| /* | |
| * Copyright (C) 2014 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "DeferredLayerUpdater.h" | |
| #include "renderstate/RenderState.h" | |
| #include "utils/PaintUtils.h" | |
| namespace android { | |
| namespace uirenderer { | |
| DeferredLayerUpdater::DeferredLayerUpdater(RenderState& renderState) | |
| : mRenderState(renderState) | |
| , mBlend(false) | |
| , mSurfaceTexture(nullptr) | |
| , mTransform(nullptr) | |
| , mGLContextAttached(false) | |
| , mUpdateTexImage(false) | |
| , mLayer(nullptr) { | |
| renderState.registerContextCallback(this); | |
| } | |
| DeferredLayerUpdater::~DeferredLayerUpdater() { | |
| setTransform(nullptr); | |
| mRenderState.removeContextCallback(this); | |
| destroyLayer(); | |
| } | |
| void DeferredLayerUpdater::onContextDestroyed() { | |
| destroyLayer(); | |
| } | |
| void DeferredLayerUpdater::destroyLayer() { | |
| if (!mLayer) { | |
| return; | |
| } | |
| if (mSurfaceTexture.get() && mGLContextAttached) { | |
| mSurfaceTexture->detachFromView(); | |
| mGLContextAttached = false; | |
| } | |
| mLayer->postDecStrong(); | |
| mLayer = nullptr; | |
| } | |
| void DeferredLayerUpdater::setPaint(const SkPaint* paint) { | |
| mAlpha = PaintUtils::getAlphaDirect(paint); | |
| mMode = PaintUtils::getBlendModeDirect(paint); | |
| if (paint) { | |
| mColorFilter = paint->refColorFilter(); | |
| } else { | |
| mColorFilter.reset(); | |
| } | |
| } | |
| void DeferredLayerUpdater::apply() { | |
| if (!mLayer) { | |
| mLayer = new Layer(mRenderState, mColorFilter, mAlpha, mMode); | |
| } | |
| mLayer->setColorFilter(mColorFilter); | |
| mLayer->setAlpha(mAlpha, mMode); | |
| if (mSurfaceTexture.get()) { | |
| if (!mGLContextAttached) { | |
| mGLContextAttached = true; | |
| mUpdateTexImage = true; | |
| mSurfaceTexture->attachToView(); | |
| } | |
| if (mUpdateTexImage) { | |
| mUpdateTexImage = false; | |
| sk_sp<SkImage> layerImage; | |
| SkMatrix textureTransform; | |
| bool queueEmpty = true; | |
| // If the SurfaceTexture queue is in synchronous mode, need to discard all | |
| // but latest frame. Since we can't tell which mode it is in, | |
| // do this unconditionally. | |
| do { | |
| layerImage = mSurfaceTexture->dequeueImage(textureTransform, &queueEmpty, | |
| mRenderState); | |
| } while (layerImage.get() && (!queueEmpty)); | |
| if (layerImage.get()) { | |
| // force filtration if buffer size != layer size | |
| bool forceFilter = mWidth != layerImage->width() || mHeight != layerImage->height(); | |
| updateLayer(forceFilter, textureTransform, layerImage); | |
| } | |
| } | |
| if (mTransform) { | |
| mLayer->getTransform() = *mTransform; | |
| setTransform(nullptr); | |
| } | |
| } | |
| } | |
| void DeferredLayerUpdater::updateLayer(bool forceFilter, const SkMatrix& textureTransform, | |
| const sk_sp<SkImage>& layerImage) { | |
| mLayer->setBlend(mBlend); | |
| mLayer->setForceFilter(forceFilter); | |
| mLayer->setSize(mWidth, mHeight); | |
| mLayer->getTexTransform() = textureTransform; | |
| mLayer->setImage(layerImage); | |
| } | |
| void DeferredLayerUpdater::detachSurfaceTexture() { | |
| if (mSurfaceTexture.get()) { | |
| destroyLayer(); | |
| mSurfaceTexture = nullptr; | |
| } | |
| } | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ |