| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "SkiaOpenGLReadback.h" |
| |
| #include "Matrix.h" |
| #include "Properties.h" |
| #include <SkCanvas.h> |
| #include <SkSurface.h> |
| #include <gl/GrGLInterface.h> |
| #include <gl/GrGLTypes.h> |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| |
| using namespace android::uirenderer::renderthread; |
| |
| namespace android { |
| namespace uirenderer { |
| namespace skiapipeline { |
| |
| CopyResult SkiaOpenGLReadback::copyImageInto(EGLImageKHR eglImage, const Matrix4& imgTransform, |
| int imgWidth, int imgHeight, const Rect& srcRect, SkBitmap* bitmap) { |
| |
| GLuint sourceTexId; |
| glGenTextures(1, &sourceTexId); |
| glBindTexture(GL_TEXTURE_EXTERNAL_OES, sourceTexId); |
| glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, eglImage); |
| |
| sk_sp<GrContext> grContext = sk_ref_sp(mRenderThread.getGrContext()); |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { |
| sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface()); |
| LOG_ALWAYS_FATAL_IF(!glInterface.get()); |
| grContext.reset(GrContext::Create(GrBackend::kOpenGL_GrBackend, |
| (GrBackendContext)glInterface.get())); |
| } else { |
| grContext->resetContext(); |
| } |
| |
| GrGLTextureInfo externalTexture; |
| externalTexture.fTarget = GL_TEXTURE_EXTERNAL_OES; |
| externalTexture.fID = sourceTexId; |
| |
| GrBackendTextureDesc textureDescription; |
| textureDescription.fWidth = imgWidth; |
| textureDescription.fHeight = imgHeight; |
| textureDescription.fConfig = kRGBA_8888_GrPixelConfig; |
| textureDescription.fOrigin = kTopLeft_GrSurfaceOrigin; |
| textureDescription.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture); |
| |
| CopyResult copyResult = CopyResult::UnknownError; |
| sk_sp<SkImage> image(SkImage::MakeFromAdoptedTexture(grContext.get(), textureDescription)); |
| if (image) { |
| SkAutoLockPixels alp(*bitmap); |
| |
| // convert to Skia data structures |
| const SkRect bufferRect = SkRect::MakeIWH(imgWidth, imgHeight); |
| SkRect skiaSrcRect = srcRect.toSkRect(); |
| SkMatrix textureMatrix; |
| imgTransform.copyTo(textureMatrix); |
| |
| // remove the y-flip applied to the matrix so that we can scale the srcRect. |
| // This flip is not needed as we specify the origin of the texture when we |
| // wrap it as an SkImage. |
| SkMatrix yFlip = SkMatrix::MakeScale(1, -1); |
| yFlip.postTranslate(0,1); |
| textureMatrix.preConcat(yFlip); |
| |
| // copy the entire src if the rect is empty |
| if (skiaSrcRect.isEmpty()) { |
| skiaSrcRect = bufferRect; |
| } |
| |
| // since the y-flip has been removed we can simply scale & translate |
| // the source rectangle |
| textureMatrix.mapRect(&skiaSrcRect); |
| |
| if (skiaSrcRect.intersect(bufferRect)) { |
| SkPoint srcOrigin = SkPoint::Make(skiaSrcRect.fLeft, skiaSrcRect.fTop); |
| |
| // if we need to scale the result we must render to an offscreen buffer |
| if (bitmap->width() != skiaSrcRect.width() |
| || bitmap->height() != skiaSrcRect.height()) { |
| sk_sp<SkSurface> scaledSurface = SkSurface::MakeRenderTarget( |
| grContext.get(), SkBudgeted::kYes, bitmap->info()); |
| SkPaint paint; |
| paint.setBlendMode(SkBlendMode::kSrc); |
| scaledSurface->getCanvas()->drawImageRect(image, skiaSrcRect, |
| SkRect::MakeWH(bitmap->width(), bitmap->height()), &paint); |
| image = scaledSurface->makeImageSnapshot(); |
| srcOrigin.set(0,0); |
| } |
| |
| if (image->readPixels(bitmap->info(), bitmap->getPixels(), bitmap->rowBytes(), |
| srcOrigin.fX, srcOrigin.fY)) { |
| copyResult = CopyResult::Success; |
| } |
| } |
| } |
| |
| // make sure that we have deleted the texture (in the SkImage) before we |
| // destroy the EGLImage that it was created from |
| image.reset(); |
| return copyResult; |
| } |
| |
| } /* namespace skiapipeline */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |