blob: 6403e1147ded8f0081c7c7a0a8974c5dc57a810c [file] [log] [blame]
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "SkImageFilter.h"
#include "SkShader.h"
#include "SkPaint.h"
#include "SkRefCnt.h"
class SkMatrix;
namespace android::uirenderer {
/**
* Shader class that can optionally wrap an SkShader or SkImageFilter depending
* on the implementation
*/
class Shader: public SkRefCnt {
public:
/**
* Creates a Shader instance with an optional transformation matrix. The transformation matrix
* is copied internally and ownership is unchanged. It is the responsibility of the caller to
* deallocate it appropriately.
* @param matrix Optional matrix to transform the underlying SkShader or SkImageFilter
*/
Shader(const SkMatrix* matrix);
virtual ~Shader();
/**
* Create an SkShader from the current Shader instance or return a previously
* created instance. This can be null if no SkShader could be created from this
* Shader instance.
*/
sk_sp<SkShader> asSkShader();
/**
* Create an SkImageFilter from the current Shader instance or return a previously
* created instance. Unlike asSkShader, this method cannot return null.
*/
sk_sp<SkImageFilter> asSkImageFilter();
protected:
/**
* Create a new SkShader instance based on this Shader instance
*/
virtual sk_sp<SkShader> makeSkShader();
/**
* Create a new SkImageFilter instance based on this Shader instance. If no SkImageFilter
* can be created then return nullptr
*/
virtual sk_sp<SkImageFilter> makeSkImageFilter();
private:
/**
* Optional matrix transform
*/
const SkMatrix localMatrix;
/**
* Cached SkShader instance to be returned on subsequent queries
*/
sk_sp<SkShader> skShader;
/**
* Cached SkImageFilter instance to be returned on subsequent queries
*/
sk_sp<SkImageFilter> skImageFilter;
};
} // namespace android::uirenderer