| /* | |
| * Copyright (C) 2012 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "rsCpuIntrinsic.h" | |
| #include "rsCpuIntrinsicInlines.h" | |
| using namespace android; | |
| using namespace android::renderscript; | |
| namespace android { | |
| namespace renderscript { | |
| class RsdCpuScriptIntrinsic3DLUT : public RsdCpuScriptIntrinsic { | |
| public: | |
| void populateScript(Script *) override; | |
| void invokeFreeChildren() override; | |
| void setGlobalObj(uint32_t slot, ObjectBase *data) override; | |
| ~RsdCpuScriptIntrinsic3DLUT() override; | |
| RsdCpuScriptIntrinsic3DLUT(RsdCpuReferenceImpl *ctx, const Script *s, const Element *e); | |
| protected: | |
| ObjectBaseRef<Allocation> mLUT; | |
| static void kernel(const RsExpandKernelDriverInfo *info, | |
| uint32_t xstart, uint32_t xend, | |
| uint32_t outstep); | |
| }; | |
| } | |
| } | |
| void RsdCpuScriptIntrinsic3DLUT::setGlobalObj(uint32_t slot, ObjectBase *data) { | |
| rsAssert(slot == 0); | |
| mLUT.set(static_cast<Allocation *>(data)); | |
| } | |
| extern "C" void rsdIntrinsic3DLUT_K(void *dst, void const *in, size_t count, | |
| void const *lut, | |
| int32_t pitchy, int32_t pitchz, | |
| int dimx, int dimy, int dimz); | |
| void RsdCpuScriptIntrinsic3DLUT::kernel(const RsExpandKernelDriverInfo *info, | |
| uint32_t xstart, uint32_t xend, | |
| uint32_t outstep) { | |
| RsdCpuScriptIntrinsic3DLUT *cp = (RsdCpuScriptIntrinsic3DLUT *)info->usr; | |
| uchar4 *out = (uchar4 *)info->outPtr[0]; | |
| uchar4 *in = (uchar4 *)info->inPtr[0]; | |
| uint32_t x1 = xstart; | |
| uint32_t x2 = xend; | |
| const uchar *bp = (const uchar *)cp->mLUT->mHal.drvState.lod[0].mallocPtr; | |
| int4 dims = { | |
| static_cast<int>(cp->mLUT->mHal.drvState.lod[0].dimX - 1), | |
| static_cast<int>(cp->mLUT->mHal.drvState.lod[0].dimY - 1), | |
| static_cast<int>(cp->mLUT->mHal.drvState.lod[0].dimZ - 1), | |
| -1 | |
| }; | |
| const float4 m = (float4)(1.f / 255.f) * convert_float4(dims); | |
| const int4 coordMul = convert_int4(m * (float4)0x8000); | |
| const size_t stride_y = cp->mLUT->mHal.drvState.lod[0].stride; | |
| const size_t stride_z = stride_y * cp->mLUT->mHal.drvState.lod[0].dimY; | |
| //ALOGE("strides %zu %zu", stride_y, stride_z); | |
| #if defined(ARCH_ARM_USE_INTRINSICS) | |
| if (gArchUseSIMD) { | |
| int32_t len = x2 - x1; | |
| if(len > 0) { | |
| rsdIntrinsic3DLUT_K(out, in, len, | |
| bp, stride_y, stride_z, | |
| dims.x, dims.y, dims.z); | |
| x1 += len; | |
| out += len; | |
| in += len; | |
| } | |
| } | |
| #endif | |
| while (x1 < x2) { | |
| int4 baseCoord = convert_int4(*in) * coordMul; | |
| int4 coord1 = baseCoord >> (int4)15; | |
| //int4 coord2 = min(coord1 + 1, gDims - 1); | |
| int4 weight2 = baseCoord & 0x7fff; | |
| int4 weight1 = (int4)0x8000 - weight2; | |
| //ALOGE("coord1 %08x %08x %08x %08x", coord1.x, coord1.y, coord1.z, coord1.w); | |
| const uchar *bp2 = bp + (coord1.x * 4) + (coord1.y * stride_y) + (coord1.z * stride_z); | |
| const uchar4 *pt_00 = (const uchar4 *)&bp2[0]; | |
| const uchar4 *pt_10 = (const uchar4 *)&bp2[stride_y]; | |
| const uchar4 *pt_01 = (const uchar4 *)&bp2[stride_z]; | |
| const uchar4 *pt_11 = (const uchar4 *)&bp2[stride_y + stride_z]; | |
| uint4 v000 = convert_uint4(pt_00[0]); | |
| uint4 v100 = convert_uint4(pt_00[1]); | |
| uint4 v010 = convert_uint4(pt_10[0]); | |
| uint4 v110 = convert_uint4(pt_10[1]); | |
| uint4 v001 = convert_uint4(pt_01[0]); | |
| uint4 v101 = convert_uint4(pt_01[1]); | |
| uint4 v011 = convert_uint4(pt_11[0]); | |
| uint4 v111 = convert_uint4(pt_11[1]); | |
| uint4 yz00 = ((v000 * weight1.x) + (v100 * weight2.x)) >> (int4)7; | |
| uint4 yz10 = ((v010 * weight1.x) + (v110 * weight2.x)) >> (int4)7; | |
| uint4 yz01 = ((v001 * weight1.x) + (v101 * weight2.x)) >> (int4)7; | |
| uint4 yz11 = ((v011 * weight1.x) + (v111 * weight2.x)) >> (int4)7; | |
| uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (int4)15; | |
| uint4 z1 = ((yz01 * weight1.y) + (yz11 * weight2.y)) >> (int4)15; | |
| uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (int4)15; | |
| uint4 v2 = (v + 0x7f) >> (int4)8; | |
| uchar4 ret = convert_uchar4(v2); | |
| ret.w = in->w; | |
| #if 0 | |
| if (!x1) { | |
| ALOGE("in %08x %08x %08x %08x", in->r, in->g, in->b, in->a); | |
| ALOGE("baseCoord %08x %08x %08x %08x", baseCoord.x, baseCoord.y, baseCoord.z, baseCoord.w); | |
| ALOGE("coord1 %08x %08x %08x %08x", coord1.x, coord1.y, coord1.z, coord1.w); | |
| ALOGE("weight1 %08x %08x %08x %08x", weight1.x, weight1.y, weight1.z, weight1.w); | |
| ALOGE("weight2 %08x %08x %08x %08x", weight2.x, weight2.y, weight2.z, weight2.w); | |
| ALOGE("v000 %08x %08x %08x %08x", v000.x, v000.y, v000.z, v000.w); | |
| ALOGE("v100 %08x %08x %08x %08x", v100.x, v100.y, v100.z, v100.w); | |
| ALOGE("yz00 %08x %08x %08x %08x", yz00.x, yz00.y, yz00.z, yz00.w); | |
| ALOGE("z0 %08x %08x %08x %08x", z0.x, z0.y, z0.z, z0.w); | |
| ALOGE("v %08x %08x %08x %08x", v.x, v.y, v.z, v.w); | |
| ALOGE("v2 %08x %08x %08x %08x", v2.x, v2.y, v2.z, v2.w); | |
| } | |
| #endif | |
| *out = ret; | |
| in++; | |
| out++; | |
| x1++; | |
| } | |
| } | |
| RsdCpuScriptIntrinsic3DLUT::RsdCpuScriptIntrinsic3DLUT( | |
| RsdCpuReferenceImpl *ctx, const Script *s, const Element *e) : | |
| RsdCpuScriptIntrinsic(ctx, s, e, RS_SCRIPT_INTRINSIC_ID_3DLUT) { | |
| mRootPtr = &kernel; | |
| } | |
| RsdCpuScriptIntrinsic3DLUT::~RsdCpuScriptIntrinsic3DLUT() { | |
| } | |
| void RsdCpuScriptIntrinsic3DLUT::populateScript(Script *s) { | |
| s->mHal.info.exportedVariableCount = 1; | |
| } | |
| void RsdCpuScriptIntrinsic3DLUT::invokeFreeChildren() { | |
| mLUT.clear(); | |
| } | |
| RsdCpuScriptImpl * rsdIntrinsic_3DLUT(RsdCpuReferenceImpl *ctx, | |
| const Script *s, const Element *e) { | |
| return new RsdCpuScriptIntrinsic3DLUT(ctx, s, e); | |
| } |