| /* | |
| * Copyright (C) 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef FRAMEINFO_H_ | |
| #define FRAMEINFO_H_ | |
| #include "utils/Macros.h" | |
| #include <cutils/compiler.h> | |
| #include <utils/Timers.h> | |
| #include <memory.h> | |
| #include <string> | |
| namespace android { | |
| namespace uirenderer { | |
| #define UI_THREAD_FRAME_INFO_SIZE 9 | |
| enum class FrameInfoIndex { | |
| Flags = 0, | |
| IntendedVsync, | |
| Vsync, | |
| OldestInputEvent, | |
| NewestInputEvent, | |
| HandleInputStart, | |
| AnimationStart, | |
| PerformTraversalsStart, | |
| DrawStart, | |
| // End of UI frame info | |
| SyncQueued, | |
| SyncStart, | |
| IssueDrawCommandsStart, | |
| SwapBuffers, | |
| FrameCompleted, | |
| DequeueBufferDuration, | |
| QueueBufferDuration, | |
| // Must be the last value! | |
| // Also must be kept in sync with FrameMetrics.java#FRAME_STATS_COUNT | |
| NumIndexes | |
| }; | |
| extern const std::string FrameInfoNames[]; | |
| namespace FrameInfoFlags { | |
| enum { | |
| WindowLayoutChanged = 1 << 0, | |
| RTAnimation = 1 << 1, | |
| SurfaceCanvas = 1 << 2, | |
| SkippedFrame = 1 << 3, | |
| }; | |
| }; | |
| class ANDROID_API UiFrameInfoBuilder { | |
| public: | |
| explicit UiFrameInfoBuilder(int64_t* buffer) : mBuffer(buffer) { | |
| memset(mBuffer, 0, UI_THREAD_FRAME_INFO_SIZE * sizeof(int64_t)); | |
| } | |
| UiFrameInfoBuilder& setVsync(nsecs_t vsyncTime, nsecs_t intendedVsync) { | |
| set(FrameInfoIndex::Vsync) = vsyncTime; | |
| set(FrameInfoIndex::IntendedVsync) = intendedVsync; | |
| // Pretend the other fields are all at vsync, too, so that naive | |
| // duration calculations end up being 0 instead of very large | |
| set(FrameInfoIndex::HandleInputStart) = vsyncTime; | |
| set(FrameInfoIndex::AnimationStart) = vsyncTime; | |
| set(FrameInfoIndex::PerformTraversalsStart) = vsyncTime; | |
| set(FrameInfoIndex::DrawStart) = vsyncTime; | |
| return *this; | |
| } | |
| UiFrameInfoBuilder& addFlag(int frameInfoFlag) { | |
| set(FrameInfoIndex::Flags) |= static_cast<uint64_t>(frameInfoFlag); | |
| return *this; | |
| } | |
| private: | |
| inline int64_t& set(FrameInfoIndex index) { return mBuffer[static_cast<int>(index)]; } | |
| int64_t* mBuffer; | |
| }; | |
| class FrameInfo { | |
| public: | |
| void importUiThreadInfo(int64_t* info); | |
| void markSyncStart() { set(FrameInfoIndex::SyncStart) = systemTime(CLOCK_MONOTONIC); } | |
| void markIssueDrawCommandsStart() { | |
| set(FrameInfoIndex::IssueDrawCommandsStart) = systemTime(CLOCK_MONOTONIC); | |
| } | |
| void markSwapBuffers() { set(FrameInfoIndex::SwapBuffers) = systemTime(CLOCK_MONOTONIC); } | |
| void markFrameCompleted() { set(FrameInfoIndex::FrameCompleted) = systemTime(CLOCK_MONOTONIC); } | |
| void addFlag(int frameInfoFlag) { | |
| set(FrameInfoIndex::Flags) |= static_cast<uint64_t>(frameInfoFlag); | |
| } | |
| const int64_t* data() const { return mFrameInfo; } | |
| inline int64_t operator[](FrameInfoIndex index) const { return get(index); } | |
| inline int64_t operator[](int index) const { | |
| if (index < 0 || index >= static_cast<int>(FrameInfoIndex::NumIndexes)) return 0; | |
| return mFrameInfo[index]; | |
| } | |
| inline int64_t duration(FrameInfoIndex start, FrameInfoIndex end) const { | |
| int64_t endtime = get(end); | |
| int64_t starttime = get(start); | |
| int64_t gap = endtime - starttime; | |
| gap = starttime > 0 ? gap : 0; | |
| if (end > FrameInfoIndex::SyncQueued && start < FrameInfoIndex::SyncQueued) { | |
| // Need to subtract out the time spent in a stalled state | |
| // as this will be captured by the previous frame's info | |
| int64_t offset = get(FrameInfoIndex::SyncStart) - get(FrameInfoIndex::SyncQueued); | |
| if (offset > 0) { | |
| gap -= offset; | |
| } | |
| } | |
| return gap > 0 ? gap : 0; | |
| } | |
| inline int64_t totalDuration() const { | |
| return duration(FrameInfoIndex::IntendedVsync, FrameInfoIndex::FrameCompleted); | |
| } | |
| inline int64_t& set(FrameInfoIndex index) { return mFrameInfo[static_cast<int>(index)]; } | |
| inline int64_t get(FrameInfoIndex index) const { | |
| if (index == FrameInfoIndex::NumIndexes) return 0; | |
| return mFrameInfo[static_cast<int>(index)]; | |
| } | |
| private: | |
| int64_t mFrameInfo[static_cast<int>(FrameInfoIndex::NumIndexes)]; | |
| }; | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ | |
| #endif /* FRAMEINFO_H_ */ |