| page.title=Using Speakers on Wearables |
| |
| @jd:body |
| |
| <div id="tb-wrapper"> |
| <div id="tb"> |
| <h2>This lesson teaches you to</h2> |
| <ol> |
| <li><a href="#Detect">Detect the Speaker</a></li> |
| <li><a href="#Play">Play Sounds</a></li> |
| </ol> |
| <h2>You should also read</h2> |
| <ul> |
| <li><a href="{@docRoot}design/wear/watchfaces.html">Watch Faces for Android Wear</a></li> |
| </ul> |
| </div> |
| </div> |
| |
| <p>Some Android Wear devices include speakers, enabling them to incorporate sound into their |
| apps and offer an extra dimension of engagement with the user. A speaker-equipped Wear device might |
| trigger a clock or timer alarm, complete with audio notification. Games on Wear become become more |
| entertaining by offering not just sight, but sound.</p> |
| |
| <p>This page describes how apps on Wear devices running Android 6.0 (API level 23) can use |
| familiar Android APIs to play sounds through the device speaker.</p> |
| |
| <h2 id="Detect">Detect the Speaker</h2> |
| |
| <p>A Wear app must first detect whether the wearable device has a speaker. In the following example, |
| the app uses the {@link android.media.AudioManager#getDevices(int) getDevices() } method in |
| conjunction with the value of {@link android.content.pm.PackageManager#FEATURE_AUDIO_OUTPUT} to |
| confirm that the device is equipped with a speaker.</p> |
| |
| <pre> |
| PackageManager packageManager = context.getPackageManager(); |
| AudioManager audioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE); |
| |
| // Check whether the device has a speaker. |
| if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { |
| // Check FEATURE_AUDIO_OUTPUT to guard against false positives. |
| if (!packageManager.hasSystemFeature(PackageManager.FEATURE_AUDIO_OUTPUT)) { |
| return false; |
| } |
| |
| AudioDeviceInfo[] devices = audioManager.getDevices(AudioManager.GET_DEVICES_OUTPUTS); |
| for (AudioDeviceInfo device : devices) { |
| if (device.getType() == AudioDeviceInfo.TYPE_BUILTIN_SPEAKER) { |
| return true; |
| } |
| } |
| } |
| return false; |
| </pre> |
| |
| <h2 id="Play">Play Sounds</h2> |
| |
| <p>Once you've detected the speaker, the process for playing sound on Android Wear is the |
| same as for a handset or other device. For more information, see |
| <a href="{@docRoot}guide/topics/media/mediaplayer.html">Media Playback</a>.</p> |
| |
| <p>If you also want to record audio from the microphone on the wearable, your app must also get |
| permission to use the microphone. To learn more, see |
| <a href="{@docRoot}training/articles/wear-permissions.html">Permissions on Android Wear.</a></p> |