| /* | |
| * Copyright (C) 2016 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #pragma once | |
| #include "hwui/Canvas.h" | |
| #include "CanvasProperty.h" | |
| #include "DeferredLayerUpdater.h" | |
| #include "RenderNode.h" | |
| #include "VectorDrawable.h" | |
| #include <SkCanvas.h> | |
| #include <SkClipStack.h> | |
| #include <SkTArray.h> | |
| namespace android { | |
| // Holds an SkCanvas reference plus additional native data. | |
| class SkiaCanvas : public Canvas { | |
| public: | |
| explicit SkiaCanvas(const SkBitmap& bitmap); | |
| /** | |
| * Create a new SkiaCanvas. | |
| * | |
| * @param canvas SkCanvas to handle calls made to this SkiaCanvas. Must | |
| * not be NULL. This constructor will ref() the SkCanvas, and unref() | |
| * it in its destructor. | |
| */ | |
| explicit SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) { | |
| SkASSERT(canvas); | |
| canvas->ref(); | |
| } | |
| virtual SkCanvas* asSkCanvas() override { | |
| return mCanvas.get(); | |
| } | |
| virtual void resetRecording(int width, int height) override { | |
| LOG_ALWAYS_FATAL("SkiaCanvas cannot be reset as a recording canvas"); | |
| } | |
| virtual uirenderer::DisplayList* finishRecording() override { | |
| LOG_ALWAYS_FATAL("SkiaCanvas does not produce a DisplayList"); | |
| return nullptr; | |
| } | |
| virtual void insertReorderBarrier(bool enableReorder) override { | |
| LOG_ALWAYS_FATAL("SkiaCanvas does not support reordering barriers"); | |
| } | |
| virtual void setBitmap(const SkBitmap& bitmap) override; | |
| virtual bool isOpaque() override; | |
| virtual int width() override; | |
| virtual int height() override; | |
| virtual void setHighContrastText(bool highContrastText) override { | |
| mHighContrastText = highContrastText; | |
| } | |
| virtual bool isHighContrastText() override { return mHighContrastText; } | |
| virtual int getSaveCount() const override; | |
| virtual int save(SaveFlags::Flags flags) override; | |
| virtual void restore() override; | |
| virtual void restoreToCount(int saveCount) override; | |
| virtual int saveLayer(float left, float top, float right, float bottom, | |
| const SkPaint* paint, SaveFlags::Flags flags) override; | |
| virtual int saveLayerAlpha(float left, float top, float right, float bottom, | |
| int alpha, SaveFlags::Flags flags) override; | |
| virtual void getMatrix(SkMatrix* outMatrix) const override; | |
| virtual void setMatrix(const SkMatrix& matrix) override; | |
| virtual void concat(const SkMatrix& matrix) override; | |
| virtual void rotate(float degrees) override; | |
| virtual void scale(float sx, float sy) override; | |
| virtual void skew(float sx, float sy) override; | |
| virtual void translate(float dx, float dy) override; | |
| virtual bool getClipBounds(SkRect* outRect) const override; | |
| virtual bool quickRejectRect(float left, float top, float right, float bottom) const override; | |
| virtual bool quickRejectPath(const SkPath& path) const override; | |
| virtual bool clipRect(float left, float top, float right, float bottom, | |
| SkRegion::Op op) override; | |
| virtual bool clipPath(const SkPath* path, SkRegion::Op op) override; | |
| virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override; | |
| virtual SkDrawFilter* getDrawFilter() override; | |
| virtual void setDrawFilter(SkDrawFilter* drawFilter) override; | |
| virtual void drawColor(int color, SkBlendMode mode) override; | |
| virtual void drawPaint(const SkPaint& paint) override; | |
| virtual void drawPoint(float x, float y, const SkPaint& paint) override; | |
| virtual void drawPoints(const float* points, int count, const SkPaint& paint) override; | |
| virtual void drawLine(float startX, float startY, float stopX, float stopY, | |
| const SkPaint& paint) override; | |
| virtual void drawLines(const float* points, int count, const SkPaint& paint) override; | |
| virtual void drawRect(float left, float top, float right, float bottom, | |
| const SkPaint& paint) override; | |
| virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override; | |
| virtual void drawRoundRect(float left, float top, float right, float bottom, | |
| float rx, float ry, const SkPaint& paint) override; | |
| virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override; | |
| virtual void drawOval(float left, float top, float right, float bottom, | |
| const SkPaint& paint) override; | |
| virtual void drawArc(float left, float top, float right, float bottom, | |
| float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override; | |
| virtual void drawPath(const SkPath& path, const SkPaint& paint) override; | |
| virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, | |
| const float* verts, const float* tex, const int* colors, | |
| const uint16_t* indices, int indexCount, const SkPaint& paint) override; | |
| virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, | |
| const SkPaint* paint) override; | |
| virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, | |
| const SkPaint* paint) override; | |
| virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, | |
| float srcRight, float srcBottom, float dstLeft, float dstTop, | |
| float dstRight, float dstBottom, const SkPaint* paint) override; | |
| virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, | |
| const float* vertices, const int* colors, const SkPaint* paint) override; | |
| virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk, | |
| float dstLeft, float dstTop, float dstRight, float dstBottom, | |
| const SkPaint* paint) override; | |
| virtual bool drawTextAbsolutePos() const override { return true; } | |
| virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override; | |
| virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, | |
| uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, | |
| uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx, | |
| uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) override; | |
| virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x, | |
| uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius, | |
| uirenderer::CanvasPropertyPaint* paint) override; | |
| virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override; | |
| virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override; | |
| virtual void callDrawGLFunction(Functor* functor, | |
| uirenderer::GlFunctorLifecycleListener* listener) override; | |
| protected: | |
| explicit SkiaCanvas() {} | |
| void reset(SkCanvas* skiaCanvas); | |
| void drawDrawable(SkDrawable* drawable) { mCanvas->drawDrawable(drawable); } | |
| virtual void drawGlyphs(const uint16_t* text, const float* positions, int count, | |
| const SkPaint& paint, float x, float y, | |
| float boundsLeft, float boundsTop, float boundsRight, float boundsBottom, | |
| float totalAdvance) override; | |
| virtual void drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset, | |
| const SkPaint& paint, const SkPath& path, size_t start, size_t end) override; | |
| private: | |
| struct SaveRec { | |
| int saveCount; | |
| SaveFlags::Flags saveFlags; | |
| }; | |
| bool mHighContrastText = false; | |
| void recordPartialSave(SaveFlags::Flags flags); | |
| void saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, int frameSaveCount); | |
| void applyClips(const SkTArray<SkClipStack::Element>& clips); | |
| void drawPoints(const float* points, int count, const SkPaint& paint, | |
| SkCanvas::PointMode mode); | |
| sk_sp<SkCanvas> mCanvas; | |
| std::unique_ptr<SkDeque> mSaveStack; // lazily allocated, tracks partial saves. | |
| }; | |
| } // namespace android | |