1. 102ba128 Skip eglCreateContext telemetry for HWUI contexts by Tom Murphy · 7 months ago
  2. 7dcb7d2 Resample gainmaps during region decoding. by Alec Mouri · 7 months ago
  3. 4b71d1f Merge "Use ro.hw_timeout_multiplier in Readback deadline" into main am: 2eb7e9d8a8 by Jason Macnak · 7 months ago
  4. c355c23 Use ro.hw_timeout_multiplier in Readback deadline by Jason Macnak · 7 months ago
  5. bac8706 Initialize GL even when HWUI is running Vulkan by Leon Scroggins III · 9 months ago
  6. ea9bf2a Use HWUIProperties.sysprop in host builds by Jerome Gaillard · 12 months ago
  7. 475aee8 Merge "Support fp16 in hwui for HDR" into main by Alec Mouri · 1 year, 2 months ago
  8. 1083707b Add default shortcut for tracing Skia's GPU memory usage by Nolan Scobie · 1 year, 2 months ago
  9. 128c8936 Merge "libhwui: Use Vulkan by default" into main am: 822a45e2e1 am: f9a31c7297 am: 74c7d271c4 by Leon Scroggins · 1 year, 4 months ago
  10. 511cca9 libhwui: Use Vulkan by default by Leon Scroggins III · 1 year, 4 months ago
  11. 22ab7f3 Support fp16 in hwui for HDR by Alec Mouri · 1 year, 6 months ago
  12. 1b152e7 Implement automatic SV clipping by John Reck · 1 year, 4 months ago
  13. d290c36e Revert "Turn on vk unit tests" by Alec Mouri · 1 year, 10 months ago
  14. 219997a Revert "Turn on vk unit tests" by Alec Mouri · 1 year, 10 months ago
  15. a138a12 Merge "Fix hwui compile error" am: 9bbcd6e11e am: b867bee3da am: 0580b4fdf1 am: 8adc586787 am: 61699386a1 by Leon Scroggins · 2 years ago
  16. 8adc586 Merge "Fix hwui compile error" am: 9bbcd6e11e am: b867bee3da am: 0580b4fdf1 by Leon Scroggins · 2 years ago
  17. 70ee564 Fix hwui compile error by tangcheng · 2 years ago
  18. 131a8f4 Merge "Add sysprop to control HDR headroom" into udc-dev am: 954c3d6d3e am: 008dc4a408 by John Reck · 2 years ago
  19. 342f621 Add sysprop to control HDR headroom by John Reck · 2 years ago
  20. b11e2de Remove use of private SkBlurMask.h by Kevin Lubick · 2 years, 1 month ago
  21. 799b574 Rename HWUI's Skia tracing sysprop and add new sysprop for Perfetto in Skia by Nolan Scobie · 2 years, 3 months ago
  22. 49602f5 Disable HWUI adpf by default and enable in device.mk by Matt Buckley · 2 years, 3 months ago
  23. 5f66fb8 Change how memory policy is configured by John Reck · 2 years, 5 months ago
  24. 3ec8eba Merge "Revert "HWUI: Turn on Skia tracing by default"" into tm-dev by TreeHugger Robot · 2 years, 10 months ago
  25. 3c815c9 Revert "HWUI: Turn on Skia tracing by default" by Leon Scroggins · 2 years, 10 months ago
  26. adba0b1 Add forceDrawNextFrame function for HardwareRenderer by chaviw · 3 years ago
  27. 7024d83 HWUI: Turn on Skia tracing by default by Leon Scroggins III · 3 years ago
  28. 9d0e2db Merge "Update RenderEffectCache capability query" into sc-v2-dev am: 58745e540e am: 6c8f89e428 by Nader Jawad · 3 years, 5 months ago
  29. 086645d Update RenderEffectCache capability query by Nader Jawad · 3 years, 5 months ago
  30. c465378 Merge "Conditionally cache RenderEffect results" into sc-qpr1-dev am: 69617682e4 am: 53290d8b19 am: 15fcba18e1 by Nader Jawad · 3 years, 5 months ago
  31. 4a6b60a Conditionally cache RenderEffect results by Nader Jawad · 3 years, 6 months ago
  32. 5e4c93a Merge "Turn on Webview Overlays" into sc-dev am: a43c6c4f2c am: 0d8ee15a18 by Huihong Luo · 3 years, 7 months ago
  33. 35b1dde Turn on Webview Overlays by Huihong Luo · 3 years, 7 months ago
  34. 074ba59 Lazy load Properties::isDrawingEnabled. by Brett Chabot · 3 years, 8 months ago
  35. 856db9e Add ability to disable GL draws. by Brett Chabot · 3 years, 10 months ago
  36. eb93107 Add a sys prop to control WebView Overlays support by Huihong Luo · 3 years, 8 months ago
  37. 93d6e24 Add support to toggle different shader behaviors by Nader Jawad · 3 years, 10 months ago
  38. 8088f8e Add some more scenes, replace linear with uniform by John Reck · 3 years, 10 months ago
  39. 9272f21 Updated StretchEffect types by Nader Jawad · 3 years, 10 months ago
  40. 8ed00dc Add a linear variant of the stretch effect by John Reck · 3 years, 10 months ago
  41. 027b218 Integrate HWUI with PerformanceHintManager by Bo Liu · 4 years ago
  42. 83a6070 Merge "Use `ro.boot.qemu` to check if the device is an emulator" am: 62d82e0b33 am: 4ba8fde9ba am: de535f6eb2 by Treehugger Robot · 4 years ago
  43. d6a9f425 Use `ro.boot.qemu` to check if the device is an emulator by Roman Kiryanov · 4 years ago
  44. 7bb70fa Remove render ahead from hwui by Ady Abraham · 4 years, 1 month ago
  45. f516e3a Fix render_ahead properties by John Reck · 4 years, 1 month ago
  46. aa3e498 Turn on vk unit tests by Alec Mouri · 4 years, 3 months ago
  47. f42ff76 Allow controlling the SDR white point by John Reck · 4 years, 7 months ago
  48. 22d753f [HWUI] Get DeviceInfo through stable ABI by Alec Mouri · 6 years ago
  49. fa93e3c Merge "Delete wrap_gles capability" by John Reck · 6 years ago
  50. 23462d8 Delete wrap_gles capability by John Reck · 6 years ago
  51. 21e7e2d Build native android graphics library for desktop by Jerome Gaillard · 6 years ago
  52. a02a12d Use libbase API to access system properties in libhwui by Jerome Gaillard · 6 years ago
  53. 862a21c Merge "Zygote: add a way to preload Vulkan driver" into qt-dev by TreeHugger Robot · 6 years ago
  54. 4bf3d9e Zygote: add a way to preload Vulkan driver by Yiwei Zhang · 6 years ago
  55. 8915167 Fix some force_dark prop behaviors by John Reck · 6 years ago
  56. cf185f5 Dynamically adjust renderahead by John Reck · 6 years ago
  57. 0fa0cbc Support render-ahead in vulkan by John Reck · 6 years ago
  58. 4d52722 Add back render-ahead support by John Reck · 6 years ago
  59. b8811aa5 Read product property to set Vulkan as default render pipeline by Stan Iliev · 6 years ago
  60. 85c3468 Merge "Remove unused HWUI properties." by TreeHugger Robot · 6 years ago
  61. fd1c879 Remove unused HWUI properties. by Derek Sollenberger · 6 years ago
  62. 7b8a808 Remove ; from closing namespaces in libs/hwui by Chris Blume · 6 years ago
  63. 5711911 Enable smart dark by John Reck · 6 years ago
  64. bb3a358 Wire-up default force-dark based off of isLightTheme by John Reck · 6 years ago
  65. 9ce2bf7 Auto-dark mode prototype by John Reck · 7 years ago
  66. 02daab6 Add a debug property to enable Skia systrace by Stan Iliev · 7 years ago
  67. 1a4a981 Revert "Add support for render-ahead" by John Reck · 7 years ago
  68. 1072fff Remove Properties::isSkiaPipeline (3/!?) by John Reck · 7 years ago
  69. 18f442e Remove RenderPipelineType::OpenGL (1/many) by John Reck · 7 years ago
  70. ec10097 Add support for render-ahead by John Reck · 7 years ago
  71. 767e25e Add ability to change context priority of RT GL context by Jorim Jaggi · 7 years ago
  72. 5642847 Don't use IPC in isolateProcess by John Reck · 7 years ago
  73. 6afa009 Allow debuggable apps to do skp capture by John Reck · 7 years ago
  74. 3a9f223 Don't use shader disk cache on emulator by Lingfeng Yang · 7 years ago
  75. 9f51644 Extreme battery saver: Allow lowering framerate for experiments. by John Reck · 7 years ago
  76. 113ddd9 Allow hwuimacro to choose a renderer by John Reck · 7 years ago
  77. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  78. e9d0012 Convert skpCaptureEnabled compile time flag into a property by Stan Iliev · 7 years ago
  79. 04f1f01 Switch default renderer to back to Skia's OpenGL pipeline once more. by Derek Sollenberger · 8 years ago
  80. 938e884 Avoid setting high contrast in every view draw by John Reck · 8 years ago
  81. 60d7841 Revert "Switch default renderer to Skia's OpenGL pipeline." by Derek Sollenberger · 8 years ago
  82. 4bc27b6 Switch default renderer to Skia's OpenGL pipeline. by Derek Sollenberger · 8 years ago
  83. 27e9329 Revert "Switch default renderer to Skia's OpenGL pipeline." by Derek Sollenberger · 8 years ago
  84. 312a3a0 Switch default renderer to Skia's OpenGL pipeline. by Derek Sollenberger · 8 years ago
  85. 8dc02f9 Delete all ro.hwui.* props by John Reck · 8 years ago
  86. a896306 Add a workaround for simulate secondary display by John Reck · 8 years ago
  87. 6e66b39 Log rendering pipeline when initializing by Chris Craik · 8 years ago
  88. 4badfe6 Add developer setting to set the default GPU renderer. by Derek Sollenberger · 8 years ago
  89. 57b8eb3 Merge "Update hwui_unit_tests to support running with Vulkan backend." by Greg Daniel · 8 years ago
  90. 98c78dad Update hwui_unit_tests to support running with Vulkan backend. by Greg Daniel · 8 years ago
  91. 173215d resolve merge conflicts of ec7e2a164c37 to master by Mark Salyzyn · 8 years ago
  92. 96bf598 Replace cutils/log.h and log/logger.h with android/log.h or log/log.h by Mark Salyzyn · 8 years ago
  93. db15537 resolve merge conflicts of 082a1721b516 to master by Mark Salyzyn · 8 years ago
  94. 52eb4e0 Replace cutils/log.h and log/logger.h with log/log.h by Mark Salyzyn · 8 years ago
  95. 0df6209 Initial refactoring to enable the addition of the SkiaOpenGLPipeline. by Derek Sollenberger · 8 years ago
  96. 8a33e40 Move isSkiaEnabled to the Properties class by Stan Iliev · 9 years ago
  97. 03de074 Implement runtime switch to select default renderer mode by Stan Iliev · 9 years ago
  98. f148076 Benchmark-mode for macrobench by John Reck · 9 years ago
  99. c7cd9cf Add an option to try and filter out test overhead by John Reck · 9 years ago
  100. 48a8f43 Move several property queries to Properties class by Chris Craik · 9 years ago