bool usesEval;
bool usesArguments;
CodeType codeType;
RefPtr<SourceProvider> source;
unsigned sourceOffset;
Vector<Instruction> instructions;
Vector<unsigned> globalResolveInstructions;
Vector<StructureStubInfo> propertyAccessInstructions;
Vector<CallLinkInfo> callLinkInfos;
Vector<CallLinkInfo*> linkedCallerList;
// Constant pool
Vector<Identifier> identifiers;
Vector<RefPtr<FuncDeclNode> > functions;
Vector<RefPtr<FuncExprNode> > functionExpressions;
Vector<Register> constantRegisters;
Vector<JSValue*> unexpectedConstants;
Vector<RefPtr<RegExp> > regexps;
Vector<HandlerInfo> exceptionHandlers;
Vector<ExpressionRangeInfo> expressionInfo;
Vector<LineInfo> lineInfo;
Vector<SimpleJumpTable> immediateSwitchJumpTables;
Vector<SimpleJumpTable> characterSwitchJumpTables;
Vector<StringJumpTable> stringSwitchJumpTables;
HashSet<unsigned, DefaultHash<unsigned>::Hash, WTF::UnsignedWithZeroKeyHashTraits<unsigned> > labels;
#if ENABLE(CTI)
HashMap<void*, unsigned> ctiReturnAddressVPCMap;
#endif
EvalCodeCache evalCodeCache;
private:
#if !defined(NDEBUG) || ENABLE(OPCODE_SAMPLING)
void dump(ExecState*, const Vector<Instruction>::const_iterator& begin, Vector<Instruction>::const_iterator&) const;
#endif
};
// Program code is not marked by any function, so we make the global object
// responsible for marking it.
struct ProgramCodeBlock : public CodeBlock {
ProgramCodeBlock(ScopeNode* ownerNode, CodeType codeType, JSGlobalObject* globalObject, PassRefPtr<SourceProvider> sourceProvider)
: CodeBlock(ownerNode, codeType, sourceProvider, 0)
, globalObject(globalObject)
{
globalObject->codeBlocks().add(this);
}
~ProgramCodeBlock()
{
if (globalObject)
globalObject->codeBlocks().remove(this);
}
JSGlobalObject* globalObject; // For program and eval nodes, the global object that marks the constant pool.
};
struct EvalCodeBlock : public ProgramCodeBlock {
EvalCodeBlock(ScopeNode* ownerNode, JSGlobalObject* globalObject, PassRefPtr<SourceProvider> sourceProvider)
: ProgramCodeBlock(ownerNode, EvalCode, globalObject, sourceProvider)
{
}
};
} // namespace JSC
#endif // CodeBlock_h