| /* | |
| * Copyright (C) 2018 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef DEX_BUILDER_H_ | |
| #define DEX_BUILDER_H_ | |
| #include <array> | |
| #include <forward_list> | |
| #include <map> | |
| #include <optional> | |
| #include <string> | |
| #include <unordered_map> | |
| #include <vector> | |
| #include "dex/dex_instruction.h" | |
| #include "slicer/dex_ir.h" | |
| #include "slicer/writer.h" | |
| namespace startop { | |
| namespace dex { | |
| // TODO: remove this once the dex generation code is complete. | |
| void WriteTestDexFile(const std::string& filename); | |
| ////////////////////////// | |
| // Forward declarations // | |
| ////////////////////////// | |
| class DexBuilder; | |
| // Our custom allocator for dex::Writer | |
| // | |
| // This keeps track of all allocations and ensures they are freed when | |
| // TrackingAllocator is destroyed. Pointers to memory allocated by this | |
| // allocator must not outlive the allocator. | |
| class TrackingAllocator : public ::dex::Writer::Allocator { | |
| public: | |
| virtual void* Allocate(size_t size); | |
| virtual void Free(void* ptr); | |
| private: | |
| std::unordered_map<void*, std::unique_ptr<uint8_t[]>> allocations_; | |
| }; | |
| // Represents a DEX type descriptor. | |
| // | |
| // TODO: add a way to create a descriptor for a reference of a class type. | |
| class TypeDescriptor { | |
| public: | |
| // Named constructors for base type descriptors. | |
| static const TypeDescriptor Int(); | |
| static const TypeDescriptor Void(); | |
| // Creates a type descriptor from a fully-qualified class name. For example, it turns the class | |
| // name java.lang.Object into the descriptor Ljava/lang/Object. | |
| static TypeDescriptor FromClassname(const std::string& name); | |
| // Return the full descriptor, such as I or Ljava/lang/Object | |
| const std::string& descriptor() const { return descriptor_; } | |
| // Return the shorty descriptor, such as I or L | |
| std::string short_descriptor() const { return descriptor().substr(0, 1); } | |
| bool is_object() const { return short_descriptor() == "L"; } | |
| bool operator<(const TypeDescriptor& rhs) const { return descriptor_ < rhs.descriptor_; } | |
| private: | |
| explicit TypeDescriptor(std::string descriptor) : descriptor_{descriptor} {} | |
| const std::string descriptor_; | |
| }; | |
| // Defines a function signature. For example, Prototype{TypeDescriptor::VOID, TypeDescriptor::Int} | |
| // represents the function type (Int) -> Void. | |
| class Prototype { | |
| public: | |
| template <typename... TypeDescriptors> | |
| explicit Prototype(TypeDescriptor return_type, TypeDescriptors... param_types) | |
| : return_type_{return_type}, param_types_{param_types...} {} | |
| // Encode this prototype into the dex file. | |
| ir::Proto* Encode(DexBuilder* dex) const; | |
| // Get the shorty descriptor, such as VII for (Int, Int) -> Void | |
| std::string Shorty() const; | |
| const TypeDescriptor& ArgType(size_t index) const; | |
| bool operator<(const Prototype& rhs) const { | |
| return std::make_tuple(return_type_, param_types_) < | |
| std::make_tuple(rhs.return_type_, rhs.param_types_); | |
| } | |
| private: | |
| const TypeDescriptor return_type_; | |
| const std::vector<TypeDescriptor> param_types_; | |
| }; | |
| // Represents a DEX register or constant. We separate regular registers and parameters | |
| // because we will not know the real parameter id until after all instructions | |
| // have been generated. | |
| class Value { | |
| public: | |
| static constexpr Value Local(size_t id) { return Value{id, Kind::kLocalRegister}; } | |
| static constexpr Value Parameter(size_t id) { return Value{id, Kind::kParameter}; } | |
| static constexpr Value Immediate(size_t value) { return Value{value, Kind::kImmediate}; } | |
| static constexpr Value String(size_t value) { return Value{value, Kind::kString}; } | |
| static constexpr Value Label(size_t id) { return Value{id, Kind::kLabel}; } | |
| static constexpr Value Type(size_t id) { return Value{id, Kind::kType}; } | |
| bool is_register() const { return kind_ == Kind::kLocalRegister; } | |
| bool is_parameter() const { return kind_ == Kind::kParameter; } | |
| bool is_variable() const { return is_register() || is_parameter(); } | |
| bool is_immediate() const { return kind_ == Kind::kImmediate; } | |
| bool is_string() const { return kind_ == Kind::kString; } | |
| bool is_label() const { return kind_ == Kind::kLabel; } | |
| bool is_type() const { return kind_ == Kind::kType; } | |
| size_t value() const { return value_; } | |
| constexpr Value() : value_{0}, kind_{Kind::kInvalid} {} | |
| private: | |
| enum class Kind { kInvalid, kLocalRegister, kParameter, kImmediate, kString, kLabel, kType }; | |
| size_t value_; | |
| Kind kind_; | |
| constexpr Value(size_t value, Kind kind) : value_{value}, kind_{kind} {} | |
| }; | |
| // A virtual instruction. We convert these to real instructions in MethodBuilder::Encode. | |
| // Virtual instructions are needed to keep track of information that is not known until all of the | |
| // code is generated. This information includes things like how many local registers are created and | |
| // branch target locations. | |
| class Instruction { | |
| public: | |
| // The operation performed by this instruction. These are virtual instructions that do not | |
| // correspond exactly to DEX instructions. | |
| enum class Op { | |
| kBindLabel, | |
| kBranchEqz, | |
| kBranchNEqz, | |
| kCheckCast, | |
| kInvokeDirect, | |
| kInvokeInterface, | |
| kInvokeStatic, | |
| kInvokeVirtual, | |
| kMove, | |
| kMoveObject, | |
| kNew, | |
| kReturn, | |
| kReturnObject, | |
| }; | |
| //////////////////////// | |
| // Named Constructors // | |
| //////////////////////// | |
| // For instructions with no return value and no arguments. | |
| static inline Instruction OpNoArgs(Op opcode) { | |
| return Instruction{opcode, /*method_id*/ 0, /*dest*/ {}}; | |
| } | |
| // For most instructions, which take some number of arguments and have an optional return value. | |
| template <typename... T> | |
| static inline Instruction OpWithArgs(Op opcode, std::optional<const Value> dest, T... args) { | |
| return Instruction{opcode, /*method_id=*/0, /*result_is_object=*/false, dest, args...}; | |
| } | |
| // A cast instruction. Basically, `(type)val` | |
| static inline Instruction Cast(Value val, Value type) { | |
| CHECK(type.is_type()); | |
| return OpWithArgs(Op::kCheckCast, val, type); | |
| } | |
| // For method calls. | |
| template <typename... T> | |
| static inline Instruction InvokeVirtual(size_t method_id, std::optional<const Value> dest, | |
| Value this_arg, T... args) { | |
| return Instruction{ | |
| Op::kInvokeVirtual, method_id, /*result_is_object=*/false, dest, this_arg, args...}; | |
| } | |
| // Returns an object | |
| template <typename... T> | |
| static inline Instruction InvokeVirtualObject(size_t method_id, std::optional<const Value> dest, | |
| Value this_arg, T... args) { | |
| return Instruction{ | |
| Op::kInvokeVirtual, method_id, /*result_is_object=*/true, dest, this_arg, args...}; | |
| } | |
| // For direct calls (basically, constructors). | |
| template <typename... T> | |
| static inline Instruction InvokeDirect(size_t method_id, std::optional<const Value> dest, | |
| Value this_arg, T... args) { | |
| return Instruction{ | |
| Op::kInvokeDirect, method_id, /*result_is_object=*/false, dest, this_arg, args...}; | |
| } | |
| // Returns an object | |
| template <typename... T> | |
| static inline Instruction InvokeDirectObject(size_t method_id, std::optional<const Value> dest, | |
| Value this_arg, T... args) { | |
| return Instruction{ | |
| Op::kInvokeDirect, method_id, /*result_is_object=*/true, dest, this_arg, args...}; | |
| } | |
| // For static calls. | |
| template <typename... T> | |
| static inline Instruction InvokeStatic(size_t method_id, std::optional<const Value> dest, | |
| T... args) { | |
| return Instruction{Op::kInvokeStatic, method_id, /*result_is_object=*/false, dest, args...}; | |
| } | |
| // Returns an object | |
| template <typename... T> | |
| static inline Instruction InvokeStaticObject(size_t method_id, std::optional<const Value> dest, | |
| T... args) { | |
| return Instruction{Op::kInvokeStatic, method_id, /*result_is_object=*/true, dest, args...}; | |
| } | |
| // For static calls. | |
| template <typename... T> | |
| static inline Instruction InvokeInterface(size_t method_id, std::optional<const Value> dest, | |
| T... args) { | |
| return Instruction{Op::kInvokeInterface, method_id, /*result_is_object=*/false, dest, args...}; | |
| } | |
| /////////////// | |
| // Accessors // | |
| /////////////// | |
| Op opcode() const { return opcode_; } | |
| size_t method_id() const { return method_id_; } | |
| bool result_is_object() const { return result_is_object_; } | |
| const std::optional<const Value>& dest() const { return dest_; } | |
| const std::vector<const Value>& args() const { return args_; } | |
| private: | |
| inline Instruction(Op opcode, size_t method_id, std::optional<const Value> dest) | |
| : opcode_{opcode}, method_id_{method_id}, result_is_object_{false}, dest_{dest}, args_{} {} | |
| template <typename... T> | |
| inline constexpr Instruction(Op opcode, size_t method_id, bool result_is_object, | |
| std::optional<const Value> dest, T... args) | |
| : opcode_{opcode}, | |
| method_id_{method_id}, | |
| result_is_object_{result_is_object}, | |
| dest_{dest}, | |
| args_{args...} {} | |
| const Op opcode_; | |
| // The index of the method to invoke, for kInvokeVirtual and similar opcodes. | |
| const size_t method_id_{0}; | |
| const bool result_is_object_; | |
| const std::optional<const Value> dest_; | |
| const std::vector<const Value> args_; | |
| }; | |
| // Needed for CHECK_EQ, DCHECK_EQ, etc. | |
| std::ostream& operator<<(std::ostream& out, const Instruction::Op& opcode); | |
| // Keeps track of information needed to manipulate or call a method. | |
| struct MethodDeclData { | |
| size_t id; | |
| ir::MethodDecl* decl; | |
| }; | |
| // Tools to help build methods and their bodies. | |
| class MethodBuilder { | |
| public: | |
| MethodBuilder(DexBuilder* dex, ir::Class* class_def, ir::MethodDecl* decl); | |
| // Encode the method into DEX format. | |
| ir::EncodedMethod* Encode(); | |
| // Create a new register to be used to storing values. Note that these are not SSA registers, like | |
| // might be expected in similar code generators. This does no liveness tracking or anything, so | |
| // it's up to the caller to reuse registers as appropriate. | |
| Value MakeRegister(); | |
| Value MakeLabel(); | |
| ///////////////////////////////// | |
| // Instruction builder methods // | |
| ///////////////////////////////// | |
| void AddInstruction(Instruction instruction); | |
| // return-void | |
| void BuildReturn(); | |
| void BuildReturn(Value src, bool is_object = false); | |
| // const/4 | |
| void BuildConst4(Value target, int value); | |
| void BuildConstString(Value target, const std::string& value); | |
| template <typename... T> | |
| void BuildNew(Value target, TypeDescriptor type, Prototype constructor, T... args); | |
| // TODO: add builders for more instructions | |
| DexBuilder* dex_file() const { return dex_; } | |
| private: | |
| void EncodeInstructions(); | |
| void EncodeInstruction(const Instruction& instruction); | |
| // Encodes a return instruction. For instructions with no return value, the opcode field is | |
| // ignored. Otherwise, this specifies which return instruction will be used (return, | |
| // return-object, etc.) | |
| void EncodeReturn(const Instruction& instruction, ::art::Instruction::Code opcode); | |
| void EncodeMove(const Instruction& instruction); | |
| void EncodeInvoke(const Instruction& instruction, ::art::Instruction::Code opcode); | |
| void EncodeBranch(art::Instruction::Code op, const Instruction& instruction); | |
| void EncodeNew(const Instruction& instruction); | |
| void EncodeCast(const Instruction& instruction); | |
| // Low-level instruction format encoding. See | |
| // https://source.android.com/devices/tech/dalvik/instruction-formats for documentation of | |
| // formats. | |
| inline void Encode10x(art::Instruction::Code opcode) { | |
| // 00|op | |
| buffer_.push_back(opcode); | |
| } | |
| inline void Encode11x(art::Instruction::Code opcode, uint8_t a) { | |
| // aa|op | |
| buffer_.push_back((a << 8) | opcode); | |
| } | |
| inline void Encode11n(art::Instruction::Code opcode, uint8_t a, int8_t b) { | |
| // b|a|op | |
| // Make sure the fields are in bounds (4 bits for a, 4 bits for b). | |
| CHECK_LT(a, 16); | |
| CHECK_LE(-8, b); | |
| CHECK_LT(b, 8); | |
| buffer_.push_back(((b & 0xf) << 12) | (a << 8) | opcode); | |
| } | |
| inline void Encode21c(art::Instruction::Code opcode, uint8_t a, uint16_t b) { | |
| // aa|op|bbbb | |
| buffer_.push_back((a << 8) | opcode); | |
| buffer_.push_back(b); | |
| } | |
| inline void Encode32x(art::Instruction::Code opcode, uint16_t a, uint16_t b) { | |
| buffer_.push_back(opcode); | |
| buffer_.push_back(a); | |
| buffer_.push_back(b); | |
| } | |
| inline void Encode35c(art::Instruction::Code opcode, size_t a, uint16_t b, uint8_t c, uint8_t d, | |
| uint8_t e, uint8_t f, uint8_t g) { | |
| // a|g|op|bbbb|f|e|d|c | |
| CHECK_LE(a, 5); | |
| CHECK(IsShortRegister(c)); | |
| CHECK(IsShortRegister(d)); | |
| CHECK(IsShortRegister(e)); | |
| CHECK(IsShortRegister(f)); | |
| CHECK(IsShortRegister(g)); | |
| buffer_.push_back((a << 12) | (g << 8) | opcode); | |
| buffer_.push_back(b); | |
| buffer_.push_back((f << 12) | (e << 8) | (d << 4) | c); | |
| } | |
| inline void Encode3rc(art::Instruction::Code opcode, size_t a, uint16_t b, uint16_t c) { | |
| CHECK_LE(a, 255); | |
| buffer_.push_back((a << 8) | opcode); | |
| buffer_.push_back(b); | |
| buffer_.push_back(c); | |
| } | |
| static constexpr bool IsShortRegister(size_t register_value) { return register_value < 16; } | |
| // Returns an array of num_regs scratch registers. These are guaranteed to be | |
| // contiguous, so they are suitable for the invoke-*/range instructions. | |
| template <int num_regs> | |
| std::array<Value, num_regs> GetScratchRegisters() const { | |
| static_assert(num_regs <= kMaxScratchRegisters); | |
| std::array<Value, num_regs> regs; | |
| for (size_t i = 0; i < num_regs; ++i) { | |
| regs[i] = std::move(Value::Local(num_registers_ + i)); | |
| } | |
| return regs; | |
| } | |
| // Converts a register or parameter to its DEX register number. | |
| size_t RegisterValue(const Value& value) const; | |
| // Sets a label's address to the current position in the instruction buffer. If there are any | |
| // forward references to the label, this function will back-patch them. | |
| void BindLabel(const Value& label); | |
| // Returns the offset of the label relative to the given instruction offset. If the label is not | |
| // bound, a reference will be saved and it will automatically be patched when the label is bound. | |
| ::dex::u2 LabelValue(const Value& label, size_t instruction_offset, size_t field_offset); | |
| DexBuilder* dex_; | |
| ir::Class* class_; | |
| ir::MethodDecl* decl_; | |
| // A list of the instructions we will eventually encode. | |
| std::vector<Instruction> instructions_; | |
| // A buffer to hold instructions that have been encoded. | |
| std::vector<::dex::u2> buffer_; | |
| // We create some scratch registers for when we have to shuffle registers | |
| // around to make legal DEX code. | |
| static constexpr size_t kMaxScratchRegisters = 5; | |
| // How many registers we've allocated | |
| size_t num_registers_{0}; | |
| // Stores information needed to back-patch a label once it is bound. We need to know the start of | |
| // the instruction that refers to the label, and the offset to where the actual label value should | |
| // go. | |
| struct LabelReference { | |
| size_t instruction_offset; | |
| size_t field_offset; | |
| }; | |
| struct LabelData { | |
| std::optional<size_t> bound_address; | |
| std::forward_list<LabelReference> references; | |
| }; | |
| std::vector<LabelData> labels_; | |
| // During encoding, keep track of the largest number of arguments needed, so we can use it for our | |
| // outs count | |
| size_t max_args_{0}; | |
| }; | |
| // A helper to build class definitions. | |
| class ClassBuilder { | |
| public: | |
| ClassBuilder(DexBuilder* parent, const std::string& name, ir::Class* class_def); | |
| void set_source_file(const std::string& source); | |
| // Create a method with the given name and prototype. The returned MethodBuilder can be used to | |
| // fill in the method body. | |
| MethodBuilder CreateMethod(const std::string& name, Prototype prototype); | |
| private: | |
| DexBuilder* const parent_; | |
| const TypeDescriptor type_descriptor_; | |
| ir::Class* const class_; | |
| }; | |
| // Builds Dex files from scratch. | |
| class DexBuilder { | |
| public: | |
| DexBuilder(); | |
| // Create an in-memory image of the DEX file that can either be loaded directly or written to a | |
| // file. | |
| slicer::MemView CreateImage(); | |
| template <typename T> | |
| T* Alloc() { | |
| return dex_file_->Alloc<T>(); | |
| } | |
| // Find the ir::String that matches the given string, creating it if it does not exist. | |
| ir::String* GetOrAddString(const std::string& string); | |
| // Create a new class of the given name. | |
| ClassBuilder MakeClass(const std::string& name); | |
| // Add a type for the given descriptor, or return the existing one if it already exists. | |
| // See the TypeDescriptor class for help generating these. GetOrAddType can be used to declare | |
| // imported classes. | |
| ir::Type* GetOrAddType(const std::string& descriptor); | |
| // Returns the method id for the method, creating it if it has not been created yet. | |
| const MethodDeclData& GetOrDeclareMethod(TypeDescriptor type, const std::string& name, | |
| Prototype prototype); | |
| std::optional<const Prototype> GetPrototypeByMethodId(size_t method_id) const; | |
| private: | |
| // Looks up the ir::Proto* corresponding to this given prototype, or creates one if it does not | |
| // exist. | |
| ir::Proto* GetOrEncodeProto(Prototype prototype); | |
| std::shared_ptr<ir::DexFile> dex_file_; | |
| // allocator_ is needed to be able to encode the image. | |
| TrackingAllocator allocator_; | |
| // We'll need to allocate buffers for all of the encoded strings we create. This is where we store | |
| // all of them. | |
| std::vector<std::unique_ptr<uint8_t[]>> string_data_; | |
| // Keep track of what types we've defined so we can look them up later. | |
| std::unordered_map<std::string, ir::Type*> types_by_descriptor_; | |
| struct MethodDescriptor { | |
| TypeDescriptor type; | |
| std::string name; | |
| Prototype prototype; | |
| inline bool operator<(const MethodDescriptor& rhs) const { | |
| return std::make_tuple(type, name, prototype) < | |
| std::make_tuple(rhs.type, rhs.name, rhs.prototype); | |
| } | |
| }; | |
| // Maps method declarations to their method index. This is needed to encode references to them. | |
| // When we go to actually write the DEX file, slicer will re-assign these after correctly sorting | |
| // the methods list. | |
| std::map<MethodDescriptor, MethodDeclData> method_id_map_; | |
| // Keep track of what strings we've defined so we can look them up later. | |
| std::unordered_map<std::string, ir::String*> strings_; | |
| // Keep track of already-encoded protos. | |
| std::map<Prototype, ir::Proto*> proto_map_; | |
| }; | |
| template <typename... T> | |
| void MethodBuilder::BuildNew(Value target, TypeDescriptor type, Prototype constructor, T... args) { | |
| MethodDeclData constructor_data{dex_->GetOrDeclareMethod(type, "<init>", constructor)}; | |
| // allocate the object | |
| ir::Type* type_def = dex_->GetOrAddType(type.descriptor()); | |
| AddInstruction( | |
| Instruction::OpWithArgs(Instruction::Op::kNew, target, Value::Type(type_def->orig_index))); | |
| // call the constructor | |
| AddInstruction(Instruction::InvokeDirect(constructor_data.id, /*dest=*/{}, target, args...)); | |
| }; | |
| } // namespace dex | |
| } // namespace startop | |
| #endif // DEX_BUILDER_H_ |