| /* | |
| * Copyright (C) 2009 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "rsContext.h" | |
| #include "rsProgramFragment.h" | |
| #include <inttypes.h> | |
| using namespace android; | |
| using namespace android::renderscript; | |
| ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength, | |
| const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, | |
| const uintptr_t * params, size_t paramLength) | |
| : Program(rsc, shaderText, shaderLength, params, paramLength) { | |
| mConstantColor[0] = 1.f; | |
| mConstantColor[1] = 1.f; | |
| mConstantColor[2] = 1.f; | |
| mConstantColor[3] = 1.f; | |
| mRSC->mHal.funcs.fragment.init(mRSC, this, mUserShader, mUserShaderLen, | |
| textureNames, textureNamesCount, textureNamesLength); | |
| } | |
| ProgramFragment::~ProgramFragment() { | |
| mRSC->mHal.funcs.fragment.destroy(mRSC, this); | |
| } | |
| void ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a) { | |
| if (isUserProgram()) { | |
| ALOGE("Attempting to set fixed function emulation color on user program"); | |
| rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set fixed function emulation color on user program"); | |
| return; | |
| } | |
| if (mHal.state.constants[0] == nullptr) { | |
| ALOGE("Unable to set fixed function emulation color because allocation is missing"); | |
| rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocation is missing"); | |
| return; | |
| } | |
| mConstantColor[0] = r; | |
| mConstantColor[1] = g; | |
| mConstantColor[2] = b; | |
| mConstantColor[3] = a; | |
| void *p = rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]); | |
| memcpy(p, mConstantColor, 4*sizeof(float)); | |
| mDirty = true; | |
| rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); | |
| } | |
| void ProgramFragment::setup(Context *rsc, ProgramFragmentState *state) { | |
| if ((state->mLast.get() == this) && !mDirty) { | |
| return; | |
| } | |
| state->mLast.set(this); | |
| for (uint32_t ct=0; ct < mHal.state.texturesCount; ct++) { | |
| if (!mHal.state.textures[ct]) { | |
| ALOGE("No texture bound for shader id %" PRIuPTR ", texture unit %u", (uintptr_t)this, ct); | |
| rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound"); | |
| continue; | |
| } | |
| } | |
| rsc->mHal.funcs.fragment.setActive(rsc, this); | |
| } | |
| void ProgramFragment::serialize(Context *rsc, OStream *stream) const { | |
| } | |
| ProgramFragment *ProgramFragment::createFromStream(Context *rsc, IStream *stream) { | |
| return nullptr; | |
| } | |
| ProgramFragmentState::ProgramFragmentState() { | |
| mPF = nullptr; | |
| } | |
| ProgramFragmentState::~ProgramFragmentState() { | |
| ObjectBase::checkDelete(mPF); | |
| mPF = nullptr; | |
| } | |
| void ProgramFragmentState::init(Context *rsc) { | |
| const char *shaderString = | |
| RS_SHADER_INTERNAL | |
| "varying lowp vec4 varColor;\n" | |
| "varying vec2 varTex0;\n" | |
| "void main() {\n" | |
| " lowp vec4 col = UNI_Color;\n" | |
| " gl_FragColor = col;\n" | |
| "}\n"; | |
| ObjectBaseRef<const Element> colorElem = Element::createRef(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4); | |
| const char *enames[] = { "Color" }; | |
| const Element *eins[] = {colorElem.get()}; | |
| ObjectBaseRef<const Element> constInput = Element::create(rsc, 1, eins, enames); | |
| ObjectBaseRef<Type> inputType = Type::getTypeRef(rsc, constInput.get(), 1); | |
| uintptr_t tmp[2]; | |
| tmp[0] = RS_PROGRAM_PARAM_CONSTANT; | |
| tmp[1] = (uintptr_t)inputType.get(); | |
| Allocation *constAlloc = Allocation::createAllocation(rsc, inputType.get(), | |
| RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS); | |
| ProgramFragment *pf = new ProgramFragment(rsc, shaderString, strlen(shaderString), | |
| nullptr, 0, nullptr, tmp, 2); | |
| pf->bindAllocation(rsc, constAlloc, 0); | |
| pf->setConstantColor(rsc, 1.0f, 1.0f, 1.0f, 1.0f); | |
| mDefault.set(pf); | |
| } | |
| void ProgramFragmentState::deinit(Context *rsc) { | |
| mDefault.clear(); | |
| mLast.clear(); | |
| } | |
| namespace android { | |
| namespace renderscript { | |
| RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText, | |
| size_t shaderLength, | |
| const char** textureNames, | |
| size_t textureNamesCount, | |
| const size_t *textureNamesLength, | |
| const uintptr_t * params, size_t paramLength) { | |
| ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, | |
| textureNames, textureNamesCount, textureNamesLength, | |
| params, paramLength); | |
| pf->incUserRef(); | |
| //ALOGE("rsi_ProgramFragmentCreate %p", pf); | |
| return pf; | |
| } | |
| } | |
| } | |