| /* | |
| * Copyright (C) 2016 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include <benchmark/benchmark.h> | |
| #include "BakedOpState.h" | |
| #include "BakedOpDispatcher.h" | |
| #include "BakedOpRenderer.h" | |
| #include "FrameBuilder.h" | |
| #include "LayerUpdateQueue.h" | |
| #include "RecordedOp.h" | |
| #include "RecordingCanvas.h" | |
| #include "tests/common/TestContext.h" | |
| #include "tests/common/TestScene.h" | |
| #include "tests/common/TestUtils.h" | |
| #include "Vector.h" | |
| #include <vector> | |
| using namespace android; | |
| using namespace android::uirenderer; | |
| using namespace android::uirenderer::renderthread; | |
| using namespace android::uirenderer::test; | |
| const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50}; | |
| const BakedOpRenderer::LightInfo sLightInfo = { 128, 128 }; | |
| static sp<RenderNode> createTestNode() { | |
| auto node = TestUtils::createNode<RecordingCanvas>(0, 0, 200, 200, | |
| [](RenderProperties& props, RecordingCanvas& canvas) { | |
| SkBitmap bitmap = TestUtils::createSkBitmap(10, 10); | |
| SkPaint paint; | |
| // Alternate between drawing rects and bitmaps, with bitmaps overlapping rects. | |
| // Rects don't overlap bitmaps, so bitmaps should be brought to front as a group. | |
| canvas.save(SaveFlags::MatrixClip); | |
| for (int i = 0; i < 30; i++) { | |
| canvas.translate(0, 10); | |
| canvas.drawRect(0, 0, 10, 10, paint); | |
| canvas.drawBitmap(bitmap, 5, 0, nullptr); | |
| } | |
| canvas.restore(); | |
| }); | |
| TestUtils::syncHierarchyPropertiesAndDisplayList(node); | |
| return node; | |
| } | |
| void BM_FrameBuilder_defer(benchmark::State& state) { | |
| TestUtils::runOnRenderThread([&state](RenderThread& thread) { | |
| auto node = createTestNode(); | |
| while (state.KeepRunning()) { | |
| FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, | |
| sLightGeometry, Caches::getInstance()); | |
| frameBuilder.deferRenderNode(*node); | |
| benchmark::DoNotOptimize(&frameBuilder); | |
| } | |
| }); | |
| } | |
| BENCHMARK(BM_FrameBuilder_defer); | |
| void BM_FrameBuilder_deferAndRender(benchmark::State& state) { | |
| TestUtils::runOnRenderThread([&state](RenderThread& thread) { | |
| auto node = createTestNode(); | |
| RenderState& renderState = thread.renderState(); | |
| Caches& caches = Caches::getInstance(); | |
| while (state.KeepRunning()) { | |
| FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, | |
| sLightGeometry, caches); | |
| frameBuilder.deferRenderNode(*node); | |
| BakedOpRenderer renderer(caches, renderState, true, sLightInfo); | |
| frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer); | |
| benchmark::DoNotOptimize(&renderer); | |
| } | |
| }); | |
| } | |
| BENCHMARK(BM_FrameBuilder_deferAndRender); | |
| static sp<RenderNode> getSyncedSceneNode(const char* sceneName) { | |
| gDisplay = getBuiltInDisplay(); // switch to real display if present | |
| TestContext testContext; | |
| TestScene::Options opts; | |
| std::unique_ptr<TestScene> scene(TestScene::testMap()[sceneName].createScene(opts)); | |
| sp<RenderNode> rootNode = TestUtils::createNode<RecordingCanvas>(0, 0, gDisplay.w, gDisplay.h, | |
| [&scene](RenderProperties& props, RecordingCanvas& canvas) { | |
| scene->createContent(gDisplay.w, gDisplay.h, canvas); | |
| }); | |
| TestUtils::syncHierarchyPropertiesAndDisplayList(rootNode); | |
| return rootNode; | |
| } | |
| static auto SCENES = { | |
| "listview", | |
| }; | |
| void BM_FrameBuilder_defer_scene(benchmark::State& state) { | |
| TestUtils::runOnRenderThread([&state](RenderThread& thread) { | |
| const char* sceneName = *(SCENES.begin() + state.range_x()); | |
| state.SetLabel(sceneName); | |
| auto node = getSyncedSceneNode(sceneName); | |
| while (state.KeepRunning()) { | |
| FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), | |
| gDisplay.w, gDisplay.h, | |
| sLightGeometry, Caches::getInstance()); | |
| frameBuilder.deferRenderNode(*node); | |
| benchmark::DoNotOptimize(&frameBuilder); | |
| } | |
| }); | |
| } | |
| BENCHMARK(BM_FrameBuilder_defer_scene)->DenseRange(0, SCENES.size() - 1); | |
| void BM_FrameBuilder_deferAndRender_scene(benchmark::State& state) { | |
| TestUtils::runOnRenderThread([&state](RenderThread& thread) { | |
| const char* sceneName = *(SCENES.begin() + state.range_x()); | |
| state.SetLabel(sceneName); | |
| auto node = getSyncedSceneNode(sceneName); | |
| RenderState& renderState = thread.renderState(); | |
| Caches& caches = Caches::getInstance(); | |
| while (state.KeepRunning()) { | |
| FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), | |
| gDisplay.w, gDisplay.h, | |
| sLightGeometry, Caches::getInstance()); | |
| frameBuilder.deferRenderNode(*node); | |
| BakedOpRenderer renderer(caches, renderState, true, sLightInfo); | |
| frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer); | |
| benchmark::DoNotOptimize(&renderer); | |
| } | |
| }); | |
| } | |
| BENCHMARK(BM_FrameBuilder_deferAndRender_scene)->DenseRange(0, SCENES.size() - 1); |