| /* | |
| * Copyright (C) 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef RENDERPROXY_H_ | |
| #define RENDERPROXY_H_ | |
| #include "RenderTask.h" | |
| #include <cutils/compiler.h> | |
| #include <EGL/egl.h> | |
| #include <SkBitmap.h> | |
| #include <utils/Condition.h> | |
| #include <utils/Functor.h> | |
| #include <utils/Mutex.h> | |
| #include <utils/Timers.h> | |
| #include <utils/StrongPointer.h> | |
| #include "../Caches.h" | |
| #include "../FrameMetricsObserver.h" | |
| #include "../IContextFactory.h" | |
| #include "CanvasContext.h" | |
| #include "DrawFrameTask.h" | |
| namespace android { | |
| namespace uirenderer { | |
| class DeferredLayerUpdater; | |
| class RenderNode; | |
| class DisplayList; | |
| class Layer; | |
| class Rect; | |
| class TreeObserver; | |
| namespace renderthread { | |
| class ErrorChannel; | |
| class RenderThread; | |
| class RenderProxyBridge; | |
| namespace DumpFlags { | |
| enum { | |
| FrameStats = 1 << 0, | |
| Reset = 1 << 1, | |
| JankStats = 1 << 2, | |
| }; | |
| }; | |
| /* | |
| * RenderProxy is strictly single threaded. All methods must be invoked on the owning | |
| * thread. It is important to note that RenderProxy may be deleted while it has | |
| * tasks post()'d as a result. Therefore any RenderTask that is post()'d must not | |
| * reference RenderProxy or any of its fields. The exception here is that postAndWait() | |
| * references RenderProxy fields. This is safe as RenderProxy cannot | |
| * be deleted if it is blocked inside a call. | |
| */ | |
| class ANDROID_API RenderProxy { | |
| public: | |
| ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory); | |
| ANDROID_API virtual ~RenderProxy(); | |
| // Won't take effect until next EGLSurface creation | |
| ANDROID_API void setSwapBehavior(SwapBehavior swapBehavior); | |
| ANDROID_API bool loadSystemProperties(); | |
| ANDROID_API void setName(const char* name); | |
| ANDROID_API void initialize(const sp<Surface>& surface); | |
| ANDROID_API void updateSurface(const sp<Surface>& surface); | |
| ANDROID_API bool pauseSurface(const sp<Surface>& surface); | |
| ANDROID_API void setStopped(bool stopped); | |
| ANDROID_API void setup(float lightRadius, | |
| uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha); | |
| ANDROID_API void setLightCenter(const Vector3& lightCenter); | |
| ANDROID_API void setOpaque(bool opaque); | |
| ANDROID_API int64_t* frameInfo(); | |
| ANDROID_API int syncAndDrawFrame(TreeObserver* observer); | |
| ANDROID_API void destroy(TreeObserver* observer); | |
| ANDROID_API static void invokeFunctor(Functor* functor, bool waitForCompletion); | |
| ANDROID_API DeferredLayerUpdater* createTextureLayer(); | |
| ANDROID_API void buildLayer(RenderNode* node, TreeObserver* observer); | |
| ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap); | |
| ANDROID_API void pushLayerUpdate(DeferredLayerUpdater* layer); | |
| ANDROID_API void cancelLayerUpdate(DeferredLayerUpdater* layer); | |
| ANDROID_API void detachSurfaceTexture(DeferredLayerUpdater* layer); | |
| ANDROID_API void destroyHardwareResources(TreeObserver* observer); | |
| ANDROID_API static void trimMemory(int level); | |
| ANDROID_API static void overrideProperty(const char* name, const char* value); | |
| ANDROID_API void fence(); | |
| ANDROID_API static void staticFence(); | |
| ANDROID_API void stopDrawing(); | |
| ANDROID_API void notifyFramePending(); | |
| ANDROID_API void dumpProfileInfo(int fd, int dumpFlags); | |
| // Not exported, only used for testing | |
| void resetProfileInfo(); | |
| uint32_t frameTimePercentile(int p); | |
| ANDROID_API static void dumpGraphicsMemory(int fd); | |
| ANDROID_API void setProcessStatsBuffer(int fd); | |
| ANDROID_API int getRenderThreadTid(); | |
| ANDROID_API void serializeDisplayListTree(); | |
| ANDROID_API void addRenderNode(RenderNode* node, bool placeFront); | |
| ANDROID_API void removeRenderNode(RenderNode* node); | |
| ANDROID_API void drawRenderNode(RenderNode* node); | |
| ANDROID_API void setContentDrawBounds(int left, int top, int right, int bottom); | |
| ANDROID_API void addFrameMetricsObserver(FrameMetricsObserver* observer); | |
| ANDROID_API void removeFrameMetricsObserver(FrameMetricsObserver* observer); | |
| ANDROID_API long getDroppedFrameReportCount(); | |
| ANDROID_API static int copySurfaceInto(sp<Surface>& surface, | |
| int left, int top, int right, int bottom, SkBitmap* bitmap); | |
| ANDROID_API static void prepareToDraw(Bitmap& bitmap); | |
| private: | |
| RenderThread& mRenderThread; | |
| CanvasContext* mContext; | |
| DrawFrameTask mDrawFrameTask; | |
| Mutex mSyncMutex; | |
| Condition mSyncCondition; | |
| void destroyContext(); | |
| void post(RenderTask* task); | |
| void* postAndWait(MethodInvokeRenderTask* task); | |
| static void* staticPostAndWait(MethodInvokeRenderTask* task); | |
| // Friend class to help with bridging | |
| friend class RenderProxyBridge; | |
| }; | |
| } /* namespace renderthread */ | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ | |
| #endif /* RENDERPROXY_H_ */ |