| page.title=Using Hardware Devices |
| @jd:body |
| |
| <div id="qv-wrapper"> |
| <div id="qv"> |
| <h2>In this document</h2> |
| <ol> |
| <li><a href="#setting-up">Setting up a Device for Development</a> |
| <ol> |
| <li><a href="#VendorIds">USB Vendor IDs</a></li> |
| </ol> |
| </li> |
| </ol> |
| <h2>See also</h2> |
| <ol> |
| <li><a href="{@docRoot}sdk/win-usb.html">Google USB Driver</a></li> |
| <li><a href="{@docRoot}sdk/oem-usb.html">OEM USB Drivers</a></li> |
| </ol> |
| </div> |
| </div> |
| |
| <p>When building a mobile application, it's important that you always test your application on a |
| real device before releasing it to users. This page describes how to set up your development |
| environment and Android-powered device for testing and debugging on the device.</p> |
| |
| <p>You can use any Android-powered device as an environment for running, |
| debugging, and testing your applications. The tools included in the SDK make it easy to install and |
| run your application on the device each time you compile. You can install your application on the |
| device directly from Eclipse or from the command line with ADB. If |
| you don't yet have a device, check with the service providers in your area to determine which |
| Android-powered devices are available.</p> |
| |
| <p>If you want a SIM-unlocked phone, then you might consider either an Android Dev Phone or the |
| Google Nexus S. These are SIM-unlocked so that you can use them on any GSM network using a SIM |
| card. The Android Dev Phones also feature an unlocked bootloader so you can install custom system |
| images (great for developing and installing custom versions of the Android platform). To find a |
| a place you can purchase the Nexus S, visit <a |
| href="http://www.google.com/phone/detail/nexus-s">google.com/phone</a>. To purchase an Android |
| Dev Phone, see the <a href="http://market.android.com/publish">Android Market</a> site |
| (requires a developer account).</p> |
| |
| <p class="note"><strong>Note:</strong> When developing on a device, keep in mind that you should |
| still use the <a |
| href="{@docRoot}guide/developing/devices/emulator.html">Android emulator</a> to test your application |
| on configurations that are not equivalent to those of your real device. Although the emulator |
| does not allow you to test every device feature (such as the accelerometer), it does |
| allow you to verify that your application functions properly on different versions of the Android |
| platform, in different screen sizes and orientations, and more.</p> |
| |
| |
| <h2 id="setting-up">Setting up a Device for Development</h2> |
| |
| <p>With an Android-powered device, you can develop and debug your Android applications just as you |
| would on the emulator. Before you can start, there are just a few things to do:</p> |
| |
| <ol> |
| <li>Declare your application as "debuggable" in your Android Manifest. |
| <p>In Eclipse, you can do this from the <b>Application</b> tab when viewing the Manifest |
| (on the right side, set <b>Debuggable</b> to <em>true</em>). Otherwise, in the <code>AndroidManifest.xml</code> |
| file, add <code>android:debuggable="true"</code> to the <code><application></code> element.</p> |
| </li> |
| <li>Turn on "USB Debugging" on your device. |
| <p>On the device, go to the home screen, press <b>MENU</b>, select <b>Applications</b> > <b>Development</b>, |
| then enable <b>USB debugging</b>.</p> |
| </li> |
| <li>Setup your system to detect your device. |
| <ul> |
| <li>If you're developing on Windows, you need to install a USB driver |
| for adb. If you're using an Android Developer Phone (ADP), Nexus One, or Nexus S, |
| see the <a href="{@docRoot}sdk/win-usb.html">Google Windows USB |
| Driver</a>. Otherwise, you can find a link to the appropriate OEM driver in the |
| <a href="{@docRoot}sdk/oem-usb.html">OEM USB Drivers</a> document.</li> |
| <li>If you're developing on Mac OS X, it just works. Skip this step.</li> |
| <li>If you're developing on Ubuntu Linux, you need to add a rules file |
| that contains a USB configuration for each type of device you want to use for |
| development. Each device manufacturer uses a different vendor ID. The |
| example rules files below show how to add an entry for a single vendor ID |
| (the HTC vendor ID). In order to support more devices, you will need additional |
| lines of the same format that provide a different value for the |
| <code>SYSFS{idVendor}</code> property. For other IDs, see the table of <a |
| href="#VendorIds">USB Vendor IDs</a>, below. |
| <ol> |
| <li>Log in as root and create this file: |
| <code>/etc/udev/rules.d/51-android.rules</code>. |
| <p>For Gusty/Hardy, edit the file to read:<br/> |
| <code>SUBSYSTEM=="usb", SYSFS{idVendor}=="0bb4", |
| MODE="0666"</code></p> |
| |
| <p>For Dapper, edit the file to read:<br/> |
| <code>SUBSYSTEM=="usb_device", SYSFS{idVendor}=="0bb4", |
| MODE="0666"</code></p> |
| </li> |
| <li>Now execute:<br/> |
| <code>chmod a+r /etc/udev/rules.d/51-android.rules</code> |
| </li> |
| </ol> |
| </li> |
| </ul> |
| </li> |
| </ol> |
| |
| <p>You can verify that your device is connected by executing <code>adb devices</code> from your |
| SDK {@code platform-tools/} directory. If connected, you'll see the device name listed as a |
| "device."</p> |
| |
| <p>If using Eclipse, run or debug as usual. You will be presented |
| with a <b>Device Chooser</b> dialog that lists the available emulator(s) and connected device(s). |
| Select the device upon which you want to install and run the application.</p> |
| |
| <p>If using the <a href="{@docRoot}guide/developing/tools/adb.html">Android Debug Bridge</a> (adb), |
| you can issue commands with the <code>-d</code> flag to target your |
| connected device.</p> |
| |
| |
| <h3 id="VendorIds">USB Vendor IDs</h3> |
| <p>This table provides a reference to the vendor IDs needed in order to add |
| USB device support on Linux. The USB Vendor ID is the value given to the |
| <code>SYSFS{idVendor}</code> property in the rules file, as described in step 3, above.</p> |
| |
| <table> |
| <tr> |
| <th>Company</th><th>USB Vendor ID</th></tr> |
| <tr> |
| <td>Acer</td> |
| <td><code>0502</code></td></tr> |
| <tr> |
| <td>Dell</td> |
| <td><code>413c</code></td></tr> |
| <tr> |
| <td>Foxconn</td> |
| <td><code>0489</code></td></tr> |
| <tr> |
| <td>Garmin-Asus</td> |
| <td><code>091E</code></td></tr> |
| <tr> |
| <td>Google</td> |
| <td><code>18d1</code></td></tr> |
| <tr> |
| <td>HTC</td> |
| <td><code>0bb4</code></td></tr> |
| <tr> |
| <td>Huawei</td> |
| <td><code>12d1</code></td></tr> |
| <tr> |
| <td>Kyocera</td> |
| <td><code>0482</code></td></tr> |
| <tr> |
| <td>LG</td> |
| <td><code>1004</code></td></tr> |
| <tr> |
| <td>Motorola</td> |
| <td><code>22b8</code></td></tr> |
| <tr> |
| <td>Nvidia</td> |
| <td><code>0955</code></td></tr> |
| <tr> |
| <td>Pantech</td> |
| <td><code>10A9</code></td></tr> |
| <tr> |
| <td>Samsung</td> |
| <td><code>04e8</code></td></tr> |
| <tr> |
| <td>Sharp</td> |
| <td><code>04dd</code></td></tr> |
| <tr> |
| <td>Sony Ericsson</td> |
| <td><code>0fce</code></td></tr> |
| <tr> |
| <td>ZTE</td> |
| <td><code>19D2</code></td></tr> |
| </table> |