| /* | |
| * Copyright (C) 2014 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ANIMATORMANAGER_H | |
| #define ANIMATORMANAGER_H | |
| #include <vector> | |
| #include <cutils/compiler.h> | |
| #include <utils/StrongPointer.h> | |
| #include "utils/Macros.h" | |
| namespace android { | |
| namespace uirenderer { | |
| class AnimationHandle; | |
| class BaseRenderNodeAnimator; | |
| class RenderNode; | |
| class TreeInfo; | |
| // Responsible for managing the animators for a single RenderNode | |
| class AnimatorManager { | |
| PREVENT_COPY_AND_ASSIGN(AnimatorManager); | |
| public: | |
| explicit AnimatorManager(RenderNode& parent); | |
| ~AnimatorManager(); | |
| void addAnimator(const sp<BaseRenderNodeAnimator>& animator); | |
| void removeAnimator(const sp<BaseRenderNodeAnimator>& animator); | |
| void setAnimationHandle(AnimationHandle* handle); | |
| bool hasAnimationHandle() { return mAnimationHandle; } | |
| void pushStaging(); | |
| void onAnimatorTargetChanged(BaseRenderNodeAnimator* animator); | |
| // Returns the combined dirty mask of all animators run | |
| uint32_t animate(TreeInfo& info); | |
| void animateNoDamage(TreeInfo& info); | |
| // Hard-ends all animators. May only be called on the UI thread. | |
| ANDROID_API void endAllStagingAnimators(); | |
| // Hard-ends all animators that have been pushed. Used for cleanup if | |
| // the ActivityContext is being destroyed | |
| void endAllActiveAnimators(); | |
| bool hasAnimators() { return mAnimators.size(); } | |
| private: | |
| uint32_t animateCommon(TreeInfo& info); | |
| RenderNode& mParent; | |
| AnimationHandle* mAnimationHandle; | |
| // To improve the efficiency of resizing & removing from the vector | |
| std::vector<sp<BaseRenderNodeAnimator> > mNewAnimators; | |
| std::vector<sp<BaseRenderNodeAnimator> > mAnimators; | |
| }; | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ | |
| #endif /* ANIMATORMANAGER_H */ |