| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef AUDIORECORD_H_ |
| #define AUDIORECORD_H_ |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <media/IAudioFlinger.h> |
| #include <media/IAudioRecord.h> |
| #include <media/AudioTrack.h> |
| |
| #include <utils/RefBase.h> |
| #include <utils/Errors.h> |
| #include <utils/IInterface.h> |
| #include <utils/IMemory.h> |
| #include <utils/threads.h> |
| |
| |
| namespace android { |
| |
| // ---------------------------------------------------------------------------- |
| |
| class AudioRecord |
| { |
| public: |
| |
| enum stream_type { |
| DEFAULT_INPUT =-1, |
| MIC_INPUT = 0, |
| NUM_STREAM_TYPES |
| }; |
| |
| static const int DEFAULT_SAMPLE_RATE = 8000; |
| |
| /* Create Buffer on the stack and pass it to obtainBuffer() |
| * and releaseBuffer(). |
| */ |
| |
| class Buffer |
| { |
| public: |
| enum { |
| MUTE = 0x00000001 |
| }; |
| uint32_t flags; |
| int channelCount; |
| int format; |
| size_t frameCount; |
| size_t size; |
| union { |
| void* raw; |
| short* i16; |
| int8_t* i8; |
| }; |
| }; |
| |
| /* These are static methods to control the system-wide AudioFlinger |
| * only privileged processes can have access to them |
| */ |
| |
| // static status_t setMasterMute(bool mute); |
| |
| /* Returns AudioFlinger's frame count. AudioRecord's buffers will |
| * be created with this size. |
| */ |
| static size_t frameCount(); |
| |
| /* As a convenience, if a callback is supplied, a handler thread |
| * is automatically created with the appropriate priority. This thread |
| * invokes the callback when a new buffer becomes availlable. |
| */ |
| typedef bool (*callback_t)(void* user, const Buffer& info); |
| |
| /* Constructs an uninitialized AudioRecord. No connection with |
| * AudioFlinger takes place. |
| */ |
| AudioRecord(); |
| |
| /* Creates an AudioRecord track and registers it with AudioFlinger. |
| * Once created, the track needs to be started before it can be used. |
| * Unspecified values are set to the audio hardware's current |
| * values. |
| */ |
| |
| AudioRecord(int streamType = 0, |
| uint32_t sampleRate = 0, |
| int format = 0, |
| int channelCount = 0, |
| int bufferCount = 0, |
| uint32_t flags = 0, |
| callback_t cbf = 0, void* user = 0); |
| |
| |
| /* Terminates the AudioRecord and unregisters it from AudioFlinger. |
| * Also destroys all resources assotiated with the AudioRecord. |
| */ |
| ~AudioRecord(); |
| |
| |
| /* Initialize an uninitialized AudioRecord. */ |
| status_t set(int streamType = 0, |
| uint32_t sampleRate = 0, |
| int format = 0, |
| int channelCount = 0, |
| int bufferCount = 0, |
| uint32_t flags = 0, |
| callback_t cbf = 0, void* user = 0); |
| |
| |
| /* Result of constructing the AudioRecord. This must be checked |
| * before using any AudioRecord API (except for set()), using |
| * an uninitialized AudioRecord prduces undefined results. |
| */ |
| status_t initCheck() const; |
| |
| /* Returns this track's latency in nanoseconds or framecount. |
| * This only includes the latency due to the fill buffer size. |
| * In particular, the hardware or driver latencies are not accounted. |
| */ |
| nsecs_t latency() const; |
| |
| /* getters, see constructor */ |
| |
| uint32_t sampleRate() const; |
| int format() const; |
| int channelCount() const; |
| int bufferCount() const; |
| |
| |
| /* After it's created the track is not active. Call start() to |
| * make it active. If set, the callback will start being called. |
| */ |
| status_t start(); |
| |
| /* Stop a track. If set, the callback will cease being called and |
| * obtainBuffer returns STOPPED. Note that obtainBuffer() still works |
| * and will fill up buffers until the pool is exhausted. |
| */ |
| status_t stop(); |
| bool stopped() const; |
| |
| /* get sample rate for this track |
| */ |
| uint32_t getSampleRate(); |
| |
| /* obtains a buffer of "frameCount" frames. The buffer must be |
| * filled entirely. If the track is stopped, obtainBuffer() returns |
| * STOPPED instead of NO_ERROR as long as there are buffers availlable, |
| * at which point NO_MORE_BUFFERS is returned. |
| * Buffers will be returned until the pool (buffercount()) |
| * is exhausted, at which point obtainBuffer() will either block |
| * or return WOULD_BLOCK depending on the value of the "blocking" |
| * parameter. |
| */ |
| |
| enum { |
| NO_MORE_BUFFERS = 0x80000001, |
| STOPPED = 1 |
| }; |
| |
| status_t obtainBuffer(Buffer* audioBuffer, bool blocking); |
| void releaseBuffer(Buffer* audioBuffer); |
| |
| |
| /* As a convenience we provide a read() interface to the audio buffer. |
| * This is implemented on top of lockBuffer/unlockBuffer. |
| */ |
| ssize_t read(void* buffer, size_t size); |
| |
| private: |
| /* copying audio tracks is not allowed */ |
| AudioRecord(const AudioRecord& other); |
| AudioRecord& operator = (const AudioRecord& other); |
| |
| /* a small internal class to handle the callback */ |
| class ClientRecordThread : public Thread |
| { |
| public: |
| ClientRecordThread(AudioRecord& receiver); |
| private: |
| friend class AudioRecord; |
| virtual bool threadLoop(); |
| virtual status_t readyToRun() { return NO_ERROR; } |
| virtual void onFirstRef() {} |
| AudioRecord& mReceiver; |
| }; |
| |
| bool processAudioBuffer(const sp<ClientRecordThread>& thread); |
| |
| sp<IAudioFlinger> mAudioFlinger; |
| sp<IAudioRecord> mAudioRecord; |
| sp<IMemory> mCblkMemory; |
| sp<ClientRecordThread> mClientRecordThread; |
| Mutex mRecordThreadLock; |
| |
| uint32_t mSampleRate; |
| size_t mFrameCount; |
| |
| audio_track_cblk_t* mCblk; |
| uint8_t mFormat; |
| uint8_t mBufferCount; |
| uint8_t mChannelCount : 4; |
| uint8_t mReserved : 3; |
| status_t mStatus; |
| nsecs_t mLatency; |
| |
| volatile int32_t mActive; |
| |
| callback_t mCbf; |
| void* mUserData; |
| |
| AudioRecord::Buffer mAudioBuffer; |
| size_t mPosition; |
| |
| uint32_t mReservedFBC[4]; |
| }; |
| |
| }; // namespace android |
| |
| #endif /*AUDIORECORD_H_*/ |