| /* | |
| * Copyright (C) 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ANDROID_HWUI_RECORDING_CANVAS_H | |
| #define ANDROID_HWUI_RECORDING_CANVAS_H | |
| #include "CanvasState.h" | |
| #include "DisplayList.h" | |
| #include "ResourceCache.h" | |
| #include "SkiaCanvasProxy.h" | |
| #include "Snapshot.h" | |
| #include "hwui/Canvas.h" | |
| #include "utils/LinearAllocator.h" | |
| #include "utils/Macros.h" | |
| #include "utils/NinePatch.h" | |
| #include <SkDrawFilter.h> | |
| #include <SkPaint.h> | |
| #include <SkTLazy.h> | |
| #include <vector> | |
| namespace android { | |
| namespace uirenderer { | |
| struct ClipBase; | |
| class DeferredLayerUpdater; | |
| struct RecordedOp; | |
| class ANDROID_API RecordingCanvas: public Canvas, public CanvasStateClient { | |
| enum class DeferredBarrierType { | |
| None, | |
| InOrder, | |
| OutOfOrder, | |
| }; | |
| public: | |
| RecordingCanvas(size_t width, size_t height); | |
| virtual ~RecordingCanvas(); | |
| virtual void resetRecording(int width, int height) override; | |
| virtual WARN_UNUSED_RESULT DisplayList* finishRecording() override; | |
| // ---------------------------------------------------------------------------- | |
| // MISC HWUI OPERATIONS - TODO: CATEGORIZE | |
| // ---------------------------------------------------------------------------- | |
| virtual void insertReorderBarrier(bool enableReorder) override; | |
| virtual void drawLayer(DeferredLayerUpdater* layerHandle) override; | |
| virtual void drawRenderNode(RenderNode* renderNode) override; | |
| virtual void callDrawGLFunction(Functor* functor, | |
| GlFunctorLifecycleListener* listener) override; | |
| // ---------------------------------------------------------------------------- | |
| // CanvasStateClient interface | |
| // ---------------------------------------------------------------------------- | |
| virtual void onViewportInitialized() override; | |
| virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override; | |
| virtual GLuint getTargetFbo() const override { return -1; } | |
| // ---------------------------------------------------------------------------- | |
| // HWUI Canvas draw operations | |
| // ---------------------------------------------------------------------------- | |
| virtual void drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top, | |
| CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom, | |
| CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, | |
| CanvasPropertyPaint* paint) override; | |
| virtual void drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y, | |
| CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) override; | |
| // ---------------------------------------------------------------------------- | |
| // android/graphics/Canvas interface | |
| // ---------------------------------------------------------------------------- | |
| virtual SkCanvas* asSkCanvas() override; | |
| virtual void setBitmap(const SkBitmap& bitmap) override { | |
| LOG_ALWAYS_FATAL("RecordingCanvas is not backed by a bitmap."); | |
| } | |
| virtual bool isOpaque() override { return false; } | |
| virtual int width() override { return mState.getWidth(); } | |
| virtual int height() override { return mState.getHeight(); } | |
| virtual void setHighContrastText(bool highContrastText) override { | |
| mHighContrastText = highContrastText; | |
| } | |
| virtual bool isHighContrastText() override { return mHighContrastText; } | |
| // ---------------------------------------------------------------------------- | |
| // android/graphics/Canvas state operations | |
| // ---------------------------------------------------------------------------- | |
| // Save (layer) | |
| virtual int getSaveCount() const override { return mState.getSaveCount(); } | |
| virtual int save(SaveFlags::Flags flags) override; | |
| virtual void restore() override; | |
| virtual void restoreToCount(int saveCount) override; | |
| virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, | |
| SaveFlags::Flags flags) override; | |
| virtual int saveLayerAlpha(float left, float top, float right, float bottom, | |
| int alpha, SaveFlags::Flags flags) override { | |
| SkPaint paint; | |
| paint.setAlpha(alpha); | |
| return saveLayer(left, top, right, bottom, &paint, flags); | |
| } | |
| // Matrix | |
| virtual void getMatrix(SkMatrix* outMatrix) const override { mState.getMatrix(outMatrix); } | |
| virtual void setMatrix(const SkMatrix& matrix) override { mState.setMatrix(matrix); } | |
| virtual void concat(const SkMatrix& matrix) override { mState.concatMatrix(matrix); } | |
| virtual void rotate(float degrees) override; | |
| virtual void scale(float sx, float sy) override; | |
| virtual void skew(float sx, float sy) override; | |
| virtual void translate(float dx, float dy) override; | |
| // Clip | |
| virtual bool getClipBounds(SkRect* outRect) const override; | |
| virtual bool quickRejectRect(float left, float top, float right, float bottom) const override; | |
| virtual bool quickRejectPath(const SkPath& path) const override; | |
| virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) override; | |
| virtual bool clipPath(const SkPath* path, SkRegion::Op op) override; | |
| virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override; | |
| // Misc | |
| virtual SkDrawFilter* getDrawFilter() override { return mDrawFilter.get(); } | |
| virtual void setDrawFilter(SkDrawFilter* filter) override { | |
| mDrawFilter.reset(SkSafeRef(filter)); | |
| } | |
| // ---------------------------------------------------------------------------- | |
| // android/graphics/Canvas draw operations | |
| // ---------------------------------------------------------------------------- | |
| virtual void drawColor(int color, SkBlendMode mode) override; | |
| virtual void drawPaint(const SkPaint& paint) override; | |
| // Geometry | |
| virtual void drawPoint(float x, float y, const SkPaint& paint) override { | |
| float points[2] = { x, y }; | |
| drawPoints(points, 2, paint); | |
| } | |
| virtual void drawPoints(const float* points, int floatCount, const SkPaint& paint) override; | |
| virtual void drawLine(float startX, float startY, float stopX, float stopY, | |
| const SkPaint& paint) override { | |
| float points[4] = { startX, startY, stopX, stopY }; | |
| drawLines(points, 4, paint); | |
| } | |
| virtual void drawLines(const float* points, int floatCount, const SkPaint& paint) override; | |
| virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint) override; | |
| virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override; | |
| virtual void drawRoundRect(float left, float top, float right, float bottom, | |
| float rx, float ry, const SkPaint& paint) override; | |
| virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override; | |
| virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint) override; | |
| virtual void drawArc(float left, float top, float right, float bottom, | |
| float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override; | |
| virtual void drawPath(const SkPath& path, const SkPaint& paint) override; | |
| virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, | |
| const float* verts, const float* tex, const int* colors, | |
| const uint16_t* indices, int indexCount, const SkPaint& paint) override | |
| { /* RecordingCanvas does not support drawVertices(); ignore */ } | |
| virtual void drawVectorDrawable(VectorDrawableRoot* tree) override; | |
| // Bitmap-based | |
| virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override; | |
| virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, | |
| const SkPaint* paint) override; | |
| virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, | |
| float srcRight, float srcBottom, float dstLeft, float dstTop, | |
| float dstRight, float dstBottom, const SkPaint* paint) override; | |
| virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, | |
| const float* vertices, const int* colors, const SkPaint* paint) override; | |
| virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk, | |
| float dstLeft, float dstTop, float dstRight, float dstBottom, | |
| const SkPaint* paint) override; | |
| // Text | |
| virtual bool drawTextAbsolutePos() const override { return false; } | |
| protected: | |
| virtual void drawGlyphs(const uint16_t* text, const float* positions, int count, | |
| const SkPaint& paint, float x, float y, | |
| float boundsLeft, float boundsTop, float boundsRight, float boundsBottom, | |
| float totalAdvance) override; | |
| virtual void drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset, | |
| const SkPaint& paint, const SkPath& path, size_t start, size_t end) override; | |
| private: | |
| const ClipBase* getRecordedClip() { | |
| return mState.writableSnapshot()->mutateClipArea().serializeClip(alloc()); | |
| } | |
| void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint); | |
| void drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint); | |
| int addOp(RecordedOp* op); | |
| // ---------------------------------------------------------------------------- | |
| // lazy object copy | |
| // ---------------------------------------------------------------------------- | |
| LinearAllocator& alloc() { return mDisplayList->allocator; } | |
| void refBitmapsInShader(const SkShader* shader); | |
| template<class T> | |
| inline const T* refBuffer(const T* srcBuffer, int32_t count) { | |
| if (!srcBuffer) return nullptr; | |
| T* dstBuffer = (T*) mDisplayList->allocator.alloc<T>(count * sizeof(T)); | |
| memcpy(dstBuffer, srcBuffer, count * sizeof(T)); | |
| return dstBuffer; | |
| } | |
| inline const SkPath* refPath(const SkPath* path) { | |
| if (!path) return nullptr; | |
| // The points/verbs within the path are refcounted so this copy operation | |
| // is inexpensive and maintains the generationID of the original path. | |
| const SkPath* cachedPath = new SkPath(*path); | |
| mDisplayList->pathResources.push_back(cachedPath); | |
| return cachedPath; | |
| } | |
| /** | |
| * Returns a RenderThread-safe, const copy of the SkPaint parameter passed in | |
| * (with deduping based on paint hash / equality check) | |
| */ | |
| inline const SkPaint* refPaint(const SkPaint* paint) { | |
| if (!paint) return nullptr; | |
| // If there is a draw filter apply it here and store the modified paint | |
| // so that we don't need to modify the paint every time we access it. | |
| SkTLazy<SkPaint> filteredPaint; | |
| if (mDrawFilter.get()) { | |
| filteredPaint.set(*paint); | |
| mDrawFilter->filter(filteredPaint.get(), SkDrawFilter::kPaint_Type); | |
| paint = filteredPaint.get(); | |
| } | |
| // compute the hash key for the paint and check the cache. | |
| const uint32_t key = paint->getHash(); | |
| const SkPaint* cachedPaint = mPaintMap.valueFor(key); | |
| // In the unlikely event that 2 unique paints have the same hash we do a | |
| // object equality check to ensure we don't erroneously dedup them. | |
| if (cachedPaint == nullptr || *cachedPaint != *paint) { | |
| cachedPaint = new SkPaint(*paint); | |
| mDisplayList->paints.emplace_back(cachedPaint); | |
| // replaceValueFor() performs an add if the entry doesn't exist | |
| mPaintMap.replaceValueFor(key, cachedPaint); | |
| refBitmapsInShader(cachedPaint->getShader()); | |
| } | |
| return cachedPaint; | |
| } | |
| inline const SkRegion* refRegion(const SkRegion* region) { | |
| if (!region) { | |
| return region; | |
| } | |
| const SkRegion* cachedRegion = mRegionMap.valueFor(region); | |
| // TODO: Add generation ID to SkRegion | |
| if (cachedRegion == nullptr) { | |
| std::unique_ptr<const SkRegion> copy(new SkRegion(*region)); | |
| cachedRegion = copy.get(); | |
| mDisplayList->regions.push_back(std::move(copy)); | |
| // replaceValueFor() performs an add if the entry doesn't exist | |
| mRegionMap.replaceValueFor(region, cachedRegion); | |
| } | |
| return cachedRegion; | |
| } | |
| inline const SkBitmap* refBitmap(const SkBitmap& bitmap) { | |
| // Note that this assumes the bitmap is immutable. There are cases this won't handle | |
| // correctly, such as creating the bitmap from scratch, drawing with it, changing its | |
| // contents, and drawing again. The only fix would be to always copy it the first time, | |
| // which doesn't seem worth the extra cycles for this unlikely case. | |
| SkBitmap* localBitmap = alloc().create<SkBitmap>(bitmap); | |
| mDisplayList->bitmapResources.push_back(localBitmap); | |
| return localBitmap; | |
| } | |
| inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) { | |
| mDisplayList->patchResources.push_back(patch); | |
| mResourceCache.incrementRefcount(patch); | |
| return patch; | |
| } | |
| DefaultKeyedVector<uint32_t, const SkPaint*> mPaintMap; | |
| DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap; | |
| DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap; | |
| CanvasState mState; | |
| std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy; | |
| ResourceCache& mResourceCache; | |
| DeferredBarrierType mDeferredBarrierType = DeferredBarrierType::None; | |
| const ClipBase* mDeferredBarrierClip = nullptr; | |
| DisplayList* mDisplayList = nullptr; | |
| bool mHighContrastText = false; | |
| SkAutoTUnref<SkDrawFilter> mDrawFilter; | |
| }; // class RecordingCanvas | |
| }; // namespace uirenderer | |
| }; // namespace android | |
| #endif // ANDROID_HWUI_RECORDING_CANVAS_H |