| /* | |
| * Copyright (C) 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "PixelBuffer.h" | |
| #include "Debug.h" | |
| #include "Extensions.h" | |
| #include "Properties.h" | |
| #include "renderstate/RenderState.h" | |
| #include "utils/GLUtils.h" | |
| #include <utils/Log.h> | |
| namespace android { | |
| namespace uirenderer { | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // CPU pixel buffer | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class CpuPixelBuffer: public PixelBuffer { | |
| public: | |
| CpuPixelBuffer(GLenum format, uint32_t width, uint32_t height); | |
| uint8_t* map(AccessMode mode = kAccessMode_ReadWrite) override; | |
| void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) override; | |
| protected: | |
| void unmap() override; | |
| private: | |
| std::unique_ptr<uint8_t[]> mBuffer; | |
| }; | |
| CpuPixelBuffer::CpuPixelBuffer(GLenum format, uint32_t width, uint32_t height) | |
| : PixelBuffer(format, width, height) | |
| , mBuffer(new uint8_t[width * height * formatSize(format)]) { | |
| } | |
| uint8_t* CpuPixelBuffer::map(AccessMode mode) { | |
| if (mAccessMode == kAccessMode_None) { | |
| mAccessMode = mode; | |
| } | |
| return mBuffer.get(); | |
| } | |
| void CpuPixelBuffer::unmap() { | |
| mAccessMode = kAccessMode_None; | |
| } | |
| void CpuPixelBuffer::upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) { | |
| glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, | |
| mFormat, GL_UNSIGNED_BYTE, &mBuffer[offset]); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // GPU pixel buffer | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class GpuPixelBuffer: public PixelBuffer { | |
| public: | |
| GpuPixelBuffer(GLenum format, uint32_t width, uint32_t height); | |
| ~GpuPixelBuffer(); | |
| uint8_t* map(AccessMode mode = kAccessMode_ReadWrite) override; | |
| void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) override; | |
| protected: | |
| void unmap() override; | |
| private: | |
| GLuint mBuffer; | |
| uint8_t* mMappedPointer; | |
| Caches& mCaches; | |
| }; | |
| GpuPixelBuffer::GpuPixelBuffer(GLenum format, | |
| uint32_t width, uint32_t height) | |
| : PixelBuffer(format, width, height) | |
| , mMappedPointer(nullptr) | |
| , mCaches(Caches::getInstance()){ | |
| glGenBuffers(1, &mBuffer); | |
| mCaches.pixelBufferState().bind(mBuffer); | |
| glBufferData(GL_PIXEL_UNPACK_BUFFER, getSize(), nullptr, GL_DYNAMIC_DRAW); | |
| mCaches.pixelBufferState().unbind(); | |
| } | |
| GpuPixelBuffer::~GpuPixelBuffer() { | |
| glDeleteBuffers(1, &mBuffer); | |
| } | |
| uint8_t* GpuPixelBuffer::map(AccessMode mode) { | |
| if (mAccessMode == kAccessMode_None) { | |
| mCaches.pixelBufferState().bind(mBuffer); | |
| mMappedPointer = (uint8_t*) glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, getSize(), mode); | |
| if (CC_UNLIKELY(!mMappedPointer)) { | |
| GLUtils::dumpGLErrors(); | |
| LOG_ALWAYS_FATAL("Failed to map PBO"); | |
| } | |
| mAccessMode = mode; | |
| mCaches.pixelBufferState().unbind(); | |
| } | |
| return mMappedPointer; | |
| } | |
| void GpuPixelBuffer::unmap() { | |
| if (mAccessMode != kAccessMode_None) { | |
| if (mMappedPointer) { | |
| mCaches.pixelBufferState().bind(mBuffer); | |
| GLboolean status = glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); | |
| if (status == GL_FALSE) { | |
| ALOGE("Corrupted GPU pixel buffer"); | |
| } | |
| } | |
| mAccessMode = kAccessMode_None; | |
| mMappedPointer = nullptr; | |
| } | |
| } | |
| void GpuPixelBuffer::upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) { | |
| // If the buffer is not mapped, unmap() will not bind it | |
| mCaches.pixelBufferState().bind(mBuffer); | |
| unmap(); | |
| glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, mFormat, | |
| GL_UNSIGNED_BYTE, reinterpret_cast<void*>(offset)); | |
| mCaches.pixelBufferState().unbind(); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Factory | |
| /////////////////////////////////////////////////////////////////////////////// | |
| PixelBuffer* PixelBuffer::create(GLenum format, | |
| uint32_t width, uint32_t height, BufferType type) { | |
| if (type == kBufferType_Auto && Caches::getInstance().gpuPixelBuffersEnabled) { | |
| return new GpuPixelBuffer(format, width, height); | |
| } | |
| return new CpuPixelBuffer(format, width, height); | |
| } | |
| }; // namespace uirenderer | |
| }; // namespace android |