| /* | |
| * Copyright (C) 2014 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef DAMAGEACCUMULATOR_H | |
| #define DAMAGEACCUMULATOR_H | |
| #include <cutils/compiler.h> | |
| #include <utils/LinearAllocator.h> | |
| #include <SkMatrix.h> | |
| #include <SkRect.h> | |
| #include "utils/Macros.h" | |
| // Smaller than INT_MIN/INT_MAX because we offset these values | |
| // and thus don't want to be adding offsets to INT_MAX, that's bad | |
| #define DIRTY_MIN (-0x7ffffff - 1) | |
| #define DIRTY_MAX (0x7ffffff) | |
| namespace android { | |
| namespace uirenderer { | |
| struct DirtyStack; | |
| class RenderNode; | |
| class Matrix4; | |
| class DamageAccumulator { | |
| PREVENT_COPY_AND_ASSIGN(DamageAccumulator); | |
| public: | |
| DamageAccumulator(); | |
| // mAllocator will clean everything up for us, no need for a dtor | |
| // Push a transform node onto the stack. This should be called prior | |
| // to any dirty() calls. Subsequent calls to dirty() | |
| // will be affected by the transform when popTransform() is called. | |
| void pushTransform(const RenderNode* transform); | |
| void pushTransform(const Matrix4* transform); | |
| // Pops a transform node from the stack, propagating the dirty rect | |
| // up to the parent node. Returns the IDamageTransform that was just applied | |
| void popTransform(); | |
| void dirty(float left, float top, float right, float bottom); | |
| // Returns the current dirty area, *NOT* transformed by pushed transforms | |
| void peekAtDirty(SkRect* dest) const; | |
| ANDROID_API void computeCurrentTransform(Matrix4* outMatrix) const; | |
| void finish(SkRect* totalDirty); | |
| private: | |
| void pushCommon(); | |
| void applyMatrix4Transform(DirtyStack* frame); | |
| void applyRenderNodeTransform(DirtyStack* frame); | |
| LinearAllocator mAllocator; | |
| DirtyStack* mHead; | |
| }; | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ | |
| #endif /* DAMAGEACCUMULATOR_H */ |