| page.title=Application Fundamentals |
| @jd:body |
| |
| <div id="qv-wrapper"> |
| <div id="qv"> |
| |
| <h2>In this document</h2> |
| <ol> |
| <li><a href="#Components">App components</a> |
| <ol> |
| <li><a href="#ActivatingComponents">Activating components</a></li> |
| </ol> |
| </li> |
| <li><a href="#Manifest">The manifest file</a> |
| <ol> |
| <li><a href="#DeclaringComponents">Declaring components</a></li> |
| <li><a href="#DeclaringRequirements">Declaring app requirements</a></li> |
| </ol> |
| </li> |
| <li><a href="#Resources">App resources</a></li> |
| </ol> |
| </div> |
| </div> |
| |
| <p>Android apps are written in the Java programming language. The Android SDK tools compile |
| your code along with any data and resource files into an APK, an <i>Android package</i>, |
| which is an archive file with an {@code .apk} suffix. One APK file contains all the contents |
| of an Android app and is the file that Android-powered devices use to install the app.</p> |
| |
| <p>Each Android app lives in its own security sandbox, protected by |
| the following Android security features: </p> |
| |
| <ul> |
| <li>The Android operating system is a multi-user Linux system in which each app is a |
| different user.</li> |
| |
| <li>By default, the system assigns each app a unique Linux user ID (the ID is used only by |
| the system and is unknown to the app). The system sets permissions for all the files in an |
| app so that only the user ID assigned to that app can access them. </li> |
| |
| <li>Each process has its own virtual machine (VM), so an app's code runs in isolation from |
| other apps.</li> |
| |
| <li>By default, every app runs in its own Linux process. The Android system starts |
| the process when any |
| of the app's components need to be executed, and then shuts down the process |
| when it's no longer |
| needed or when the system must recover memory for other apps.</li> |
| </ul> |
| |
| <p>The Android system implements the <em>principle of least privilege</em>. That is, |
| each app, by default, has access only to the components that it requires to do its work and |
| no more. This creates a very secure environment in which an app cannot access parts of |
| the system for which it is not given permission. However, there are ways for an app to share |
| data with other apps and for an |
| app to access system services:</p> |
| |
| <ul> |
| <li>It's possible to arrange for two apps to share the same Linux user ID, in which case |
| they are able to access each other's files. To conserve system resources, apps with the |
| same user ID can also arrange to run in the same Linux process and share the same VM. The |
| apps must also be signed with the same certificate.</li> |
| <li>An app can request permission to access device data such as the user's |
| contacts, SMS messages, the mountable storage (SD card), camera, and Bluetooth. The user has |
| to explicitly grant these permissions. For more information, see |
| <a href="{@docRoot}training/permissions/index.html">Working with System Permissions</a>.</li> |
| </ul> |
| |
| <p>The rest of this document introduces the following concepts:</p> |
| <ul> |
| <li>The core framework components that define your app.</li> |
| <li>The manifest file in which you declare the components and the required device |
| features for your |
| app.</li> |
| <li>Resources that are separate from the app code and that allow your app to |
| gracefully optimize its behavior for a variety of device configurations.</li> |
| </ul> |
| |
| |
| |
| <h2 id="Components">App components</h2> |
| |
| <p>App components are the essential building blocks of an Android app. Each |
| component is a different point through which the system can enter your app. Not all |
| components are actual entry points for the user and some depend on each other, |
| but each one exists |
| as its own entity and plays a specific role.</p> |
| |
| <p>There are four different types of app components: |
| <ul> |
| <li>Activities.</li> |
| <li>Services.</li> |
| <li>Content providers.</li> |
| <li>Broadcast receivers.</li> |
| </ul></p> |
| Each type serves a distinct purpose |
| and has a distinct lifecycle that defines how the component is created and destroyed. |
| The following sections describe the four types of app components.</p> |
| |
| <dl> |
| |
| <dt><b>Activities</b></dt> |
| |
| <dd>An <i>activity</i> represents a single screen with a user interface. For example, |
| an email app might have one activity that shows a list of new |
| emails, another activity to compose an email, and another activity for reading emails. Although |
| the activities work together to form a cohesive user experience in the email app, each one |
| is independent of the others. As such, a different app can start any one of these |
| activities if the email app allows it. For example, a camera app can start the |
| activity in the email app that composes new mail to allow the user to share a picture. |
| |
| <p>An activity is implemented as a subclass of {@link android.app.Activity}. You can learn more |
| about {@link android.app.Activity} in the |
| <a href="{@docRoot}guide/components/activities.html">Activities</a> |
| developer guide.</p> |
| </dd> |
| |
| |
| <dt><b>Services</b></dt> |
| |
| <dd>A <i>service</i> is a component that runs in the background to perform long-running |
| operations or to perform work for remote processes. A service |
| does not provide a user interface. For example, a service might play music in the |
| background while |
| the user is in a different app, or it might fetch data over the network without |
| blocking user interaction with an activity. Another component, such as an activity, |
| can start the |
| service and let it run or bind to it in order to interact with it. |
| |
| <p>A service is implemented as a subclass of {@link android.app.Service}. You can learn more |
| about {@link android.app.Service} in the <a href="{@docRoot}guide/components/services.html"> |
| Services</a> developer |
| guide.</p> |
| </dd> |
| |
| |
| <dt><b>Content providers</b></dt> |
| |
| <dd>A <i>content provider</i> manages a shared set of app data. You can store the data in |
| the file system, in a SQLite database, on the web, or on any other persistent storage |
| location that your |
| app can access. Through the content provider, other apps can query or modify |
| the data if the content provider allows it. For example, the Android system provides a content |
| provider that manages the user's contact information. As such, any app with the proper |
| permissions can query part of the content provider, such as {@link |
| android.provider.ContactsContract.Data}, to read and write information about |
| a particular person. |
| |
| <p>Content providers are also useful for reading and writing data that is private to your |
| app and not shared. For example, the <a |
| href="{@docRoot}resources/samples/NotePad/index.html">Note Pad</a> sample app uses a |
| content provider to save notes.</p> |
| |
| <p>A content provider is implemented as a subclass of {@link android.content.ContentProvider} |
| and must implement a standard set of APIs that enable other apps to perform |
| transactions. For more information, see the <a |
| href="{@docRoot}guide/topics/providers/content-providers.html">Content Providers</a> developer |
| guide.</p> |
| </dd> |
| |
| |
| <dt><b>Broadcast receivers</b></dt> |
| |
| <dd>A <i>broadcast receiver</i> is a component that responds to system-wide broadcast |
| announcements. Many broadcasts originate from the system—for example, |
| a broadcast announcing |
| that the screen has turned off, the battery is low, or a picture was captured. |
| Apps can also initiate broadcasts—for example, to let other apps know that |
| some data has been downloaded to the device and is available for them to use. |
| Although broadcast |
| receivers don't display a user interface, they may <a |
| href="{@docRoot}guide/topics/ui/notifiers/notifications.html">create a status bar notification</a> |
| to alert the user when a broadcast event occurs. More commonly, though, a broadcast receiver is |
| just a <em>gateway</em> to other components and is intended to do a very minimal amount of work. |
| For instance, it might initiate a service to perform some work based on the event. |
| |
| <p>A broadcast receiver is implemented as a subclass of {@link android.content.BroadcastReceiver} |
| and each broadcast is delivered as an {@link android.content.Intent} object. For more information, |
| see the {@link android.content.BroadcastReceiver} class.</p> |
| </dd> |
| |
| </dl> |
| |
| |
| |
| <p>A unique aspect of the Android system design is that any app can start another |
| app’s component. For example, if you want the user to capture a |
| photo with the device camera, there's probably another app that does that and your |
| app can use it instead of developing an activity to capture a photo yourself. You don't |
| need to incorporate or even link to the code from the camera app. |
| Instead, you can simply start the activity in the camera app that captures a |
| photo. When complete, the photo is even returned to your app so you can use it. To the user, |
| it seems as if the camera is actually a part of your app.</p> |
| |
| <p>When the system starts a component, it starts the process for that app if it's not |
| already running and instantiates the classes needed for the component. For example, if your |
| app starts the activity in the camera app that captures a photo, that activity |
| runs in the process that belongs to the camera app, not in your app's process. |
| Therefore, unlike apps on most other systems, Android apps don't have a single entry |
| point (there's no {@code main()} function).</p> |
| |
| <p>Because the system runs each app in a separate process with file permissions that |
| restrict access to other apps, your app cannot directly activate a component from |
| another app. However, the Android system can. To activate a component in |
| another app, deliver a message to the system that specifies your <em>intent</em> to |
| start a particular component. The system then activates the component for you.</p> |
| |
| |
| <h3 id="ActivatingComponents">Activating components</h3> |
| |
| <p>Three of the four component types—activities, services, and |
| broadcast receivers—are activated by an asynchronous message called an <em>intent</em>. |
| Intents bind individual components to each other at runtime. You can think of them |
| as the messengers that request an action from other components, whether the component belongs |
| to your app or another.</p> |
| |
| <p class="note"><strong>Note:</strong> If your app targets Android 5.0 (API level 21) or later, |
| use the {@link android.app.job.JobScheduler} to execute background |
| services. For more information about using this class, see the |
| {@link android.app.job.JobScheduler} reference documentation.</p> |
| |
| <p>An intent is created with an {@link android.content.Intent} object, which defines a message to |
| activate either a specific component (explicit intent) or a specific <em>type</em> of component |
| (implicit intent).</p> |
| |
| <p>For activities and services, an intent defines the action to perform (for example, to |
| <em>view</em> or |
| <em>send</em> something) and may specify the URI of the data to act on, among other things that the |
| component being started might need to know. For example, an intent might convey a request for an |
| activity to show an image or to open a web page. In some cases, you can start an |
| activity to receive a result, in which case the activity also returns |
| the result in an {@link android.content.Intent}. For example, you can issue an intent to let |
| the user pick a personal contact and have it returned to you. The return intent includes a |
| URI pointing to the chosen contact.</p> |
| |
| <p>For broadcast receivers, the intent simply defines the |
| announcement being broadcast. For example, a broadcast to indicate the device battery is low |
| includes only a known action string that indicates <em>battery is low</em>.</p> |
| |
| <p>Unlike activities, services, and broadcast receivers, content providers are not activated |
| by intents. Rather, they are |
| activated when targeted by a request from a {@link android.content.ContentResolver}. The content |
| resolver handles all direct transactions with the content provider so that the component that's |
| performing transactions with the provider doesn't need to and instead calls methods on the {@link |
| android.content.ContentResolver} object. This leaves a layer of abstraction between the content |
| provider and the component requesting information (for security).</p> |
| |
| <p>There are separate methods for activating each type of component:</p> |
| <ul> |
| <li>You can start an activity or give it something new to do by |
| passing an {@link android.content.Intent} to {@link android.content.Context#startActivity |
| startActivity()} or {@link android.app.Activity#startActivityForResult startActivityForResult()} |
| (when you want the activity to return a result).</li> |
| |
| |
| <li>With Android 5.0 (API level 21) and later, you can start a service with |
| {@link android.app.job.JobScheduler}. For earlier Android versions, you can start |
| a service (or give new instructions to an ongoing service) by |
| passing an {@link android.content.Intent} to {@link android.content.Context#startService |
| startService()}. You can bind to the service by passing an {@link android.content.Intent} to |
| {@link android.content.Context#bindService bindService()}. </li> |
| <li>You can initiate a broadcast by passing an {@link android.content.Intent} to methods such as |
| {@link android.content.Context#sendBroadcast(Intent) sendBroadcast()}, {@link |
| android.content.Context#sendOrderedBroadcast(Intent, String) sendOrderedBroadcast()}, or {@link |
| android.content.Context#sendStickyBroadcast sendStickyBroadcast()}.</li> |
| <li>You can perform a query to a content provider by calling {@link |
| android.content.ContentProvider#query query()} on a {@link android.content.ContentResolver}.</li> |
| </ul> |
| |
| <p>For more information about using intents, see the <a |
| href="{@docRoot}guide/components/intents-filters.html">Intents and |
| Intent Filters</a> document. |
| The following documents provide more information about activating specifc components: |
| <a href="{@docRoot}guide/components/activities.html">Activities</a>, |
| <a href="{@docRoot}guide/components/services.html">Services |
| {@link android.content.BroadcastReceiver}, and |
| <a ref="{@docRoot}guide/topics/providers/content-providers.html">Content Providers</a>.</p> |
| |
| <h2 id="Manifest">The manifest file</h2> |
| |
| <p>Before the Android system can start an app component, the system must know that the |
| component exists by reading the app's <em>manifest file</em>, {@code AndroidManifest.xml}. |
| Your app must declare all its components in this file, which must be at the root of the |
| app project directory.</p> |
| |
| <p>The manifest does a number of things in addition to declaring the app's components, |
| such as the following:</p> |
| <ul> |
| <li>Identifies any user permissions the app requires, such as Internet access or |
| read-access to the user's contacts.</li> |
| <li>Declares the minimum |
| <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">API Level</a> |
| required by the app, based on which APIs the app uses.</li> |
| <li>Declares hardware and software features used or required by the app, such as a camera, |
| bluetooth services, or a multitouch screen.</li> |
| <li>Declares API libraries the app needs to be linked against (other than the Android framework |
| APIs), such as the <a |
| href="http://code.google.com/android/add-ons/google-apis/maps-overview.html"> |
| Google Maps library</a>.</li> |
| |
| </ul> |
| |
| |
| <h3 id="DeclaringComponents">Declaring components</h3> |
| |
| <p>The primary task of the manifest is to inform the system about the app's components. For |
| example, a manifest file can declare an activity as follows: </p> |
| |
| <pre> |
| <?xml version="1.0" encoding="utf-8"?> |
| <manifest ... > |
| <application android:icon="@drawable/app_icon.png" ... > |
| <activity android:name="com.example.project.ExampleActivity" |
| android:label="@string/example_label" ... > |
| </activity> |
| ... |
| </application> |
| </manifest></pre> |
| |
| <p>In the <code><a |
| href="{@docRoot}guide/topics/manifest/application-element.html"><application></a></code> |
| element, the {@code android:icon} attribute points to resources for an icon that identifies the |
| app.</p> |
| |
| <p>In the <code><a |
| href="{@docRoot}guide/topics/manifest/activity-element.html"><activity></a></code> element, |
| the {@code android:name} attribute specifies the fully qualified class name of the {@link |
| android.app.Activity} subclass and the {@code android:label} attribute specifies a string |
| to use as the user-visible label for the activity.</p> |
| |
| <p>You must declare all app components using the following elements:</p> |
| <ul> |
| <li><code><a |
| href="{@docRoot}guide/topics/manifest/activity-element.html"><activity></a></code> elements |
| for activities.</li> |
| <li><code><a |
| href="{@docRoot}guide/topics/manifest/service-element.html"><service></a></code> elements for |
| services.</li> |
| <li><code><a |
| href="{@docRoot}guide/topics/manifest/receiver-element.html"><receiver></a></code> elements |
| for broadcast receivers.</li> |
| <li><code><a |
| href="{@docRoot}guide/topics/manifest/provider-element.html"><provider></a></code> elements |
| for content providers.</li> |
| </ul> |
| |
| <p>Activities, services, and content providers that you include in your source but do not declare |
| in the manifest are not visible to the system and, consequently, can never run. However, |
| broadcast |
| receivers can be either declared in the manifest or created dynamically in code as |
| {@link android.content.BroadcastReceiver} objects and registered with the system by calling |
| {@link android.content.Context#registerReceiver registerReceiver()}.</p> |
| |
| <p>For more about how to structure the manifest file for your app, see <a |
| href="{@docRoot}guide/topics/manifest/manifest-intro.html">The AndroidManifest.xml File</a> |
| documentation. </p> |
| |
| <h3 id="DeclaringComponentCapabilities">Declaring component capabilities</h3> |
| |
| <p>As discussed above, in <a href="#ActivatingComponents">Activating components</a>, you can use an |
| {@link android.content.Intent} to start activities, services, and broadcast receivers. |
| |
| |
| |
| You can use an {@link android.content.Intent} |
| by explicitly naming the target component (using the component class name) in the intent. |
| You can also use an implicit intent, which |
| describes the type of action to perform and, optionally, the data upon which you’d like to |
| perform the action. The implicit intent allows the system to find a component on the device |
| that can perform the |
| action and start it. If there are multiple components that can perform the action described by the |
| intent, the user selects which one to use.</p> |
| |
| <p class="caution"><strong>Caution:</strong> If you use an intent to start a |
| {@link android.app.Service}, ensure that your app is secure by using an |
| <a href="{@docRoot}guide/components/intents-filters.html#Types">explicit</a> |
| intent. Using an implicit intent to start a service is a |
| security hazard because you cannot be certain what service will respond to the intent, |
| and the user cannot see which service starts. Beginning with Android 5.0 (API level 21), the system |
| throws an exception if you call {@link android.content.Context#bindService bindService()} |
| with an implicit intent. Do not declare intent filters for your services. </p> |
| |
| <p>The system identifies the components that can respond to an intent by comparing the |
| intent received to the <i>intent filters</i> provided in the manifest file of other apps on |
| the device.</p> |
| |
| <p>When you declare an activity in your app's manifest, you can optionally include |
| intent filters that declare the capabilities of the activity so it can respond to intents |
| from other apps. You can declare an intent filter for your component by |
| adding an <a href="{@docRoot}guide/topics/manifest/intent-filter-element.html">{@code |
| <intent-filter>}</a> element as a child of the component's declaration element.</p> |
| |
| <p>For example, if you build an email app with an activity for composing a new email, you can |
| declare an intent filter to respond to "send" intents (in order to send a new email), |
| as shown in the following example:</p> |
| <pre> |
| <manifest ... > |
| ... |
| <application ... > |
| <activity android:name="com.example.project.ComposeEmailActivity"> |
| <intent-filter> |
| <action android:name="android.intent.action.SEND" /> |
| <data android:type="*/*" /> |
| <category android:name="android.intent.category.DEFAULT" /> |
| </intent-filter> |
| </activity> |
| </application> |
| </manifest> |
| </pre> |
| |
| <p>If another app creates an intent with the {@link |
| android.content.Intent#ACTION_SEND} action and passes it to |
| {@link android.app.Activity#startActivity |
| startActivity()}, the system may start your activity so the user can draft and send an |
| email.</p> |
| |
| <p>For more about creating intent filters, see the <a |
| href="{@docRoot}guide/components/intents-filters.html">Intents and Intent Filters</a> document. |
| </p> |
| |
| |
| |
| <h3 id="DeclaringRequirements">Declaring app requirements</h3> |
| |
| <p>There are a variety of devices powered by Android and not all of them provide the |
| same features and capabilities. To prevent your app from being installed on devices |
| that lack features needed by your app, it's important that you clearly define a profile for |
| the types of devices your app supports by declaring device and software requirements in your |
| manifest file. Most of these declarations are informational only and the system does not read |
| them, but external services such as Google Play do read them in order to provide filtering |
| for users when they search for apps from their device.</p> |
| |
| <p>For example, if your app requires a camera and uses APIs introduced in Android 2.1 (<a |
| href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">API Level</a> 7), |
| you must declare these as requirements in your manifest file as shown in the following example:</p> |
| |
| <pre> |
| <manifest ... > |
| <uses-feature android:name="android.hardware.camera.any" |
| android:required="true" /> |
| <uses-sdk android:minSdkVersion="7" android:targetSdkVersion="19" /> |
| ... |
| </manifest> |
| </pre> |
| |
| <p>With the declarations shown in the example, devices that do <em>not</em> have a |
| camera and have an |
| Android version <em>lower</em> than 2.1 cannot install your app from Google Play. |
| However, you can declare that your app uses the camera, but does not |
| <em>require</em> it. In that case, your app must set the <a href= |
| "{@docRoot}guide/topics/manifest/uses-feature-element.html#required">{@code required}</a> |
| attribute to {@code "false"} and check at runtime whether |
| the device has a camera and disable any camera features as appropriate.</p> |
| |
| <p>More information about how you can manage your app's compatibility with different devices |
| is provided in the <a href="{@docRoot}guide/practices/compatibility.html">Device Compatibility</a> |
| document.</p> |
| |
| |
| |
| <h2 id="Resources">App resources</h2> |
| |
| <p>An Android app is composed of more than just code—it requires resources that are |
| separate from the source code, such as images, audio files, and anything relating to the visual |
| presentation of the app. For example, you can define animations, menus, styles, colors, |
| and the layout of activity user interfaces with XML files. Using app resources makes it easy |
| to update various characteristics of your app without modifying code. Providing |
| sets of alternative resources enables you to optimize your app for a variety of |
| device configurations, such as different languages and screen sizes.</p> |
| |
| <p>For every resource that you include in your Android project, the SDK build tools define a unique |
| integer ID, which you can use to reference the resource from your app code or from |
| other resources defined in XML. For example, if your app contains an image file named {@code |
| logo.png} (saved in the {@code res/drawable/} directory), the SDK tools generate a resource ID |
| named {@code R.drawable.logo}, which you can use to reference the image and insert it in your |
| user interface.</p> |
| |
| <p>One of the most important aspects of providing resources separate from your source code |
| is the ability to provide alternative resources for different device |
| configurations. For example, by defining UI strings in XML, you can translate |
| the strings into other |
| languages and save those strings in separate files. Then Android applies the |
| appropriate language strings |
| to your UI based on a language <em>qualifier</em> |
| that you append to the resource directory's name (such as {@code res/values-fr/} for French string |
| values) and the user's language setting.</p> |
| |
| <p>Android supports many different <em>qualifiers</em> for your alternative resources. The |
| qualifier is a short string that you include in the name of your resource directories in order to |
| define the device configuration for which those resources should be used. For |
| example, you should create different layouts for your activities, depending on the |
| device's screen orientation and size. When the device screen is in portrait |
| orientation (tall), you might want a layout with buttons to be vertical, but when the screen is in |
| landscape orientation (wide), the buttons could be aligned horizontally. To change the layout |
| depending on the orientation, you can define two different layouts and apply the appropriate |
| qualifier to each layout's directory name. Then, the system automatically applies the appropriate |
| layout depending on the current device orientation.</p> |
| |
| <p>For more about the different kinds of resources you can include in your application and how to |
| create alternative resources for different device configurations, read <a href= |
| "{@docRoot}guide/topics/resources/providing-resources.html">Providing Resources</a>.</p> |
| |
| |
| |
| <div class="next-docs"> |
| <div class="col-6"> |
| <h2 class="norule">Continue reading about:</h2> |
| <dl> |
| <dt><a href="{@docRoot}guide/components/intents-filters.html">Intents and Intent Filters</a> |
| </dt> |
| <dd>How to use the {@link android.content.Intent} APIs to |
| activate app components, such as activities and services, and how to make your app components |
| available for use by other apps.</dd> |
| <dt><a href="{@docRoot}guide/components/activities.html">Activities</a></dt> |
| <dd>How to create an instance of the {@link android.app.Activity} class, |
| which provides a distinct screen in your application with a user interface.</dd> |
| <dt><a |
| href="{@docRoot}guide/topics/resources/providing-resources.html">Providing Resources</a></dt> |
| <dd>How Android apps are structured to separate app resources from the |
| app code, including how you can provide alternative resources for specific device |
| configurations. |
| </dd> |
| </dl> |
| </div> |
| <div class="col-6"> |
| <h2 class="norule">You might also be interested in:</h2> |
| <dl> |
| <dt><a href="{@docRoot}guide/practices/compatibility.html" |
| >Device Compatibility</a></dt> |
| <dd>How Android works on different types of devices and an introduction |
| to how you can optimize your app for each device or restrict your app's availability |
| to different devices.</dd> |
| <dt><a href="{@docRoot}guide/topics/security/permissions.html" |
| >System Permissions</a></dt> |
| <dd>How Android restricts app access to certain APIs with a permission |
| system that requires the user's consent for your app to use those APIs.</dd> |
| </dl> |
| </div> |
| </div> |