| /* | |
| * Copyright (C) 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ANDROID_HWUI_RENDER_BUFFER_CACHE_H | |
| #define ANDROID_HWUI_RENDER_BUFFER_CACHE_H | |
| #include <GLES2/gl2.h> | |
| #include "RenderBuffer.h" | |
| #include <set> | |
| namespace android { | |
| namespace uirenderer { | |
| class RenderBufferCache { | |
| public: | |
| RenderBufferCache(); | |
| ~RenderBufferCache(); | |
| /** | |
| * Returns a buffer with the exact specified dimensions. If no suitable | |
| * buffer can be found, a new one is created and returned. If creating a | |
| * new buffer fails, NULL is returned. | |
| * | |
| * When a buffer is obtained from the cache, it is removed and the total | |
| * size of the cache goes down. | |
| * | |
| * The returned buffer is always allocated and bound | |
| * (see RenderBuffer::isAllocated()). | |
| * | |
| * @param format The desired render buffer format | |
| * @param width The desired width of the buffer | |
| * @param height The desired height of the buffer | |
| */ | |
| RenderBuffer* get(GLenum format, const uint32_t width, const uint32_t height); | |
| /** | |
| * Adds the buffer to the cache. The buffer will not be added if there is | |
| * not enough space available. Adding a buffer can cause other buffer to | |
| * be removed from the cache. | |
| * | |
| * @param buffer The render buffer to add to the cache | |
| * | |
| * @return True if the buffer was added, false otherwise. | |
| */ | |
| bool put(RenderBuffer* buffer); | |
| /** | |
| * Clears the cache. This causes all layers to be deleted. | |
| */ | |
| void clear(); | |
| /** | |
| * Returns the maximum size of the cache in bytes. | |
| */ | |
| uint32_t getMaxSize(); | |
| /** | |
| * Returns the current size of the cache in bytes. | |
| */ | |
| uint32_t getSize(); | |
| private: | |
| struct RenderBufferEntry { | |
| RenderBufferEntry(): | |
| mBuffer(nullptr), mWidth(0), mHeight(0) { | |
| } | |
| RenderBufferEntry(GLenum format, const uint32_t width, const uint32_t height): | |
| mBuffer(nullptr), mFormat(format), mWidth(width), mHeight(height) { | |
| } | |
| explicit RenderBufferEntry(RenderBuffer* buffer): | |
| mBuffer(buffer), mFormat(buffer->getFormat()), | |
| mWidth(buffer->getWidth()), mHeight(buffer->getHeight()) { | |
| } | |
| static int compare(const RenderBufferEntry& lhs, const RenderBufferEntry& rhs); | |
| bool operator==(const RenderBufferEntry& other) const { | |
| return compare(*this, other) == 0; | |
| } | |
| bool operator!=(const RenderBufferEntry& other) const { | |
| return compare(*this, other) != 0; | |
| } | |
| bool operator<(const RenderBufferEntry& other) const { | |
| return RenderBufferEntry::compare(*this, other) < 0; | |
| } | |
| RenderBuffer* mBuffer; | |
| GLenum mFormat; | |
| uint32_t mWidth; | |
| uint32_t mHeight; | |
| }; // struct RenderBufferEntry | |
| void deleteBuffer(RenderBuffer* buffer); | |
| std::multiset<RenderBufferEntry> mCache; | |
| uint32_t mSize; | |
| uint32_t mMaxSize; | |
| }; // class RenderBufferCache | |
| }; // namespace uirenderer | |
| }; // namespace android | |
| #endif // ANDROID_HWUI_RENDER_BUFFER_CACHE_H |