| /* |
| * Copyright (C) 2006 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.graphics; |
| |
| import java.io.PrintWriter; |
| |
| import android.os.Parcel; |
| import android.os.Parcelable; |
| import com.android.internal.util.FastMath; |
| |
| /** |
| * RectF holds four float coordinates for a rectangle. The rectangle is |
| * represented by the coordinates of its 4 edges (left, top, right bottom). |
| * These fields can be accessed directly. Use width() and height() to retrieve |
| * the rectangle's width and height. Note: most methods do not check to see that |
| * the coordinates are sorted correctly (i.e. left <= right and top <= bottom). |
| */ |
| public class RectF implements Parcelable { |
| public float left; |
| public float top; |
| public float right; |
| public float bottom; |
| |
| /** |
| * Create a new empty RectF. All coordinates are initialized to 0. |
| */ |
| public RectF() {} |
| |
| /** |
| * Create a new rectangle with the specified coordinates. Note: no range |
| * checking is performed, so the caller must ensure that left <= right and |
| * top <= bottom. |
| * |
| * @param left The X coordinate of the left side of the rectangle |
| * @param top The Y coordinate of the top of the rectangle |
| * @param right The X coordinate of the right side of the rectangle |
| * @param bottom The Y coordinate of the bottom of the rectangle |
| */ |
| public RectF(float left, float top, float right, float bottom) { |
| this.left = left; |
| this.top = top; |
| this.right = right; |
| this.bottom = bottom; |
| } |
| |
| /** |
| * Create a new rectangle, initialized with the values in the specified |
| * rectangle (which is left unmodified). |
| * |
| * @param r The rectangle whose coordinates are copied into the new |
| * rectangle. |
| */ |
| public RectF(RectF r) { |
| if (r == null) { |
| left = top = right = bottom = 0.0f; |
| } else { |
| left = r.left; |
| top = r.top; |
| right = r.right; |
| bottom = r.bottom; |
| } |
| } |
| |
| public RectF(Rect r) { |
| if (r == null) { |
| left = top = right = bottom = 0.0f; |
| } else { |
| left = r.left; |
| top = r.top; |
| right = r.right; |
| bottom = r.bottom; |
| } |
| } |
| |
| @Override |
| public boolean equals(Object o) { |
| if (this == o) return true; |
| if (o == null || getClass() != o.getClass()) return false; |
| |
| RectF r = (RectF) o; |
| return left == r.left && top == r.top && right == r.right && bottom == r.bottom; |
| } |
| |
| @Override |
| public int hashCode() { |
| int result = (left != +0.0f ? Float.floatToIntBits(left) : 0); |
| result = 31 * result + (top != +0.0f ? Float.floatToIntBits(top) : 0); |
| result = 31 * result + (right != +0.0f ? Float.floatToIntBits(right) : 0); |
| result = 31 * result + (bottom != +0.0f ? Float.floatToIntBits(bottom) : 0); |
| return result; |
| } |
| |
| public String toString() { |
| return "RectF(" + left + ", " + top + ", " |
| + right + ", " + bottom + ")"; |
| } |
| |
| /** |
| * Return a string representation of the rectangle in a compact form. |
| */ |
| public String toShortString() { |
| return toShortString(new StringBuilder(32)); |
| } |
| |
| /** |
| * Return a string representation of the rectangle in a compact form. |
| * @hide |
| */ |
| public String toShortString(StringBuilder sb) { |
| sb.setLength(0); |
| sb.append('['); sb.append(left); sb.append(','); |
| sb.append(top); sb.append("]["); sb.append(right); |
| sb.append(','); sb.append(bottom); sb.append(']'); |
| return sb.toString(); |
| } |
| |
| /** |
| * Print short representation to given writer. |
| * @hide |
| */ |
| public void printShortString(PrintWriter pw) { |
| pw.print('['); pw.print(left); pw.print(','); |
| pw.print(top); pw.print("]["); pw.print(right); |
| pw.print(','); pw.print(bottom); pw.print(']'); |
| } |
| |
| /** |
| * Returns true if the rectangle is empty (left >= right or top >= bottom) |
| */ |
| public final boolean isEmpty() { |
| return left >= right || top >= bottom; |
| } |
| |
| /** |
| * @return the rectangle's width. This does not check for a valid rectangle |
| * (i.e. left <= right) so the result may be negative. |
| */ |
| public final float width() { |
| return right - left; |
| } |
| |
| /** |
| * @return the rectangle's height. This does not check for a valid rectangle |
| * (i.e. top <= bottom) so the result may be negative. |
| */ |
| public final float height() { |
| return bottom - top; |
| } |
| |
| /** |
| * @return the horizontal center of the rectangle. This does not check for |
| * a valid rectangle (i.e. left <= right) |
| */ |
| public final float centerX() { |
| return (left + right) * 0.5f; |
| } |
| |
| /** |
| * @return the vertical center of the rectangle. This does not check for |
| * a valid rectangle (i.e. top <= bottom) |
| */ |
| public final float centerY() { |
| return (top + bottom) * 0.5f; |
| } |
| |
| /** |
| * Set the rectangle to (0,0,0,0) |
| */ |
| public void setEmpty() { |
| left = right = top = bottom = 0; |
| } |
| |
| /** |
| * Set the rectangle's coordinates to the specified values. Note: no range |
| * checking is performed, so it is up to the caller to ensure that |
| * left <= right and top <= bottom. |
| * |
| * @param left The X coordinate of the left side of the rectangle |
| * @param top The Y coordinate of the top of the rectangle |
| * @param right The X coordinate of the right side of the rectangle |
| * @param bottom The Y coordinate of the bottom of the rectangle |
| */ |
| public void set(float left, float top, float right, float bottom) { |
| this.left = left; |
| this.top = top; |
| this.right = right; |
| this.bottom = bottom; |
| } |
| |
| /** |
| * Copy the coordinates from src into this rectangle. |
| * |
| * @param src The rectangle whose coordinates are copied into this |
| * rectangle. |
| */ |
| public void set(RectF src) { |
| this.left = src.left; |
| this.top = src.top; |
| this.right = src.right; |
| this.bottom = src.bottom; |
| } |
| |
| /** |
| * Copy the coordinates from src into this rectangle. |
| * |
| * @param src The rectangle whose coordinates are copied into this |
| * rectangle. |
| */ |
| public void set(Rect src) { |
| this.left = src.left; |
| this.top = src.top; |
| this.right = src.right; |
| this.bottom = src.bottom; |
| } |
| |
| /** |
| * Offset the rectangle by adding dx to its left and right coordinates, and |
| * adding dy to its top and bottom coordinates. |
| * |
| * @param dx The amount to add to the rectangle's left and right coordinates |
| * @param dy The amount to add to the rectangle's top and bottom coordinates |
| */ |
| public void offset(float dx, float dy) { |
| left += dx; |
| top += dy; |
| right += dx; |
| bottom += dy; |
| } |
| |
| /** |
| * Offset the rectangle to a specific (left, top) position, |
| * keeping its width and height the same. |
| * |
| * @param newLeft The new "left" coordinate for the rectangle |
| * @param newTop The new "top" coordinate for the rectangle |
| */ |
| public void offsetTo(float newLeft, float newTop) { |
| right += newLeft - left; |
| bottom += newTop - top; |
| left = newLeft; |
| top = newTop; |
| } |
| |
| /** |
| * Inset the rectangle by (dx,dy). If dx is positive, then the sides are |
| * moved inwards, making the rectangle narrower. If dx is negative, then the |
| * sides are moved outwards, making the rectangle wider. The same holds true |
| * for dy and the top and bottom. |
| * |
| * @param dx The amount to add(subtract) from the rectangle's left(right) |
| * @param dy The amount to add(subtract) from the rectangle's top(bottom) |
| */ |
| public void inset(float dx, float dy) { |
| left += dx; |
| top += dy; |
| right -= dx; |
| bottom -= dy; |
| } |
| |
| /** |
| * Returns true if (x,y) is inside the rectangle. The left and top are |
| * considered to be inside, while the right and bottom are not. This means |
| * that for a x,y to be contained: left <= x < right and top <= y < bottom. |
| * An empty rectangle never contains any point. |
| * |
| * @param x The X coordinate of the point being tested for containment |
| * @param y The Y coordinate of the point being tested for containment |
| * @return true iff (x,y) are contained by the rectangle, where containment |
| * means left <= x < right and top <= y < bottom |
| */ |
| public boolean contains(float x, float y) { |
| return left < right && top < bottom // check for empty first |
| && x >= left && x < right && y >= top && y < bottom; |
| } |
| |
| /** |
| * Returns true iff the 4 specified sides of a rectangle are inside or equal |
| * to this rectangle. i.e. is this rectangle a superset of the specified |
| * rectangle. An empty rectangle never contains another rectangle. |
| * |
| * @param left The left side of the rectangle being tested for containment |
| * @param top The top of the rectangle being tested for containment |
| * @param right The right side of the rectangle being tested for containment |
| * @param bottom The bottom of the rectangle being tested for containment |
| * @return true iff the the 4 specified sides of a rectangle are inside or |
| * equal to this rectangle |
| */ |
| public boolean contains(float left, float top, float right, float bottom) { |
| // check for empty first |
| return this.left < this.right && this.top < this.bottom |
| // now check for containment |
| && this.left <= left && this.top <= top |
| && this.right >= right && this.bottom >= bottom; |
| } |
| |
| /** |
| * Returns true iff the specified rectangle r is inside or equal to this |
| * rectangle. An empty rectangle never contains another rectangle. |
| * |
| * @param r The rectangle being tested for containment. |
| * @return true iff the specified rectangle r is inside or equal to this |
| * rectangle |
| */ |
| public boolean contains(RectF r) { |
| // check for empty first |
| return this.left < this.right && this.top < this.bottom |
| // now check for containment |
| && left <= r.left && top <= r.top |
| && right >= r.right && bottom >= r.bottom; |
| } |
| |
| /** |
| * If the rectangle specified by left,top,right,bottom intersects this |
| * rectangle, return true and set this rectangle to that intersection, |
| * otherwise return false and do not change this rectangle. No check is |
| * performed to see if either rectangle is empty. Note: To just test for |
| * intersection, use intersects() |
| * |
| * @param left The left side of the rectangle being intersected with this |
| * rectangle |
| * @param top The top of the rectangle being intersected with this rectangle |
| * @param right The right side of the rectangle being intersected with this |
| * rectangle. |
| * @param bottom The bottom of the rectangle being intersected with this |
| * rectangle. |
| * @return true if the specified rectangle and this rectangle intersect |
| * (and this rectangle is then set to that intersection) else |
| * return false and do not change this rectangle. |
| */ |
| public boolean intersect(float left, float top, float right, float bottom) { |
| if (this.left < right && left < this.right |
| && this.top < bottom && top < this.bottom) { |
| if (this.left < left) { |
| this.left = left; |
| } |
| if (this.top < top) { |
| this.top = top; |
| } |
| if (this.right > right) { |
| this.right = right; |
| } |
| if (this.bottom > bottom) { |
| this.bottom = bottom; |
| } |
| return true; |
| } |
| return false; |
| } |
| |
| /** |
| * If the specified rectangle intersects this rectangle, return true and set |
| * this rectangle to that intersection, otherwise return false and do not |
| * change this rectangle. No check is performed to see if either rectangle |
| * is empty. To just test for intersection, use intersects() |
| * |
| * @param r The rectangle being intersected with this rectangle. |
| * @return true if the specified rectangle and this rectangle intersect |
| * (and this rectangle is then set to that intersection) else |
| * return false and do not change this rectangle. |
| */ |
| public boolean intersect(RectF r) { |
| return intersect(r.left, r.top, r.right, r.bottom); |
| } |
| |
| /** |
| * If rectangles a and b intersect, return true and set this rectangle to |
| * that intersection, otherwise return false and do not change this |
| * rectangle. No check is performed to see if either rectangle is empty. |
| * To just test for intersection, use intersects() |
| * |
| * @param a The first rectangle being intersected with |
| * @param b The second rectangle being intersected with |
| * @return true iff the two specified rectangles intersect. If they do, set |
| * this rectangle to that intersection. If they do not, return |
| * false and do not change this rectangle. |
| */ |
| public boolean setIntersect(RectF a, RectF b) { |
| if (a.left < b.right && b.left < a.right |
| && a.top < b.bottom && b.top < a.bottom) { |
| left = Math.max(a.left, b.left); |
| top = Math.max(a.top, b.top); |
| right = Math.min(a.right, b.right); |
| bottom = Math.min(a.bottom, b.bottom); |
| return true; |
| } |
| return false; |
| } |
| |
| /** |
| * Returns true if this rectangle intersects the specified rectangle. |
| * In no event is this rectangle modified. No check is performed to see |
| * if either rectangle is empty. To record the intersection, use intersect() |
| * or setIntersect(). |
| * |
| * @param left The left side of the rectangle being tested for intersection |
| * @param top The top of the rectangle being tested for intersection |
| * @param right The right side of the rectangle being tested for |
| * intersection |
| * @param bottom The bottom of the rectangle being tested for intersection |
| * @return true iff the specified rectangle intersects this rectangle. In |
| * no event is this rectangle modified. |
| */ |
| public boolean intersects(float left, float top, float right, |
| float bottom) { |
| return this.left < right && left < this.right |
| && this.top < bottom && top < this.bottom; |
| } |
| |
| /** |
| * Returns true iff the two specified rectangles intersect. In no event are |
| * either of the rectangles modified. To record the intersection, |
| * use intersect() or setIntersect(). |
| * |
| * @param a The first rectangle being tested for intersection |
| * @param b The second rectangle being tested for intersection |
| * @return true iff the two specified rectangles intersect. In no event are |
| * either of the rectangles modified. |
| */ |
| public static boolean intersects(RectF a, RectF b) { |
| return a.left < b.right && b.left < a.right |
| && a.top < b.bottom && b.top < a.bottom; |
| } |
| |
| /** |
| * Set the dst integer Rect by rounding this rectangle's coordinates |
| * to their nearest integer values. |
| */ |
| public void round(Rect dst) { |
| dst.set(FastMath.round(left), FastMath.round(top), |
| FastMath.round(right), FastMath.round(bottom)); |
| } |
| |
| /** |
| * Set the dst integer Rect by rounding "out" this rectangle, choosing the |
| * floor of top and left, and the ceiling of right and bottom. |
| */ |
| public void roundOut(Rect dst) { |
| dst.set((int) Math.floor(left), (int) Math.floor(top), |
| (int) Math.ceil(right), (int) Math.ceil(bottom)); |
| } |
| |
| /** |
| * Update this Rect to enclose itself and the specified rectangle. If the |
| * specified rectangle is empty, nothing is done. If this rectangle is empty |
| * it is set to the specified rectangle. |
| * |
| * @param left The left edge being unioned with this rectangle |
| * @param top The top edge being unioned with this rectangle |
| * @param right The right edge being unioned with this rectangle |
| * @param bottom The bottom edge being unioned with this rectangle |
| */ |
| public void union(float left, float top, float right, float bottom) { |
| if ((left < right) && (top < bottom)) { |
| if ((this.left < this.right) && (this.top < this.bottom)) { |
| if (this.left > left) |
| this.left = left; |
| if (this.top > top) |
| this.top = top; |
| if (this.right < right) |
| this.right = right; |
| if (this.bottom < bottom) |
| this.bottom = bottom; |
| } else { |
| this.left = left; |
| this.top = top; |
| this.right = right; |
| this.bottom = bottom; |
| } |
| } |
| } |
| |
| /** |
| * Update this Rect to enclose itself and the specified rectangle. If the |
| * specified rectangle is empty, nothing is done. If this rectangle is empty |
| * it is set to the specified rectangle. |
| * |
| * @param r The rectangle being unioned with this rectangle |
| */ |
| public void union(RectF r) { |
| union(r.left, r.top, r.right, r.bottom); |
| } |
| |
| /** |
| * Update this Rect to enclose itself and the [x,y] coordinate. There is no |
| * check to see that this rectangle is non-empty. |
| * |
| * @param x The x coordinate of the point to add to the rectangle |
| * @param y The y coordinate of the point to add to the rectangle |
| */ |
| public void union(float x, float y) { |
| if (x < left) { |
| left = x; |
| } else if (x > right) { |
| right = x; |
| } |
| if (y < top) { |
| top = y; |
| } else if (y > bottom) { |
| bottom = y; |
| } |
| } |
| |
| /** |
| * Swap top/bottom or left/right if there are flipped (i.e. left > right |
| * and/or top > bottom). This can be called if |
| * the edges are computed separately, and may have crossed over each other. |
| * If the edges are already correct (i.e. left <= right and top <= bottom) |
| * then nothing is done. |
| */ |
| public void sort() { |
| if (left > right) { |
| float temp = left; |
| left = right; |
| right = temp; |
| } |
| if (top > bottom) { |
| float temp = top; |
| top = bottom; |
| bottom = temp; |
| } |
| } |
| |
| /** |
| * Parcelable interface methods |
| */ |
| public int describeContents() { |
| return 0; |
| } |
| |
| /** |
| * Write this rectangle to the specified parcel. To restore a rectangle from |
| * a parcel, use readFromParcel() |
| * @param out The parcel to write the rectangle's coordinates into |
| */ |
| public void writeToParcel(Parcel out, int flags) { |
| out.writeFloat(left); |
| out.writeFloat(top); |
| out.writeFloat(right); |
| out.writeFloat(bottom); |
| } |
| |
| public static final Parcelable.Creator<RectF> CREATOR = new Parcelable.Creator<RectF>() { |
| /** |
| * Return a new rectangle from the data in the specified parcel. |
| */ |
| public RectF createFromParcel(Parcel in) { |
| RectF r = new RectF(); |
| r.readFromParcel(in); |
| return r; |
| } |
| |
| /** |
| * Return an array of rectangles of the specified size. |
| */ |
| public RectF[] newArray(int size) { |
| return new RectF[size]; |
| } |
| }; |
| |
| /** |
| * Set the rectangle's coordinates from the data stored in the specified |
| * parcel. To write a rectangle to a parcel, call writeToParcel(). |
| * |
| * @param in The parcel to read the rectangle's coordinates from |
| */ |
| public void readFromParcel(Parcel in) { |
| left = in.readFloat(); |
| top = in.readFloat(); |
| right = in.readFloat(); |
| bottom = in.readFloat(); |
| } |
| } |