| /* |
| * Copyright 2017, The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "pass_queue.h" |
| |
| #include "module.h" |
| |
| namespace android { |
| namespace spirit { |
| |
| bool PassQueue::append(Pass *pass) { |
| mPasses.push_back(pass); |
| mPassSet.insert(pass); |
| return true; |
| } |
| |
| Module *PassQueue::run(Module *module, int *error) { |
| if (mPasses.empty()) { |
| return module; |
| } |
| |
| // A unique ptr to keep intermediate modules from leaking |
| std::unique_ptr<Module> tempModule; |
| |
| for (auto pass : mPasses) { |
| int intermediateError = 0; |
| Module* newModule = pass->run(module, &intermediateError); |
| // Some passes modify the input module in place, while others create a new |
| // module. Release memory only when it is necessary. |
| if (newModule != module) { |
| tempModule.reset(newModule); |
| } |
| module = newModule; |
| if (intermediateError) { |
| if (error) { |
| *error = intermediateError; |
| } |
| return nullptr; |
| } |
| if (!module || !module->resolveIds()) { |
| if (error) { |
| *error = -1; |
| } |
| return nullptr; |
| } |
| } |
| |
| if (tempModule == nullptr) { |
| return module; |
| } |
| |
| return tempModule.release(); |
| } |
| |
| std::vector<uint32_t> PassQueue::run(const std::vector<uint32_t> &spirvWords, |
| int *error) { |
| if (mPasses.empty()) { |
| return spirvWords; |
| } |
| |
| Module *module = Deserialize<Module>(spirvWords); |
| if (!module || !module->resolveIds()) { |
| return std::vector<uint32_t>(); |
| } |
| |
| return runAndSerialize(module, error); |
| } |
| |
| std::vector<uint32_t> PassQueue::runAndSerialize(Module *module, int *error) { |
| const int n = mPasses.size(); |
| if (n < 1) { |
| return Serialize<Module>(module); |
| } |
| |
| // A unique ptr to keep intermediate modules from leaking |
| std::unique_ptr<Module> tempModule; |
| |
| for (int i = 0; i < n - 1; i++) { |
| int intermediateError = 0; |
| Module *newModule = mPasses[i]->run(module, &intermediateError); |
| // Some passes modify the input module in place, while others create a new |
| // module. Release memory only when it is necessary. |
| if (newModule != module) { |
| tempModule.reset(newModule); |
| } |
| module = newModule; |
| if (intermediateError) { |
| if (error) { |
| *error = intermediateError; |
| } |
| return std::vector<uint32_t>(); |
| } |
| if (!module || !module->resolveIds()) { |
| if (error) { |
| *error = -1; |
| } |
| return std::vector<uint32_t>(); |
| } |
| } |
| return mPasses[n - 1]->runAndSerialize(module, error); |
| } |
| |
| } // namespace spirit |
| } // namespace android |