| /* | |
| * Copyright (C) 2014 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #pragma once | |
| #include <SkColorFilter.h> | |
| #include <SkImage.h> | |
| #include <SkMatrix.h> | |
| #include <cutils/compiler.h> | |
| #include <map> | |
| #include <system/graphics.h> | |
| #include <utils/StrongPointer.h> | |
| #include <GLES2/gl2.h> | |
| #include <GLES2/gl2ext.h> | |
| #include "renderstate/RenderState.h" | |
| #include "surfacetexture/SurfaceTexture.h" | |
| #include "Layer.h" | |
| #include "Rect.h" | |
| namespace android { | |
| namespace uirenderer { | |
| class RenderState; | |
| // Container to hold the properties a layer should be set to at the start | |
| // of a render pass | |
| class DeferredLayerUpdater : public VirtualLightRefBase, public IGpuContextCallback { | |
| public: | |
| // Note that DeferredLayerUpdater assumes it is taking ownership of the layer | |
| // and will not call incrementRef on it as a result. | |
| ANDROID_API explicit DeferredLayerUpdater(RenderState& renderState); | |
| ANDROID_API ~DeferredLayerUpdater(); | |
| ANDROID_API bool setSize(int width, int height) { | |
| if (mWidth != width || mHeight != height) { | |
| mWidth = width; | |
| mHeight = height; | |
| return true; | |
| } | |
| return false; | |
| } | |
| int getWidth() { return mWidth; } | |
| int getHeight() { return mHeight; } | |
| ANDROID_API bool setBlend(bool blend) { | |
| if (blend != mBlend) { | |
| mBlend = blend; | |
| return true; | |
| } | |
| return false; | |
| } | |
| ANDROID_API void setSurfaceTexture(const sp<SurfaceTexture>& consumer) { | |
| if (consumer.get() != mSurfaceTexture.get()) { | |
| mSurfaceTexture = consumer; | |
| GLenum target = consumer->getCurrentTextureTarget(); | |
| LOG_ALWAYS_FATAL_IF(target != GL_TEXTURE_2D && target != GL_TEXTURE_EXTERNAL_OES, | |
| "set unsupported SurfaceTexture with target %x", target); | |
| } | |
| } | |
| ANDROID_API void updateTexImage() { mUpdateTexImage = true; } | |
| ANDROID_API void setTransform(const SkMatrix* matrix) { | |
| delete mTransform; | |
| mTransform = matrix ? new SkMatrix(*matrix) : nullptr; | |
| } | |
| SkMatrix* getTransform() { return mTransform; } | |
| ANDROID_API void setPaint(const SkPaint* paint); | |
| void apply(); | |
| Layer* backingLayer() { return mLayer; } | |
| void detachSurfaceTexture(); | |
| void updateLayer(bool forceFilter, const SkMatrix& textureTransform, | |
| const sk_sp<SkImage>& layerImage); | |
| void destroyLayer(); | |
| protected: | |
| void onContextDestroyed() override; | |
| private: | |
| RenderState& mRenderState; | |
| // Generic properties | |
| int mWidth = 0; | |
| int mHeight = 0; | |
| bool mBlend = false; | |
| sk_sp<SkColorFilter> mColorFilter; | |
| int mAlpha = 255; | |
| SkBlendMode mMode = SkBlendMode::kSrcOver; | |
| sp<SurfaceTexture> mSurfaceTexture; | |
| SkMatrix* mTransform; | |
| bool mGLContextAttached; | |
| bool mUpdateTexImage; | |
| Layer* mLayer; | |
| }; | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ |