| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "androidfw/ApkAssets.h" |
| |
| #include "TestHelpers.h" |
| #include "data/basic/R.h" |
| |
| using com::android::basic::R; |
| |
| namespace android { |
| |
| TEST(ApkAssetsTest, LoadApk) { |
| std::unique_ptr<ApkAssets> loaded_apk = ApkAssets::Load(GetTestDataPath() + "/basic/basic.apk"); |
| ASSERT_NE(nullptr, loaded_apk); |
| |
| std::unique_ptr<Asset> asset = loaded_apk->Open("res/layout/main.xml"); |
| ASSERT_NE(nullptr, asset); |
| } |
| |
| } // namespace android |