commit | 889f8d1403761d5668115ced6cbb3f767cfe966d | [log] [tgz] |
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author | Romain Guy <[email protected]> | Thu Jul 29 14:37:42 2010 -0700 |
committer | Romain Guy <[email protected]> | Thu Jul 29 14:37:42 2010 -0700 |
tree | 8620d3453e3811dce152630f1b17e0f5f42601c6 | |
parent | 85d8daa889db113b51c5d98929245e80f7277388 [diff] |
Moved all the rendering code to the new shader generator. The generator supports features that are not yet implement in the renderer: color matrix, lighting, porterduff color blending and composite shaders. This change also adds support for repeated/mirrored non-power of 2 bitmap shaders. Change-Id: I903a11a070c0eb9cc8850a60ef305751e5b47234