| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "Caches.h" | |
| #include "GammaFontRenderer.h" | |
| #include "Layer.h" | |
| #include "Properties.h" | |
| #include "renderstate/RenderState.h" | |
| #include "ShadowTessellator.h" | |
| #ifdef BUGREPORT_FONT_CACHE_USAGE | |
| #include "font/FontCacheHistoryTracker.h" | |
| #endif | |
| #include "utils/GLUtils.h" | |
| #include <cutils/properties.h> | |
| #include <utils/Log.h> | |
| #include <utils/String8.h> | |
| namespace android { | |
| namespace uirenderer { | |
| Caches* Caches::sInstance = nullptr; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Macros | |
| /////////////////////////////////////////////////////////////////////////////// | |
| #if DEBUG_CACHE_FLUSH | |
| #define FLUSH_LOGD(...) ALOGD(__VA_ARGS__) | |
| #else | |
| #define FLUSH_LOGD(...) | |
| #endif | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Constructors/destructor | |
| /////////////////////////////////////////////////////////////////////////////// | |
| Caches::Caches(RenderState& renderState) | |
| : gradientCache(mExtensions) | |
| , patchCache(renderState) | |
| , programCache(mExtensions) | |
| , mRenderState(&renderState) | |
| , mInitialized(false) { | |
| INIT_LOGD("Creating OpenGL renderer caches"); | |
| init(); | |
| initConstraints(); | |
| initStaticProperties(); | |
| initExtensions(); | |
| } | |
| bool Caches::init() { | |
| if (mInitialized) return false; | |
| ATRACE_NAME("Caches::init"); | |
| mRegionMesh = nullptr; | |
| mProgram = nullptr; | |
| mInitialized = true; | |
| mPixelBufferState = new PixelBufferState(); | |
| mTextureState = new TextureState(); | |
| mTextureState->constructTexture(*this); | |
| return true; | |
| } | |
| void Caches::initExtensions() { | |
| if (mExtensions.hasDebugMarker()) { | |
| eventMark = glInsertEventMarkerEXT; | |
| startMark = glPushGroupMarkerEXT; | |
| endMark = glPopGroupMarkerEXT; | |
| } else { | |
| eventMark = eventMarkNull; | |
| startMark = startMarkNull; | |
| endMark = endMarkNull; | |
| } | |
| } | |
| void Caches::initConstraints() { | |
| glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); | |
| } | |
| void Caches::initStaticProperties() { | |
| // OpenGL ES 3.0+ specific features | |
| gpuPixelBuffersEnabled = mExtensions.hasPixelBufferObjects() | |
| && property_get_bool(PROPERTY_ENABLE_GPU_PIXEL_BUFFERS, true); | |
| } | |
| void Caches::terminate() { | |
| if (!mInitialized) return; | |
| mRegionMesh.reset(nullptr); | |
| fboCache.clear(); | |
| programCache.clear(); | |
| mProgram = nullptr; | |
| patchCache.clear(); | |
| clearGarbage(); | |
| delete mPixelBufferState; | |
| mPixelBufferState = nullptr; | |
| delete mTextureState; | |
| mTextureState = nullptr; | |
| mInitialized = false; | |
| } | |
| void Caches::setProgram(const ProgramDescription& description) { | |
| setProgram(programCache.get(description)); | |
| } | |
| void Caches::setProgram(Program* program) { | |
| if (!program || !program->isInUse()) { | |
| if (mProgram) { | |
| mProgram->remove(); | |
| } | |
| if (program) { | |
| program->use(); | |
| } | |
| mProgram = program; | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Debug | |
| /////////////////////////////////////////////////////////////////////////////// | |
| uint32_t Caches::getOverdrawColor(uint32_t amount) const { | |
| static uint32_t sOverdrawColors[2][4] = { | |
| { 0x2f0000ff, 0x2f00ff00, 0x3fff0000, 0x7fff0000 }, | |
| { 0x2f0000ff, 0x4fffff00, 0x5fff8ad8, 0x7fff0000 } | |
| }; | |
| if (amount < 1) amount = 1; | |
| if (amount > 4) amount = 4; | |
| int overdrawColorIndex = static_cast<int>(Properties::overdrawColorSet); | |
| return sOverdrawColors[overdrawColorIndex][amount - 1]; | |
| } | |
| void Caches::dumpMemoryUsage() { | |
| String8 stringLog; | |
| dumpMemoryUsage(stringLog); | |
| ALOGD("%s", stringLog.string()); | |
| } | |
| void Caches::dumpMemoryUsage(String8 &log) { | |
| uint32_t total = 0; | |
| log.appendFormat("Current memory usage / total memory usage (bytes):\n"); | |
| log.appendFormat(" TextureCache %8d / %8d\n", | |
| textureCache.getSize(), textureCache.getMaxSize()); | |
| if (mRenderState) { | |
| int memused = 0; | |
| for (std::set<Layer*>::iterator it = mRenderState->mActiveLayers.begin(); | |
| it != mRenderState->mActiveLayers.end(); it++) { | |
| const Layer* layer = *it; | |
| log.appendFormat(" Layer size %dx%d; texid=%u refs=%d\n", | |
| layer->getWidth(), layer->getHeight(), | |
| layer->getTextureId(), | |
| layer->getStrongCount()); | |
| memused += layer->getWidth() * layer->getHeight() * 4; | |
| } | |
| log.appendFormat(" Layers total %8d (numLayers = %zu)\n", | |
| memused, mRenderState->mActiveLayers.size()); | |
| total += memused; | |
| } | |
| log.appendFormat(" RenderBufferCache %8d / %8d\n", | |
| renderBufferCache.getSize(), renderBufferCache.getMaxSize()); | |
| log.appendFormat(" GradientCache %8d / %8d\n", | |
| gradientCache.getSize(), gradientCache.getMaxSize()); | |
| log.appendFormat(" PathCache %8d / %8d\n", | |
| pathCache.getSize(), pathCache.getMaxSize()); | |
| log.appendFormat(" TessellationCache %8d / %8d\n", | |
| tessellationCache.getSize(), tessellationCache.getMaxSize()); | |
| log.appendFormat(" TextDropShadowCache %8d / %8d\n", dropShadowCache.getSize(), | |
| dropShadowCache.getMaxSize()); | |
| log.appendFormat(" PatchCache %8d / %8d\n", | |
| patchCache.getSize(), patchCache.getMaxSize()); | |
| fontRenderer.dumpMemoryUsage(log); | |
| log.appendFormat("Other:\n"); | |
| log.appendFormat(" FboCache %8d / %8d\n", | |
| fboCache.getSize(), fboCache.getMaxSize()); | |
| total += textureCache.getSize(); | |
| total += renderBufferCache.getSize(); | |
| total += gradientCache.getSize(); | |
| total += pathCache.getSize(); | |
| total += tessellationCache.getSize(); | |
| total += dropShadowCache.getSize(); | |
| total += patchCache.getSize(); | |
| total += fontRenderer.getSize(); | |
| log.appendFormat("Total memory usage:\n"); | |
| log.appendFormat(" %d bytes, %.2f MB\n", total, total / 1024.0f / 1024.0f); | |
| #ifdef BUGREPORT_FONT_CACHE_USAGE | |
| fontRenderer.getFontRenderer().historyTracker().dump(log); | |
| #endif | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Memory management | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void Caches::clearGarbage() { | |
| textureCache.clearGarbage(); | |
| pathCache.clearGarbage(); | |
| patchCache.clearGarbage(); | |
| } | |
| void Caches::flush(FlushMode mode) { | |
| FLUSH_LOGD("Flushing caches (mode %d)", mode); | |
| switch (mode) { | |
| case FlushMode::Full: | |
| textureCache.clear(); | |
| patchCache.clear(); | |
| dropShadowCache.clear(); | |
| gradientCache.clear(); | |
| fontRenderer.clear(); | |
| fboCache.clear(); | |
| // fall through | |
| case FlushMode::Moderate: | |
| fontRenderer.flush(); | |
| textureCache.flush(); | |
| pathCache.clear(); | |
| tessellationCache.clear(); | |
| // fall through | |
| case FlushMode::Layers: | |
| renderBufferCache.clear(); | |
| break; | |
| } | |
| clearGarbage(); | |
| glFinish(); | |
| // Errors during cleanup should be considered non-fatal, dump them and | |
| // and move on. TODO: All errors or just errors like bad surface? | |
| GLUtils::dumpGLErrors(); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Regions | |
| /////////////////////////////////////////////////////////////////////////////// | |
| TextureVertex* Caches::getRegionMesh() { | |
| // Create the mesh, 2 triangles and 4 vertices per rectangle in the region | |
| if (!mRegionMesh) { | |
| mRegionMesh.reset(new TextureVertex[kMaxNumberOfQuads * 4]); | |
| } | |
| return mRegionMesh.get(); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Temporary Properties | |
| /////////////////////////////////////////////////////////////////////////////// | |
| }; // namespace uirenderer | |
| }; // namespace android |