| /* |
| ** Copyright 2007, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #define LOG_TAG "GLLogger" |
| |
| #include <ctype.h> |
| #include <string.h> |
| #include <errno.h> |
| #include <dlfcn.h> |
| |
| #include <sys/ioctl.h> |
| |
| #if HAVE_ANDROID_OS |
| #include <linux/android_pmem.h> |
| #endif |
| |
| #include <GLES/egl.h> |
| |
| #include <cutils/log.h> |
| #include <cutils/atomic.h> |
| #include <cutils/properties.h> |
| #include <cutils/memory.h> |
| |
| #include <utils/IMemory.h> |
| #include <utils/KeyedVector.h> |
| #include <utils/threads.h> |
| #include <utils/IServiceManager.h> |
| #include <utils/IPCThreadState.h> |
| #include <utils/Parcel.h> |
| |
| #include <ui/EGLDisplaySurface.h> |
| #include <ui/ISurfaceComposer.h> |
| |
| #include "gl_logger.h" |
| |
| #undef NELEM |
| |
| #define GL_LOGGER 0 |
| #define USE_SLOW_BINDING 0 |
| #define NELEM(x) (sizeof(x)/sizeof(*(x))) |
| #define MAX_NUMBER_OF_GL_EXTENSIONS 32 |
| #define MAKE_CONFIG(_impl, _index) ((EGLConfig)(((_impl)<<24) | (_index))) |
| #define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r) |
| |
| // ---------------------------------------------------------------------------- |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| |
| // EGLDisplay are global, not attached to a given thread |
| static const unsigned int NUM_DISPLAYS = 1; |
| static const unsigned int IMPL_HARDWARE = 0; |
| static const unsigned int IMPL_SOFTWARE = 1; |
| static const unsigned int IMPL_HARDWARE_CONTEXT_LOST = 2; |
| static const unsigned int IMPL_SOFTWARE_CONTEXT_LOST = 3; |
| static const unsigned int IMPL_NO_CONTEXT = 4; |
| |
| // ---------------------------------------------------------------------------- |
| |
| struct gl_hooks_t; |
| |
| struct egl_connection_t |
| { |
| void volatile * dso; |
| gl_hooks_t * hooks; |
| EGLint major; |
| EGLint minor; |
| int unavailable; |
| }; |
| |
| template <int MAGIC> |
| struct egl_object_t |
| { |
| egl_object_t() : magic(MAGIC) { } |
| ~egl_object_t() { magic = 0; } |
| bool isValid() const { return magic == MAGIC; } |
| private: |
| uint32_t magic; |
| }; |
| |
| struct egl_display_t : public egl_object_t<'_dpy'> |
| { |
| EGLDisplay dpys[2]; |
| EGLConfig* configs[2]; |
| EGLint numConfigs[2]; |
| EGLint numTotalConfigs; |
| char const* extensionsString; |
| volatile int32_t refs; |
| struct strings_t { |
| char const * vendor; |
| char const * version; |
| char const * clientApi; |
| char const * extensions; |
| char const * extensions_config; |
| }; |
| strings_t queryString[2]; |
| }; |
| |
| struct egl_surface_t : public egl_object_t<'_srf'> |
| { |
| egl_surface_t(EGLDisplay dpy, EGLSurface surface, |
| NativeWindowType window, int impl, egl_connection_t const* cnx) |
| : dpy(dpy), surface(surface), window(window), impl(impl), cnx(cnx) |
| { |
| // NOTE: window must be incRef'ed and connected already |
| } |
| ~egl_surface_t() { |
| if (window) { |
| if (window->disconnect) |
| window->disconnect(window); |
| window->decRef(window); |
| } |
| } |
| EGLDisplay dpy; |
| EGLSurface surface; |
| NativeWindowType window; |
| int impl; |
| egl_connection_t const* cnx; |
| }; |
| |
| struct egl_context_t : public egl_object_t<'_ctx'> |
| { |
| egl_context_t(EGLDisplay dpy, EGLContext context, |
| int impl, egl_connection_t const* cnx) |
| : dpy(dpy), context(context), read(0), draw(0), impl(impl), cnx(cnx) |
| { |
| } |
| EGLDisplay dpy; |
| EGLContext context; |
| EGLSurface read; |
| EGLSurface draw; |
| int impl; |
| egl_connection_t const* cnx; |
| }; |
| |
| struct tls_t |
| { |
| tls_t() : error(EGL_SUCCESS), ctx(0) { } |
| EGLint error; |
| EGLContext ctx; |
| }; |
| |
| |
| // GL / EGL hooks |
| |
| typedef void(*proc_t)(); |
| |
| struct gl_hooks_t { |
| struct gl_t { |
| #define GL_ENTRY(_r, _api, ...) _r (*_api)(__VA_ARGS__); |
| #include "gl_entries.cpp" |
| #undef GL_ENTRY |
| } gl; |
| struct egl_t { |
| #define EGL_ENTRY(_r, _api, ...) _r (*_api)(__VA_ARGS__); |
| #include "egl_entries.cpp" |
| #undef EGL_ENTRY |
| } egl; |
| struct gl_ext_t { |
| void (*extensions[MAX_NUMBER_OF_GL_EXTENSIONS])(void); |
| } ext; |
| }; |
| |
| static char const * const gl_names[] = { |
| #define GL_ENTRY(_r, _api, ...) #_api, |
| #include "gl_entries.cpp" |
| #undef GL_ENTRY |
| NULL |
| }; |
| |
| static char const * const egl_names[] = { |
| #define EGL_ENTRY(_r, _api, ...) #_api, |
| #include "egl_entries.cpp" |
| #undef EGL_ENTRY |
| NULL |
| }; |
| |
| static void gl_unimplemented() { |
| LOGE("called unimplemented OpenGL ES API"); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| static egl_connection_t gEGLImpl[2]; |
| static egl_display_t gDisplay[NUM_DISPLAYS]; |
| static gl_hooks_t gHooks[5]; |
| static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER; |
| static pthread_key_t gEGLThreadLocalStorageKey = -1; |
| |
| // ---------------------------------------------------------------------------- |
| |
| #if defined(HAVE_ANDROID_OS) && !USE_SLOW_BINDING && !GL_LOGGER |
| |
| #include <sys/tls.h> |
| // We have a dedicated TLS slot in bionic |
| static inline void setGlThreadSpecific(gl_hooks_t const *value) { |
| ((uint32_t *)__get_tls())[TLS_SLOT_OPENGL_API] = (uint32_t)value; |
| } |
| static gl_hooks_t const* getGlThreadSpecific() { |
| gl_hooks_t const* hooks = (gl_hooks_t const *)(((unsigned const *)__get_tls())[TLS_SLOT_OPENGL_API]); |
| if (hooks) return hooks; |
| return &gHooks[IMPL_NO_CONTEXT]; |
| } |
| |
| #else |
| |
| static pthread_key_t gGLWrapperKey = -1; |
| static inline void setGlThreadSpecific(gl_hooks_t const *value) { |
| pthread_setspecific(gGLWrapperKey, value); |
| } |
| static gl_hooks_t const* getGlThreadSpecific() { |
| gl_hooks_t const* hooks = static_cast<gl_hooks_t*>(pthread_getspecific(gGLWrapperKey)); |
| if (hooks) return hooks; |
| return &gHooks[IMPL_NO_CONTEXT]; |
| } |
| |
| #endif |
| |
| static __attribute__((noinline)) |
| const char *egl_strerror(EGLint err) |
| { |
| switch (err){ |
| case EGL_SUCCESS: return "EGL_SUCCESS"; |
| case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED"; |
| case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; |
| case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; |
| case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; |
| case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; |
| case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT"; |
| case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE"; |
| case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY"; |
| case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; |
| case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP"; |
| case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; |
| case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; |
| case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE"; |
| case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST"; |
| default: return "UNKNOWN"; |
| } |
| } |
| |
| static __attribute__((noinline)) |
| void clearTLS() { |
| if (gEGLThreadLocalStorageKey != -1) { |
| tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); |
| if (tls) { |
| delete tls; |
| pthread_setspecific(gEGLThreadLocalStorageKey, 0); |
| } |
| } |
| } |
| |
| static tls_t* getTLS() |
| { |
| tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); |
| if (tls == 0) { |
| tls = new tls_t; |
| pthread_setspecific(gEGLThreadLocalStorageKey, tls); |
| } |
| return tls; |
| } |
| |
| template<typename T> |
| static __attribute__((noinline)) |
| T setErrorEtc(const char* caller, int line, EGLint error, T returnValue) { |
| if (gEGLThreadLocalStorageKey == -1) { |
| pthread_mutex_lock(&gThreadLocalStorageKeyMutex); |
| if (gEGLThreadLocalStorageKey == -1) |
| pthread_key_create(&gEGLThreadLocalStorageKey, NULL); |
| pthread_mutex_unlock(&gThreadLocalStorageKeyMutex); |
| } |
| tls_t* tls = getTLS(); |
| if (tls->error != error) { |
| LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error)); |
| tls->error = error; |
| } |
| return returnValue; |
| } |
| |
| static __attribute__((noinline)) |
| GLint getError() { |
| if (gEGLThreadLocalStorageKey == -1) |
| return EGL_SUCCESS; |
| tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); |
| if (!tls) return EGL_SUCCESS; |
| GLint error = tls->error; |
| tls->error = EGL_SUCCESS; |
| return error; |
| } |
| |
| static __attribute__((noinline)) |
| void setContext(EGLContext ctx) { |
| if (gEGLThreadLocalStorageKey == -1) { |
| pthread_mutex_lock(&gThreadLocalStorageKeyMutex); |
| if (gEGLThreadLocalStorageKey == -1) |
| pthread_key_create(&gEGLThreadLocalStorageKey, NULL); |
| pthread_mutex_unlock(&gThreadLocalStorageKeyMutex); |
| } |
| tls_t* tls = getTLS(); |
| tls->ctx = ctx; |
| } |
| |
| static __attribute__((noinline)) |
| EGLContext getContext() { |
| if (gEGLThreadLocalStorageKey == -1) |
| return EGL_NO_CONTEXT; |
| tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); |
| if (!tls) return EGL_NO_CONTEXT; |
| return tls->ctx; |
| } |
| |
| /*****************************************************************************/ |
| |
| /* |
| * we provide our own allocators for the GPU regions, these |
| * allocators go through surfaceflinger |
| */ |
| |
| static Mutex gRegionsLock; |
| static request_gpu_t gRegions; |
| static sp<ISurfaceComposer> gSurfaceManager; |
| ISurfaceComposer* GLES_localSurfaceManager = 0; |
| |
| const sp<ISurfaceComposer>& getSurfaceFlinger() |
| { |
| Mutex::Autolock _l(gRegionsLock); |
| |
| /* |
| * There is a little bit of voodoo magic here. We want to access |
| * surfaceflinger for allocating GPU regions, however, when we are |
| * running as part of surfaceflinger, we want to bypass the |
| * service manager because surfaceflinger might not be registered yet. |
| * SurfaceFlinger will populate "GLES_localSurfaceManager" with its |
| * own address, so we can just use that. |
| */ |
| if (gSurfaceManager == 0) { |
| if (GLES_localSurfaceManager) { |
| // we're running in SurfaceFlinger's context |
| gSurfaceManager = GLES_localSurfaceManager; |
| } else { |
| // we're a remote process or not part of surfaceflinger, |
| // go through the service manager |
| sp<IServiceManager> sm = defaultServiceManager(); |
| if (sm != NULL) { |
| sp<IBinder> binder = sm->getService(String16("SurfaceFlinger")); |
| gSurfaceManager = interface_cast<ISurfaceComposer>(binder); |
| } |
| } |
| } |
| return gSurfaceManager; |
| } |
| |
| class GPURevokeRequester : public BnGPUCallback |
| { |
| public: |
| virtual void gpuLost() { |
| LOGD("CONTEXT_LOST: Releasing GPU upon request from SurfaceFlinger."); |
| gEGLImpl[IMPL_HARDWARE].hooks = &gHooks[IMPL_HARDWARE_CONTEXT_LOST]; |
| } |
| }; |
| |
| static sp<GPURevokeRequester> gRevokerCallback; |
| |
| |
| static request_gpu_t* gpu_acquire(void* user) |
| { |
| sp<ISurfaceComposer> server( getSurfaceFlinger() ); |
| |
| Mutex::Autolock _l(gRegionsLock); |
| if (server == NULL) { |
| return 0; |
| } |
| |
| ISurfaceComposer::gpu_info_t info; |
| |
| if (gRevokerCallback == 0) |
| gRevokerCallback = new GPURevokeRequester(); |
| |
| status_t err = server->requestGPU(gRevokerCallback, &info); |
| if (err != NO_ERROR) { |
| LOGD("requestGPU returned %d", err); |
| return 0; |
| } |
| |
| bool failed = false; |
| request_gpu_t* gpu = &gRegions; |
| memset(gpu, 0, sizeof(*gpu)); |
| |
| if (info.regs != 0) { |
| sp<IMemoryHeap> heap(info.regs->getMemory()); |
| if (heap != 0) { |
| int fd = heap->heapID(); |
| gpu->regs.fd = fd; |
| gpu->regs.base = info.regs->pointer(); |
| gpu->regs.size = info.regs->size(); |
| gpu->regs.user = info.regs.get(); |
| #if HAVE_ANDROID_OS |
| struct pmem_region region; |
| if (ioctl(fd, PMEM_GET_PHYS, ®ion) >= 0) |
| gpu->regs.phys = (void*)region.offset; |
| #endif |
| info.regs->incStrong(gpu); |
| } else { |
| LOGE("GPU register handle %p is invalid!", info.regs.get()); |
| failed = true; |
| } |
| } |
| |
| for (size_t i=0 ; i<info.count && !failed ; i++) { |
| sp<IMemory>& region(info.regions[i].region); |
| if (region != 0) { |
| sp<IMemoryHeap> heap(region->getMemory()); |
| if (heap != 0) { |
| const int fd = heap->heapID(); |
| gpu->gpu[i].fd = fd; |
| gpu->gpu[i].base = region->pointer(); |
| gpu->gpu[i].size = region->size(); |
| gpu->gpu[i].user = region.get(); |
| gpu->gpu[i].offset = info.regions[i].reserved; |
| #if HAVE_ANDROID_OS |
| struct pmem_region reg; |
| if (ioctl(fd, PMEM_GET_PHYS, ®) >= 0) |
| gpu->gpu[i].phys = (void*)reg.offset; |
| #endif |
| region->incStrong(gpu); |
| } else { |
| LOGE("GPU region handle [%d, %p] is invalid!", i, region.get()); |
| failed = true; |
| } |
| } |
| } |
| |
| if (failed) { |
| // something went wrong, clean up everything! |
| if (gpu->regs.user) { |
| static_cast<IMemory*>(gpu->regs.user)->decStrong(gpu); |
| for (size_t i=0 ; i<info.count ; i++) { |
| if (gpu->gpu[i].user) { |
| static_cast<IMemory*>(gpu->gpu[i].user)->decStrong(gpu); |
| } |
| } |
| } |
| } |
| |
| gpu->count = info.count; |
| return gpu; |
| } |
| |
| static int gpu_release(void*, request_gpu_t* gpu) |
| { |
| sp<IMemory> regs; |
| |
| { // scope for lock |
| Mutex::Autolock _l(gRegionsLock); |
| regs = static_cast<IMemory*>(gpu->regs.user); |
| gpu->regs.user = 0; |
| if (regs != 0) regs->decStrong(gpu); |
| |
| for (int i=0 ; i<gpu->count ; i++) { |
| sp<IMemory> r(static_cast<IMemory*>(gpu->gpu[i].user)); |
| gpu->gpu[i].user = 0; |
| if (r != 0) r->decStrong(gpu); |
| } |
| } |
| |
| // there is a special transaction to relinquish the GPU |
| // (it will happen automatically anyway if we don't do this) |
| Parcel data, reply; |
| // NOTE: this transaction does not require an interface token |
| regs->asBinder()->transact(1000, data, &reply); |
| return 1; |
| } |
| |
| /*****************************************************************************/ |
| |
| static __attribute__((noinline)) |
| void *load_driver(const char* driver, gl_hooks_t* hooks) |
| { |
| void* dso = dlopen(driver, RTLD_NOW | RTLD_LOCAL); |
| LOGE_IF(!dso, |
| "couldn't load <%s> library (%s)", |
| driver, dlerror()); |
| |
| if (dso) { |
| void** curr; |
| char const * const * api; |
| gl_hooks_t::gl_t* gl = &hooks->gl; |
| curr = (void**)gl; |
| api = gl_names; |
| while (*api) { |
| void* f = dlsym(dso, *api); |
| //LOGD("<%s> @ 0x%p", *api, f); |
| if (f == NULL) { |
| //LOGW("<%s> not found in %s", *api, driver); |
| f = (void*)gl_unimplemented; |
| } |
| *curr++ = f; |
| api++; |
| } |
| gl_hooks_t::egl_t* egl = &hooks->egl; |
| curr = (void**)egl; |
| api = egl_names; |
| while (*api) { |
| void* f = dlsym(dso, *api); |
| if (f == NULL) { |
| //LOGW("<%s> not found in %s", *api, driver); |
| f = (void*)0; |
| } |
| *curr++ = f; |
| api++; |
| } |
| |
| // hook this driver up with surfaceflinger if needed |
| register_gpu_t register_gpu = |
| (register_gpu_t)dlsym(dso, "oem_register_gpu"); |
| |
| if (register_gpu != NULL) { |
| if (getSurfaceFlinger() != 0) { |
| register_gpu(dso, gpu_acquire, gpu_release); |
| } |
| } |
| } |
| return dso; |
| } |
| |
| template<typename T> |
| static __attribute__((noinline)) |
| int binarySearch( |
| T const sortedArray[], int first, int last, T key) |
| { |
| while (first <= last) { |
| int mid = (first + last) / 2; |
| if (key > sortedArray[mid]) { |
| first = mid + 1; |
| } else if (key < sortedArray[mid]) { |
| last = mid - 1; |
| } else { |
| return mid; |
| } |
| } |
| return -1; |
| } |
| |
| static EGLint configToUniqueId(egl_display_t const* dp, int i, int index) |
| { |
| // NOTE: this mapping works only if we have no more than two EGLimpl |
| return (i>0 ? dp->numConfigs[0] : 0) + index; |
| } |
| |
| static void uniqueIdToConfig(egl_display_t const* dp, EGLint configId, |
| int& i, int& index) |
| { |
| // NOTE: this mapping works only if we have no more than two EGLimpl |
| size_t numConfigs = dp->numConfigs[0]; |
| i = configId / numConfigs; |
| index = configId % numConfigs; |
| } |
| |
| static int cmp_configs(const void* a, const void *b) |
| { |
| EGLConfig c0 = *(EGLConfig const *)a; |
| EGLConfig c1 = *(EGLConfig const *)b; |
| return c0<c1 ? -1 : (c0>c1 ? 1 : 0); |
| } |
| |
| static char const * const gVendorString = "Android"; |
| static char const * const gVersionString = "1.3 Android META-EGL"; |
| static char const * const gClientApiString = "OpenGL ES"; |
| |
| struct extention_map_t { |
| const char* name; |
| void (*address)(void); |
| }; |
| |
| static const extention_map_t gExtentionMap[] = { |
| { "eglSwapRectangleANDROID", (void(*)())&eglSwapRectangleANDROID }, |
| { "eglQueryStringConfigANDROID", (void(*)())&eglQueryStringConfigANDROID }, |
| }; |
| |
| static extention_map_t gGLExtentionMap[MAX_NUMBER_OF_GL_EXTENSIONS]; |
| |
| static void(*findProcAddress(const char* name, |
| const extention_map_t* map, size_t n))() |
| { |
| for (uint32_t i=0 ; i<n ; i++) { |
| if (!strcmp(name, map[i].name)) { |
| return map[i].address; |
| } |
| } |
| return NULL; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |
| // ---------------------------------------------------------------------------- |
| |
| using namespace android; |
| |
| |
| // ---------------------------------------------------------------------------- |
| // extensions for the framework |
| // ---------------------------------------------------------------------------- |
| |
| void glColorPointerBounds(GLint size, GLenum type, GLsizei stride, |
| const GLvoid *ptr, GLsizei count) { |
| glColorPointer(size, type, stride, ptr); |
| } |
| void glNormalPointerBounds(GLenum type, GLsizei stride, |
| const GLvoid *pointer, GLsizei count) { |
| glNormalPointer(type, stride, pointer); |
| } |
| void glTexCoordPointerBounds(GLint size, GLenum type, |
| GLsizei stride, const GLvoid *pointer, GLsizei count) { |
| glTexCoordPointer(size, type, stride, pointer); |
| } |
| void glVertexPointerBounds(GLint size, GLenum type, |
| GLsizei stride, const GLvoid *pointer, GLsizei count) { |
| glVertexPointer(size, type, stride, pointer); |
| } |
| |
| |
| // ---------------------------------------------------------------------------- |
| // Actual GL wrappers |
| // ---------------------------------------------------------------------------- |
| |
| #if __OPTIMIZE__ && defined(__arm__) && !defined(__thumb__) && !USE_SLOW_BINDING && !GL_LOGGER |
| |
| #define API_ENTRY(_api) __attribute__((naked)) _api |
| #define CALL_GL_API(_api, ...) \ |
| asm volatile( \ |
| "mov r12, #0xFFFF0FFF \n" \ |
| "ldr r12, [r12, #-15] \n" \ |
| "ldr r12, [r12, %[tls]] \n" \ |
| "cmp r12, #0 \n" \ |
| "ldrne pc, [r12, %[api]] \n" \ |
| "bx lr \n" \ |
| : \ |
| : [tls] "J"(TLS_SLOT_OPENGL_API*4), \ |
| [api] "J"(__builtin_offsetof(gl_hooks_t, gl._api)) \ |
| : \ |
| ); |
| |
| #define CALL_GL_API_RETURN(_api, ...) \ |
| CALL_GL_API(_api, __VA_ARGS__) \ |
| return 0; // placate gcc's warnings. never reached. |
| |
| #else |
| |
| #define API_ENTRY(_api) _api |
| #if GL_LOGGER |
| |
| #define CALL_GL_API(_api, ...) \ |
| gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ |
| log_##_api(__VA_ARGS__); \ |
| _c->_api(__VA_ARGS__); |
| |
| #define CALL_GL_API_RETURN(_api, ...) \ |
| gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ |
| log_##_api(__VA_ARGS__); \ |
| return _c->_api(__VA_ARGS__) |
| |
| #else |
| |
| #define CALL_GL_API(_api, ...) \ |
| gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ |
| _c->_api(__VA_ARGS__); |
| |
| #define CALL_GL_API_RETURN(_api, ...) \ |
| gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ |
| return _c->_api(__VA_ARGS__) |
| |
| #endif |
| |
| #endif |
| |
| #include "gl_api.cpp" |
| |
| #undef API_ENTRY |
| #undef CALL_GL_API |
| #undef CALL_GL_API_RETURN |
| |
| // ---------------------------------------------------------------------------- |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| |
| static int gl_context_lost() { |
| setGlThreadSpecific(&gHooks[IMPL_HARDWARE_CONTEXT_LOST]); |
| return 0; |
| } |
| static int egl_context_lost() { |
| setGlThreadSpecific(&gHooks[IMPL_HARDWARE_CONTEXT_LOST]); |
| return EGL_FALSE; |
| } |
| static EGLBoolean egl_context_lost_swap_buffers(void*, void*) { |
| usleep(100000); // don't use all the CPU |
| setGlThreadSpecific(&gHooks[IMPL_HARDWARE_CONTEXT_LOST]); |
| return EGL_FALSE; |
| } |
| static GLint egl_context_lost_get_error() { |
| return EGL_CONTEXT_LOST; |
| } |
| static int ext_context_lost() { |
| return 0; |
| } |
| |
| static void gl_no_context() { |
| LOGE("call to OpenGL ES API with no current context"); |
| } |
| static void early_egl_init(void) |
| { |
| #if !defined(HAVE_ANDROID_OS) || USE_SLOW_BINDING || GL_LOGGER |
| pthread_key_create(&gGLWrapperKey, NULL); |
| #endif |
| uint32_t addr = (uint32_t)((void*)gl_no_context); |
| android_memset32((uint32_t*)(void*)&gHooks[IMPL_NO_CONTEXT], addr, sizeof(gHooks[IMPL_NO_CONTEXT])); |
| setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]); |
| } |
| |
| static pthread_once_t once_control = PTHREAD_ONCE_INIT; |
| static int sEarlyInitState = pthread_once(&once_control, &early_egl_init); |
| |
| |
| static inline |
| egl_display_t* get_display(EGLDisplay dpy) |
| { |
| uintptr_t index = uintptr_t(dpy)-1U; |
| return (index >= NUM_DISPLAYS) ? NULL : &gDisplay[index]; |
| } |
| |
| static inline |
| egl_surface_t* get_surface(EGLSurface surface) |
| { |
| egl_surface_t* s = (egl_surface_t *)surface; |
| return s; |
| } |
| |
| static inline |
| egl_context_t* get_context(EGLContext context) |
| { |
| egl_context_t* c = (egl_context_t *)context; |
| return c; |
| } |
| |
| static egl_connection_t* validate_display_config( |
| EGLDisplay dpy, EGLConfig config, |
| egl_display_t const*& dp, int& impl, int& index) |
| { |
| dp = get_display(dpy); |
| if (!dp) return setError(EGL_BAD_DISPLAY, (egl_connection_t*)NULL); |
| |
| impl = uintptr_t(config)>>24; |
| if (uint32_t(impl) >= 2) { |
| return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL); |
| } |
| index = uintptr_t(config) & 0xFFFFFF; |
| if (index >= dp->numConfigs[impl]) { |
| return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL); |
| } |
| egl_connection_t* const cnx = &gEGLImpl[impl]; |
| if (cnx->dso == 0) { |
| return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL); |
| } |
| return cnx; |
| } |
| |
| static EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx) |
| { |
| if ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) |
| return setError(EGL_BAD_DISPLAY, EGL_FALSE); |
| if (!get_display(dpy)->isValid()) |
| return setError(EGL_BAD_DISPLAY, EGL_FALSE); |
| if (!ctx) // TODO: make sure context is a valid object |
| return setError(EGL_BAD_CONTEXT, EGL_FALSE); |
| if (!get_context(ctx)->isValid()) |
| return setError(EGL_BAD_CONTEXT, EGL_FALSE); |
| return EGL_TRUE; |
| } |
| |
| static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface) |
| { |
| if ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) |
| return setError(EGL_BAD_DISPLAY, EGL_FALSE); |
| if (!get_display(dpy)->isValid()) |
| return setError(EGL_BAD_DISPLAY, EGL_FALSE); |
| if (!surface) // TODO: make sure surface is a valid object |
| return setError(EGL_BAD_SURFACE, EGL_FALSE); |
| if (!get_surface(surface)->isValid()) |
| return setError(EGL_BAD_SURFACE, EGL_FALSE); |
| return EGL_TRUE; |
| } |
| |
| static void add_extension(egl_display_t* dp, char const*& p, const char* ext) |
| { |
| if (!strstr(p, ext)) { |
| p = (char const*)realloc((void*)p, strlen(p) + 1 + strlen(ext) + 1); |
| strcat((char*)p, " "); |
| strcat((char*)p, ext); |
| } |
| if (!strstr(dp->extensionsString, ext)) { |
| char const*& es = dp->extensionsString; |
| es = (char const*)realloc((void*)es, strlen(es) + 1 + strlen(ext) + 1); |
| strcat((char*)es, " "); |
| strcat((char*)es, ext); |
| } |
| } |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |
| // ---------------------------------------------------------------------------- |
| |
| EGLDisplay eglGetDisplay(NativeDisplayType display) |
| { |
| if (sEarlyInitState) { |
| return EGL_NO_DISPLAY; |
| } |
| |
| uint32_t index = uint32_t(display); |
| if (index >= NUM_DISPLAYS) { |
| return EGL_NO_DISPLAY; |
| } |
| |
| EGLDisplay dpy = EGLDisplay(uintptr_t(display) + 1LU); |
| egl_display_t* d = &gDisplay[index]; |
| |
| // dynamically load all our EGL implementations for that display |
| // and call into the real eglGetGisplay() |
| egl_connection_t* cnx = &gEGLImpl[IMPL_SOFTWARE]; |
| if (cnx->dso == 0) { |
| cnx->hooks = &gHooks[IMPL_SOFTWARE]; |
| cnx->dso = load_driver("libagl.so", cnx->hooks); |
| } |
| if (cnx->dso && d->dpys[IMPL_SOFTWARE]==EGL_NO_DISPLAY) { |
| d->dpys[IMPL_SOFTWARE] = cnx->hooks->egl.eglGetDisplay(display); |
| LOGE_IF(d->dpys[IMPL_SOFTWARE]==EGL_NO_DISPLAY, |
| "No EGLDisplay for software EGL!"); |
| } |
| |
| cnx = &gEGLImpl[IMPL_HARDWARE]; |
| if (cnx->dso == 0 && cnx->unavailable == 0) { |
| char value[PROPERTY_VALUE_MAX]; |
| property_get("debug.egl.hw", value, "1"); |
| if (atoi(value) != 0) { |
| cnx->hooks = &gHooks[IMPL_HARDWARE]; |
| property_get("debug.egl.profiler", value, "0"); |
| if (atoi(value) == 0) { |
| cnx->dso = load_driver("libhgl.so", cnx->hooks); |
| } else { |
| LOGW("Using instrumented h/w OpenGL ES library"); |
| cnx->dso = load_driver("libhgld.so", cnx->hooks); |
| } |
| } else { |
| LOGD("3D hardware acceleration is disabled"); |
| } |
| } |
| if (cnx->dso && d->dpys[IMPL_HARDWARE]==EGL_NO_DISPLAY) { |
| android_memset32( |
| (uint32_t*)(void*)&gHooks[IMPL_HARDWARE_CONTEXT_LOST].gl, |
| (uint32_t)((void*)gl_context_lost), |
| sizeof(gHooks[IMPL_HARDWARE_CONTEXT_LOST].gl)); |
| android_memset32( |
| (uint32_t*)(void*)&gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl, |
| (uint32_t)((void*)egl_context_lost), |
| sizeof(gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl)); |
| android_memset32( |
| (uint32_t*)(void*)&gHooks[IMPL_HARDWARE_CONTEXT_LOST].ext, |
| (uint32_t)((void*)ext_context_lost), |
| sizeof(gHooks[IMPL_HARDWARE_CONTEXT_LOST].ext)); |
| |
| gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl.eglSwapBuffers = |
| egl_context_lost_swap_buffers; |
| |
| gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl.eglGetError = |
| egl_context_lost_get_error; |
| |
| gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl.eglTerminate = |
| gHooks[IMPL_HARDWARE].egl.eglTerminate; |
| |
| d->dpys[IMPL_HARDWARE] = cnx->hooks->egl.eglGetDisplay(display); |
| if (d->dpys[IMPL_HARDWARE] == EGL_NO_DISPLAY) { |
| LOGE("h/w accelerated eglGetDisplay() failed (%s)", |
| egl_strerror(cnx->hooks->egl.eglGetError())); |
| dlclose((void*)cnx->dso); |
| cnx->dso = 0; |
| // in case of failure, we want to make sure we don't try again |
| // as it's expensive. |
| cnx->unavailable = 1; |
| } |
| } |
| |
| return dpy; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| // Initialization |
| // ---------------------------------------------------------------------------- |
| |
| EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) |
| { |
| egl_display_t * const dp = get_display(dpy); |
| if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); |
| |
| if (android_atomic_inc(&dp->refs) > 0) { |
| if (major != NULL) *major = 1; |
| if (minor != NULL) *minor = 2; |
| return EGL_TRUE; |
| } |
| |
| setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]); |
| |
| // initialize each EGL and |
| // build our own extension string first, based on the extension we know |
| // and the extension supported by our client implementation |
| dp->extensionsString = strdup("EGL_ANDROID_query_string_config"); |
| for (int i=0 ; i<2 ; i++) { |
| egl_connection_t* const cnx = &gEGLImpl[i]; |
| cnx->major = -1; |
| cnx->minor = -1; |
| if (!cnx->dso) |
| continue; |
| |
| if (cnx->hooks->egl.eglInitialize( |
| dp->dpys[i], &cnx->major, &cnx->minor)) { |
| |
| //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p", |
| // i, dp->dpys[i], cnx->major, cnx->minor, cnx); |
| |
| // get the query-strings for this display for each implementation |
| dp->queryString[i].vendor = |
| cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_VENDOR); |
| dp->queryString[i].version = |
| cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_VERSION); |
| dp->queryString[i].extensions = strdup( |
| cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_EXTENSIONS)); |
| dp->queryString[i].clientApi = |
| cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_CLIENT_APIS); |
| |
| // Dynamically insert extensions we know about |
| if (cnx->hooks->egl.eglSwapRectangleANDROID) |
| add_extension(dp, dp->queryString[i].extensions, |
| "EGL_ANDROID_swap_rectangle"); |
| |
| if (cnx->hooks->egl.eglQueryStringConfigANDROID) |
| add_extension(dp, dp->queryString[i].extensions, |
| "EGL_ANDROID_query_string_config"); |
| } else { |
| LOGD("%d: eglInitialize() failed (%s)", |
| i, egl_strerror(cnx->hooks->egl.eglGetError())); |
| } |
| } |
| |
| // Build the extension list that depends on the current config. |
| // It is the intersection of our extension list and the |
| // underlying EGL's extensions list |
| EGLBoolean res = EGL_FALSE; |
| for (int i=0 ; i<2 ; i++) { |
| egl_connection_t* const cnx = &gEGLImpl[i]; |
| if (cnx->dso && cnx->major>=0 && cnx->minor>=0) { |
| char const* const their_extensions = dp->queryString[i].extensions; |
| char* our_extensions = strdup(dp->extensionsString); |
| char* const our_extensions_org = our_extensions; |
| char* extensions_config = (char*)calloc(strlen(our_extensions)+2, 1); |
| char* p; |
| do { |
| p = strchr(our_extensions, ' '); |
| if (p) *p++ = 0; |
| else p = strchr(our_extensions, 0); |
| if (strstr(their_extensions, our_extensions)) { |
| strcat(extensions_config, our_extensions); |
| strcat(extensions_config, " "); |
| } |
| our_extensions = p; |
| } while (*p); |
| free((void*)our_extensions_org); |
| |
| // remove the trailing white space |
| if (extensions_config[0] != 0) { |
| size_t l = strlen(extensions_config) - 1; // new size |
| extensions_config[l] = 0; // remove the trailing white space |
| extensions_config = (char*)realloc(extensions_config, l+1); |
| } else { |
| extensions_config = (char*)realloc(extensions_config, 1); |
| } |
| dp->queryString[i].extensions_config = extensions_config; |
| |
| EGLint n; |
| if (cnx->hooks->egl.eglGetConfigs(dp->dpys[i], 0, 0, &n)) { |
| dp->configs[i] = (EGLConfig*)malloc(sizeof(EGLConfig)*n); |
| if (dp->configs[i]) { |
| if (cnx->hooks->egl.eglGetConfigs( |
| dp->dpys[i], dp->configs[i], n, &dp->numConfigs[i])) |
| { |
| // sort the configurations so we can do binary searches |
| qsort( dp->configs[i], |
| dp->numConfigs[i], |
| sizeof(EGLConfig), cmp_configs); |
| |
| dp->numTotalConfigs += n; |
| res = EGL_TRUE; |
| } |
| } |
| } |
| } |
| } |
| |
| if (res == EGL_TRUE) { |
| if (major != NULL) *major = 1; |
| if (minor != NULL) *minor = 2; |
| return EGL_TRUE; |
| } |
| return setError(EGL_NOT_INITIALIZED, EGL_FALSE); |
| } |
| |
| EGLBoolean eglTerminate(EGLDisplay dpy) |
| { |
| egl_display_t* const dp = get_display(dpy); |
| if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); |
| if (android_atomic_dec(&dp->refs) != 1) |
| return EGL_TRUE; |
| |
| EGLBoolean res = EGL_FALSE; |
| for (int i=0 ; i<2 ; i++) { |
| egl_connection_t* const cnx = &gEGLImpl[i]; |
| if (cnx->dso) { |
| cnx->hooks->egl.eglTerminate(dp->dpys[i]); |
| |
| /* REVISIT: it's unclear what to do if eglTerminate() fails, |
| * on one end we shouldn't care, on the other end if it fails |
| * it might not be safe to call dlclose() (there could be some |
| * threads around). */ |
| |
| free(dp->configs[i]); |
| free((void*)dp->queryString[i].extensions_config); |
| free((void*)dp->queryString[i].extensions); |
| dp->numConfigs[i] = 0; |
| dp->dpys[i] = EGL_NO_DISPLAY; |
| dlclose((void*)cnx->dso); |
| cnx->dso = 0; |
| res = EGL_TRUE; |
| } |
| } |
| free((void*)dp->extensionsString); |
| dp->extensionsString = 0; |
| dp->numTotalConfigs = 0; |
| clearTLS(); |
| return res; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| // configuration |
| // ---------------------------------------------------------------------------- |
| |
| EGLBoolean eglGetConfigs( EGLDisplay dpy, |
| EGLConfig *configs, |
| EGLint config_size, EGLint *num_config) |
| { |
| egl_display_t const * const dp = get_display(dpy); |
| if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); |
| |
| GLint numConfigs = dp->numTotalConfigs; |
| if (!configs) { |
| *num_config = numConfigs; |
| return EGL_TRUE; |
| } |
| GLint n = 0; |
| for (int j=0 ; j<2 ; j++) { |
| for (int i=0 ; i<dp->numConfigs[j] && config_size ; i++) { |
| *configs++ = MAKE_CONFIG(j, i); |
| config_size--; |
| n++; |
| } |
| } |
| |
| *num_config = n; |
| return EGL_TRUE; |
| } |
| |
| EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, |
| EGLConfig *configs, EGLint config_size, |
| EGLint *num_config) |
| { |
| egl_display_t const * const dp = get_display(dpy); |
| if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); |
| |
| if (configs == 0) { |
| *num_config = 0; |
| return EGL_TRUE; |
| } |
| |
| EGLint n; |
| EGLBoolean res = EGL_FALSE; |
| *num_config = 0; |
| |
| |
| // It is unfortunate, but we need to remap the EGL_CONFIG_IDs, |
| // to do this, we have to go through the attrib_list array once |
| // to figure out both its size and if it contains an EGL_CONFIG_ID |
| // key. If so, the full array is copied and patched. |
| // NOTE: we assume that there can be only one occurrence |
| // of EGL_CONFIG_ID. |
| |
| EGLint patch_index = -1; |
| GLint attr; |
| size_t size = 0; |
| while ((attr=attrib_list[size])) { |
| if (attr == EGL_CONFIG_ID) |
| patch_index = size; |
| size += 2; |
| } |
| if (patch_index >= 0) { |
| size += 2; // we need copy the sentinel as well |
| EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint)); |
| if (new_list == 0) |
| return setError(EGL_BAD_ALLOC, EGL_FALSE); |
| memcpy(new_list, attrib_list, size*sizeof(EGLint)); |
| |
| // patch the requested EGL_CONFIG_ID |
| int i, index; |
| EGLint& configId(new_list[patch_index+1]); |
| uniqueIdToConfig(dp, configId, i, index); |
| |
| egl_connection_t* const cnx = &gEGLImpl[i]; |
| if (cnx->dso) { |
| cnx->hooks->egl.eglGetConfigAttrib( |
| dp->dpys[i], dp->configs[i][index], |
| EGL_CONFIG_ID, &configId); |
| |
| // and switch to the new list |
| attrib_list = const_cast<const EGLint *>(new_list); |
| |
| // At this point, the only configuration that can match is |
| // dp->configs[i][index], however, we don't know if it would be |
| // rejected because of the other attributes, so we do have to call |
| // cnx->hooks->egl.eglChooseConfig() -- but we don't have to loop |
| // through all the EGLimpl[]. |
| // We also know we can only get a single config back, and we know |
| // which one. |
| |
| res = cnx->hooks->egl.eglChooseConfig( |
| dp->dpys[i], attrib_list, configs, config_size, &n); |
| if (res && n>0) { |
| // n has to be 0 or 1, by construction, and we already know |
| // which config it will return (since there can be only one). |
| configs[0] = MAKE_CONFIG(i, index); |
| *num_config = 1; |
| } |
| } |
| |
| free(const_cast<EGLint *>(attrib_list)); |
| return res; |
| } |
| |
| for (int i=0 ; i<2 ; i++) { |
| egl_connection_t* const cnx = &gEGLImpl[i]; |
| if (cnx->dso) { |
| if (cnx->hooks->egl.eglChooseConfig( |
| dp->dpys[i], attrib_list, configs, config_size, &n)) { |
| // now we need to convert these client EGLConfig to our |
| // internal EGLConfig format. This is done in O(n log n). |
| for (int j=0 ; j<n ; j++) { |
| int index = binarySearch<EGLConfig>( |
| dp->configs[i], 0, dp->numConfigs[i]-1, configs[j]); |
| if (index >= 0) { |
| configs[j] = MAKE_CONFIG(i, index); |
| } else { |
| return setError(EGL_BAD_CONFIG, EGL_FALSE); |
| } |
| } |
| configs += n; |
| config_size -= n; |
| *num_config += n; |
| res = EGL_TRUE; |
| } |
| } |
| } |
| return res; |
| } |
| |
| EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, |
| EGLint attribute, EGLint *value) |
| { |
| egl_display_t const* dp = 0; |
| int i=0, index=0; |
| egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); |
| if (!cnx) return EGL_FALSE; |
| |
| if (attribute == EGL_CONFIG_ID) { |
| // EGL_CONFIG_IDs must be unique, just use the order of the selected |
| // EGLConfig. |
| *value = configToUniqueId(dp, i, index); |
| return EGL_TRUE; |
| } |
| return cnx->hooks->egl.eglGetConfigAttrib( |
| dp->dpys[i], dp->configs[i][index], attribute, value); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| // surfaces |
| // ---------------------------------------------------------------------------- |
| |
| EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, |
| NativeWindowType window, |
| const EGLint *attrib_list) |
| { |
| egl_display_t const* dp = 0; |
| int i=0, index=0; |
| egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); |
| if (cnx) { |
| // window must be connected upon calling underlying |
| // eglCreateWindowSurface |
| if (window) { |
| window->incRef(window); |
| if (window->connect) |
| window->connect(window); |
| } |
| |
| EGLSurface surface = cnx->hooks->egl.eglCreateWindowSurface( |
| dp->dpys[i], dp->configs[i][index], window, attrib_list); |
| if (surface != EGL_NO_SURFACE) { |
| egl_surface_t* s = new egl_surface_t(dpy, surface, window, i, cnx); |
| return s; |
| } |
| |
| // something went wrong, disconnect and free window |
| // (will disconnect() automatically) |
| if (window) { |
| window->decRef(window); |
| } |
| } |
| return EGL_NO_SURFACE; |
| } |
| |
| EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config, |
| NativePixmapType pixmap, |
| const EGLint *attrib_list) |
| { |
| egl_display_t const* dp = 0; |
| int i=0, index=0; |
| egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); |
| if (cnx) { |
| EGLSurface surface = cnx->hooks->egl.eglCreatePixmapSurface( |
| dp->dpys[i], dp->configs[i][index], pixmap, attrib_list); |
| if (surface != EGL_NO_SURFACE) { |
| egl_surface_t* s = new egl_surface_t(dpy, surface, NULL, i, cnx); |
| return s; |
| } |
| } |
| return EGL_NO_SURFACE; |
| } |
| |
| EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, |
| const EGLint *attrib_list) |
| { |
| egl_display_t const* dp = 0; |
| int i=0, index=0; |
| egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); |
| if (cnx) { |
| EGLSurface surface = cnx->hooks->egl.eglCreatePbufferSurface( |
| dp->dpys[i], dp->configs[i][index], attrib_list); |
| if (surface != EGL_NO_SURFACE) { |
| egl_surface_t* s = new egl_surface_t(dpy, surface, NULL, i, cnx); |
| return s; |
| } |
| } |
| return EGL_NO_SURFACE; |
| } |
| |
| EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) |
| { |
| if (!validate_display_surface(dpy, surface)) |
| return EGL_FALSE; |
| egl_display_t const * const dp = get_display(dpy); |
| egl_surface_t const * const s = get_surface(surface); |
| |
| EGLBoolean result = s->cnx->hooks->egl.eglDestroySurface( |
| dp->dpys[s->impl], s->surface); |
| |
| delete s; |
| return result; |
| } |
| |
| EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface, |
| EGLint attribute, EGLint *value) |
| { |
| if (!validate_display_surface(dpy, surface)) |
| return EGL_FALSE; |
| egl_display_t const * const dp = get_display(dpy); |
| egl_surface_t const * const s = get_surface(surface); |
| |
| return s->cnx->hooks->egl.eglQuerySurface( |
| dp->dpys[s->impl], s->surface, attribute, value); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| // contextes |
| // ---------------------------------------------------------------------------- |
| |
| EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, |
| EGLContext share_list, const EGLint *attrib_list) |
| { |
| egl_display_t const* dp = 0; |
| int i=0, index=0; |
| egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); |
| if (cnx) { |
| EGLContext context = cnx->hooks->egl.eglCreateContext( |
| dp->dpys[i], dp->configs[i][index], share_list, attrib_list); |
| if (context != EGL_NO_CONTEXT) { |
| egl_context_t* c = new egl_context_t(dpy, context, i, cnx); |
| return c; |
| } |
| } |
| return EGL_NO_CONTEXT; |
| } |
| |
| EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) |
| { |
| if (!validate_display_context(dpy, ctx)) |
| return EGL_FALSE; |
| egl_display_t const * const dp = get_display(dpy); |
| egl_context_t * const c = get_context(ctx); |
| EGLBoolean result = c->cnx->hooks->egl.eglDestroyContext( |
| dp->dpys[c->impl], c->context); |
| delete c; |
| return result; |
| } |
| |
| EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, |
| EGLSurface read, EGLContext ctx) |
| { |
| egl_display_t const * const dp = get_display(dpy); |
| if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); |
| |
| if (read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE && |
| ctx == EGL_NO_CONTEXT) |
| { |
| EGLBoolean result = EGL_TRUE; |
| ctx = getContext(); |
| if (ctx) { |
| egl_context_t * const c = get_context(ctx); |
| result = c->cnx->hooks->egl.eglMakeCurrent(dp->dpys[c->impl], 0, 0, 0); |
| if (result == EGL_TRUE) { |
| setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]); |
| setContext(EGL_NO_CONTEXT); |
| } |
| } |
| return result; |
| } |
| |
| if (!validate_display_context(dpy, ctx)) |
| return EGL_FALSE; |
| |
| egl_context_t * const c = get_context(ctx); |
| if (draw != EGL_NO_SURFACE) { |
| egl_surface_t const * d = get_surface(draw); |
| if (!d) return setError(EGL_BAD_SURFACE, EGL_FALSE); |
| if (d->impl != c->impl) |
| return setError(EGL_BAD_MATCH, EGL_FALSE); |
| draw = d->surface; |
| } |
| if (read != EGL_NO_SURFACE) { |
| egl_surface_t const * r = get_surface(read); |
| if (!r) return setError(EGL_BAD_SURFACE, EGL_FALSE); |
| if (r->impl != c->impl) |
| return setError(EGL_BAD_MATCH, EGL_FALSE); |
| read = r->surface; |
| } |
| EGLBoolean result = c->cnx->hooks->egl.eglMakeCurrent( |
| dp->dpys[c->impl], draw, read, c->context); |
| |
| if (result == EGL_TRUE) { |
| setGlThreadSpecific(c->cnx->hooks); |
| setContext(ctx); |
| c->read = read; |
| c->draw = draw; |
| } |
| return result; |
| } |
| |
| |
| EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, |
| EGLint attribute, EGLint *value) |
| { |
| if (!validate_display_context(dpy, ctx)) |
| return EGL_FALSE; |
| |
| egl_display_t const * const dp = get_display(dpy); |
| egl_context_t * const c = get_context(ctx); |
| |
| return c->cnx->hooks->egl.eglQueryContext( |
| dp->dpys[c->impl], c->context, attribute, value); |
| } |
| |
| EGLContext eglGetCurrentContext(void) |
| { |
| EGLContext ctx = getContext(); |
| return ctx; |
| } |
| |
| EGLSurface eglGetCurrentSurface(EGLint readdraw) |
| { |
| EGLContext ctx = getContext(); |
| if (ctx) { |
| egl_context_t const * const c = get_context(ctx); |
| if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE); |
| switch (readdraw) { |
| case EGL_READ: return c->read; |
| case EGL_DRAW: return c->draw; |
| default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE); |
| } |
| } |
| return EGL_NO_SURFACE; |
| } |
| |
| EGLDisplay eglGetCurrentDisplay(void) |
| { |
| EGLContext ctx = getContext(); |
| if (ctx) { |
| egl_context_t const * const c = get_context(ctx); |
| if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE); |
| return c->dpy; |
| } |
| return EGL_NO_DISPLAY; |
| } |
| |
| EGLBoolean eglWaitGL(void) |
| { |
| EGLBoolean res = EGL_TRUE; |
| EGLContext ctx = getContext(); |
| if (ctx) { |
| egl_context_t const * const c = get_context(ctx); |
| if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); |
| if (uint32_t(c->impl)>=2) |
| return setError(EGL_BAD_CONTEXT, EGL_FALSE); |
| egl_connection_t* const cnx = &gEGLImpl[c->impl]; |
| if (!cnx->dso) |
| return setError(EGL_BAD_CONTEXT, EGL_FALSE); |
| res = cnx->hooks->egl.eglWaitGL(); |
| } |
| return res; |
| } |
| |
| EGLBoolean eglWaitNative(EGLint engine) |
| { |
| EGLBoolean res = EGL_TRUE; |
| EGLContext ctx = getContext(); |
| if (ctx) { |
| egl_context_t const * const c = get_context(ctx); |
| if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); |
| if (uint32_t(c->impl)>=2) |
| return setError(EGL_BAD_CONTEXT, EGL_FALSE); |
| egl_connection_t* const cnx = &gEGLImpl[c->impl]; |
| if (!cnx->dso) |
| return setError(EGL_BAD_CONTEXT, EGL_FALSE); |
| res = cnx->hooks->egl.eglWaitNative(engine); |
| } |
| return res; |
| } |
| |
| EGLint eglGetError(void) |
| { |
| EGLint result = EGL_SUCCESS; |
| for (int i=0 ; i<2 ; i++) { |
| EGLint err = EGL_SUCCESS; |
| egl_connection_t* const cnx = &gEGLImpl[i]; |
| if (cnx->dso) |
| err = cnx->hooks->egl.eglGetError(); |
| if (err!=EGL_SUCCESS && result==EGL_SUCCESS) |
| result = err; |
| } |
| if (result == EGL_SUCCESS) |
| result = getError(); |
| return result; |
| } |
| |
| void (*eglGetProcAddress(const char *procname))() |
| { |
| void (*addr)(); |
| addr = findProcAddress(procname, gExtentionMap, NELEM(gExtentionMap)); |
| if (addr) return addr; |
| |
| return NULL; // TODO: finish implementation below |
| |
| addr = findProcAddress(procname, gGLExtentionMap, NELEM(gGLExtentionMap)); |
| if (addr) return addr; |
| |
| addr = 0; |
| int slot = -1; |
| for (int i=0 ; i<2 ; i++) { |
| egl_connection_t* const cnx = &gEGLImpl[i]; |
| if (cnx->dso) { |
| if (cnx->hooks->egl.eglGetProcAddress) { |
| addr = cnx->hooks->egl.eglGetProcAddress(procname); |
| if (addr) { |
| if (slot == -1) { |
| slot = 0; // XXX: find free slot |
| if (slot == -1) { |
| addr = 0; |
| break; |
| } |
| } |
| cnx->hooks->ext.extensions[slot] = addr; |
| } |
| } |
| } |
| } |
| |
| if (slot >= 0) { |
| addr = 0; // XXX: address of stub 'slot' |
| gGLExtentionMap[slot].name = strdup(procname); |
| gGLExtentionMap[slot].address = addr; |
| } |
| |
| return addr; |
| |
| |
| /* |
| * TODO: For OpenGL ES extensions, we must generate a stub |
| * that looks like |
| * mov r12, #0xFFFF0FFF |
| * ldr r12, [r12, #-15] |
| * ldr r12, [r12, #TLS_SLOT_OPENGL_API*4] |
| * mov r12, [r12, #api_offset] |
| * ldrne pc, r12 |
| * mov pc, #unsupported_extension |
| * |
| * and write the address of the extension in *all* |
| * gl_hooks_t::gl_ext_t at offset "api_offset" from gl_hooks_t |
| * |
| */ |
| } |
| |
| EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) |
| { |
| if (!validate_display_surface(dpy, draw)) |
| return EGL_FALSE; |
| egl_display_t const * const dp = get_display(dpy); |
| egl_surface_t const * const s = get_surface(draw); |
| return s->cnx->hooks->egl.eglSwapBuffers(dp->dpys[s->impl], s->surface); |
| } |
| |
| EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface, |
| NativePixmapType target) |
| { |
| if (!validate_display_surface(dpy, surface)) |
| return EGL_FALSE; |
| egl_display_t const * const dp = get_display(dpy); |
| egl_surface_t const * const s = get_surface(surface); |
| return s->cnx->hooks->egl.eglCopyBuffers( |
| dp->dpys[s->impl], s->surface, target); |
| } |
| |
| const char* eglQueryString(EGLDisplay dpy, EGLint name) |
| { |
| egl_display_t const * const dp = get_display(dpy); |
| switch (name) { |
| case EGL_VENDOR: |
| return gVendorString; |
| case EGL_VERSION: |
| return gVersionString; |
| case EGL_EXTENSIONS: |
| return dp->extensionsString; |
| case EGL_CLIENT_APIS: |
| return gClientApiString; |
| } |
| return setError(EGL_BAD_PARAMETER, (const char *)0); |
| } |
| |
| |
| // ---------------------------------------------------------------------------- |
| // EGL 1.1 |
| // ---------------------------------------------------------------------------- |
| |
| EGLBoolean eglSurfaceAttrib( |
| EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) |
| { |
| if (!validate_display_surface(dpy, surface)) |
| return EGL_FALSE; |
| egl_display_t const * const dp = get_display(dpy); |
| egl_surface_t const * const s = get_surface(surface); |
| if (s->cnx->hooks->egl.eglSurfaceAttrib) { |
| return s->cnx->hooks->egl.eglSurfaceAttrib( |
| dp->dpys[s->impl], s->surface, attribute, value); |
| } |
| return setError(EGL_BAD_SURFACE, EGL_FALSE); |
| } |
| |
| EGLBoolean eglBindTexImage( |
| EGLDisplay dpy, EGLSurface surface, EGLint buffer) |
| { |
| if (!validate_display_surface(dpy, surface)) |
| return EGL_FALSE; |
| egl_display_t const * const dp = get_display(dpy); |
| egl_surface_t const * const s = get_surface(surface); |
| if (s->cnx->hooks->egl.eglBindTexImage) { |
| return s->cnx->hooks->egl.eglBindTexImage( |
| dp->dpys[s->impl], s->surface, buffer); |
| } |
| return setError(EGL_BAD_SURFACE, EGL_FALSE); |
| } |
| |
| EGLBoolean eglReleaseTexImage( |
| EGLDisplay dpy, EGLSurface surface, EGLint buffer) |
| { |
| if (!validate_display_surface(dpy, surface)) |
| return EGL_FALSE; |
| egl_display_t const * const dp = get_display(dpy); |
| egl_surface_t const * const s = get_surface(surface); |
| if (s->cnx->hooks->egl.eglReleaseTexImage) { |
| return s->cnx->hooks->egl.eglReleaseTexImage( |
| dp->dpys[s->impl], s->surface, buffer); |
| } |
| return setError(EGL_BAD_SURFACE, EGL_FALSE); |
| } |
| |
| EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) |
| { |
| egl_display_t * const dp = get_display(dpy); |
| if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); |
| |
| EGLBoolean res = EGL_TRUE; |
| for (int i=0 ; i<2 ; i++) { |
| egl_connection_t* const cnx = &gEGLImpl[i]; |
| if (cnx->dso) { |
| if (cnx->hooks->egl.eglSwapInterval) { |
| if (cnx->hooks->egl.eglSwapInterval(dp->dpys[i], interval) == EGL_FALSE) { |
| res = EGL_FALSE; |
| } |
| } |
| } |
| } |
| return res; |
| } |
| |
| |
| // ---------------------------------------------------------------------------- |
| // EGL 1.2 |
| // ---------------------------------------------------------------------------- |
| |
| EGLBoolean eglWaitClient(void) |
| { |
| EGLBoolean res = EGL_TRUE; |
| EGLContext ctx = getContext(); |
| if (ctx) { |
| egl_context_t const * const c = get_context(ctx); |
| if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); |
| if (uint32_t(c->impl)>=2) |
| return setError(EGL_BAD_CONTEXT, EGL_FALSE); |
| egl_connection_t* const cnx = &gEGLImpl[c->impl]; |
| if (!cnx->dso) |
| return setError(EGL_BAD_CONTEXT, EGL_FALSE); |
| if (cnx->hooks->egl.eglWaitClient) { |
| res = cnx->hooks->egl.eglWaitClient(); |
| } else { |
| res = cnx->hooks->egl.eglWaitGL(); |
| } |
| } |
| return res; |
| } |
| |
| EGLBoolean eglBindAPI(EGLenum api) |
| { |
| // bind this API on all EGLs |
| EGLBoolean res = EGL_TRUE; |
| for (int i=0 ; i<2 ; i++) { |
| egl_connection_t* const cnx = &gEGLImpl[i]; |
| if (cnx->dso) { |
| if (cnx->hooks->egl.eglBindAPI) { |
| if (cnx->hooks->egl.eglBindAPI(api) == EGL_FALSE) { |
| res = EGL_FALSE; |
| } |
| } |
| } |
| } |
| return res; |
| } |
| |
| EGLenum eglQueryAPI(void) |
| { |
| for (int i=0 ; i<2 ; i++) { |
| egl_connection_t* const cnx = &gEGLImpl[i]; |
| if (cnx->dso) { |
| if (cnx->hooks->egl.eglQueryAPI) { |
| // the first one we find is okay, because they all |
| // should be the same |
| return cnx->hooks->egl.eglQueryAPI(); |
| } |
| } |
| } |
| // or, it can only be OpenGL ES |
| return EGL_OPENGL_ES_API; |
| } |
| |
| EGLBoolean eglReleaseThread(void) |
| { |
| for (int i=0 ; i<2 ; i++) { |
| egl_connection_t* const cnx = &gEGLImpl[i]; |
| if (cnx->dso) { |
| if (cnx->hooks->egl.eglReleaseThread) { |
| cnx->hooks->egl.eglReleaseThread(); |
| } |
| } |
| } |
| clearTLS(); |
| return EGL_TRUE; |
| } |
| |
| EGLSurface eglCreatePbufferFromClientBuffer( |
| EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, |
| EGLConfig config, const EGLint *attrib_list) |
| { |
| egl_display_t const* dp = 0; |
| int i=0, index=0; |
| egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); |
| if (!cnx) return EGL_FALSE; |
| if (cnx->hooks->egl.eglCreatePbufferFromClientBuffer) { |
| return cnx->hooks->egl.eglCreatePbufferFromClientBuffer( |
| dp->dpys[i], buftype, buffer, dp->configs[i][index], attrib_list); |
| } |
| return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| // Android extentions |
| // ---------------------------------------------------------------------------- |
| |
| EGLBoolean eglSwapRectangleANDROID( |
| EGLDisplay dpy, EGLSurface draw, |
| EGLint l, EGLint t, EGLint w, EGLint h) |
| { |
| if (!validate_display_surface(dpy, draw)) |
| return EGL_FALSE; |
| egl_display_t const * const dp = get_display(dpy); |
| egl_surface_t const * const s = get_surface(draw); |
| if (s->cnx->hooks->egl.eglSwapRectangleANDROID) { |
| return s->cnx->hooks->egl.eglSwapRectangleANDROID( |
| dp->dpys[s->impl], s->surface, l, t, w, h); |
| } |
| return setError(EGL_BAD_SURFACE, EGL_FALSE); |
| } |
| |
| const char* eglQueryStringConfigANDROID( |
| EGLDisplay dpy, EGLConfig config, EGLint name) |
| { |
| egl_display_t const* dp = 0; |
| int i=0, index=0; |
| egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); |
| if (cnx) { |
| return dp->queryString[i].extensions_config; |
| } |
| return setError(EGL_BAD_PARAMETER, (const char *)0); |
| } |