| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "tests/common/TestUtils.h" |
| |
| #include <gtest/gtest.h> |
| #include <SkShader.h> |
| |
| using namespace android; |
| using namespace android::uirenderer; |
| |
| /** |
| * 1x1 bitmaps must not be optimized into solid color shaders, since HWUI can't |
| * compose/render color shaders |
| */ |
| TEST(SkiaBehavior, CreateBitmapShader1x1) { |
| SkBitmap origBitmap = TestUtils::createSkBitmap(1, 1); |
| std::unique_ptr<SkShader> s(SkShader::CreateBitmapShader( |
| origBitmap, |
| SkShader::kClamp_TileMode, |
| SkShader::kRepeat_TileMode)); |
| |
| SkBitmap bitmap; |
| SkShader::TileMode xy[2]; |
| ASSERT_TRUE(s->isABitmap(&bitmap, nullptr, xy)) |
| << "1x1 bitmap shader must query as bitmap shader"; |
| EXPECT_EQ(SkShader::kClamp_TileMode, xy[0]); |
| EXPECT_EQ(SkShader::kRepeat_TileMode, xy[1]); |
| EXPECT_EQ(origBitmap.pixelRef(), bitmap.pixelRef()); |
| } |