| /* | |
| * Copyright (C) 2014 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "FrameInfoVisualizer.h" | |
| #include "IProfileRenderer.h" | |
| #include "utils/Color.h" | |
| #include "utils/TimeUtils.h" | |
| #include <cutils/compiler.h> | |
| #include <array> | |
| #define RETURN_IF_PROFILING_DISABLED() \ | |
| if (CC_LIKELY(mType == ProfileType::None)) return | |
| #define RETURN_IF_DISABLED() \ | |
| if (CC_LIKELY(mType == ProfileType::None && !mShowDirtyRegions)) return | |
| namespace android { | |
| namespace uirenderer { | |
| static constexpr auto PROFILE_DRAW_THRESHOLD_STROKE_WIDTH = 2; | |
| static constexpr auto PROFILE_DRAW_DP_PER_MS = 7; | |
| struct Threshold { | |
| SkColor color; | |
| float percentFrametime; | |
| }; | |
| static constexpr std::array<Threshold, 3> THRESHOLDS{ | |
| Threshold{.color = Color::Green_500, .percentFrametime = 0.8f}, | |
| Threshold{.color = Color::Lime_500, .percentFrametime = 1.0f}, | |
| Threshold{.color = Color::Red_500, .percentFrametime = 1.5f}, | |
| }; | |
| static constexpr SkColor BAR_FAST_MASK = 0x8FFFFFFF; | |
| static constexpr SkColor BAR_JANKY_MASK = 0xDFFFFFFF; | |
| struct BarSegment { | |
| FrameInfoIndex start; | |
| FrameInfoIndex end; | |
| SkColor color; | |
| }; | |
| static const std::array<BarSegment, 7> Bar{{ | |
| {FrameInfoIndex::IntendedVsync, FrameInfoIndex::HandleInputStart, Color::Teal_700}, | |
| {FrameInfoIndex::HandleInputStart, FrameInfoIndex::PerformTraversalsStart, | |
| Color::Green_700}, | |
| {FrameInfoIndex::PerformTraversalsStart, FrameInfoIndex::DrawStart, Color::LightGreen_700}, | |
| {FrameInfoIndex::DrawStart, FrameInfoIndex::SyncStart, Color::Blue_500}, | |
| {FrameInfoIndex::SyncStart, FrameInfoIndex::IssueDrawCommandsStart, Color::LightBlue_300}, | |
| {FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::SwapBuffers, Color::Red_500}, | |
| {FrameInfoIndex::SwapBuffers, FrameInfoIndex::FrameCompleted, Color::Orange_500}, | |
| }}; | |
| static int dpToPx(int dp, float density) { | |
| return (int)(dp * density + 0.5f); | |
| } | |
| FrameInfoVisualizer::FrameInfoVisualizer(FrameInfoSource& source, nsecs_t frameInterval) | |
| : mFrameSource(source), mFrameInterval(frameInterval) { | |
| setDensity(1); | |
| consumeProperties(); | |
| } | |
| FrameInfoVisualizer::~FrameInfoVisualizer() { | |
| destroyData(); | |
| } | |
| void FrameInfoVisualizer::setDensity(float density) { | |
| if (CC_UNLIKELY(mDensity != density)) { | |
| mDensity = density; | |
| // We want the vertical units to scale height relative to a baseline 16ms. | |
| // This keeps the threshold lines consistent across varying refresh rates | |
| mVerticalUnit = static_cast<int>(dpToPx(PROFILE_DRAW_DP_PER_MS, density) * (float)16_ms / | |
| (float)mFrameInterval); | |
| mThresholdStroke = dpToPx(PROFILE_DRAW_THRESHOLD_STROKE_WIDTH, density); | |
| } | |
| } | |
| void FrameInfoVisualizer::unionDirty(SkRect* dirty) { | |
| RETURN_IF_DISABLED(); | |
| // Not worth worrying about minimizing the dirty region for debugging, so just | |
| // dirty the entire viewport. | |
| if (dirty) { | |
| mDirtyRegion = *dirty; | |
| dirty->setEmpty(); | |
| } | |
| } | |
| void FrameInfoVisualizer::draw(IProfileRenderer& renderer) { | |
| RETURN_IF_DISABLED(); | |
| if (mShowDirtyRegions) { | |
| mFlashToggle = !mFlashToggle; | |
| if (mFlashToggle) { | |
| SkPaint paint; | |
| paint.setColor(0x7fff0000); | |
| renderer.drawRect(mDirtyRegion.fLeft, mDirtyRegion.fTop, mDirtyRegion.fRight, | |
| mDirtyRegion.fBottom, paint); | |
| } | |
| } | |
| if (mType == ProfileType::Bars) { | |
| // Patch up the current frame to pretend we ended here. CanvasContext | |
| // will overwrite these values with the real ones after we return. | |
| // This is a bit nicer looking than the vague green bar, as we have | |
| // valid data for almost all the stages and a very good idea of what | |
| // the issue stage will look like, too | |
| FrameInfo& info = mFrameSource.back(); | |
| info.markSwapBuffers(); | |
| info.markFrameCompleted(); | |
| initializeRects(renderer.getViewportHeight(), renderer.getViewportWidth()); | |
| drawGraph(renderer); | |
| drawThreshold(renderer); | |
| } | |
| } | |
| void FrameInfoVisualizer::createData() { | |
| if (mFastRects.get()) return; | |
| mFastRects.reset(new float[mFrameSource.capacity() * 4]); | |
| mJankyRects.reset(new float[mFrameSource.capacity() * 4]); | |
| } | |
| void FrameInfoVisualizer::destroyData() { | |
| mFastRects.reset(nullptr); | |
| mJankyRects.reset(nullptr); | |
| } | |
| void FrameInfoVisualizer::initializeRects(const int baseline, const int width) { | |
| // Target the 95% mark for the current frame | |
| float right = width * .95; | |
| float baseLineWidth = right / mFrameSource.capacity(); | |
| mNumFastRects = 0; | |
| mNumJankyRects = 0; | |
| int fast_i = 0, janky_i = 0; | |
| // Set the bottom of all the shapes to the baseline | |
| for (int fi = mFrameSource.size() - 1; fi >= 0; fi--) { | |
| if (mFrameSource[fi][FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame) { | |
| continue; | |
| } | |
| float lineWidth = baseLineWidth; | |
| float* rect; | |
| int ri; | |
| // Rects are LTRB | |
| if (mFrameSource[fi].totalDuration() <= mFrameInterval) { | |
| rect = mFastRects.get(); | |
| ri = fast_i; | |
| fast_i += 4; | |
| mNumFastRects++; | |
| } else { | |
| rect = mJankyRects.get(); | |
| ri = janky_i; | |
| janky_i += 4; | |
| mNumJankyRects++; | |
| lineWidth *= 2; | |
| } | |
| rect[ri + 0] = right - lineWidth; | |
| rect[ri + 1] = baseline; | |
| rect[ri + 2] = right; | |
| rect[ri + 3] = baseline; | |
| right -= lineWidth; | |
| } | |
| } | |
| void FrameInfoVisualizer::nextBarSegment(FrameInfoIndex start, FrameInfoIndex end) { | |
| int fast_i = (mNumFastRects - 1) * 4; | |
| int janky_i = (mNumJankyRects - 1) * 4; | |
| ; | |
| for (size_t fi = 0; fi < mFrameSource.size(); fi++) { | |
| if (mFrameSource[fi][FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame) { | |
| continue; | |
| } | |
| float* rect; | |
| int ri; | |
| // Rects are LTRB | |
| if (mFrameSource[fi].totalDuration() <= mFrameInterval) { | |
| rect = mFastRects.get(); | |
| ri = fast_i; | |
| fast_i -= 4; | |
| } else { | |
| rect = mJankyRects.get(); | |
| ri = janky_i; | |
| janky_i -= 4; | |
| } | |
| // Set the bottom to the old top (build upwards) | |
| rect[ri + 3] = rect[ri + 1]; | |
| // Move the top up by the duration | |
| rect[ri + 1] -= mVerticalUnit * durationMS(fi, start, end); | |
| } | |
| } | |
| void FrameInfoVisualizer::drawGraph(IProfileRenderer& renderer) { | |
| SkPaint paint; | |
| for (size_t i = 0; i < Bar.size(); i++) { | |
| nextBarSegment(Bar[i].start, Bar[i].end); | |
| paint.setColor(Bar[i].color & BAR_FAST_MASK); | |
| renderer.drawRects(mFastRects.get(), mNumFastRects * 4, paint); | |
| paint.setColor(Bar[i].color & BAR_JANKY_MASK); | |
| renderer.drawRects(mJankyRects.get(), mNumJankyRects * 4, paint); | |
| } | |
| } | |
| void FrameInfoVisualizer::drawThreshold(IProfileRenderer& renderer) { | |
| SkPaint paint; | |
| for (auto& t : THRESHOLDS) { | |
| paint.setColor(t.color); | |
| float yLocation = renderer.getViewportHeight() - | |
| (ns2ms(mFrameInterval) * t.percentFrametime * mVerticalUnit); | |
| renderer.drawRect(0.0f, yLocation - mThresholdStroke / 2, renderer.getViewportWidth(), | |
| yLocation + mThresholdStroke / 2, paint); | |
| } | |
| } | |
| bool FrameInfoVisualizer::consumeProperties() { | |
| bool changed = false; | |
| ProfileType newType = Properties::getProfileType(); | |
| if (newType != mType) { | |
| mType = newType; | |
| if (mType == ProfileType::None) { | |
| destroyData(); | |
| } else { | |
| createData(); | |
| } | |
| changed = true; | |
| } | |
| bool showDirty = Properties::showDirtyRegions; | |
| if (showDirty != mShowDirtyRegions) { | |
| mShowDirtyRegions = showDirty; | |
| changed = true; | |
| } | |
| return changed; | |
| } | |
| void FrameInfoVisualizer::dumpData(int fd) { | |
| RETURN_IF_PROFILING_DISABLED(); | |
| // This method logs the last N frames (where N is <= mDataSize) since the | |
| // last call to dumpData(). In other words if there's a dumpData(), draw frame, | |
| // dumpData(), the last dumpData() should only log 1 frame. | |
| dprintf(fd, "\n\tDraw\tPrepare\tProcess\tExecute\n"); | |
| for (size_t i = 0; i < mFrameSource.size(); i++) { | |
| if (mFrameSource[i][FrameInfoIndex::IntendedVsync] <= mLastFrameLogged) { | |
| continue; | |
| } | |
| mLastFrameLogged = mFrameSource[i][FrameInfoIndex::IntendedVsync]; | |
| dprintf(fd, "\t%3.2f\t%3.2f\t%3.2f\t%3.2f\n", | |
| durationMS(i, FrameInfoIndex::IntendedVsync, FrameInfoIndex::SyncStart), | |
| durationMS(i, FrameInfoIndex::SyncStart, FrameInfoIndex::IssueDrawCommandsStart), | |
| durationMS(i, FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::SwapBuffers), | |
| durationMS(i, FrameInfoIndex::SwapBuffers, FrameInfoIndex::FrameCompleted)); | |
| } | |
| } | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ |