| page.title=Overview |
| @jd:body |
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| <div id="qv-wrapper"> |
| <div id="qv"> |
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| <h2>In this document</h2> |
| |
| <ol class="toc"> |
| <li><a href="#key">Key Concepts</a></li> |
| <li><a href="#arch">Architectural Overview</a></li> |
| <li><a href="#lifecycle">Lifecycle Flow</a> |
| <ol class="toc"> |
| <li><a href="#register">Enable GCM</a></li> |
| <li><a href="#push-process">Send a message</a></li> |
| <li><a href="#receiving">Receive a message</a></li> |
| </ol> |
| </li> |
| </ol> |
| |
| </div> |
| </div> |
| |
| <p>Google Cloud Messaging for Android (GCM) is a free service that helps |
| developers send data from servers to their Android applications on Android |
| devices, and upstream messages from the user's device back to the cloud. |
| This could be a lightweight message telling the Android application |
| that there is new data to be fetched from the server (for instance, a "new email" |
| notification informing the application that it is out of sync with the back end), |
| or it could be a message containing up to 4kb of payload |
| data (so apps like instant messaging can consume the message directly). The GCM |
| service handles all aspects of queueing of messages and delivery to the target |
| Android application running on the target device.</p> |
| |
| <p class="note"> To jump right into using GCM with your Android |
| applications, see <a href="gs.html">Getting Started</a>.</p> |
| |
| <p>Here are the primary characteristics of Google Cloud |
| Messaging (GCM):</p> |
| |
| <ul> |
| <li>It allows 3rd-party application servers to send messages to |
| their Android applications.</li> |
| <li>Using the <a href="ccs.html">GCM Cloud Connection Server</a>, you can receive |
| upstream messages from the user's device.</li> |
| <li>An Android application on an Android device doesn't need to be running to receive |
| messages. The system will wake up the Android application via Intent broadcast |
| when the message arrives, as long as the application is set up with the proper |
| broadcast receiver and permissions.</li> |
| <li>It does not provide any built-in user interface or other handling for |
| message data. GCM simply passes raw message data received straight to the |
| Android application, which has full control of how to handle it. For example, the |
| application might post a notification, display a custom user interface, or |
| silently sync data.</li> |
| <li>It requires devices running Android 2.2 or higher that also have the |
| Google Play Store application installed, or or an emulator running Android 2.2 |
| with Google APIs. However, you are not limited to deploying your |
| Android applications through Google Play Store.</li> |
| <li>It uses an existing connection for Google services. For pre-3.0 devices, |
| this requires users to |
| set up their Google account on their mobile devices. A Google account is not a |
| requirement on devices running Android 4.0.4 or higher.</li> |
| </ul> |
| |
| <h2 id="key">Key Concepts</h2> |
| |
| <p>This table summarizes the key terms and concepts involved in GCM. It is |
| divided into these categories:</p> |
| <ul> |
| <li><strong>Components</strong> — The entities that play a primary role in |
| GCM.</li> |
| <li><strong>Credentials</strong> — The IDs and tokens that are used in |
| different stages of GCM to ensure that all parties have been authenticated, and |
| that the message is going to the correct place.</li> |
| </ul> |
| |
| <p class="table-caption" id="table1"> |
| <strong>Table 1.</strong> GCM components and credentials.</p> |
| |
| <table> |
| <tr> |
| <th colspan="2">Components</th> |
| </tr> |
| <tr> |
| <td width="165"><strong>Client App</strong></td> |
| <td width="1176">The GCM-enabled Android application that is running on a |
| device. This must be a 2.2 Android device that has Google Play Store installed, and it must |
| have at least one logged in Google account if the device is running a version |
| lower than Android 4.0.4. Alternatively, for testing you can use an emulator |
| running Android 2.2 with Google APIs.</td> |
| </tr> |
| <tr> |
| <td><strong>3rd-party Application Server</strong></td> |
| <td>An application server that you write as part of implementing |
| GCM. The 3rd-party application server sends data to an |
| Android application on the device via the GCM connection server.</td> |
| </tr> |
| <tr> |
| <td><strong>GCM Connection Servers</strong></td> |
| <td>The Google-provided servers involved in taking messages from the 3rd-party |
| application server and sending them to the device. </td> |
| </tr> |
| <tr> |
| <th colspan="2">Credentials</th> |
| </tr> |
| <tr> |
| <td id="senderid"><strong>Sender ID</strong></td> |
| <td>A project number you acquire from the API console, as described in |
| <a href="gs.html#create-proj">Getting Started</a>. The sender |
| ID is used in the <a href="#register">registration process</a> to identify a |
| 3rd-party application server that is permitted to send messages to the device.</td> |
| </tr> |
| <tr> |
| <td><strong>Application ID</strong></td> |
| <td>The Android application that is registering to receive messages. The Android application |
| is identified by the package name from the <a href="client.html#manifest">manifest</a>. |
| This ensures that the messages are targeted to the correct Android application.</td> |
| </tr> |
| <tr> |
| <td><strong>Registration ID</strong></td> |
| <td>An ID issued by the GCM servers to the Android application that allows |
| it to receive messages. Once the Android application has the registration ID, it sends |
| it to the 3rd-party application server, which uses it to identify each device |
| that has registered to receive messages for a given Android application. In other words, |
| a registration ID is tied to a particular Android application running on a particular |
| device. |
| <br/> |
| <br/> |
| <strong>Note:</strong> If you use |
| <a href="https://developer.android.com/google/backup/index.html">backup and restore</a>, |
| you should explicitly avoid backing up registration IDs. When you back up |
| a device, apps back up shared prefs indiscriminately. If you don't explicitly |
| exclude the GCM registration ID, it could get reused on a new device, |
| which would cause delivery errors. |
| </td> |
| </tr> |
| <tr> |
| <td><strong>Google User Account</strong></td> |
| <td>For GCM to work, the mobile device must include at least one Google |
| account if the device is running a version lower than Android 4.0.4.</td> |
| </tr> |
| <tr> |
| <td id="apikey"><strong>Sender Auth Token</strong></td> |
| <td>An API key that is saved on the 3rd-party application |
| server that gives the application server authorized access to Google services. |
| The API key is included in the header of POST requests that send messages.</td> |
| </tr> |
| |
| </table> |
| |
| <h2 id="arch">Architectural Overview</h2> |
| |
| <p>A GCM implementation includes a Google-provided |
| connection server, a 3rd-party app server that interacts with the connection |
| server, and a GCM-enabled client app running on an Android device:</p> |
| |
| <img src="{@docRoot}images/gcm/GCM-arch.png"> |
| |
| <p class="img-caption"> |
| <strong>Figure 1.</strong> GCM Architecture. |
| </p> |
| |
| <p>This is how these components interact:</p> |
| <ul> |
| <li>Google-provided <strong>GCM Connection Servers</strong> take messages from |
| a 3rd-party application server and send these messages to a |
| GCM-enabled Android application (the "client app") running on a device. |
| Currently Google provides connection servers for <a href="http.html">HTTP</a> |
| and <a href="ccs.html">XMPP</a>.</li> |
| <li>The <strong>3rd-Party Application Server</strong> is a component that you |
| implement to work with your chosen GCM connection server(s). App servers send |
| messages to a GCM connection server; the connection server enqueues and stores the |
| message, and then sends it to the device when the device is online. |
| For more information, see <a href="server.html">Implementing GCM Server</a>.</li> |
| <li>The <strong>Client App</strong> is a GCM-enabled Android application running |
| on a device. To receive GCM messages, this app must register with GCM and get a |
| registration ID. If you are using the <a href="ccs.html">XMPP</a> (CCS) connection |
| server, the client app can send "upstream" messages back to the connection server. |
| For more information on how to implement the client app, see |
| <a href="client.html">Implementing GCM Client</a>.</li> |
| </ul> |
| |
| <h2 id="lifecycle">Lifecycle Flow</h2> |
| |
| <ul> |
| <li><a href="#register">Enable GCM</a>. An Android application running on a |
| mobile device registers to receive messages.</li> |
| |
| <li><a href="#push-process">Send a message</a>. A 3rd-party application |
| server sends messages to the device.</li> |
| <li><a href="#receiving">Receive a message</a>. An Android application |
| receives a message from a GCM server.</li> |
| </ul> |
| |
| <p>These processes are described in more detail below.</p> |
| |
| <h3 id="register">Enable GCM</h3> |
| |
| <p>The first time the Android application needs to use the messaging service, it |
| calls the <a href="{@docRoot}reference/com/google/android/gms/gcm/GoogleCloudMessaging.html"> |
| {@code GoogleCloudMessaging}</a> method {@code register()}, as discussed in |
| <a href="client.html">Implementing GCM Client</a>. |
| The {@code register()} method returns a registration ID. The Android |
| application should store this ID for later use (for instance, |
| to check in <code>onCreate()</code> if it is already registered). |
| </p> |
| |
| <h3 id="push-process">Send a message</h3> |
| |
| <p>Here is the sequence of events that occurs when the application server sends a |
| message:</p> |
| |
| <ol> |
| <li>The application server sends a message to GCM servers.</li> |
| <li>Google enqueues and stores the message in case the device is |
| offline.</li> |
| <li>When the device is online, Google sends the message to the device. </li> |
| <li>On the device, the system broadcasts the message to the specified |
| Android application via Intent broadcast with proper permissions, so that only the |
| targeted Android application gets the message. This wakes the Android application up. The |
| Android application does not need to be running beforehand to receive the message.</li> |
| <li>The Android application processes the message. If the Android application is doing |
| non-trivial processing, you may want to grab a |
| {@link android.os.PowerManager.WakeLock} and do any processing in a service.</li> |
| </ol> |
| |
| <p> An Android application can unregister GCM if it no longer wants to receive |
| messages.</p> |
| |
| <h3 id="receiving">Receive a message</h3> |
| |
| <p>This is the sequence of events that occurs when an Android application |
| installed on a mobile device receives a message:</p> |
| |
| <ol> |
| <li>The system receives the incoming message and extracts the raw key/value |
| pairs from the message payload, if any.</li> |
| <li>The system passes the key/value pairs to the targeted Android application |
| in a <code>com.google.android.c2dm.intent.RECEIVE</code> Intent as a set of |
| extras.</li> |
| <li>The Android application extracts the raw data |
| from the <code>com.google.android.c2dm.intent.RECEIVE</code><code> </code>Intent |
| by key and processes the data.</li> |
| </ol> |
| |
| |