| /* | |
| * Copyright (C) 2014 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "Interpolator.h" | |
| #include <algorithm> | |
| #include <log/log.h> | |
| #include "utils/MathUtils.h" | |
| namespace android { | |
| namespace uirenderer { | |
| Interpolator* Interpolator::createDefaultInterpolator() { | |
| return new AccelerateDecelerateInterpolator(); | |
| } | |
| float AccelerateDecelerateInterpolator::interpolate(float input) { | |
| return (float)(cosf((input + 1) * M_PI) / 2.0f) + 0.5f; | |
| } | |
| float AccelerateInterpolator::interpolate(float input) { | |
| if (mFactor == 1.0f) { | |
| return input * input; | |
| } else { | |
| return pow(input, mDoubleFactor); | |
| } | |
| } | |
| float AnticipateInterpolator::interpolate(float t) { | |
| return t * t * ((mTension + 1) * t - mTension); | |
| } | |
| static float a(float t, float s) { | |
| return t * t * ((s + 1) * t - s); | |
| } | |
| static float o(float t, float s) { | |
| return t * t * ((s + 1) * t + s); | |
| } | |
| float AnticipateOvershootInterpolator::interpolate(float t) { | |
| if (t < 0.5f) | |
| return 0.5f * a(t * 2.0f, mTension); | |
| else | |
| return 0.5f * (o(t * 2.0f - 2.0f, mTension) + 2.0f); | |
| } | |
| static float bounce(float t) { | |
| return t * t * 8.0f; | |
| } | |
| float BounceInterpolator::interpolate(float t) { | |
| t *= 1.1226f; | |
| if (t < 0.3535f) | |
| return bounce(t); | |
| else if (t < 0.7408f) | |
| return bounce(t - 0.54719f) + 0.7f; | |
| else if (t < 0.9644f) | |
| return bounce(t - 0.8526f) + 0.9f; | |
| else | |
| return bounce(t - 1.0435f) + 0.95f; | |
| } | |
| float CycleInterpolator::interpolate(float input) { | |
| return sinf(2 * mCycles * M_PI * input); | |
| } | |
| float DecelerateInterpolator::interpolate(float input) { | |
| float result; | |
| if (mFactor == 1.0f) { | |
| result = 1.0f - (1.0f - input) * (1.0f - input); | |
| } else { | |
| result = 1.0f - pow((1.0f - input), 2 * mFactor); | |
| } | |
| return result; | |
| } | |
| float OvershootInterpolator::interpolate(float t) { | |
| t -= 1.0f; | |
| return t * t * ((mTension + 1) * t + mTension) + 1.0f; | |
| } | |
| float PathInterpolator::interpolate(float t) { | |
| if (t <= 0) { | |
| return 0; | |
| } else if (t >= 1) { | |
| return 1; | |
| } | |
| // Do a binary search for the correct x to interpolate between. | |
| size_t startIndex = 0; | |
| size_t endIndex = mX.size() - 1; | |
| while (endIndex > startIndex + 1) { | |
| int midIndex = (startIndex + endIndex) / 2; | |
| if (t < mX[midIndex]) { | |
| endIndex = midIndex; | |
| } else { | |
| startIndex = midIndex; | |
| } | |
| } | |
| float xRange = mX[endIndex] - mX[startIndex]; | |
| if (xRange == 0) { | |
| return mY[startIndex]; | |
| } | |
| float tInRange = t - mX[startIndex]; | |
| float fraction = tInRange / xRange; | |
| float startY = mY[startIndex]; | |
| float endY = mY[endIndex]; | |
| return startY + (fraction * (endY - startY)); | |
| } | |
| LUTInterpolator::LUTInterpolator(float* values, size_t size) : mValues(values), mSize(size) {} | |
| LUTInterpolator::~LUTInterpolator() {} | |
| float LUTInterpolator::interpolate(float input) { | |
| // lut position should only be at the end of the table when input is 1f. | |
| float lutpos = input * (mSize - 1); | |
| if (lutpos >= (mSize - 1)) { | |
| return mValues[mSize - 1]; | |
| } | |
| float ipart, weight; | |
| weight = modff(lutpos, &ipart); | |
| int i1 = (int)ipart; | |
| int i2 = std::min(i1 + 1, (int)mSize - 1); | |
| LOG_ALWAYS_FATAL_IF( | |
| i1 < 0 || i2 < 0, | |
| "negatives in interpolation!" | |
| " i1=%d, i2=%d, input=%f, lutpos=%f, size=%zu, values=%p, ipart=%f, weight=%f", | |
| i1, i2, input, lutpos, mSize, mValues.get(), ipart, weight); | |
| float v1 = mValues[i1]; | |
| float v2 = mValues[i2]; | |
| return MathUtils::lerp(v1, v2, weight); | |
| } | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ |