| /* | |
| * Copyright (C) 2017 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "CacheManager.h" | |
| #include "Layer.h" | |
| #include "Properties.h" | |
| #include "RenderThread.h" | |
| #include "pipeline/skia/ShaderCache.h" | |
| #include "pipeline/skia/SkiaMemoryTracer.h" | |
| #include "Properties.h" | |
| #include "renderstate/RenderState.h" | |
| #include "thread/CommonPool.h" | |
| #include <GrContextOptions.h> | |
| #include <SkExecutor.h> | |
| #include <SkGraphics.h> | |
| #include <gui/Surface.h> | |
| #include <math.h> | |
| #include <set> | |
| #include <SkMathPriv.h> | |
| namespace android { | |
| namespace uirenderer { | |
| namespace renderthread { | |
| // This multiplier was selected based on historical review of cache sizes relative | |
| // to the screen resolution. This is meant to be a conservative default based on | |
| // that analysis. The 4.0f is used because the default pixel format is assumed to | |
| // be ARGB_8888. | |
| #define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f) | |
| #define BACKGROUND_RETENTION_PERCENTAGE (0.5f) | |
| CacheManager::CacheManager(const DisplayInfo& display) : mMaxSurfaceArea(display.w * display.h) { | |
| mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas( | |
| mMaxSurfaceArea / 2, | |
| skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface); | |
| } | |
| void CacheManager::reset(sk_sp<GrContext> context) { | |
| if (context != mGrContext) { | |
| destroy(); | |
| } | |
| if (context) { | |
| mGrContext = std::move(context); | |
| mGrContext->getResourceCacheLimits(&mMaxResources, nullptr); | |
| updateContextCacheSizes(); | |
| } | |
| } | |
| void CacheManager::destroy() { | |
| // cleanup any caches here as the GrContext is about to go away... | |
| mGrContext.reset(nullptr); | |
| mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas( | |
| mMaxSurfaceArea / 2, | |
| skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface); | |
| } | |
| void CacheManager::updateContextCacheSizes() { | |
| mMaxResourceBytes = mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER; | |
| mBackgroundResourceBytes = mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE; | |
| mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes); | |
| } | |
| class CommonPoolExecutor : public SkExecutor { | |
| public: | |
| virtual void add(std::function<void(void)> func) override { | |
| CommonPool::post(std::move(func)); | |
| } | |
| }; | |
| static CommonPoolExecutor sDefaultExecutor; | |
| void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity, ssize_t size) { | |
| contextOptions->fAllowPathMaskCaching = true; | |
| // This sets the maximum size for a single texture atlas in the GPU font cache. If necessary, | |
| // the cache can allocate additional textures that are counted against the total cache limits | |
| // provided to Skia. | |
| contextOptions->fGlyphCacheTextureMaximumBytes = GrNextSizePow2(mMaxSurfaceArea); | |
| contextOptions->fExecutor = &sDefaultExecutor; | |
| auto& cache = skiapipeline::ShaderCache::get(); | |
| cache.initShaderDiskCache(identity, size); | |
| contextOptions->fPersistentCache = &cache; | |
| contextOptions->fGpuPathRenderers &= ~GpuPathRenderers::kCoverageCounting; | |
| } | |
| void CacheManager::trimMemory(TrimMemoryMode mode) { | |
| if (!mGrContext) { | |
| return; | |
| } | |
| mGrContext->flush(); | |
| switch (mode) { | |
| case TrimMemoryMode::Complete: | |
| mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea / 2); | |
| mGrContext->freeGpuResources(); | |
| break; | |
| case TrimMemoryMode::UiHidden: | |
| // Here we purge all the unlocked scratch resources and then toggle the resources cache | |
| // limits between the background and max amounts. This causes the unlocked resources | |
| // that have persistent data to be purged in LRU order. | |
| mGrContext->purgeUnlockedResources(true); | |
| mGrContext->setResourceCacheLimits(mMaxResources, mBackgroundResourceBytes); | |
| mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes); | |
| break; | |
| } | |
| } | |
| void CacheManager::trimStaleResources() { | |
| if (!mGrContext) { | |
| return; | |
| } | |
| mGrContext->flush(); | |
| mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30)); | |
| } | |
| sp<skiapipeline::VectorDrawableAtlas> CacheManager::acquireVectorDrawableAtlas() { | |
| LOG_ALWAYS_FATAL_IF(mVectorDrawableAtlas.get() == nullptr); | |
| LOG_ALWAYS_FATAL_IF(mGrContext == nullptr); | |
| /** | |
| * TODO: define memory conditions where we clear the cache (e.g. surface->reset()) | |
| */ | |
| return mVectorDrawableAtlas; | |
| } | |
| void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) { | |
| if (!mGrContext) { | |
| log.appendFormat("No valid cache instance.\n"); | |
| return; | |
| } | |
| log.appendFormat("Font Cache (CPU):\n"); | |
| log.appendFormat(" Size: %.2f kB \n", SkGraphics::GetFontCacheUsed() / 1024.0f); | |
| log.appendFormat(" Glyph Count: %d \n", SkGraphics::GetFontCacheCountUsed()); | |
| log.appendFormat("CPU Caches:\n"); | |
| std::vector<skiapipeline::ResourcePair> cpuResourceMap = { | |
| {"skia/sk_resource_cache/bitmap_", "Bitmaps"}, | |
| {"skia/sk_resource_cache/rrect-blur_", "Masks"}, | |
| {"skia/sk_resource_cache/rects-blur_", "Masks"}, | |
| {"skia/sk_resource_cache/tessellated", "Shadows"}, | |
| }; | |
| skiapipeline::SkiaMemoryTracer cpuTracer(cpuResourceMap, false); | |
| SkGraphics::DumpMemoryStatistics(&cpuTracer); | |
| cpuTracer.logOutput(log); | |
| log.appendFormat("GPU Caches:\n"); | |
| skiapipeline::SkiaMemoryTracer gpuTracer("category", true); | |
| mGrContext->dumpMemoryStatistics(&gpuTracer); | |
| gpuTracer.logOutput(log); | |
| log.appendFormat("Other Caches:\n"); | |
| log.appendFormat(" Current / Maximum\n"); | |
| log.appendFormat(" VectorDrawableAtlas %6.2f kB / %6.2f KB (entries = %zu)\n", 0.0f, 0.0f, | |
| (size_t)0); | |
| if (renderState) { | |
| if (renderState->mActiveLayers.size() > 0) { | |
| log.appendFormat(" Layer Info:\n"); | |
| } | |
| const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL | |
| ? "GlLayer" : "VkLayer"; | |
| size_t layerMemoryTotal = 0; | |
| for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin(); | |
| it != renderState->mActiveLayers.end(); it++) { | |
| const Layer* layer = *it; | |
| log.appendFormat(" %s size %dx%d\n", layerType, layer->getWidth(), | |
| layer->getHeight()); | |
| layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4; | |
| } | |
| log.appendFormat(" Layers Total %6.2f KB (numLayers = %zu)\n", | |
| layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size()); | |
| } | |
| log.appendFormat("Total GPU memory usage:\n"); | |
| gpuTracer.logTotals(log); | |
| } | |
| } /* namespace renderthread */ | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ |