| /* | |
| * Copyright (C) 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ANDROID_HWUI_LAYER_UPDATE_QUEUE_H | |
| #define ANDROID_HWUI_LAYER_UPDATE_QUEUE_H | |
| #include <utils/StrongPointer.h> | |
| #include "Rect.h" | |
| #include "RenderNode.h" | |
| #include "utils/Macros.h" | |
| #include <unordered_map> | |
| #include <vector> | |
| namespace android { | |
| namespace uirenderer { | |
| class RenderNode; | |
| class LayerUpdateQueue { | |
| PREVENT_COPY_AND_ASSIGN(LayerUpdateQueue); | |
| public: | |
| struct Entry { | |
| Entry(RenderNode* renderNode, const Rect& damage) | |
| : renderNode(renderNode), damage(damage) {} | |
| sp<RenderNode> renderNode; | |
| Rect damage; | |
| }; | |
| LayerUpdateQueue() {} | |
| void enqueueLayerWithDamage(RenderNode* renderNode, Rect dirty); | |
| void clear(); | |
| const std::vector<Entry>& entries() const { return mEntries; } | |
| private: | |
| std::vector<Entry> mEntries; | |
| }; | |
| } // namespace uirenderer | |
| } // namespace android | |
| #endif // ANDROID_HWUI_LAYER_UPDATE_QUEUE_H |