| |
| #ifndef _XMLRPCSOURCE_H_ |
| #define _XMLRPCSOURCE_H_ |
| // |
| // XmlRpc++ Copyright (c) 2002-2003 by Chris Morley |
| // |
| #if defined(_MSC_VER) |
| # pragma warning(disable:4786) // identifier was truncated in debug info |
| #endif |
| |
| namespace XmlRpc { |
| |
| //! An RPC source represents a file descriptor to monitor |
| class XmlRpcSource { |
| public: |
| //! Constructor |
| //! @param fd The socket file descriptor to monitor. |
| //! @param deleteOnClose If true, the object deletes itself when close is called. |
| XmlRpcSource(int fd = -1, bool deleteOnClose = false); |
| |
| //! Destructor |
| virtual ~XmlRpcSource(); |
| |
| //! Return the file descriptor being monitored. |
| int getfd() const { return _fd; } |
| //! Specify the file descriptor to monitor. |
| void setfd(int fd) { _fd = fd; } |
| |
| //! Return whether the file descriptor should be kept open if it is no longer monitored. |
| bool getKeepOpen() const { return _keepOpen; } |
| //! Specify whether the file descriptor should be kept open if it is no longer monitored. |
| void setKeepOpen(bool b=true) { _keepOpen = b; } |
| |
| //! Close the owned fd. If deleteOnClose was specified at construction, the object is deleted. |
| virtual void close(); |
| |
| //! Return true to continue monitoring this source |
| virtual unsigned handleEvent(unsigned eventType) = 0; |
| |
| private: |
| |
| // Socket. This should really be a SOCKET (an alias for unsigned int*) on windows... |
| int _fd; |
| |
| // In the server, a new source (XmlRpcServerConnection) is created |
| // for each connected client. When each connection is closed, the |
| // corresponding source object is deleted. |
| bool _deleteOnClose; |
| |
| // In the client, keep connections open if you intend to make multiple calls. |
| bool _keepOpen; |
| }; |
| } // namespace XmlRpc |
| |
| #endif //_XMLRPCSOURCE_H_ |