| #include <RenderScript.h> | |
| #include "ScriptC_simple.h" | |
| using namespace android; | |
| using namespace RSC; | |
| int main() | |
| { | |
| static const int size = 64; | |
| sp<RS> rs = new RS(); | |
| rs->init("/data/rscache", RS_INIT_LOW_LATENCY | RS_INIT_WAIT_FOR_ATTACH); | |
| auto e = Element::I32(rs); | |
| Type::Builder tb(rs, e); | |
| tb.setX(size); | |
| tb.setY(size); | |
| auto t = tb.create(); | |
| auto a = Allocation::createTyped(rs, t); | |
| auto b = Allocation::createTyped(rs, t); | |
| int * input = new int[size*size]; | |
| for(int i = 0; i < size*size; ++i) { | |
| input[i] = i - (size*size / 2); | |
| } | |
| a->copy2DRangeFrom(0, 0, size, size, input); | |
| delete [] input; | |
| // Script is executed once, then the data is copied back when finished | |
| sp<ScriptC_simple> s = new ScriptC_simple(rs); | |
| s->invoke_addToGlobal(234); | |
| s->forEach_simple_kernel(a, b); | |
| rs->finish(); | |
| int32_t * output = new int32_t[size*size]; | |
| b->copy2DRangeTo(0, 0, size, size, output); | |
| delete [] output; | |
| return 0; | |
| } | |