blob: 00e14fa05814f71791f2eab152b49b1f91c8e03a [file] [log] [blame]
//===- AArch64LDBackend.h -------------------------------------------------===//
//
// The MCLinker Project
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef TARGET_AARCH64_AARCH64LDBACKEND_H
#define TARGET_AARCH64_AARCH64LDBACKEND_H
#include "AArch64ELFDynamic.h"
#include "AArch64GOT.h"
#include "AArch64PLT.h"
#include <mcld/LD/LDSection.h>
#include <mcld/Target/GNULDBackend.h>
#include <mcld/Target/OutputRelocSection.h>
namespace mcld {
class LinkerConfig;
class GNUInfo;
//===----------------------------------------------------------------------===//
/// AArch64GNULDBackend - linker backend of AArch64 target of GNU ELF format
///
class AArch64GNULDBackend : public GNULDBackend
{
public:
static const int64_t AARCH64_MAX_FWD_BRANCH_OFFSET = (((1 << 25) - 1) << 2);
static const int64_t AARCH64_MAX_BWD_BRANCH_OFFSET = (-((1 << 25) << 2));
public:
AArch64GNULDBackend(const LinkerConfig& pConfig, GNUInfo* pInfo);
~AArch64GNULDBackend();
public:
/// initTargetSections - initialize target dependent sections in output.
void initTargetSections(Module& pModule, ObjectBuilder& pBuilder);
/// initTargetSymbols - initialize target dependent symbols in output.
void initTargetSymbols(IRBuilder& pBuilder, Module& pModule);
/// initRelocator - create and initialize Relocator.
bool initRelocator();
/// getRelocator - return relocator.
const Relocator* getRelocator() const;
Relocator* getRelocator();
/// doPreLayout - Backend can do any needed modification before layout
void doPreLayout(IRBuilder& pBuilder);
/// doPostLayout -Backend can do any needed modification after layout
void doPostLayout(Module& pModule, IRBuilder& pBuilder);
/// dynamic - the dynamic section of the target machine.
/// Use co-variant return type to return its own dynamic section.
AArch64ELFDynamic& dynamic();
/// dynamic - the dynamic section of the target machine.
/// Use co-variant return type to return its own dynamic section.
const AArch64ELFDynamic& dynamic() const;
/// emitSectionData - write out the section data into the memory region.
/// When writers get a LDSection whose kind is LDFileFormat::Target, writers
/// call back target backend to emit the data.
///
/// Backends handle the target-special tables (plt, gp,...) by themselves.
/// Backend can put the data of the tables in SectionData directly
/// - LDSection.getSectionData can get the section data.
/// Or, backend can put the data into special data structure
/// - backend can maintain its own map<LDSection, table> to get the table
/// from given LDSection.
///
/// @param pSection - the given LDSection
/// @param pConfig - all options in the command line.
/// @param pRegion - the region to write out data
/// @return the size of the table in the file.
uint64_t emitSectionData(const LDSection& pSection,
MemoryRegion& pRegion) const;
AArch64GOT& getGOT();
const AArch64GOT& getGOT() const;
AArch64GOT& getGOTPLT();
const AArch64GOT& getGOTPLT() const;
AArch64PLT& getPLT();
const AArch64PLT& getPLT() const;
OutputRelocSection& getRelaDyn();
const OutputRelocSection& getRelaDyn() const;
OutputRelocSection& getRelaPLT();
const OutputRelocSection& getRelaPLT() const;
LDSymbol* getGOTSymbol() { return m_pGOTSymbol; }
const LDSymbol* getGOTSymbol() const { return m_pGOTSymbol; }
/// getTargetSectionOrder - compute the layout order of AArch64 target sections
unsigned int getTargetSectionOrder(const LDSection& pSectHdr) const;
/// finalizeTargetSymbols - finalize the symbol value
bool finalizeTargetSymbols();
/// mergeSection - merge target dependent sections
bool mergeSection(Module& pModule, const Input& pInput, LDSection& pSection);
/// readSection - read target dependent sections
bool readSection(Input& pInput, SectionData& pSD);
private:
void defineGOTSymbol(IRBuilder& pBuilder);
int64_t maxFwdBranchOffset() { return AARCH64_MAX_FWD_BRANCH_OFFSET; }
int64_t maxBwdBranchOffset() { return AARCH64_MAX_BWD_BRANCH_OFFSET; }
/// mayRelax - Backends should override this function if they need relaxation
bool mayRelax() { return true; }
/// doRelax - Backend can orevride this function to add its relaxation
/// implementation. Return true if the output (e.g., .text) is "relaxed"
/// (i.e. layout is changed), and set pFinished to true if everything is fit,
/// otherwise set it to false.
bool doRelax(Module& pModule, IRBuilder& pBuilder, bool& pFinished);
/// initTargetStubs
bool initTargetStubs();
/// getRelEntrySize - the size in BYTE of rel type relocation
size_t getRelEntrySize()
{ return 16; }
/// getRelEntrySize - the size in BYTE of rela type relocation
size_t getRelaEntrySize()
{ return 24; }
/// doCreateProgramHdrs - backend can implement this function to create the
/// target-dependent segments
virtual void doCreateProgramHdrs(Module& pModule);
private:
Relocator* m_pRelocator;
AArch64GOT* m_pGOT;
AArch64GOT* m_pGOTPLT;
AArch64PLT* m_pPLT;
/// m_RelDyn - dynamic relocation table of .rel.dyn
OutputRelocSection* m_pRelaDyn;
/// m_RelPLT - dynamic relocation table of .rel.plt
OutputRelocSection* m_pRelaPLT;
/// m_pAttrData - attribute data in public ("aeabi") attribute subsection
// AArch64ELFAttributeData* m_pAttrData;
AArch64ELFDynamic* m_pDynamic;
LDSymbol* m_pGOTSymbol;
// variable name : ELF
// LDSection* m_pAttributes; // .ARM.attributes
// LDSection* m_pPreemptMap; // .AArch64.preemptmap
// LDSection* m_pDebugOverlay; // .AArch64.debug_overlay
// LDSection* m_pOverlayTable; // .AArch64.overlay_table
};
} // namespace of mcld
#endif