| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "RenderThread" |
| |
| #include "RenderThread.h" |
| |
| #include <utils/Log.h> |
| |
| namespace android { |
| using namespace uirenderer::renderthread; |
| ANDROID_SINGLETON_STATIC_INSTANCE(RenderThread); |
| |
| namespace uirenderer { |
| namespace renderthread { |
| |
| RenderThread::RenderThread() : Thread(true), Singleton<RenderThread>() |
| , mQueueHead(0), mQueueTail(0) { |
| mLooper = new Looper(false); |
| run("RenderThread"); |
| } |
| |
| RenderThread::~RenderThread() { |
| } |
| |
| bool RenderThread::threadLoop() { |
| for (;;) { |
| int result = mLooper->pollAll(-1); |
| if (result == Looper::POLL_ERROR) { |
| // TODO Something? |
| break; |
| } |
| // Process our queue, if we have anything |
| while (RenderTask* task = nextTask()) { |
| task->run(); |
| delete task; |
| } |
| } |
| |
| return false; |
| } |
| |
| void RenderThread::queue(RenderTask* task) { |
| AutoMutex _lock(mLock); |
| if (mQueueTail) { |
| mQueueTail->mNext = task; |
| } else { |
| mQueueHead = task; |
| } |
| mQueueTail = task; |
| if (mQueueHead == task) { |
| // Only wake if this is the first task |
| mLooper->wake(); |
| } |
| } |
| |
| RenderTask* RenderThread::nextTask() { |
| AutoMutex _lock(mLock); |
| RenderTask* ret = mQueueHead; |
| if (ret) { |
| if (mQueueTail == mQueueHead) { |
| mQueueTail = mQueueHead = 0; |
| } else { |
| mQueueHead = ret->mNext; |
| } |
| ret->mNext = 0; |
| } |
| return ret; |
| } |
| |
| } /* namespace renderthread */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |