| /* | |
| * Copyright (C) 2017 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "TestSceneBase.h" | |
| #include <SkGradientShader.h> | |
| class SimpleGradientAnimation; | |
| static TestScene::Registrar _SimpleGradient(TestScene::Info{ | |
| "simpleGradient", | |
| "A benchmark of shader performance of linear, 2 color gradients with black in them.", | |
| TestScene::simpleCreateScene<SimpleGradientAnimation>}); | |
| class SimpleGradientAnimation : public TestScene { | |
| public: | |
| std::vector<sp<RenderNode> > cards; | |
| void createContent(int width, int height, Canvas& canvas) override { | |
| canvas.drawColor(Color::White, SkBlendMode::kSrcOver); | |
| sp<RenderNode> card = createCard(0, 0, width, height); | |
| canvas.drawRenderNode(card.get()); | |
| cards.push_back(card); | |
| } | |
| void doFrame(int frameNr) override { | |
| int curFrame = frameNr % 20; | |
| for (size_t ci = 0; ci < cards.size(); ci++) { | |
| cards[ci]->mutateStagingProperties().setTranslationX(curFrame); | |
| cards[ci]->mutateStagingProperties().setTranslationY(curFrame); | |
| cards[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); | |
| } | |
| } | |
| private: | |
| sp<RenderNode> createCard(int x, int y, int width, int height) { | |
| return TestUtils::createNode( | |
| x, y, x + width, y + height, | |
| [width, height](RenderProperties& props, Canvas& canvas) { | |
| float pos[] = {0, 1}; | |
| SkPoint pts[] = {SkPoint::Make(0, 0), SkPoint::Make(width, height)}; | |
| SkPaint paint; | |
| // overdraw several times to emphasize shader cost | |
| for (int i = 0; i < 10; i++) { | |
| // use i%2 start position to pick 2 color combo with black in it | |
| SkColor colors[3] = {Color::Transparent, Color::Black, Color::Cyan_500}; | |
| paint.setShader(SkGradientShader::MakeLinear(pts, colors + (i % 2), pos, 2, | |
| SkShader::kClamp_TileMode)); | |
| canvas.drawRect(i, i, width, height, paint); | |
| } | |
| }); | |
| } | |
| }; |