| /* | |
| * Copyright (C) 2012 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ANDROID_HWUI_VERTEX_BUFFER_H | |
| #define ANDROID_HWUI_VERTEX_BUFFER_H | |
| #include <algorithm> | |
| namespace android { | |
| namespace uirenderer { | |
| class VertexBuffer { | |
| public: | |
| enum MeshFeatureFlags { | |
| kNone = 0, | |
| kAlpha = 1 << 0, | |
| kIndices = 1 << 1, | |
| }; | |
| VertexBuffer() | |
| : mBuffer(nullptr) | |
| , mIndices(nullptr) | |
| , mVertexCount(0) | |
| , mIndexCount(0) | |
| , mAllocatedVertexCount(0) | |
| , mAllocatedIndexCount(0) | |
| , mByteCount(0) | |
| , mMeshFeatureFlags(kNone) | |
| , mReallocBuffer(nullptr) | |
| , mCleanupMethod(nullptr) | |
| , mCleanupIndexMethod(nullptr) {} | |
| ~VertexBuffer() { | |
| if (mCleanupMethod) mCleanupMethod(mBuffer); | |
| if (mCleanupIndexMethod) mCleanupIndexMethod(mIndices); | |
| } | |
| /** | |
| This should be the only method used by the Tessellator. Subsequent calls to | |
| alloc will allocate space within the first allocation (useful if you want to | |
| eventually allocate multiple regions within a single VertexBuffer, such as | |
| with PathTessellator::tessellateLines()) | |
| */ | |
| template <class TYPE> | |
| TYPE* alloc(int vertexCount) { | |
| if (mVertexCount) { | |
| TYPE* reallocBuffer = (TYPE*)mReallocBuffer; | |
| // already have allocated the buffer, re-allocate space within | |
| if (mReallocBuffer != mBuffer) { | |
| // not first re-allocation, leave space for degenerate triangles to separate strips | |
| reallocBuffer += 2; | |
| } | |
| mReallocBuffer = reallocBuffer + vertexCount; | |
| return reallocBuffer; | |
| } | |
| mAllocatedVertexCount = vertexCount; | |
| mVertexCount = vertexCount; | |
| mByteCount = mVertexCount * sizeof(TYPE); | |
| mReallocBuffer = mBuffer = (void*)new TYPE[vertexCount]; | |
| mCleanupMethod = &(cleanup<TYPE>); | |
| return (TYPE*)mBuffer; | |
| } | |
| template <class TYPE> | |
| TYPE* allocIndices(int indexCount) { | |
| mAllocatedIndexCount = indexCount; | |
| mIndexCount = indexCount; | |
| mIndices = (void*)new TYPE[indexCount]; | |
| mCleanupIndexMethod = &(cleanup<TYPE>); | |
| return (TYPE*)mIndices; | |
| } | |
| template <class TYPE> | |
| void copyInto(const VertexBuffer& srcBuffer, float xOffset, float yOffset) { | |
| int verticesToCopy = srcBuffer.getVertexCount(); | |
| TYPE* dst = alloc<TYPE>(verticesToCopy); | |
| TYPE* src = (TYPE*)srcBuffer.getBuffer(); | |
| for (int i = 0; i < verticesToCopy; i++) { | |
| TYPE::copyWithOffset(&dst[i], src[i], xOffset, yOffset); | |
| } | |
| } | |
| /** | |
| * Brute force bounds computation, used only if the producer of this | |
| * vertex buffer can't determine bounds more simply/efficiently | |
| */ | |
| template <class TYPE> | |
| void computeBounds(int vertexCount = 0) { | |
| if (!mVertexCount) { | |
| mBounds.setEmpty(); | |
| return; | |
| } | |
| // default: compute over every vertex | |
| if (vertexCount == 0) vertexCount = mVertexCount; | |
| TYPE* current = (TYPE*)mBuffer; | |
| TYPE* end = current + vertexCount; | |
| mBounds.set(current->x, current->y, current->x, current->y); | |
| for (; current < end; current++) { | |
| mBounds.expandToCover(current->x, current->y); | |
| } | |
| } | |
| const void* getBuffer() const { return mBuffer; } | |
| const void* getIndices() const { return mIndices; } | |
| const Rect& getBounds() const { return mBounds; } | |
| unsigned int getVertexCount() const { return mVertexCount; } | |
| unsigned int getSize() const { return mByteCount; } | |
| unsigned int getIndexCount() const { return mIndexCount; } | |
| void updateIndexCount(unsigned int newCount) { | |
| mIndexCount = std::min(newCount, mAllocatedIndexCount); | |
| } | |
| void updateVertexCount(unsigned int newCount) { | |
| mVertexCount = std::min(newCount, mAllocatedVertexCount); | |
| } | |
| MeshFeatureFlags getMeshFeatureFlags() const { return mMeshFeatureFlags; } | |
| void setMeshFeatureFlags(int flags) { | |
| mMeshFeatureFlags = static_cast<MeshFeatureFlags>(flags); | |
| } | |
| void setBounds(Rect bounds) { mBounds = bounds; } | |
| template <class TYPE> | |
| void createDegenerateSeparators(int allocSize) { | |
| TYPE* end = (TYPE*)mBuffer + mVertexCount; | |
| for (TYPE* degen = (TYPE*)mBuffer + allocSize; degen < end; degen += 2 + allocSize) { | |
| memcpy(degen, degen - 1, sizeof(TYPE)); | |
| memcpy(degen + 1, degen + 2, sizeof(TYPE)); | |
| } | |
| } | |
| private: | |
| template <class TYPE> | |
| static void cleanup(void* buffer) { | |
| delete[](TYPE*) buffer; | |
| } | |
| Rect mBounds; | |
| void* mBuffer; | |
| void* mIndices; | |
| unsigned int mVertexCount; | |
| unsigned int mIndexCount; | |
| unsigned int mAllocatedVertexCount; | |
| unsigned int mAllocatedIndexCount; | |
| unsigned int mByteCount; | |
| MeshFeatureFlags mMeshFeatureFlags; | |
| void* mReallocBuffer; // used for multi-allocation | |
| void (*mCleanupMethod)(void*); | |
| void (*mCleanupIndexMethod)(void*); | |
| }; | |
| } // namespace uirenderer | |
| } // namespace android | |
| #endif // ANDROID_HWUI_VERTEX_BUFFER_H |