| /* | |
| * Copyright (C) 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "renderstate/Scissor.h" | |
| #include "Rect.h" | |
| #include <utils/Log.h> | |
| namespace android { | |
| namespace uirenderer { | |
| Scissor::Scissor() | |
| : mEnabled(false) | |
| , mScissorX(0) | |
| , mScissorY(0) | |
| , mScissorWidth(0) | |
| , mScissorHeight(0) { | |
| } | |
| bool Scissor::setEnabled(bool enabled) { | |
| if (mEnabled != enabled) { | |
| if (enabled) { | |
| glEnable(GL_SCISSOR_TEST); | |
| } else { | |
| glDisable(GL_SCISSOR_TEST); | |
| } | |
| mEnabled = enabled; | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool Scissor::set(GLint x, GLint y, GLint width, GLint height) { | |
| if (mEnabled && (x != mScissorX || y != mScissorY | |
| || width != mScissorWidth || height != mScissorHeight)) { | |
| if (x < 0) { | |
| width += x; | |
| x = 0; | |
| } | |
| if (y < 0) { | |
| height += y; | |
| y = 0; | |
| } | |
| if (width < 0) { | |
| width = 0; | |
| } | |
| if (height < 0) { | |
| height = 0; | |
| } | |
| glScissor(x, y, width, height); | |
| mScissorX = x; | |
| mScissorY = y; | |
| mScissorWidth = width; | |
| mScissorHeight = height; | |
| return true; | |
| } | |
| return false; | |
| } | |
| void Scissor::set(int viewportHeight, const Rect& clip) { | |
| // transform to Y-flipped GL space, and prevent negatives | |
| GLint x = std::max(0, (int)clip.left); | |
| GLint y = std::max(0, viewportHeight - (int)clip.bottom); | |
| GLint width = std::max(0, ((int)clip.right) - x); | |
| GLint height = std::max(0, (viewportHeight - (int)clip.top) - y); | |
| if (x != mScissorX | |
| || y != mScissorY | |
| || width != mScissorWidth | |
| || height != mScissorHeight) { | |
| glScissor(x, y, width, height); | |
| mScissorX = x; | |
| mScissorY = y; | |
| mScissorWidth = width; | |
| mScissorHeight = height; | |
| } | |
| } | |
| void Scissor::reset() { | |
| mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0; | |
| } | |
| void Scissor::invalidate() { | |
| mEnabled = glIsEnabled(GL_SCISSOR_TEST); | |
| setEnabled(true); | |
| reset(); | |
| } | |
| void Scissor::dump() { | |
| ALOGD("Scissor: enabled %d, %d %d %d %d", | |
| mEnabled, mScissorX, mScissorY, mScissorWidth, mScissorHeight); | |
| } | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ | |