| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "rsContext.h" |
| #include "rsScriptC.h" |
| #include "rsMatrix4x4.h" |
| #include "rsMatrix3x3.h" |
| #include "rsMatrix2x2.h" |
| #include "rsRuntime.h" |
| |
| #include "utils/Timers.h" |
| #include "rsdCore.h" |
| #include "rsdBcc.h" |
| |
| #include "rsdRuntime.h" |
| #include "rsdPath.h" |
| #include "rsdAllocation.h" |
| #include "rsdShaderCache.h" |
| #include "rsdVertexArray.h" |
| |
| #include <time.h> |
| |
| using namespace android; |
| using namespace android::renderscript; |
| |
| #define GET_TLS() ScriptTLSStruct * tls = \ |
| (ScriptTLSStruct *)pthread_getspecific(rsdgThreadTLSKey); \ |
| Context * rsc = tls->mContext; \ |
| ScriptC * sc = (ScriptC *) tls->mScript |
| |
| typedef float float2 __attribute__((ext_vector_type(2))); |
| typedef float float3 __attribute__((ext_vector_type(3))); |
| typedef float float4 __attribute__((ext_vector_type(4))); |
| typedef char char2 __attribute__((ext_vector_type(2))); |
| typedef char char3 __attribute__((ext_vector_type(3))); |
| typedef char char4 __attribute__((ext_vector_type(4))); |
| typedef unsigned char uchar2 __attribute__((ext_vector_type(2))); |
| typedef unsigned char uchar3 __attribute__((ext_vector_type(3))); |
| typedef unsigned char uchar4 __attribute__((ext_vector_type(4))); |
| typedef short short2 __attribute__((ext_vector_type(2))); |
| typedef short short3 __attribute__((ext_vector_type(3))); |
| typedef short short4 __attribute__((ext_vector_type(4))); |
| typedef unsigned short ushort2 __attribute__((ext_vector_type(2))); |
| typedef unsigned short ushort3 __attribute__((ext_vector_type(3))); |
| typedef unsigned short ushort4 __attribute__((ext_vector_type(4))); |
| typedef int32_t int2 __attribute__((ext_vector_type(2))); |
| typedef int32_t int3 __attribute__((ext_vector_type(3))); |
| typedef int32_t int4 __attribute__((ext_vector_type(4))); |
| typedef uint32_t uint2 __attribute__((ext_vector_type(2))); |
| typedef uint32_t uint3 __attribute__((ext_vector_type(3))); |
| typedef uint32_t uint4 __attribute__((ext_vector_type(4))); |
| typedef long long long2 __attribute__((ext_vector_type(2))); |
| typedef long long long3 __attribute__((ext_vector_type(3))); |
| typedef long long long4 __attribute__((ext_vector_type(4))); |
| typedef unsigned long long ulong2 __attribute__((ext_vector_type(2))); |
| typedef unsigned long long ulong3 __attribute__((ext_vector_type(3))); |
| typedef unsigned long long ulong4 __attribute__((ext_vector_type(4))); |
| |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // Allocation |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| |
| static void SC_AllocationSyncAll2(Allocation *a, RsAllocationUsageType source) { |
| GET_TLS(); |
| rsrAllocationSyncAll(rsc, sc, a, source); |
| } |
| |
| static void SC_AllocationSyncAll(Allocation *a) { |
| GET_TLS(); |
| rsrAllocationSyncAll(rsc, sc, a, RS_ALLOCATION_USAGE_SCRIPT); |
| } |
| |
| static void SC_AllocationCopy1DRange(Allocation *dstAlloc, |
| uint32_t dstOff, |
| uint32_t dstMip, |
| uint32_t count, |
| Allocation *srcAlloc, |
| uint32_t srcOff, uint32_t srcMip) { |
| GET_TLS(); |
| rsrAllocationCopy1DRange(rsc, dstAlloc, dstOff, dstMip, count, |
| srcAlloc, srcOff, srcMip); |
| } |
| |
| static void SC_AllocationCopy2DRange(Allocation *dstAlloc, |
| uint32_t dstXoff, uint32_t dstYoff, |
| uint32_t dstMip, uint32_t dstFace, |
| uint32_t width, uint32_t height, |
| Allocation *srcAlloc, |
| uint32_t srcXoff, uint32_t srcYoff, |
| uint32_t srcMip, uint32_t srcFace) { |
| GET_TLS(); |
| rsrAllocationCopy2DRange(rsc, dstAlloc, |
| dstXoff, dstYoff, dstMip, dstFace, |
| width, height, |
| srcAlloc, |
| srcXoff, srcYoff, srcMip, srcFace); |
| } |
| |
| static void SC_AllocationIoSend(Allocation *alloc) { |
| GET_TLS(); |
| rsdAllocationIoSend(rsc, alloc); |
| } |
| |
| |
| static void SC_AllocationIoReceive(Allocation *alloc) { |
| GET_TLS(); |
| rsdAllocationIoReceive(rsc, alloc); |
| } |
| |
| |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // Context |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static void SC_BindTexture(ProgramFragment *pf, uint32_t slot, Allocation *a) { |
| GET_TLS(); |
| rsrBindTexture(rsc, sc, pf, slot, a); |
| } |
| |
| static void SC_BindVertexConstant(ProgramVertex *pv, uint32_t slot, Allocation *a) { |
| GET_TLS(); |
| rsrBindConstant(rsc, sc, pv, slot, a); |
| } |
| |
| static void SC_BindFragmentConstant(ProgramFragment *pf, uint32_t slot, Allocation *a) { |
| GET_TLS(); |
| rsrBindConstant(rsc, sc, pf, slot, a); |
| } |
| |
| static void SC_BindSampler(ProgramFragment *pf, uint32_t slot, Sampler *s) { |
| GET_TLS(); |
| rsrBindSampler(rsc, sc, pf, slot, s); |
| } |
| |
| static void SC_BindProgramStore(ProgramStore *ps) { |
| GET_TLS(); |
| rsrBindProgramStore(rsc, sc, ps); |
| } |
| |
| static void SC_BindProgramFragment(ProgramFragment *pf) { |
| GET_TLS(); |
| rsrBindProgramFragment(rsc, sc, pf); |
| } |
| |
| static void SC_BindProgramVertex(ProgramVertex *pv) { |
| GET_TLS(); |
| rsrBindProgramVertex(rsc, sc, pv); |
| } |
| |
| static void SC_BindProgramRaster(ProgramRaster *pr) { |
| GET_TLS(); |
| rsrBindProgramRaster(rsc, sc, pr); |
| } |
| |
| static void SC_BindFrameBufferObjectColorTarget(Allocation *a, uint32_t slot) { |
| GET_TLS(); |
| rsrBindFrameBufferObjectColorTarget(rsc, sc, a, slot); |
| } |
| |
| static void SC_BindFrameBufferObjectDepthTarget(Allocation *a) { |
| GET_TLS(); |
| rsrBindFrameBufferObjectDepthTarget(rsc, sc, a); |
| } |
| |
| static void SC_ClearFrameBufferObjectColorTarget(uint32_t slot) { |
| GET_TLS(); |
| rsrClearFrameBufferObjectColorTarget(rsc, sc, slot); |
| } |
| |
| static void SC_ClearFrameBufferObjectDepthTarget(Context *, Script *) { |
| GET_TLS(); |
| rsrClearFrameBufferObjectDepthTarget(rsc, sc); |
| } |
| |
| static void SC_ClearFrameBufferObjectTargets(Context *, Script *) { |
| GET_TLS(); |
| rsrClearFrameBufferObjectTargets(rsc, sc); |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // VP |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static void SC_VpLoadProjectionMatrix(const rsc_Matrix *m) { |
| GET_TLS(); |
| rsrVpLoadProjectionMatrix(rsc, sc, m); |
| } |
| |
| static void SC_VpLoadModelMatrix(const rsc_Matrix *m) { |
| GET_TLS(); |
| rsrVpLoadModelMatrix(rsc, sc, m); |
| } |
| |
| static void SC_VpLoadTextureMatrix(const rsc_Matrix *m) { |
| GET_TLS(); |
| rsrVpLoadTextureMatrix(rsc, sc, m); |
| } |
| |
| static void SC_PfConstantColor(ProgramFragment *pf, float r, float g, float b, float a) { |
| GET_TLS(); |
| rsrPfConstantColor(rsc, sc, pf, r, g, b, a); |
| } |
| |
| static void SC_VpGetProjectionMatrix(rsc_Matrix *m) { |
| GET_TLS(); |
| rsrVpGetProjectionMatrix(rsc, sc, m); |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // Drawing |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static void SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, |
| float x2, float y2, float z2, float u2, float v2, |
| float x3, float y3, float z3, float u3, float v3, |
| float x4, float y4, float z4, float u4, float v4) { |
| GET_TLS(); |
| |
| if (!rsc->setupCheck()) { |
| return; |
| } |
| |
| RsdHal *dc = (RsdHal *)rsc->mHal.drv; |
| if (!dc->gl.shaderCache->setup(rsc)) { |
| return; |
| } |
| |
| //ALOGE("Quad"); |
| //ALOGE("%4.2f, %4.2f, %4.2f", x1, y1, z1); |
| //ALOGE("%4.2f, %4.2f, %4.2f", x2, y2, z2); |
| //ALOGE("%4.2f, %4.2f, %4.2f", x3, y3, z3); |
| //ALOGE("%4.2f, %4.2f, %4.2f", x4, y4, z4); |
| |
| float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; |
| const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; |
| |
| RsdVertexArray::Attrib attribs[2]; |
| attribs[0].set(GL_FLOAT, 3, 12, false, (uint32_t)vtx, "ATTRIB_position"); |
| attribs[1].set(GL_FLOAT, 2, 8, false, (uint32_t)tex, "ATTRIB_texture0"); |
| |
| RsdVertexArray va(attribs, 2); |
| va.setup(rsc); |
| |
| RSD_CALL_GL(glDrawArrays, GL_TRIANGLE_FAN, 0, 4); |
| } |
| |
| static void SC_DrawQuad(float x1, float y1, float z1, |
| float x2, float y2, float z2, |
| float x3, float y3, float z3, |
| float x4, float y4, float z4) { |
| GET_TLS(); |
| SC_DrawQuadTexCoords(x1, y1, z1, 0, 1, |
| x2, y2, z2, 1, 1, |
| x3, y3, z3, 1, 0, |
| x4, y4, z4, 0, 0); |
| } |
| |
| static void SC_DrawSpriteScreenspace(float x, float y, float z, float w, float h) { |
| GET_TLS(); |
| |
| ObjectBaseRef<const ProgramVertex> tmp(rsc->getProgramVertex()); |
| rsc->setProgramVertex(rsc->getDefaultProgramVertex()); |
| //rsc->setupCheck(); |
| |
| //GLint crop[4] = {0, h, w, -h}; |
| |
| float sh = rsc->getHeight(); |
| |
| SC_DrawQuad(x, sh - y, z, |
| x+w, sh - y, z, |
| x+w, sh - (y+h), z, |
| x, sh - (y+h), z); |
| rsc->setProgramVertex((ProgramVertex *)tmp.get()); |
| } |
| |
| static void SC_DrawRect(float x1, float y1, float x2, float y2, float z) { |
| GET_TLS(); |
| |
| SC_DrawQuad(x1, y2, z, x2, y2, z, x2, y1, z, x1, y1, z); |
| |
| } |
| |
| static void SC_DrawPath(Path *p) { |
| GET_TLS(); |
| //rsrDrawPath(rsc, sc, p); |
| rsdPathDraw(rsc, p); |
| } |
| |
| static void SC_DrawMesh(Mesh *m) { |
| GET_TLS(); |
| rsrDrawMesh(rsc, sc, m); |
| } |
| |
| static void SC_DrawMeshPrimitive(Mesh *m, uint32_t primIndex) { |
| GET_TLS(); |
| rsrDrawMeshPrimitive(rsc, sc, m, primIndex); |
| } |
| |
| static void SC_DrawMeshPrimitiveRange(Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len) { |
| GET_TLS(); |
| rsrDrawMeshPrimitiveRange(rsc, sc, m, primIndex, start, len); |
| } |
| |
| static void SC_MeshComputeBoundingBox(Mesh *m, |
| float *minX, float *minY, float *minZ, |
| float *maxX, float *maxY, float *maxZ) { |
| GET_TLS(); |
| rsrMeshComputeBoundingBox(rsc, sc, m, minX, minY, minZ, maxX, maxY, maxZ); |
| } |
| |
| |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| |
| static void SC_Color(float r, float g, float b, float a) { |
| GET_TLS(); |
| rsrColor(rsc, sc, r, g, b, a); |
| } |
| |
| static void SC_Finish() { |
| GET_TLS(); |
| rsdGLFinish(rsc); |
| } |
| |
| static void SC_ClearColor(float r, float g, float b, float a) { |
| GET_TLS(); |
| rsrPrepareClear(rsc, sc); |
| rsdGLClearColor(rsc, r, g, b, a); |
| } |
| |
| static void SC_ClearDepth(float v) { |
| GET_TLS(); |
| rsrPrepareClear(rsc, sc); |
| rsdGLClearDepth(rsc, v); |
| } |
| |
| static uint32_t SC_GetWidth() { |
| GET_TLS(); |
| return rsrGetWidth(rsc, sc); |
| } |
| |
| static uint32_t SC_GetHeight() { |
| GET_TLS(); |
| return rsrGetHeight(rsc, sc); |
| } |
| |
| static void SC_DrawTextAlloc(Allocation *a, int x, int y) { |
| GET_TLS(); |
| rsrDrawTextAlloc(rsc, sc, a, x, y); |
| } |
| |
| static void SC_DrawText(const char *text, int x, int y) { |
| GET_TLS(); |
| rsrDrawText(rsc, sc, text, x, y); |
| } |
| |
| static void SC_MeasureTextAlloc(Allocation *a, |
| int32_t *left, int32_t *right, int32_t *top, int32_t *bottom) { |
| GET_TLS(); |
| rsrMeasureTextAlloc(rsc, sc, a, left, right, top, bottom); |
| } |
| |
| static void SC_MeasureText(const char *text, |
| int32_t *left, int32_t *right, int32_t *top, int32_t *bottom) { |
| GET_TLS(); |
| rsrMeasureText(rsc, sc, text, left, right, top, bottom); |
| } |
| |
| static void SC_BindFont(Font *f) { |
| GET_TLS(); |
| rsrBindFont(rsc, sc, f); |
| } |
| |
| static void SC_FontColor(float r, float g, float b, float a) { |
| GET_TLS(); |
| rsrFontColor(rsc, sc, r, g, b, a); |
| } |
| |
| |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static void SC_SetObject(ObjectBase **dst, ObjectBase * src) { |
| GET_TLS(); |
| rsrSetObject(rsc, sc, dst, src); |
| } |
| |
| static void SC_ClearObject(ObjectBase **dst) { |
| GET_TLS(); |
| rsrClearObject(rsc, sc, dst); |
| } |
| |
| static bool SC_IsObject(const ObjectBase *src) { |
| GET_TLS(); |
| return rsrIsObject(rsc, sc, src); |
| } |
| |
| |
| |
| |
| static const Allocation * SC_GetAllocation(const void *ptr) { |
| GET_TLS(); |
| return rsdScriptGetAllocationForPointer(rsc, sc, ptr); |
| } |
| |
| static void SC_ForEach_SAA(Script *target, |
| Allocation *in, |
| Allocation *out) { |
| GET_TLS(); |
| rsrForEach(rsc, sc, target, in, out, NULL, 0, NULL); |
| } |
| |
| static void SC_ForEach_SAAU(Script *target, |
| Allocation *in, |
| Allocation *out, |
| const void *usr) { |
| GET_TLS(); |
| rsrForEach(rsc, sc, target, in, out, usr, 0, NULL); |
| } |
| |
| static void SC_ForEach_SAAUS(Script *target, |
| Allocation *in, |
| Allocation *out, |
| const void *usr, |
| const RsScriptCall *call) { |
| GET_TLS(); |
| rsrForEach(rsc, sc, target, in, out, usr, 0, call); |
| } |
| |
| static void SC_ForEach_SAAUL(Script *target, |
| Allocation *in, |
| Allocation *out, |
| const void *usr, |
| uint32_t usrLen) { |
| GET_TLS(); |
| rsrForEach(rsc, sc, target, in, out, usr, usrLen, NULL); |
| } |
| |
| static void SC_ForEach_SAAULS(Script *target, |
| Allocation *in, |
| Allocation *out, |
| const void *usr, |
| uint32_t usrLen, |
| const RsScriptCall *call) { |
| GET_TLS(); |
| rsrForEach(rsc, sc, target, in, out, usr, usrLen, call); |
| } |
| |
| |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // Time routines |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static float SC_GetDt() { |
| GET_TLS(); |
| return rsrGetDt(rsc, sc); |
| } |
| |
| time_t SC_Time(time_t *timer) { |
| GET_TLS(); |
| return rsrTime(rsc, sc, timer); |
| } |
| |
| tm* SC_LocalTime(tm *local, time_t *timer) { |
| GET_TLS(); |
| return rsrLocalTime(rsc, sc, local, timer); |
| } |
| |
| int64_t SC_UptimeMillis() { |
| GET_TLS(); |
| return rsrUptimeMillis(rsc, sc); |
| } |
| |
| int64_t SC_UptimeNanos() { |
| GET_TLS(); |
| return rsrUptimeNanos(rsc, sc); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // Message routines |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static uint32_t SC_ToClient2(int cmdID, void *data, int len) { |
| GET_TLS(); |
| return rsrToClient(rsc, sc, cmdID, data, len); |
| } |
| |
| static uint32_t SC_ToClient(int cmdID) { |
| GET_TLS(); |
| return rsrToClient(rsc, sc, cmdID, NULL, 0); |
| } |
| |
| static uint32_t SC_ToClientBlocking2(int cmdID, void *data, int len) { |
| GET_TLS(); |
| return rsrToClientBlocking(rsc, sc, cmdID, data, len); |
| } |
| |
| static uint32_t SC_ToClientBlocking(int cmdID) { |
| GET_TLS(); |
| return rsrToClientBlocking(rsc, sc, cmdID, NULL, 0); |
| } |
| |
| int SC_divsi3(int a, int b) { |
| return a / b; |
| } |
| |
| int SC_modsi3(int a, int b) { |
| return a % b; |
| } |
| |
| unsigned int SC_udivsi3(unsigned int a, unsigned int b) { |
| return a / b; |
| } |
| |
| unsigned int SC_umodsi3(unsigned int a, unsigned int b) { |
| return a % b; |
| } |
| |
| static void SC_debugF(const char *s, float f) { |
| ALOGD("%s %f, 0x%08x", s, f, *((int *) (&f))); |
| } |
| static void SC_debugFv2(const char *s, float f1, float f2) { |
| ALOGD("%s {%f, %f}", s, f1, f2); |
| } |
| static void SC_debugFv3(const char *s, float f1, float f2, float f3) { |
| ALOGD("%s {%f, %f, %f}", s, f1, f2, f3); |
| } |
| static void SC_debugFv4(const char *s, float f1, float f2, float f3, float f4) { |
| ALOGD("%s {%f, %f, %f, %f}", s, f1, f2, f3, f4); |
| } |
| static void SC_debugF2(const char *s, float2 f) { |
| ALOGD("%s {%f, %f}", s, f.x, f.y); |
| } |
| static void SC_debugF3(const char *s, float3 f) { |
| ALOGD("%s {%f, %f, %f}", s, f.x, f.y, f.z); |
| } |
| static void SC_debugF4(const char *s, float4 f) { |
| ALOGD("%s {%f, %f, %f, %f}", s, f.x, f.y, f.z, f.w); |
| } |
| static void SC_debugD(const char *s, double d) { |
| ALOGD("%s %f, 0x%08llx", s, d, *((long long *) (&d))); |
| } |
| static void SC_debugFM4v4(const char *s, const float *f) { |
| ALOGD("%s {%f, %f, %f, %f", s, f[0], f[4], f[8], f[12]); |
| ALOGD("%s %f, %f, %f, %f", s, f[1], f[5], f[9], f[13]); |
| ALOGD("%s %f, %f, %f, %f", s, f[2], f[6], f[10], f[14]); |
| ALOGD("%s %f, %f, %f, %f}", s, f[3], f[7], f[11], f[15]); |
| } |
| static void SC_debugFM3v3(const char *s, const float *f) { |
| ALOGD("%s {%f, %f, %f", s, f[0], f[3], f[6]); |
| ALOGD("%s %f, %f, %f", s, f[1], f[4], f[7]); |
| ALOGD("%s %f, %f, %f}",s, f[2], f[5], f[8]); |
| } |
| static void SC_debugFM2v2(const char *s, const float *f) { |
| ALOGD("%s {%f, %f", s, f[0], f[2]); |
| ALOGD("%s %f, %f}",s, f[1], f[3]); |
| } |
| static void SC_debugI8(const char *s, char c) { |
| ALOGD("%s %hhd 0x%hhx", s, c, (unsigned char)c); |
| } |
| static void SC_debugC2(const char *s, char2 c) { |
| ALOGD("%s {%hhd, %hhd} 0x%hhx 0x%hhx", s, c.x, c.y, (unsigned char)c.x, (unsigned char)c.y); |
| } |
| static void SC_debugC3(const char *s, char3 c) { |
| ALOGD("%s {%hhd, %hhd, %hhd} 0x%hhx 0x%hhx 0x%hhx", s, c.x, c.y, c.z, (unsigned char)c.x, (unsigned char)c.y, (unsigned char)c.z); |
| } |
| static void SC_debugC4(const char *s, char4 c) { |
| ALOGD("%s {%hhd, %hhd, %hhd, %hhd} 0x%hhx 0x%hhx 0x%hhx 0x%hhx", s, c.x, c.y, c.z, c.w, (unsigned char)c.x, (unsigned char)c.y, (unsigned char)c.z, (unsigned char)c.w); |
| } |
| static void SC_debugU8(const char *s, unsigned char c) { |
| ALOGD("%s %hhu 0x%hhx", s, c, c); |
| } |
| static void SC_debugUC2(const char *s, uchar2 c) { |
| ALOGD("%s {%hhu, %hhu} 0x%hhx 0x%hhx", s, c.x, c.y, c.x, c.y); |
| } |
| static void SC_debugUC3(const char *s, uchar3 c) { |
| ALOGD("%s {%hhu, %hhu, %hhu} 0x%hhx 0x%hhx 0x%hhx", s, c.x, c.y, c.z, c.x, c.y, c.z); |
| } |
| static void SC_debugUC4(const char *s, uchar4 c) { |
| ALOGD("%s {%hhu, %hhu, %hhu, %hhu} 0x%hhx 0x%hhx 0x%hhx 0x%hhx", s, c.x, c.y, c.z, c.w, c.x, c.y, c.z, c.w); |
| } |
| static void SC_debugI16(const char *s, short c) { |
| ALOGD("%s %hd 0x%hx", s, c, c); |
| } |
| static void SC_debugS2(const char *s, short2 c) { |
| ALOGD("%s {%hd, %hd} 0x%hx 0x%hx", s, c.x, c.y, c.x, c.y); |
| } |
| static void SC_debugS3(const char *s, short3 c) { |
| ALOGD("%s {%hd, %hd, %hd} 0x%hx 0x%hx 0x%hx", s, c.x, c.y, c.z, c.x, c.y, c.z); |
| } |
| static void SC_debugS4(const char *s, short4 c) { |
| ALOGD("%s {%hd, %hd, %hd, %hd} 0x%hx 0x%hx 0x%hx 0x%hx", s, c.x, c.y, c.z, c.w, c.x, c.y, c.z, c.w); |
| } |
| static void SC_debugU16(const char *s, unsigned short c) { |
| ALOGD("%s %hu 0x%hx", s, c, c); |
| } |
| static void SC_debugUS2(const char *s, ushort2 c) { |
| ALOGD("%s {%hu, %hu} 0x%hx 0x%hx", s, c.x, c.y, c.x, c.y); |
| } |
| static void SC_debugUS3(const char *s, ushort3 c) { |
| ALOGD("%s {%hu, %hu, %hu} 0x%hx 0x%hx 0x%hx", s, c.x, c.y, c.z, c.x, c.y, c.z); |
| } |
| static void SC_debugUS4(const char *s, ushort4 c) { |
| ALOGD("%s {%hu, %hu, %hu, %hu} 0x%hx 0x%hx 0x%hx 0x%hx", s, c.x, c.y, c.z, c.w, c.x, c.y, c.z, c.w); |
| } |
| static void SC_debugI32(const char *s, int32_t i) { |
| ALOGD("%s %d 0x%x", s, i, i); |
| } |
| static void SC_debugI2(const char *s, int2 i) { |
| ALOGD("%s {%d, %d} 0x%x 0x%x", s, i.x, i.y, i.x, i.y); |
| } |
| static void SC_debugI3(const char *s, int3 i) { |
| ALOGD("%s {%d, %d, %d} 0x%x 0x%x 0x%x", s, i.x, i.y, i.z, i.x, i.y, i.z); |
| } |
| static void SC_debugI4(const char *s, int4 i) { |
| ALOGD("%s {%d, %d, %d, %d} 0x%x 0x%x 0x%x 0x%x", s, i.x, i.y, i.z, i.w, i.x, i.y, i.z, i.w); |
| } |
| static void SC_debugU32(const char *s, uint32_t i) { |
| ALOGD("%s %u 0x%x", s, i, i); |
| } |
| static void SC_debugUI2(const char *s, uint2 i) { |
| ALOGD("%s {%u, %u} 0x%x 0x%x", s, i.x, i.y, i.x, i.y); |
| } |
| static void SC_debugUI3(const char *s, uint3 i) { |
| ALOGD("%s {%u, %u, %u} 0x%x 0x%x 0x%x", s, i.x, i.y, i.z, i.x, i.y, i.z); |
| } |
| static void SC_debugUI4(const char *s, uint4 i) { |
| ALOGD("%s {%u, %u, %u, %u} 0x%x 0x%x 0x%x 0x%x", s, i.x, i.y, i.z, i.w, i.x, i.y, i.z, i.w); |
| } |
| static void SC_debugLL64(const char *s, long long ll) { |
| ALOGD("%s %lld 0x%llx", s, ll, ll); |
| } |
| static void SC_debugL2(const char *s, long2 ll) { |
| ALOGD("%s {%lld, %lld} 0x%llx 0x%llx", s, ll.x, ll.y, ll.x, ll.y); |
| } |
| static void SC_debugL3(const char *s, long3 ll) { |
| ALOGD("%s {%lld, %lld, %lld} 0x%llx 0x%llx 0x%llx", s, ll.x, ll.y, ll.z, ll.x, ll.y, ll.z); |
| } |
| static void SC_debugL4(const char *s, long4 ll) { |
| ALOGD("%s {%lld, %lld, %lld, %lld} 0x%llx 0x%llx 0x%llx 0x%llx", s, ll.x, ll.y, ll.z, ll.w, ll.x, ll.y, ll.z, ll.w); |
| } |
| static void SC_debugULL64(const char *s, unsigned long long ll) { |
| ALOGD("%s %llu 0x%llx", s, ll, ll); |
| } |
| static void SC_debugUL2(const char *s, ulong2 ll) { |
| ALOGD("%s {%llu, %llu} 0x%llx 0x%llx", s, ll.x, ll.y, ll.x, ll.y); |
| } |
| static void SC_debugUL3(const char *s, ulong3 ll) { |
| ALOGD("%s {%llu, %llu, %llu} 0x%llx 0x%llx 0x%llx", s, ll.x, ll.y, ll.z, ll.x, ll.y, ll.z); |
| } |
| static void SC_debugUL4(const char *s, ulong4 ll) { |
| ALOGD("%s {%llu, %llu, %llu, %llu} 0x%llx 0x%llx 0x%llx 0x%llx", s, ll.x, ll.y, ll.z, ll.w, ll.x, ll.y, ll.z, ll.w); |
| } |
| static void SC_debugP(const char *s, const void *p) { |
| ALOGD("%s %p", s, p); |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // Stub implementation |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| // llvm name mangling ref |
| // <builtin-type> ::= v # void |
| // ::= b # bool |
| // ::= c # char |
| // ::= a # signed char |
| // ::= h # unsigned char |
| // ::= s # short |
| // ::= t # unsigned short |
| // ::= i # int |
| // ::= j # unsigned int |
| // ::= l # long |
| // ::= m # unsigned long |
| // ::= x # long long, __int64 |
| // ::= y # unsigned long long, __int64 |
| // ::= f # float |
| // ::= d # double |
| |
| static RsdSymbolTable gSyms[] = { |
| { "memset", (void *)&memset, true }, |
| { "memcpy", (void *)&memcpy, true }, |
| |
| // Refcounting |
| { "_Z11rsSetObjectP10rs_elementS_", (void *)&SC_SetObject, true }, |
| { "_Z13rsClearObjectP10rs_element", (void *)&SC_ClearObject, true }, |
| { "_Z10rsIsObject10rs_element", (void *)&SC_IsObject, true }, |
| |
| { "_Z11rsSetObjectP7rs_typeS_", (void *)&SC_SetObject, true }, |
| { "_Z13rsClearObjectP7rs_type", (void *)&SC_ClearObject, true }, |
| { "_Z10rsIsObject7rs_type", (void *)&SC_IsObject, true }, |
| |
| { "_Z11rsSetObjectP13rs_allocationS_", (void *)&SC_SetObject, true }, |
| { "_Z13rsClearObjectP13rs_allocation", (void *)&SC_ClearObject, true }, |
| { "_Z10rsIsObject13rs_allocation", (void *)&SC_IsObject, true }, |
| |
| { "_Z11rsSetObjectP10rs_samplerS_", (void *)&SC_SetObject, true }, |
| { "_Z13rsClearObjectP10rs_sampler", (void *)&SC_ClearObject, true }, |
| { "_Z10rsIsObject10rs_sampler", (void *)&SC_IsObject, true }, |
| |
| { "_Z11rsSetObjectP9rs_scriptS_", (void *)&SC_SetObject, true }, |
| { "_Z13rsClearObjectP9rs_script", (void *)&SC_ClearObject, true }, |
| { "_Z10rsIsObject9rs_script", (void *)&SC_IsObject, true }, |
| |
| { "_Z11rsSetObjectP7rs_pathS_", (void *)&SC_SetObject, true }, |
| { "_Z13rsClearObjectP7rs_path", (void *)&SC_ClearObject, true }, |
| { "_Z10rsIsObject7rs_path", (void *)&SC_IsObject, true }, |
| |
| { "_Z11rsSetObjectP7rs_meshS_", (void *)&SC_SetObject, true }, |
| { "_Z13rsClearObjectP7rs_mesh", (void *)&SC_ClearObject, true }, |
| { "_Z10rsIsObject7rs_mesh", (void *)&SC_IsObject, true }, |
| |
| { "_Z11rsSetObjectP19rs_program_fragmentS_", (void *)&SC_SetObject, true }, |
| { "_Z13rsClearObjectP19rs_program_fragment", (void *)&SC_ClearObject, true }, |
| { "_Z10rsIsObject19rs_program_fragment", (void *)&SC_IsObject, true }, |
| |
| { "_Z11rsSetObjectP17rs_program_vertexS_", (void *)&SC_SetObject, true }, |
| { "_Z13rsClearObjectP17rs_program_vertex", (void *)&SC_ClearObject, true }, |
| { "_Z10rsIsObject17rs_program_vertex", (void *)&SC_IsObject, true }, |
| |
| { "_Z11rsSetObjectP17rs_program_rasterS_", (void *)&SC_SetObject, true }, |
| { "_Z13rsClearObjectP17rs_program_raster", (void *)&SC_ClearObject, true }, |
| { "_Z10rsIsObject17rs_program_raster", (void *)&SC_IsObject, true }, |
| |
| { "_Z11rsSetObjectP16rs_program_storeS_", (void *)&SC_SetObject, true }, |
| { "_Z13rsClearObjectP16rs_program_store", (void *)&SC_ClearObject, true }, |
| { "_Z10rsIsObject16rs_program_store", (void *)&SC_IsObject, true }, |
| |
| { "_Z11rsSetObjectP7rs_fontS_", (void *)&SC_SetObject, true }, |
| { "_Z13rsClearObjectP7rs_font", (void *)&SC_ClearObject, true }, |
| { "_Z10rsIsObject7rs_font", (void *)&SC_IsObject, true }, |
| |
| // Allocation ops |
| { "_Z21rsAllocationMarkDirty13rs_allocation", (void *)&SC_AllocationSyncAll, true }, |
| { "_Z20rsgAllocationSyncAll13rs_allocation", (void *)&SC_AllocationSyncAll, false }, |
| { "_Z20rsgAllocationSyncAll13rs_allocationj", (void *)&SC_AllocationSyncAll2, false }, |
| { "_Z20rsgAllocationSyncAll13rs_allocation24rs_allocation_usage_type", (void *)&SC_AllocationSyncAll2, false }, |
| { "_Z15rsGetAllocationPKv", (void *)&SC_GetAllocation, true }, |
| { "_Z18rsAllocationIoSend13rs_allocation", (void *)&SC_AllocationIoSend, false }, |
| { "_Z21rsAllocationIoReceive13rs_allocation", (void *)&SC_AllocationIoReceive, false }, |
| { "_Z23rsAllocationCopy1DRange13rs_allocationjjjS_jj", (void *)&SC_AllocationCopy1DRange, false }, |
| { "_Z23rsAllocationCopy2DRange13rs_allocationjjj26rs_allocation_cubemap_facejjS_jjjS0_", (void *)&SC_AllocationCopy2DRange, false }, |
| |
| // Messaging |
| |
| { "_Z14rsSendToClienti", (void *)&SC_ToClient, false }, |
| { "_Z14rsSendToClientiPKvj", (void *)&SC_ToClient2, false }, |
| { "_Z22rsSendToClientBlockingi", (void *)&SC_ToClientBlocking, false }, |
| { "_Z22rsSendToClientBlockingiPKvj", (void *)&SC_ToClientBlocking2, false }, |
| |
| { "_Z22rsgBindProgramFragment19rs_program_fragment", (void *)&SC_BindProgramFragment, false }, |
| { "_Z19rsgBindProgramStore16rs_program_store", (void *)&SC_BindProgramStore, false }, |
| { "_Z20rsgBindProgramVertex17rs_program_vertex", (void *)&SC_BindProgramVertex, false }, |
| { "_Z20rsgBindProgramRaster17rs_program_raster", (void *)&SC_BindProgramRaster, false }, |
| { "_Z14rsgBindSampler19rs_program_fragmentj10rs_sampler", (void *)&SC_BindSampler, false }, |
| { "_Z14rsgBindTexture19rs_program_fragmentj13rs_allocation", (void *)&SC_BindTexture, false }, |
| { "_Z15rsgBindConstant19rs_program_fragmentj13rs_allocation", (void *)&SC_BindFragmentConstant, false }, |
| { "_Z15rsgBindConstant17rs_program_vertexj13rs_allocation", (void *)&SC_BindVertexConstant, false }, |
| |
| { "_Z36rsgProgramVertexLoadProjectionMatrixPK12rs_matrix4x4", (void *)&SC_VpLoadProjectionMatrix, false }, |
| { "_Z31rsgProgramVertexLoadModelMatrixPK12rs_matrix4x4", (void *)&SC_VpLoadModelMatrix, false }, |
| { "_Z33rsgProgramVertexLoadTextureMatrixPK12rs_matrix4x4", (void *)&SC_VpLoadTextureMatrix, false }, |
| |
| { "_Z35rsgProgramVertexGetProjectionMatrixP12rs_matrix4x4", (void *)&SC_VpGetProjectionMatrix, false }, |
| |
| { "_Z31rsgProgramFragmentConstantColor19rs_program_fragmentffff", (void *)&SC_PfConstantColor, false }, |
| |
| { "_Z11rsgGetWidthv", (void *)&SC_GetWidth, false }, |
| { "_Z12rsgGetHeightv", (void *)&SC_GetHeight, false }, |
| |
| |
| { "_Z11rsgDrawRectfffff", (void *)&SC_DrawRect, false }, |
| { "_Z11rsgDrawQuadffffffffffff", (void *)&SC_DrawQuad, false }, |
| { "_Z20rsgDrawQuadTexCoordsffffffffffffffffffff", (void *)&SC_DrawQuadTexCoords, false }, |
| { "_Z24rsgDrawSpriteScreenspacefffff", (void *)&SC_DrawSpriteScreenspace, false }, |
| |
| { "_Z11rsgDrawMesh7rs_mesh", (void *)&SC_DrawMesh, false }, |
| { "_Z11rsgDrawMesh7rs_meshj", (void *)&SC_DrawMeshPrimitive, false }, |
| { "_Z11rsgDrawMesh7rs_meshjjj", (void *)&SC_DrawMeshPrimitiveRange, false }, |
| { "_Z25rsgMeshComputeBoundingBox7rs_meshPfS0_S0_S0_S0_S0_", (void *)&SC_MeshComputeBoundingBox, false }, |
| |
| { "_Z11rsgDrawPath7rs_path", (void *)&SC_DrawPath, false }, |
| |
| { "_Z13rsgClearColorffff", (void *)&SC_ClearColor, false }, |
| { "_Z13rsgClearDepthf", (void *)&SC_ClearDepth, false }, |
| |
| { "_Z11rsgDrawTextPKcii", (void *)&SC_DrawText, false }, |
| { "_Z11rsgDrawText13rs_allocationii", (void *)&SC_DrawTextAlloc, false }, |
| { "_Z14rsgMeasureTextPKcPiS1_S1_S1_", (void *)&SC_MeasureText, false }, |
| { "_Z14rsgMeasureText13rs_allocationPiS0_S0_S0_", (void *)&SC_MeasureTextAlloc, false }, |
| |
| { "_Z11rsgBindFont7rs_font", (void *)&SC_BindFont, false }, |
| { "_Z12rsgFontColorffff", (void *)&SC_FontColor, false }, |
| |
| { "_Z18rsgBindColorTarget13rs_allocationj", (void *)&SC_BindFrameBufferObjectColorTarget, false }, |
| { "_Z18rsgBindDepthTarget13rs_allocation", (void *)&SC_BindFrameBufferObjectDepthTarget, false }, |
| { "_Z19rsgClearColorTargetj", (void *)&SC_ClearFrameBufferObjectColorTarget, false }, |
| { "_Z19rsgClearDepthTargetv", (void *)&SC_ClearFrameBufferObjectDepthTarget, false }, |
| { "_Z24rsgClearAllRenderTargetsv", (void *)&SC_ClearFrameBufferObjectTargets, false }, |
| |
| { "_Z9rsForEach9rs_script13rs_allocationS0_", (void *)&SC_ForEach_SAA, true }, |
| { "_Z9rsForEach9rs_script13rs_allocationS0_PKv", (void *)&SC_ForEach_SAAU, true }, |
| { "_Z9rsForEach9rs_script13rs_allocationS0_PKvPK14rs_script_call", (void *)&SC_ForEach_SAAUS, true }, |
| { "_Z9rsForEach9rs_script13rs_allocationS0_PKvj", (void *)&SC_ForEach_SAAUL, true }, |
| { "_Z9rsForEach9rs_script13rs_allocationS0_PKvjPK14rs_script_call", (void *)&SC_ForEach_SAAULS, true }, |
| |
| // time |
| { "_Z6rsTimePi", (void *)&SC_Time, true }, |
| { "_Z11rsLocaltimeP5rs_tmPKi", (void *)&SC_LocalTime, true }, |
| { "_Z14rsUptimeMillisv", (void*)&SC_UptimeMillis, true }, |
| { "_Z13rsUptimeNanosv", (void*)&SC_UptimeNanos, true }, |
| { "_Z7rsGetDtv", (void*)&SC_GetDt, false }, |
| |
| // misc |
| { "_Z5colorffff", (void *)&SC_Color, false }, |
| { "_Z9rsgFinishv", (void *)&SC_Finish, false }, |
| |
| // Debug |
| { "_Z7rsDebugPKcf", (void *)&SC_debugF, true }, |
| { "_Z7rsDebugPKcff", (void *)&SC_debugFv2, true }, |
| { "_Z7rsDebugPKcfff", (void *)&SC_debugFv3, true }, |
| { "_Z7rsDebugPKcffff", (void *)&SC_debugFv4, true }, |
| { "_Z7rsDebugPKcDv2_f", (void *)&SC_debugF2, true }, |
| { "_Z7rsDebugPKcDv3_f", (void *)&SC_debugF3, true }, |
| { "_Z7rsDebugPKcDv4_f", (void *)&SC_debugF4, true }, |
| { "_Z7rsDebugPKcd", (void *)&SC_debugD, true }, |
| { "_Z7rsDebugPKcPK12rs_matrix4x4", (void *)&SC_debugFM4v4, true }, |
| { "_Z7rsDebugPKcPK12rs_matrix3x3", (void *)&SC_debugFM3v3, true }, |
| { "_Z7rsDebugPKcPK12rs_matrix2x2", (void *)&SC_debugFM2v2, true }, |
| { "_Z7rsDebugPKcc", (void *)&SC_debugI8, true }, |
| { "_Z7rsDebugPKcDv2_c", (void *)&SC_debugC2, true }, |
| { "_Z7rsDebugPKcDv3_c", (void *)&SC_debugC3, true }, |
| { "_Z7rsDebugPKcDv4_c", (void *)&SC_debugC4, true }, |
| { "_Z7rsDebugPKch", (void *)&SC_debugU8, true }, |
| { "_Z7rsDebugPKcDv2_h", (void *)&SC_debugUC2, true }, |
| { "_Z7rsDebugPKcDv3_h", (void *)&SC_debugUC3, true }, |
| { "_Z7rsDebugPKcDv4_h", (void *)&SC_debugUC4, true }, |
| { "_Z7rsDebugPKcs", (void *)&SC_debugI16, true }, |
| { "_Z7rsDebugPKcDv2_s", (void *)&SC_debugS2, true }, |
| { "_Z7rsDebugPKcDv3_s", (void *)&SC_debugS3, true }, |
| { "_Z7rsDebugPKcDv4_s", (void *)&SC_debugS4, true }, |
| { "_Z7rsDebugPKct", (void *)&SC_debugU16, true }, |
| { "_Z7rsDebugPKcDv2_t", (void *)&SC_debugUS2, true }, |
| { "_Z7rsDebugPKcDv3_t", (void *)&SC_debugUS3, true }, |
| { "_Z7rsDebugPKcDv4_t", (void *)&SC_debugUS4, true }, |
| { "_Z7rsDebugPKci", (void *)&SC_debugI32, true }, |
| { "_Z7rsDebugPKcDv2_i", (void *)&SC_debugI2, true }, |
| { "_Z7rsDebugPKcDv3_i", (void *)&SC_debugI3, true }, |
| { "_Z7rsDebugPKcDv4_i", (void *)&SC_debugI4, true }, |
| { "_Z7rsDebugPKcj", (void *)&SC_debugU32, true }, |
| { "_Z7rsDebugPKcDv2_j", (void *)&SC_debugUI2, true }, |
| { "_Z7rsDebugPKcDv3_j", (void *)&SC_debugUI3, true }, |
| { "_Z7rsDebugPKcDv4_j", (void *)&SC_debugUI4, true }, |
| // Both "long" and "unsigned long" need to be redirected to their |
| // 64-bit counterparts, since we have hacked Slang to use 64-bit |
| // for "long" on Arm (to be similar to Java). |
| { "_Z7rsDebugPKcl", (void *)&SC_debugLL64, true }, |
| { "_Z7rsDebugPKcDv2_l", (void *)&SC_debugL2, true }, |
| { "_Z7rsDebugPKcDv3_l", (void *)&SC_debugL3, true }, |
| { "_Z7rsDebugPKcDv4_l", (void *)&SC_debugL4, true }, |
| { "_Z7rsDebugPKcm", (void *)&SC_debugULL64, true }, |
| { "_Z7rsDebugPKcDv2_m", (void *)&SC_debugUL2, true }, |
| { "_Z7rsDebugPKcDv3_m", (void *)&SC_debugUL3, true }, |
| { "_Z7rsDebugPKcDv4_m", (void *)&SC_debugUL4, true }, |
| { "_Z7rsDebugPKcx", (void *)&SC_debugLL64, true }, |
| { "_Z7rsDebugPKcDv2_x", (void *)&SC_debugL2, true }, |
| { "_Z7rsDebugPKcDv3_x", (void *)&SC_debugL3, true }, |
| { "_Z7rsDebugPKcDv4_x", (void *)&SC_debugL4, true }, |
| { "_Z7rsDebugPKcy", (void *)&SC_debugULL64, true }, |
| { "_Z7rsDebugPKcDv2_y", (void *)&SC_debugUL2, true }, |
| { "_Z7rsDebugPKcDv3_y", (void *)&SC_debugUL3, true }, |
| { "_Z7rsDebugPKcDv4_y", (void *)&SC_debugUL4, true }, |
| { "_Z7rsDebugPKcPKv", (void *)&SC_debugP, true }, |
| |
| { NULL, NULL, false } |
| }; |
| |
| |
| void* rsdLookupRuntimeStub(void* pContext, char const* name) { |
| ScriptC *s = (ScriptC *)pContext; |
| RsdSymbolTable *syms = gSyms; |
| const RsdSymbolTable *sym = rsdLookupSymbolMath(name); |
| |
| if (!sym) { |
| while (syms->mPtr) { |
| if (!strcmp(syms->mName, name)) { |
| sym = syms; |
| } |
| syms++; |
| } |
| } |
| |
| if (sym) { |
| s->mHal.info.isThreadable &= sym->threadable; |
| return sym->mPtr; |
| } |
| ALOGE("ScriptC sym lookup failed for %s", name); |
| return NULL; |
| } |
| |
| |