| /* //device/include/server/AudioFlinger/AudioFlinger.h |
| ** |
| ** Copyright 2007, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #ifndef ANDROID_AUDIO_FLINGER_H |
| #define ANDROID_AUDIO_FLINGER_H |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <media/IAudioFlinger.h> |
| #include <media/IAudioTrack.h> |
| #include <media/IAudioRecord.h> |
| #include <media/AudioTrack.h> |
| |
| #include <utils/Atomic.h> |
| #include <utils/Errors.h> |
| #include <utils/threads.h> |
| #include <utils/MemoryDealer.h> |
| #include <utils/KeyedVector.h> |
| #include <utils/SortedVector.h> |
| |
| #include <hardware/AudioHardwareInterface.h> |
| |
| #include "AudioBufferProvider.h" |
| |
| namespace android { |
| |
| class audio_track_cblk_t; |
| class AudioMixer; |
| class AudioBuffer; |
| |
| |
| // ---------------------------------------------------------------------------- |
| |
| #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) |
| #define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false )) |
| |
| |
| // ---------------------------------------------------------------------------- |
| |
| static const nsecs_t kStandbyTimeInNsecs = seconds(3); |
| |
| class AudioFlinger : public BnAudioFlinger, protected Thread |
| { |
| public: |
| static void instantiate(); |
| |
| virtual status_t dump(int fd, const Vector<String16>& args); |
| |
| // Thread virtuals |
| virtual bool threadLoop(); |
| virtual status_t readyToRun(); |
| virtual void onFirstRef(); |
| |
| // IAudioFlinger interface |
| virtual sp<IAudioTrack> createTrack( |
| pid_t pid, |
| int streamType, |
| uint32_t sampleRate, |
| int format, |
| int channelCount, |
| int frameCount, |
| uint32_t flags, |
| const sp<IMemory>& sharedBuffer, |
| status_t *status); |
| |
| virtual uint32_t sampleRate() const; |
| virtual int channelCount() const; |
| virtual int format() const; |
| virtual size_t frameCount() const; |
| virtual size_t latency() const; |
| |
| virtual status_t setMasterVolume(float value); |
| virtual status_t setMasterMute(bool muted); |
| |
| virtual float masterVolume() const; |
| virtual bool masterMute() const; |
| |
| virtual status_t setStreamVolume(int stream, float value); |
| virtual status_t setStreamMute(int stream, bool muted); |
| |
| virtual float streamVolume(int stream) const; |
| virtual bool streamMute(int stream) const; |
| |
| virtual status_t setRouting(int mode, uint32_t routes, uint32_t mask); |
| virtual uint32_t getRouting(int mode) const; |
| |
| virtual status_t setMode(int mode); |
| virtual int getMode() const; |
| |
| virtual status_t setMicMute(bool state); |
| virtual bool getMicMute() const; |
| |
| virtual bool isMusicActive() const; |
| |
| virtual status_t setParameter(const char* key, const char* value); |
| |
| enum hardware_call_state { |
| AUDIO_HW_IDLE = 0, |
| AUDIO_HW_INIT, |
| AUDIO_HW_OUTPUT_OPEN, |
| AUDIO_HW_OUTPUT_CLOSE, |
| AUDIO_HW_INPUT_OPEN, |
| AUDIO_HW_INPUT_CLOSE, |
| AUDIO_HW_STANDBY, |
| AUDIO_HW_SET_MASTER_VOLUME, |
| AUDIO_HW_GET_ROUTING, |
| AUDIO_HW_SET_ROUTING, |
| AUDIO_HW_GET_MODE, |
| AUDIO_HW_SET_MODE, |
| AUDIO_HW_GET_MIC_MUTE, |
| AUDIO_HW_SET_MIC_MUTE, |
| AUDIO_SET_VOICE_VOLUME, |
| AUDIO_SET_PARAMETER, |
| }; |
| |
| // record interface |
| virtual sp<IAudioRecord> openRecord( |
| pid_t pid, |
| int streamType, |
| uint32_t sampleRate, |
| int format, |
| int channelCount, |
| int frameCount, |
| uint32_t flags, |
| status_t *status); |
| |
| virtual status_t onTransact( |
| uint32_t code, |
| const Parcel& data, |
| Parcel* reply, |
| uint32_t flags); |
| |
| private: |
| AudioFlinger(); |
| virtual ~AudioFlinger(); |
| |
| void setOutput(AudioStreamOut* output); |
| size_t getOutputFrameCount(AudioStreamOut* output); |
| |
| // Internal dump utilites. |
| status_t dumpPermissionDenial(int fd, const Vector<String16>& args); |
| status_t dumpClients(int fd, const Vector<String16>& args); |
| status_t dumpTracks(int fd, const Vector<String16>& args); |
| status_t dumpInternals(int fd, const Vector<String16>& args); |
| |
| // --- Client --- |
| class Client : public RefBase { |
| public: |
| Client(const sp<AudioFlinger>& audioFlinger, pid_t pid); |
| virtual ~Client(); |
| const sp<MemoryDealer>& heap() const; |
| pid_t pid() const { return mPid; } |
| private: |
| Client(const Client&); |
| Client& operator = (const Client&); |
| sp<AudioFlinger> mAudioFlinger; |
| sp<MemoryDealer> mMemoryDealer; |
| pid_t mPid; |
| }; |
| |
| |
| // --- Track --- |
| class TrackHandle; |
| class RecordHandle; |
| class AudioRecordThread; |
| |
| // base for record and playback |
| class TrackBase : public AudioBufferProvider, public RefBase { |
| |
| public: |
| enum track_state { |
| IDLE, |
| TERMINATED, |
| STOPPED, |
| RESUMING, |
| ACTIVE, |
| PAUSING, |
| PAUSED |
| }; |
| |
| enum track_flags { |
| STEPSERVER_FAILED = 0x01 // StepServer could not acquire cblk->lock mutex |
| }; |
| |
| TrackBase( const sp<AudioFlinger>& audioFlinger, |
| const sp<Client>& client, |
| int streamType, |
| uint32_t sampleRate, |
| int format, |
| int channelCount, |
| int frameCount, |
| const sp<IMemory>& sharedBuffer); |
| ~TrackBase(); |
| |
| virtual status_t start() = 0; |
| virtual void stop() = 0; |
| sp<IMemory> getCblk() const; |
| |
| protected: |
| friend class AudioFlinger; |
| friend class RecordHandle; |
| friend class AudioRecordThread; |
| |
| TrackBase(const TrackBase&); |
| TrackBase& operator = (const TrackBase&); |
| |
| virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0; |
| virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer); |
| |
| audio_track_cblk_t* cblk() const { |
| return mCblk; |
| } |
| |
| int type() const { |
| return mStreamType; |
| } |
| |
| int format() const { |
| return mFormat; |
| } |
| |
| int channelCount() const ; |
| |
| int sampleRate() const; |
| |
| void* getBuffer(uint32_t offset, uint32_t frames) const; |
| |
| int name() const { |
| return mName; |
| } |
| |
| bool isStopped() const { |
| return mState == STOPPED; |
| } |
| |
| bool isTerminated() const { |
| return mState == TERMINATED; |
| } |
| |
| bool step(); |
| void reset(); |
| |
| sp<AudioFlinger> mAudioFlinger; |
| sp<Client> mClient; |
| sp<IMemory> mCblkMemory; |
| audio_track_cblk_t* mCblk; |
| int mStreamType; |
| void* mBuffer; |
| void* mBufferEnd; |
| uint32_t mFrameCount; |
| int mName; |
| // we don't really need a lock for these |
| int mState; |
| int mClientTid; |
| uint8_t mFormat; |
| uint8_t mFlags; |
| }; |
| |
| // playback track |
| class Track : public TrackBase { |
| public: |
| Track( const sp<AudioFlinger>& audioFlinger, |
| const sp<Client>& client, |
| int streamType, |
| uint32_t sampleRate, |
| int format, |
| int channelCount, |
| int frameCount, |
| const sp<IMemory>& sharedBuffer); |
| ~Track(); |
| |
| void dump(char* buffer, size_t size); |
| virtual status_t start(); |
| virtual void stop(); |
| void pause(); |
| |
| void flush(); |
| void destroy(); |
| void mute(bool); |
| void setVolume(float left, float right); |
| |
| private: |
| friend class AudioFlinger; |
| friend class TrackHandle; |
| |
| Track(const Track&); |
| Track& operator = (const Track&); |
| |
| virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer); |
| |
| bool isMuted() const { |
| return mMute; |
| } |
| |
| bool isPausing() const { |
| return mState == PAUSING; |
| } |
| |
| bool isPaused() const { |
| return mState == PAUSED; |
| } |
| |
| bool isReady() const; |
| |
| void setPaused() { mState = PAUSED; } |
| void reset(); |
| |
| // we don't really need a lock for these |
| float mVolume[2]; |
| volatile bool mMute; |
| // FILLED state is used for suppressing volume ramp at begin of playing |
| enum {FS_FILLING, FS_FILLED, FS_ACTIVE}; |
| mutable uint8_t mFillingUpStatus; |
| int8_t mRetryCount; |
| sp<IMemory> mSharedBuffer; |
| bool mResetDone; |
| }; // end of Track |
| |
| friend class AudioBuffer; |
| |
| class TrackHandle : public android::BnAudioTrack { |
| public: |
| TrackHandle(const sp<Track>& track); |
| virtual ~TrackHandle(); |
| virtual status_t start(); |
| virtual void stop(); |
| virtual void flush(); |
| virtual void mute(bool); |
| virtual void pause(); |
| virtual void setVolume(float left, float right); |
| virtual sp<IMemory> getCblk() const; |
| virtual status_t onTransact( |
| uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags); |
| private: |
| sp<Track> mTrack; |
| }; |
| |
| struct stream_type_t { |
| stream_type_t() |
| : volume(1.0f), |
| mute(false) |
| { |
| } |
| float volume; |
| bool mute; |
| }; |
| |
| friend class Client; |
| friend class Track; |
| |
| |
| void removeClient(pid_t pid); |
| |
| status_t addTrack(const sp<Track>& track); |
| void removeTrack(wp<Track> track, int name); |
| void remove_track_l(wp<Track> track, int name); |
| void destroyTrack(const sp<Track>& track); |
| |
| AudioMixer* audioMixer() { |
| return mAudioMixer; |
| } |
| |
| // record track |
| class RecordTrack : public TrackBase { |
| public: |
| RecordTrack( const sp<AudioFlinger>& audioFlinger, |
| const sp<Client>& client, |
| int streamType, |
| uint32_t sampleRate, |
| int format, |
| int channelCount, |
| int frameCount); |
| ~RecordTrack(); |
| |
| virtual status_t start(); |
| virtual void stop(); |
| |
| bool overflow() { bool tmp = mOverflow; mOverflow = false; return tmp; } |
| bool setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; } |
| |
| private: |
| friend class AudioFlinger; |
| friend class RecordHandle; |
| friend class AudioRecordThread; |
| |
| RecordTrack(const Track&); |
| RecordTrack& operator = (const Track&); |
| |
| virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer); |
| |
| bool mOverflow; |
| }; |
| |
| class RecordHandle : public android::BnAudioRecord { |
| public: |
| RecordHandle(const sp<RecordTrack>& recordTrack); |
| virtual ~RecordHandle(); |
| virtual status_t start(); |
| virtual void stop(); |
| virtual sp<IMemory> getCblk() const; |
| virtual status_t onTransact( |
| uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags); |
| private: |
| sp<RecordTrack> mRecordTrack; |
| }; |
| |
| // record thread |
| class AudioRecordThread : public Thread |
| { |
| public: |
| AudioRecordThread(AudioHardwareInterface* audioHardware); |
| virtual ~AudioRecordThread(); |
| virtual bool threadLoop(); |
| virtual status_t readyToRun() { return NO_ERROR; } |
| virtual void onFirstRef() {} |
| |
| status_t start(RecordTrack* recordTrack); |
| void stop(RecordTrack* recordTrack); |
| void exit(); |
| |
| private: |
| AudioRecordThread(); |
| AudioHardwareInterface *mAudioHardware; |
| sp<RecordTrack> mRecordTrack; |
| Mutex mLock; |
| Condition mWaitWorkCV; |
| volatile bool mActive; |
| status_t mStartStatus; |
| }; |
| |
| friend class AudioRecordThread; |
| |
| status_t startRecord(RecordTrack* recordTrack); |
| void stopRecord(RecordTrack* recordTrack); |
| |
| mutable Mutex mHardwareLock; |
| mutable Mutex mLock; |
| mutable Mutex mOutputLock; |
| mutable Condition mWaitWorkCV; |
| DefaultKeyedVector< pid_t, wp<Client> > mClients; |
| SortedVector< wp<Track> > mActiveTracks; |
| SortedVector< sp<Track> > mTracks; |
| float mMasterVolume; |
| uint32_t mMasterRouting; |
| bool mMasterMute; |
| stream_type_t mStreamTypes[AudioTrack::NUM_STREAM_TYPES]; |
| |
| AudioMixer* mHardwareAudioMixer; |
| AudioMixer* mA2dpAudioMixer; |
| AudioMixer* mAudioMixer; |
| AudioHardwareInterface* mAudioHardware; |
| AudioHardwareInterface* mA2dpAudioInterface; |
| AudioStreamOut* mHardwareOutput; |
| AudioStreamOut* mA2dpOutput; |
| AudioStreamOut* mOutput; |
| sp<AudioRecordThread> mAudioRecordThread; |
| uint32_t mSampleRate; |
| size_t mFrameCount; |
| int mChannelCount; |
| int mFormat; |
| int16_t* mMixBuffer; |
| mutable int mHardwareStatus; |
| nsecs_t mLastWriteTime; |
| int mNumWrites; |
| int mNumDelayedWrites; |
| bool mStandby; |
| bool mInWrite; |
| }; |
| |
| // ---------------------------------------------------------------------------- |
| |
| }; // namespace android |
| |
| #endif // ANDROID_AUDIO_FLINGER_H |