| /* | |
| * Copyright (C) 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "Properties.h" | |
| #include "Debug.h" | |
| #include "DeviceInfo.h" | |
| #include "SkTraceEventCommon.h" | |
| #include "HWUIProperties.sysprop.h" | |
| #include <algorithm> | |
| #include <cstdlib> | |
| #include <cutils/compiler.h> | |
| #include <cutils/properties.h> | |
| #include <log/log.h> | |
| namespace android { | |
| namespace uirenderer { | |
| bool Properties::debugLayersUpdates = false; | |
| bool Properties::debugOverdraw = false; | |
| bool Properties::showDirtyRegions = false; | |
| bool Properties::skipEmptyFrames = true; | |
| bool Properties::useBufferAge = true; | |
| bool Properties::enablePartialUpdates = true; | |
| DebugLevel Properties::debugLevel = kDebugDisabled; | |
| OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default; | |
| float Properties::overrideLightRadius = -1.0f; | |
| float Properties::overrideLightPosY = -1.0f; | |
| float Properties::overrideLightPosZ = -1.0f; | |
| float Properties::overrideAmbientRatio = -1.0f; | |
| int Properties::overrideAmbientShadowStrength = -1; | |
| int Properties::overrideSpotShadowStrength = -1; | |
| ProfileType Properties::sProfileType = ProfileType::None; | |
| bool Properties::sDisableProfileBars = false; | |
| RenderPipelineType Properties::sRenderPipelineType = RenderPipelineType::NotInitialized; | |
| bool Properties::enableHighContrastText = false; | |
| bool Properties::waitForGpuCompletion = false; | |
| bool Properties::forceDrawFrame = false; | |
| bool Properties::filterOutTestOverhead = false; | |
| bool Properties::disableVsync = false; | |
| bool Properties::skpCaptureEnabled = false; | |
| bool Properties::forceDarkMode = false; | |
| bool Properties::enableForceDarkSupport = true; | |
| bool Properties::enableRTAnimations = true; | |
| bool Properties::runningInEmulator = false; | |
| bool Properties::debuggingEnabled = false; | |
| bool Properties::isolatedProcess = false; | |
| int Properties::contextPriority = 0; | |
| static int property_get_int(const char* key, int defaultValue) { | |
| char buf[PROPERTY_VALUE_MAX] = { | |
| '\0', | |
| }; | |
| if (property_get(key, buf, "") > 0) { | |
| return atoi(buf); | |
| } | |
| return defaultValue; | |
| } | |
| bool Properties::load() { | |
| char property[PROPERTY_VALUE_MAX]; | |
| bool prevDebugLayersUpdates = debugLayersUpdates; | |
| bool prevDebugOverdraw = debugOverdraw; | |
| debugOverdraw = false; | |
| if (property_get(PROPERTY_DEBUG_OVERDRAW, property, nullptr) > 0) { | |
| INIT_LOGD(" Overdraw debug enabled: %s", property); | |
| if (!strcmp(property, "show")) { | |
| debugOverdraw = true; | |
| overdrawColorSet = OverdrawColorSet::Default; | |
| } else if (!strcmp(property, "show_deuteranomaly")) { | |
| debugOverdraw = true; | |
| overdrawColorSet = OverdrawColorSet::Deuteranomaly; | |
| } | |
| } | |
| sProfileType = ProfileType::None; | |
| if (property_get(PROPERTY_PROFILE, property, "") > 0) { | |
| if (!strcmp(property, PROPERTY_PROFILE_VISUALIZE_BARS)) { | |
| sProfileType = ProfileType::Bars; | |
| } else if (!strcmp(property, "true")) { | |
| sProfileType = ProfileType::Console; | |
| } | |
| } | |
| debugLayersUpdates = property_get_bool(PROPERTY_DEBUG_LAYERS_UPDATES, false); | |
| INIT_LOGD(" Layers updates debug enabled: %d", debugLayersUpdates); | |
| showDirtyRegions = property_get_bool(PROPERTY_DEBUG_SHOW_DIRTY_REGIONS, false); | |
| debugLevel = (DebugLevel)property_get_int(PROPERTY_DEBUG, kDebugDisabled); | |
| skipEmptyFrames = property_get_bool(PROPERTY_SKIP_EMPTY_DAMAGE, true); | |
| useBufferAge = property_get_bool(PROPERTY_USE_BUFFER_AGE, true); | |
| enablePartialUpdates = property_get_bool(PROPERTY_ENABLE_PARTIAL_UPDATES, true); | |
| filterOutTestOverhead = property_get_bool(PROPERTY_FILTER_TEST_OVERHEAD, false); | |
| skpCaptureEnabled = debuggingEnabled && property_get_bool(PROPERTY_CAPTURE_SKP_ENABLED, false); | |
| SkAndroidFrameworkTraceUtil::setEnableTracing( | |
| property_get_bool(PROPERTY_SKIA_ATRACE_ENABLED, false)); | |
| runningInEmulator = property_get_bool(PROPERTY_QEMU_KERNEL, false); | |
| forceDarkMode = property_get_bool(PROPERTY_FORCE_DARK, false); | |
| enableForceDarkSupport = property_get_bool(PROPERTY_ENABLE_FORCE_DARK, true); | |
| return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw); | |
| } | |
| void Properties::overrideProperty(const char* name, const char* value) { | |
| if (!strcmp(name, "disableProfileBars")) { | |
| sDisableProfileBars = !strcmp(value, "true"); | |
| ALOGD("profile bars %s", sDisableProfileBars ? "disabled" : "enabled"); | |
| return; | |
| } else if (!strcmp(name, "ambientRatio")) { | |
| overrideAmbientRatio = std::min(std::max(atof(value), 0.0), 10.0); | |
| ALOGD("ambientRatio = %.2f", overrideAmbientRatio); | |
| return; | |
| } else if (!strcmp(name, "lightRadius")) { | |
| overrideLightRadius = std::min(std::max(atof(value), 0.0), 3000.0); | |
| ALOGD("lightRadius = %.2f", overrideLightRadius); | |
| return; | |
| } else if (!strcmp(name, "lightPosY")) { | |
| overrideLightPosY = std::min(std::max(atof(value), 0.0), 3000.0); | |
| ALOGD("lightPos Y = %.2f", overrideLightPosY); | |
| return; | |
| } else if (!strcmp(name, "lightPosZ")) { | |
| overrideLightPosZ = std::min(std::max(atof(value), 0.0), 3000.0); | |
| ALOGD("lightPos Z = %.2f", overrideLightPosZ); | |
| return; | |
| } else if (!strcmp(name, "ambientShadowStrength")) { | |
| overrideAmbientShadowStrength = atoi(value); | |
| ALOGD("ambient shadow strength = 0x%x out of 0xff", overrideAmbientShadowStrength); | |
| return; | |
| } else if (!strcmp(name, "spotShadowStrength")) { | |
| overrideSpotShadowStrength = atoi(value); | |
| ALOGD("spot shadow strength = 0x%x out of 0xff", overrideSpotShadowStrength); | |
| return; | |
| } | |
| ALOGD("failed overriding property %s to %s", name, value); | |
| } | |
| ProfileType Properties::getProfileType() { | |
| if (CC_UNLIKELY(sDisableProfileBars && sProfileType == ProfileType::Bars)) | |
| return ProfileType::None; | |
| return sProfileType; | |
| } | |
| RenderPipelineType Properties::getRenderPipelineType() { | |
| if (sRenderPipelineType != RenderPipelineType::NotInitialized) { | |
| return sRenderPipelineType; | |
| } | |
| bool useVulkan = use_vulkan().value_or(false); | |
| char prop[PROPERTY_VALUE_MAX]; | |
| if (useVulkan) { | |
| property_get(PROPERTY_RENDERER, prop, "skiavk"); | |
| } else { | |
| property_get(PROPERTY_RENDERER, prop, "skiagl"); | |
| } | |
| if (!strcmp(prop, "skiavk")) { | |
| ALOGD("Skia Vulkan Pipeline"); | |
| sRenderPipelineType = RenderPipelineType::SkiaVulkan; | |
| } else { //"skiagl" | |
| ALOGD("Skia GL Pipeline"); | |
| sRenderPipelineType = RenderPipelineType::SkiaGL; | |
| } | |
| return sRenderPipelineType; | |
| } | |
| void Properties::overrideRenderPipelineType(RenderPipelineType type) { | |
| #if !defined(HWUI_GLES_WRAP_ENABLED) | |
| // If we're doing actual rendering then we can't change the renderer after it's been set. | |
| // Unit tests can freely change this as often as it wants, though, as there's no actual | |
| // GL rendering happening | |
| if (sRenderPipelineType != RenderPipelineType::NotInitialized) { | |
| return; | |
| } | |
| #endif | |
| sRenderPipelineType = type; | |
| } | |
| } // namespace uirenderer | |
| } // namespace android |