| /* | |
| * Copyright (C) 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ANDROID_STRUCTURED_ALLOCATION_H | |
| #define ANDROID_STRUCTURED_ALLOCATION_H | |
| #include "rsType.h" | |
| #if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB) | |
| #include <ui/GraphicBuffer.h> | |
| #include "rsGrallocConsumer.h" | |
| #include "gui/CpuConsumer.h" | |
| #include "gui/GLConsumer.h" | |
| #else | |
| struct ANativeWindowBuffer; | |
| #endif | |
| // --------------------------------------------------------------------------- | |
| namespace android { | |
| namespace renderscript { | |
| class Program; | |
| /***************************************************************************** | |
| * CAUTION | |
| * | |
| * Any layout changes for this class may require a corresponding change to be | |
| * made to frameworks/compile/libbcc/lib/ScriptCRT/rs_core.c, which contains | |
| * a partial copy of the information below. | |
| * | |
| *****************************************************************************/ | |
| class Allocation : public ObjectBase { | |
| // The graphics equivalent of malloc. The allocation contains a structure of elements. | |
| public: | |
| const static int MAX_LOD = 16; | |
| // The mininum alignment requirement for RenderScript. Must be power of 2 and larger than 0. | |
| const static size_t kMinimumRSAlignment = 16; | |
| // The maximun number of Allocations that can share a single BufferQueue; | |
| const static uint32_t MAX_NUM_ALLOC = 16; | |
| struct Hal { | |
| void * drv; | |
| struct State { | |
| const Type * type; | |
| uint32_t usageFlags; | |
| RsAllocationMipmapControl mipmapControl; | |
| // Cached fields from the Type and Element | |
| // to prevent pointer chasing in critical loops. | |
| uint32_t yuv; | |
| uint32_t elementSizeBytes; | |
| bool hasMipmaps; | |
| bool hasFaces; | |
| bool hasReferences; | |
| void * userProvidedPtr; | |
| int32_t surfaceTextureID; | |
| ANativeWindowBuffer *nativeBuffer; | |
| int64_t timestamp; | |
| // Allocation adapter state | |
| const Allocation *baseAlloc; | |
| uint32_t originX; | |
| uint32_t originY; | |
| uint32_t originZ; | |
| uint32_t originLOD; | |
| uint32_t originFace; | |
| uint32_t originArray[Type::mMaxArrays]; | |
| }; | |
| State state; | |
| struct DrvState { | |
| struct LodState { | |
| void * mallocPtr; | |
| size_t stride; | |
| uint32_t dimX; | |
| uint32_t dimY; | |
| uint32_t dimZ; | |
| } lod[android::renderscript::Allocation::MAX_LOD]; | |
| size_t faceOffset; | |
| uint32_t lodCount; | |
| uint32_t faceCount; | |
| struct YuvState { | |
| uint32_t shift; | |
| uint32_t step; | |
| } yuv; | |
| int grallocFlags; | |
| uint32_t dimArray[Type::mMaxArrays]; | |
| }; | |
| mutable DrvState drvState; | |
| }; | |
| Hal mHal; | |
| void operator delete(void* ptr); | |
| static Allocation * createAllocation(Context *rsc, const Type *, uint32_t usages, | |
| RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE, | |
| void *ptr = 0); | |
| static Allocation * createAllocationStrided(Context *rsc, const Type *, uint32_t usages, | |
| RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE, | |
| void *ptr = 0, size_t byteAligned = 16); | |
| static Allocation * createAdapter(Context *rsc, const Allocation *alloc, const Type *type); | |
| virtual ~Allocation(); | |
| void updateCache(); | |
| const Type * getType() const {return mHal.state.type;} | |
| void syncAll(Context *rsc, RsAllocationUsageType src); | |
| void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len); | |
| void resize1D(Context *rsc, uint32_t dimX); | |
| void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY); | |
| void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); | |
| void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, | |
| uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride); | |
| void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, | |
| uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, size_t stride); | |
| void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); | |
| void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, | |
| uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride); | |
| void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, | |
| uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride); | |
| void elementData(Context *rsc, uint32_t x, uint32_t y, uint32_t z, | |
| const void *data, uint32_t elementOff, size_t sizeBytes); | |
| void elementRead(Context *rsc, uint32_t x, uint32_t y, uint32_t z, | |
| void *data, uint32_t elementOff, size_t sizeBytes); | |
| void addProgramToDirty(const Program *); | |
| void removeProgramToDirty(const Program *); | |
| virtual void dumpLOGV(const char *prefix) const; | |
| virtual void serialize(Context *rsc, OStream *stream) const; | |
| virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; } | |
| static Allocation *createFromStream(Context *rsc, IStream *stream); | |
| bool getIsScript() const { | |
| return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0; | |
| } | |
| bool getIsTexture() const { | |
| return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0; | |
| } | |
| bool getIsRenderTarget() const { | |
| return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) != 0; | |
| } | |
| bool getIsBufferObject() const { | |
| return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0; | |
| } | |
| void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const; | |
| void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const; | |
| virtual void callUpdateCacheObject(const Context *rsc, void *dstObj) const; | |
| virtual bool freeChildren(); | |
| void sendDirty(const Context *rsc) const; | |
| bool getHasGraphicsMipmaps() const { | |
| return mHal.state.mipmapControl != RS_ALLOCATION_MIPMAP_NONE; | |
| } | |
| void setupGrallocConsumer(const Context *rsc, uint32_t numAlloc); | |
| void shareBufferQueue(const Context *rsc, const Allocation *alloc); | |
| void * getSurface(const Context *rsc); | |
| void setSurface(const Context *rsc, RsNativeWindow sur); | |
| void ioSend(const Context *rsc); | |
| void ioReceive(const Context *rsc); | |
| int64_t getTimeStamp() {return mHal.state.timestamp;} | |
| void adapterOffset(Context *rsc, const uint32_t *offsets, size_t len); | |
| void * getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face, | |
| uint32_t z, uint32_t array, size_t *stride); | |
| void * getPointerUnchecked(uint32_t x, uint32_t y, | |
| uint32_t z = 0, uint32_t lod = 0, | |
| RsAllocationCubemapFace face = RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, | |
| uint32_t a1 = 0, uint32_t a2 = 0, uint32_t a3 = 0, uint32_t a4 = 0) const { | |
| uint8_t * p = (uint8_t *) mHal.drvState.lod[lod].mallocPtr; | |
| p += x * getType()->getElementSizeBytes(); | |
| p += y * mHal.drvState.lod[lod].stride; | |
| p += z * mHal.drvState.lod[lod].stride * mHal.drvState.lod[lod].dimY; | |
| // Todo: arrays | |
| return p; | |
| } | |
| bool hasSameDims(const Allocation *Other) const; | |
| protected: | |
| Vector<const Program *> mToDirtyList; | |
| ObjectBaseRef<const Type> mType; | |
| void setType(const Type *t) { | |
| mType.set(t); | |
| mHal.state.type = t; | |
| } | |
| #if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB) | |
| class NewBufferListener : public android::ConsumerBase::FrameAvailableListener { | |
| public: | |
| NewBufferListener(uint32_t numAlloc); | |
| virtual ~NewBufferListener(); | |
| const android::renderscript::Context *rsc; | |
| const android::renderscript::Allocation **alloc; | |
| virtual void onFrameAvailable(const BufferItem& item); | |
| private: | |
| uint32_t mNumAlloc; | |
| }; | |
| sp<NewBufferListener> mBufferListener; | |
| sp< GrallocConsumer > mGrallocConsumer; | |
| sp<IGraphicBufferProducer> mGraphicBufferProducer; | |
| bool mBufferQueueInited = false; | |
| uint32_t mCurrentIdx; | |
| #endif | |
| private: | |
| void freeChildrenUnlocked(); | |
| Allocation(Context *rsc, const Type *, uint32_t usages, RsAllocationMipmapControl mc, void *ptr); | |
| Allocation(Context *rsc, const Allocation *, const Type *); | |
| uint32_t getPackedSize() const; | |
| static void writePackedData(Context *rsc, const Type *type, uint8_t *dst, | |
| const uint8_t *src, bool dstPadded); | |
| void unpackVec3Allocation(Context *rsc, const void *data, size_t dataSize); | |
| void packVec3Allocation(Context *rsc, OStream *stream) const; | |
| }; | |
| } | |
| } | |
| #endif |